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Skill Chart



Skillgroups

Armor, Corporation Management, Drones, Electronic Systems, Engineering, Gunnery, Leadership, Missiles, Navigation, Neural Enhancement, Planet Management, Production, Resource Processing, Rigging, Scanning, Science, Shields, Social, Spaceship Command, Subsystems, Targeting, Trade, Show All (very big)


Skillgroup

Science
Advanced Laboratory Operation
Further training in the operation of multiple laboratories. Ability to run 1 additional research job per skill level. This skill cannot be trained on Trial Accounts.
Rank 8, Intelligence, Memory
         
Amarr Encryption Methods
Understanding of the data encryption methods used by the Amarr Empire and its allies.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Occult Data Interface
Commodity: Occult Ship Data Interface
Commodity: Occult Tuner Data Interface
       
Amarr Starship Engineering
Skill and knowledge of Amarr Starship Engineering. Used Exclusively in the research of Amarr Ships of all Sizes. Allows Amarr Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Amarr Starship Engineering per level. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Amarrian Starship Engineering
       
Astronautic Engineering
Skill and knowledge of Astronautics and its use in the development of advanced technology. This skill has no practical application for capsuleers, and proficiency in its use conveys little more than bragging rights. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
         
Caldari Encryption Methods
Understanding of the data encryption methods used by the Caldari State and its allies.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Esoteric Data Interface
Commodity: Esoteric Ship Data Interface
Commodity: Esoteric Tuner Data Interface
       
Caldari Starship Engineering
Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. Used in the research of Caldari Ships of all Sizes. Allows Caldari Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Caldari Starship Engineering per level. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Caldari Starship Engineering
       
Defensive Subsystem Technology
Understanding of the technology used to create advanced defensive subsystems.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Defensive Subsystems Engineering
       
Electromagnetic Physics
Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. Used primarily in the research of Railgun weaponry and various electronic systems. Allows Electromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electromagnetic Physics per level. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Electromagnetic Physics
       
Electronic Engineering
Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. Used in all Electronics and Drone research. Allows Electronic Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Electronic Engineering per level. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Electronic Engineering
    Skills:
Electronic Subsystem Technology
 
Electronic Subsystem Technology
Understanding of the technology used to create advanced electronic subsystems.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Electronic Subsystems Engineering
       
Engineering Subsystem Technology
Understanding of the technology used to create advanced engineering subsystems.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Engineering Subsystems Engineering
       
Gallente Encryption Methods
Understanding of the data encryption methods used by the Gallente Federation and its allies.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Incognito Data Interface
Commodity: Incognito Ship Data Interface
Commodity: Incognito Tuner Data Interface
       
Gallente Starship Engineering
Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. Used in the research of Gallente Ships of all Sizes. Allows Gallente Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Gallente Starship Engineering per level. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Gallentean Starship Engineering
       
Graviton Physics
Skill and knowledge of Graviton physics and its use in the development of advanced technology. Used primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs. Allows Graviton Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Graviton Physics per level. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Skills:
Interdictors

Modules:
Interdiction Sphere Launcher I

Unknowns:
Commodity: Datacore - Graviton Physics
    Skills:
Heavy Interdiction Cruisers
Propulsion Subsystem Technology

Modules:
Capital Tractor Beam I
Warp Disruption Field Generator I
Modules:
Warp Disruption Field Generator II
Capital Tractor Beam II
High Energy Physics
Skill and knowledge of High Energy Physics and its use in the development of advanced technology. Used primarily in the research of various energy system modules as well as smartbombs and laser based weaponry. Allows High Energy Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring High Energy Physics per level. Needed for all research and manufacturing operations on related blueprints.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - High Energy Physics
    Skills:
Engineering Subsystem Technology
Offensive Subsystem Technology
 
Hydromagnetic Physics
Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology . Used primarily in the research of shield system. Allows Hydromagnetic Physics research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Hydromagnetic Physics per level. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Hydromagnetic Physics
    Skills:
Ice Processing
 
Laboratory Operation
Allows basic operation of research facilities. Ability to run 1 additional research job per skill level. This skill cannot be trained on Trial Accounts.
Rank 1, Intelligence, Memory
      Skills:
Scientific Networking
Skills:
Research Project Management
Advanced Laboratory Operation
Laser Physics
Skill and knowledge of Laser Physics and its use in the development of advanced Technology. Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs. Allows Laser Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Laser Physics per level. Needed for all research and manufacturing operations on related blueprints. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Laser Physics
       
Mechanical Engineering
Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. Used in all Starship research as well as hull and armor repair systems. Allows Mechanical Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Mechanical Engineering per level. Needed for all research and manufacturing operations on related blueprints. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Mechanical Engineering
       
Metallurgy
Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level.
Rank 3, Intelligence, Memory
    Skills:
Dark Ochre Processing
Gneiss Processing
Hedbergite Processing
Spodumain Processing
Skills:
Sleeper Encryption Methods
Arkonor Processing
Bistot Processing
Crokite Processing
Mercoxit Processing
Skills:
Scrapmetal Processing
Minmatar Encryption Methods
Understanding of the data encryption methods used by the Minmatar Republic and its allies.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Cryptic Data Interface
Commodity: Cryptic Ship Data Interface
Commodity: Cryptic Tuner Data Interface
       
Minmatar Starship Engineering
Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. Used in the research of Minmatar Ships of all Sizes. Allows Minmatar Starship Engineering research to be performed with the help of a research agent. Needed for all research and manufacturing operations on related blueprints. 1% reduction in manufacturing time for all items requiring Minmatar Starship Engineering per level. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Minmatar Starship Engineering
       
Molecular Engineering
Skill and knowledge of Molecular Engineering and its use in the development of advanced technology. Used primarily in the research of various hull and propulsion systems. Allows Molecular Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Molecular Engineering per level. Needed for all research and manufacturing operations on related blueprints. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Molecular Engineering
       
Nanite Engineering
Skill and knowledge of Nanite Engineering and its use in the development of advanced technology. Used primarily in the research of various armor and hull systems. Allows Nanite Engineering research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nanite Engineering per level. Needed for all research and manufacturing operations on related blueprints.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Nanite Engineering
    Skills:
Defensive Subsystem Technology
 
Nuclear Physics
Skill and knowledge of Nuclear physics and its use in the development of advanced technology. Used primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. Allows Nuclear Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Nuclear Physics per level. Needed for all research and manufacturing operations on related blueprints. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Nuclear Physics
       
Offensive Subsystem Technology
Understanding of the technology used to create advanced offensive subsystems.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Offensive Subsystems Engineering
       
Plasma Physics
Skill and knowledge of Plasma physics and its use in the development of advanced technology. Used primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. Allows Plasma Physics research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Plasma Physics per level. Needed for all research and manufacturing operations on related blueprints.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Plasma Physics
       
Propulsion Subsystem Technology
Understanding of the technology used to create advanced propulsion subsystems.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Propulsion Subsystems Engineering
       
Quantum Physics
Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. Used primarily in the research of shield systems and Particle Blasters. Allows Quantum Physics research to be performed through a research agent. 1% reduction in manufacturing time for all items requiring Quantum Physics per level. Needed for all research and manufacturing operations on related blueprints. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Quantum Physics
       
Research
Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level.
Rank 1, Intelligence, Memory
      Skills:
Sleeper Encryption Methods
Skills:
Research Project Management
Defensive Subsystem Technology
Engineering Subsystem Technology
Electronic Subsystem Technology
Offensive Subsystem Technology
Propulsion Subsystem Technology
Research Project Management
Skill at overseeing agent research and development projects. Allows the simultaneous use of 1 additional Research and Development agent per skill level.
Rank 8, Memory, Charisma
         
Rocket Science
Skill and knowledge of Rocket Science and its use in the development of advanced technology. Used primarily in the research of missiles and propulsion systems. Allows Rocket Science research to be performed with the help of a research agent. 1% reduction in manufacturing time for all items requiring Rocket Science per level. Needed for all research and manufacturing operations on related blueprints. This skill cannot be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Rocket Science
       
Science
Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level.
Rank 1, Intelligence, Memory
Skills:
Biology
Energy Grid Upgrades
Shield Upgrades

Ships:
Noctis

Implants:
Standard Cerebral Accelerator
Advanced Cerebral Accelerator
Prototype Cerebral Accelerator
Skills:
Energy Pulse Weapons
Shield Emission Systems
Capacitor Emission Systems
Skills:
Research
Laboratory Operation
Cybernetics
Astrometrics
Hemorphite Processing
Jaspet Processing
Kernite Processing
Omber Processing
Plagioclase Processing
Pyroxeres Processing
Scordite Processing
Veldspar Processing
Archaeology
Remote Sensing
Hacking
Astrometric Rangefinding

Modules:
Small Tractor Beam I
Skills:
Planetology
Metallurgy
Astrogeology
Neurotoxin Control
Thermodynamics
Skills:
Sleeper Encryption Methods
Jump Drive Operation
High Energy Physics
Plasma Physics
Nanite Engineering
Hydromagnetic Physics
Amarr Starship Engineering
Minmatar Starship Engineering
Graviton Physics
Laser Physics
Electromagnetic Physics
Rocket Science
Gallente Starship Engineering
Nuclear Physics
Mechanical Engineering
Electronic Engineering
Caldari Starship Engineering
Quantum Physics
Astronautic Engineering
Molecular Engineering
Jump Portal Generation
Doomsday Operation
Cloning Facility Operation

Modules:
Small Tractor Beam II
Scientific Networking
Skill at running research operations remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
Rank 3, Intelligence, Memory
         
Sleeper Encryption Methods
Understanding of the techniques and methods to reverse engineer Sleeper technology.
Rank 4, Intelligence, Memory
Unknowns:
Commodity: R.Db.- Hybrid Technology
       
Sleeper Technology
Basic understanding of interfacing with Sleeper technology. The Sleepers were masters of virtual reality, neural interfacing and cryotechnology. Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Rank 5, Intelligence, Memory
         
Takmahl Technology
Basic understanding of interfacing with Takmahl technology. The Takmahl nation excelled in cybernetics and bio-engineering. Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Rank 5, Intelligence, Memory
         
Talocan Technology
Basic understanding of interfacing with Talocan technology. The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics. Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Rank 5, Intelligence, Memory
         
Yan Jung Technology
Basic understanding of interfacing with Yan Jung technology. The Yan Jung nation possessed advanced gravitronic technology and force field theories. Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Rank 5, Intelligence, Memory
         


Database: Mosaic (2015-05-02)

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