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Skillgroups

Corporation Management, Drones, Electronics, Engineering, Gunnery, Industry, Leadership, Mechanics, Missile Launcher Operation, Navigation, Planet Management, Science, Social, Spaceship Command, Subsystems, Trade, Show All (very big)


Skillgroup

Corporation Management
Anchoring Skill at Anchoring Deployables. Can not be trained on Trial Accounts.
Rank 3, Memory, Charisma
Player Owned Structure:
Ship Maintenance Array
Refining Array
Medium Intensive Refining Array
Equipment Assembly Array
Mobile Laboratory
Rapid Equipment Assembly Array
Small Artillery Battery
Medium Artillery Battery
Large Artillery Battery
Small Railgun Battery
Medium Railgun Battery
Large Railgun Battery
Large Beam Laser Battery
Cruise Missile Battery
Torpedo Battery
Small Beam Laser Battery
Medium Beam Laser Battery
Stasis Webification Battery
Sensor Dampening Battery
Warp Disruption Battery
Warp Scrambling Battery
Large Blaster Battery
Medium Blaster Battery
Small Blaster Battery
Large Pulse Laser Battery
Medium Pulse Laser Battery
Small Pulse Laser Battery
Large AutoCannon Battery
Medium AutoCannon Battery
Small AutoCannon Battery
Citadel Torpedo Battery
Intensive Refining Array
Experimental Laboratory
Small Ship Assembly Array
Capital Ship Assembly Array
Capital Ship Maintenance Array
Advanced Small Ship Assembly Array
Medium Ship Assembly Array
Advanced Medium Ship Assembly Array
X-Large Ship Assembly Array
Advanced Large Ship Assembly Array
Ammunition Assembly Array
Drone Assembly Array
Component Assembly Array
Drug Lab
Serpentis Large Blaster Battery
Shadow Large Blaster Battery
Serpentis Large Railgun Battery
Shadow Large Railgun Battery
Blood Large Pulse Laser Battery
Dark Blood Large Pulse Laser Battery
Blood Large Beam Laser Battery
Dark Blood Large Beam Laser Battery
Angel Large AutoCannon Battery
Domination Large AutoCannon Battery
Angel Large Artillery Battery
Domination Large Artillery Battery
Guristas Citadel Torpedo Battery
Dread Guristas Citadel Torpedo Battery
Serpentis Warp Disruption Battery
Shadow Warp Disruption Battery
Serpentis Warp Scrambling Battery
Shadow Warp Scrambling Battery
Angel Stasis Webification Battery
Domination Stasis Webification Battery
Serpentis Medium Blaster Battery
Shadow Medium Blaster Battery
Serpentis Medium Railgun Battery
Shadow Medium Railgun Battery
Serpentis Small Blaster Battery
Shadow Small Blaster Battery
Serpentis Small Railgun Battery
Shadow Small Railgun Battery
Blood Medium Beam Laser Battery
Dark Blood Medium Beam Laser Battery
Blood Medium Pulse Laser Battery
Dark Blood Medium Pulse Laser Battery
Blood Small Beam Laser Battery
Dark Blood Small Beam Laser Battery
Blood Small Pulse Laser Battery
Dark Blood Small Pulse Laser Battery
Guristas Cruise Missile Battery
Dread Guristas Cruise Missile Battery
Guristas Torpedo Battery
Dread Guristas Torpedo Battery
Angel Medium Artillery Battery
Domination Medium Artillery Battery
Angel Medium AutoCannon Battery
Domination Medium AutoCannon Battery
Angel Small Artillery Battery
Domination Small Artillery Battery
Angel Small AutoCannon Battery
Domination Small AutoCannon Battery
Energy Neutralizing Battery
Cynosural System Jammer
System Scanning Array
Sansha Large Beam Laser Battery
Sansha Large Pulse Laser Battery
Sansha Medium Beam Laser Battery
Sansha Medium Pulse Laser Battery
Sansha Small Beam Laser Battery
Sansha Small Pulse Laser Battery
True Sansha Large Beam Laser Battery
True Sansha Large Pulse Laser Battery
True Sansha Medium Beam Laser Battery
True Sansha Medium Pulse Laser Battery
True Sansha Small Beam Laser Battery
True Sansha Small Pulse Laser Battery
Serpentis Sensor Dampening Battery
Shadow Sensor Dampening Battery
Sansha Energy Neutralizing Battery
True Sansha Energy Neutralizing Battery
Blood Energy Neutralizing Battery
Dark Blood Energy Neutralizing Battery
Advanced Mobile Laboratory
Large Ship Assembly Array
Subsystem Assembly Array
Hyasyoda Mobile Laboratory

Others:
Large Secure Container
Medium Secure Container
Small Secure Container
Huge Secure Container
Giant Secure Container
Small Audit Log Secure Container
Medium Audit Log Secure Container
Large Audit Log Secure Container

Unknowns:
Orbitals: Customs Office Gantry
Deployables:
Mobile Small Warp Disruptor I
Syndicate Mobile Small Warp Disruptor

Player Owned Structure:
Complex Reactor Array
Ballistic Deflection Array
Explosion Dampening Array
Heat Dissipation Array
Photon Scattering Array
Simple Reactor Array
Medium Biochemical Reactor Array
Biochemical Reactor Array
Polymer Reactor Array
Deployables:
Mobile Medium Warp Disruptor I
Mobile Small Warp Disruptor II
Syndicate Mobile Medium Warp Disruptor

Player Owned Structure:
Ion Field Projection Battery
Phase Inversion Battery
Spatial Destabilization Battery
White Noise Generation Battery
Guristas Ion Field Projection Battery
Dread Guristas Ion Field Projection Battery
Guristas Phase Inversion Battery
Dread Guristas Phase Inversion Battery
Guristas Spatial Destabilization Battery
Dread Guristas Spatial Destabilization Battery
Guristas White Noise Generation Battery
Dread Guristas White Noise Generation Battery
Deployables:
Mobile Large Warp Disruptor I
Mobile Medium Warp Disruptor II
Syndicate Mobile Large Warp Disruptor
Skills:
Starbase Defense Management
Outpost Construction

Deployables:
Mobile Large Warp Disruptor II
Corporation Management Basic corporation operation. +10 corporation members allowed per level.

Notice:  the CEO must update his corporation through the corporation user interface before the skill takes effect
Rank 1, Memory, Charisma
  Skills:
Ethnic Relations
    Skills:
Megacorp Management
Empire Control Advanced corporation operation. +200 corporation members allowed per level. 

Notice:  the CEO must update his corporation through the corporation user interface before the skill takes effect
Rank 5, Memory, Charisma
        Skills:
Sovereignty
Ethnic Relations Skill at operating multiracial corporations. Extra 20% corporation members of other race than CEO allowed per skill level.  Percentage is based on CEO's corporation management skills, not the number of people in the corporation.

Note:  the CEO must update his corporation through the corporation user interface before the skill takes effect.
Rank 2, Memory, Charisma
         
Megacorp Management Advanced corporation operation. +50 members per level.

Notice:  the CEO must update his corporation through the corporation user interface before the skill takes effect
Rank 3, Memory, Charisma
        Skills:
Empire Control
Sovereignty Advanced corporation operation. +1000 corporation members allowed per level. 

Notice:  the CEO must update his corporation through the corporation user interface before the skill takes effect
Rank 8, Memory, Charisma
         
Starbase Defense Management Skill at using starbase weapon systems. Allows control of one array per level. Arrays must be placed outside of the forcefield to be controlled. 

Can not be trained on Trial Accounts.
Rank 7, Memory, Charisma
         
Drones
Advanced Drone Interfacing Allows the use of the Drone Control Unit module. One extra module can be fitted per skill level. Each fitted Drone Control Unit allows the operation of one extra drone.
Rank 8, Memory, Perception
Modules:
Drone Control Unit I
       
Amarr Drone Specialization Specialization in the operation of advanced Amarr drones. 2% bonus to advanced Amarr drone damage per level.
Rank 5, Memory, Perception
Drones:
Acolyte II
'Augmented' Acolyte
Drones:
Infiltrator II
'Augmented' Infiltrator
  Drones:
Praetor II
'Augmented' Praetor
 
Caldari Drone Specialization Specialization in the operation of advanced Caldari drones. 2% bonus to advanced Caldari drone damage per level.
Rank 5, Memory, Perception
Drones:
Hornet II
'Augmented' Hornet
Drones:
Vespa II
'Augmented' Vespa
  Drones:
Wasp II
'Augmented' Wasp
 
Combat Drone Operation Skill at controlling scout drones. 5% Bonus to drone damage of light and medium drones per level.
Rank 2, Memory, Perception
    Modules:
Drone Link Augmentor I
  Modules:
Drone Link Augmentor II
Drone Durability Increases drone hit points. 5% bonus to drone shield, armor and hull hit points per level.
Rank 5, Memory, Perception
Skills:
Repair Drone Operation
       
Drone Interfacing Allows a captain to better maintain its drones. 20% bonus to drone damage, drone mining yield per level.
Rank 5, Memory, Perception
      Skills:
Sentry Drone Interfacing
Skills:
Fighters
Amarr Carrier
Caldari Carrier
Gallente Carrier
Minmatar Carrier
Advanced Drone Interfacing
Drone Navigation Skill at controlling drones at high speeds. 5% increase in drone MicroWarpdrive speed per level.
Rank 1, Memory, Perception
Drones:
Warrior SW-300
Drones:
Valkyrie SW-600
Drones:
Berserker SW-900

Modules:
Drone Navigation Computer I
  Modules:
Drone Navigation Computer II
Drone Sharpshooting Increases drone optimal range.
Rank 1, Memory, Perception
Modules:
Omnidirectional Tracking Link I
Federation Navy Omnidirectional Tracking Link
    Skills:
Sentry Drone Interfacing
Modules:
Omnidirectional Tracking Link II
Drones Skill at remote controlling drones. Can operate 1 drone per skill level.
Rank 1, Memory, Perception
Skills:
Scout Drone Operation
Mining Drone Operation

Drones:
Wasp I
Infiltrator I
Infiltrator II
Hammerhead I
Hammerhead II
Praetor I
Praetor II
Acolyte I
Acolyte II
Wasp II
Ogre I
Ogre II
Hobgoblin I
Hobgoblin II
Hornet I
Hornet II
Berserker I
Berserker II
Warrior I
Warrior II
Vespa I
Valkyrie I
Vespa II
Valkyrie II
Praetor EV-900
Heavy Shield Maintenance Bot I
Wasp EC-900
Ogre SD-900
Praetor TD-900
Berserker TP-900
Heavy Armor Maintenance Bot I
Curator I
Warden I
Garde I
Bouncer I
Acolyte EV-300
Infiltrator EV-600
Vespa EC-600
Hornet EC-300
Medium Armor Maintenance Bot I
Light Armor Maintenance Bot I
Hammerhead SD-600
Hobgoblin SD-300
Medium Shield Maintenance Bot I
Light Shield Maintenance Bot I
Valkyrie TP-600
Warrior TP-300
Infiltrator TD-600
Acolyte TD-300
Heavy Armor Maintenance Bot II
Heavy Shield Maintenance Bot II
Light Armor Maintenance Bot II
Light Shield Maintenance Bot II
Medium Armor Maintenance Bot II
Medium Shield Maintenance Bot II
Warden II
Garde II
Curator II
Bouncer II
'Integrated' Acolyte
'Augmented' Acolyte
'Integrated' Berserker
'Augmented' Berserker
'Integrated' Hammerhead
'Augmented' Hammerhead
'Integrated' Hobgoblin
'Augmented' Hobgoblin
'Integrated' Hornet
'Augmented' Hornet
'Integrated' Infiltrator
'Augmented' Infiltrator
'Integrated' Ogre
'Augmented' Ogre
'Integrated' Praetor
'Augmented' Praetor
'Integrated' Valkyrie
'Augmented' Valkyrie
'Integrated' Vespa
'Augmented' Vespa
'Integrated' Warrior
'Augmented' Warrior
'Integrated' Wasp
'Augmented' Wasp
Imperial Navy Acolyte
Imperial Navy Infiltrator
Imperial Navy Curator
Imperial Navy Praetor
Caldari Navy Hornet
Caldari Navy Vespa
Caldari Navy Wasp
Caldari Navy Warden
Federation Navy Hobgoblin
Federation Navy Hammerhead
Federation Navy Ogre
Federation Navy Garde
Republic Fleet Warrior
Republic Fleet Valkyrie
Republic Fleet Berserker
Republic Fleet Bouncer
Civilian Hobgoblin

Modules:
Drone Damage Amplifier I
  Skills:
Combat Drone Operation
Amarr Offensive Systems
Gallente Offensive Systems
Skills:
Drone Navigation
Drone Durability

Modules:
Drone Damage Amplifier II
Skills:
Repair Drone Operation
Heavy Drone Operation
Drone Interfacing
Amarr Drone Specialization
Minmatar Drone Specialization
Gallente Drone Specialization
Caldari Drone Specialization
Electronic Warfare Drone Interfacing
Drone Sharpshooting

Drones:
Berserker SW-900
Valkyrie SW-600
Warrior SW-300
Electronic Warfare Drone Interfacing Allows operation of electronic warfare drones. 3000m drone control range bonus per level.
Rank 5, Memory, Perception
Drones:
Acolyte EV-300
Hornet EC-300
Hobgoblin SD-300
Warrior TP-300
Acolyte TD-300
Drones:
Infiltrator EV-600
Vespa EC-600
Hammerhead SD-600
Valkyrie TP-600
Infiltrator TD-600
Drones:
Praetor EV-900
Wasp EC-900
Ogre SD-900
Praetor TD-900
Berserker TP-900
   
Fighter Bombers Allows operation of fighter bomber craft. 20% increase in fighter bomber damage per level.
Rank 12, Memory, Perception
Drones:
Shadow
Cyclops
Malleus
Tyrfing
Mantis
       
Fighters Allows operation of fighter craft. 20% increase in fighter damage per level.
Rank 12, Memory, Perception
Drones:
Templar
Dragonfly
Firbolg
Einherji
      Skills:
Fighter Bombers
Gallente Drone Specialization Specialization in the operation of advanced Gallente drones. 2% bonus to advanced Gallente drone damage per level.
Rank 5, Memory, Perception
Drones:
Hobgoblin II
'Augmented' Hobgoblin
Drones:
Hammerhead II
'Augmented' Hammerhead
  Drones:
Ogre II
'Augmented' Ogre
 
Heavy Drone Operation Skill at controlling heavy combat drones. 5% Bonus to heavy drone damage per level.
Rank 5, Memory, Perception
Drones:
Wasp I
Praetor I
Ogre I
Berserker I
'Integrated' Berserker
'Integrated' Ogre
'Integrated' Praetor
'Integrated' Wasp
Imperial Navy Praetor
Caldari Navy Wasp
Federation Navy Ogre
Republic Fleet Berserker
      Drones:
Praetor II
Wasp II
Ogre II
Berserker II
'Augmented' Berserker
'Augmented' Ogre
'Augmented' Praetor
'Augmented' Wasp
Mining Drone Operation Skill at controlling mining drones. 5% Bonus to mining drone yield per skill level.
Rank 2, Memory, Perception
Drones:
Civilian Mining Drone
Harvester Mining Drone
Mining Drone I
      Drones:
Mining Drone II
Minmatar Drone Specialization Specialization in the operation of advanced Minmatar drones. 2% bonus to advanced Minmatar drone damage per level.
Rank 5, Memory, Perception
Drones:
Warrior II
'Augmented' Warrior
Drones:
Valkyrie II
'Augmented' Valkyrie
  Drones:
Berserker II
'Augmented' Berserker
 
Repair Drone Operation Allows operation of logistic drones. 5% increased repair amount per level.
Rank 3, Memory, Perception
Drones:
Light Armor Maintenance Bot I
Light Shield Maintenance Bot I
Drones:
Medium Armor Maintenance Bot I
Medium Shield Maintenance Bot I
Drones:
Heavy Shield Maintenance Bot I
Heavy Armor Maintenance Bot I
  Drones:
Heavy Armor Maintenance Bot II
Heavy Shield Maintenance Bot II
Light Armor Maintenance Bot II
Light Shield Maintenance Bot II
Medium Armor Maintenance Bot II
Medium Shield Maintenance Bot II
Scout Drone Operation Skill at controlling scout combat drones.

Bonus: drone control range increased by 5000 meters per skill level.
Rank 1, Memory, Perception
Drones:
Infiltrator I
Hammerhead I
Acolyte I
Hobgoblin I
Hornet I
Warrior I
Vespa I
Valkyrie I
'Integrated' Acolyte
'Integrated' Hammerhead
'Integrated' Hobgoblin
'Integrated' Hornet
'Integrated' Infiltrator
'Integrated' Valkyrie
'Integrated' Vespa
'Integrated' Warrior
Imperial Navy Acolyte
Imperial Navy Infiltrator
Caldari Navy Hornet
Caldari Navy Vespa
Federation Navy Hobgoblin
Federation Navy Hammerhead
Republic Fleet Warrior
Republic Fleet Valkyrie
    Modules:
Black Eagle Drone Link Augmentor
Drones:
Infiltrator II
Hammerhead II
Acolyte II
Hobgoblin II
Hornet II
Warrior II
Vespa II
Valkyrie II
'Augmented' Acolyte
'Augmented' Hammerhead
'Augmented' Hobgoblin
'Augmented' Hornet
'Augmented' Infiltrator
'Augmented' Valkyrie
'Augmented' Vespa
'Augmented' Warrior
Sentry Drone Interfacing Skill at controlling sentry drones.  5% bonus to Sentry Drone damage per level.
Rank 5, Memory, Perception
Drones:
Curator I
Warden I
Garde I
Bouncer I
Imperial Navy Curator
Caldari Navy Warden
Federation Navy Garde
Republic Fleet Bouncer
      Drones:
Warden II
Garde II
Curator II
Bouncer II
Electronics
Cloaking Skill at using Cloaking devices. 10% reduction in targeting delay after uncloaking per skill level. <br><br>Can not be trained on Trial Accounts.
Rank 6, Intelligence, Memory
Modules:
Prototype Cloaking Device I
Dread Guristas Cloaking Device
Kaikka's Modified Cloaking Device
Thon's Modified Cloaking Device
Vepas' Modified Cloaking Device
Estamel's Modified Cloaking Device
Caldari Navy Cloaking Device
Prototype 'Poncho' Cloaking Device I
Syndicate Cloaking Device
  Modules:
Improved Cloaking Device II
Improved 'Guise' Cloaking Device II
Skills:
Black Ops

Modules:
Covert Ops Cloaking Device II
'Smokescreen' Covert Ops Cloaking Device II
Modules:
CONCORD Modified Cloaking Device
Cynosural Field Theory Skill at creating effective cynosural fields. 10% reduction in liquid ozone consumption for module activation per skill level. Can not be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Modules:
Cynosural Field Generator I
      Modules:
Covert Cynosural Field Generator I
Electronic Warfare Operation of ECM jamming systems. 5% less capacitor need for ECM and ECM Burst systems per skill level.

Note: Does not affect capital class modules.
Rank 2, Intelligence, Memory
Modules:
ECM Burst I
ECCM - Radar I
ECM - Ion Field Projector I
ECM - Spatial Destabilizer I
ECM - White Noise Generator I
ECM - Multispectral Jammer I
ECM - Phase Inverter I
ECCM Projector I
ECCM - Ladar I
ECCM - Magnetometric I
ECCM - Gravimetric I
ECCM - Omni I
1Z-3 Subversive ECM Eruption
'Deluge' ECM Burst I
'Rash' ECM Emission I
'Cetus' ECM Shockwave I
Spot Pulsing ECCM I
Piercing ECCM Emitter I
Scattering ECCM Projector I
Phased Muon ECCM Caster I
Supplemental Ladar ECCM Scanning Array I
Supplemental Gravimetric ECCM Scanning Array I
Supplemental Omni ECCM Scanning Array I
Supplemental Radar ECCM Scanning Array I
Supplemental Magnetometric ECCM Scanning Array I
Prototype ECCM Radar Sensor Cluster
Prototype ECCM Ladar Sensor Cluster
Prototype ECCM Gravimetric Sensor Cluster
Prototype ECCM Omni Sensor Cluster
Prototype ECCM Magnetometric Sensor Cluster
Alumel Radar ECCM Sensor Array I
Alumel Ladar ECCM Sensor Array I
Alumel Gravimetric ECCM Sensor Array I
Alumel Omni ECCM Sensor Array I
Alumel Magnetometric ECCM Sensor Array I
Gravimetric Positional ECCM Sensor System I
Radar Positional ECCM Sensor System I
Omni Positional ECCM Sensor System I
Ladar Positional ECCM Sensor System I
Magnetometric Positional ECCM Sensor System I
Initiated Ion Field ECM I
FZ-3 Subversive Spatial Destabilizer ECM
'Penumbra' White Noise ECM
Initiated Multispectral ECM I
Faint Phase Inversion ECM I
Induced Ion Field ECM I
Compulsive Ion Field ECM I
'Hypnos' Ion Field ECM I
Induced Multispectral ECM I
Compulsive Multispectral ECM I
'Hypnos' Multispectral ECM I
Languid Phase Inversion ECM I
Halting Phase Inversion ECM I
Enfeebling Phase Inversion ECM I
FZ-3a Disruptive Spatial Destabilizer ECM
CZ-4 Concussive Spatial Destabilizer ECM
BZ-5 Neutralizing Spatial Destabilizer ECM
'Gloom' White Noise ECM
'Shade' White Noise ECM
'Umbra' White Noise ECM
Dread Guristas ECM Multispectral Jammer
Kaikka's Modified ECM Multispectral Jammer
Thon's Modified ECM Multispectral Jammer
Vepas' Modified ECM Multispectral Jammer
Estamel's Modified ECM Multispectral Jammer
Extra Radar ECCM Scanning Array I
Incremental Radar ECCM Scanning Array I
Conjunctive Radar ECCM Scanning Array I
Extra Ladar ECCM Scanning Array I
Incremental Ladar ECCM Scanning Array I
Conjunctive Ladar ECCM Scanning Array I
Extra Gravimetric ECCM Scanning Array I
Incremental Gravimetric ECCM Scanning Array I
Conjunctive Gravimetric ECCM Scanning Array I
Extra Magnetometric ECCM Scanning Array I
Incremental Magnetometric ECCM Scanning Array I
Conjunctive Magnetometric ECCM Scanning Array I
'Marshall' Ion Field Projector
'Gambler' Phase Inverter
'Plunderer' Spatial Destabilizer
'Heist' White Noise Generator
'Ghost' ECM Burst
'Shady' ECCM - Gravimetric I
'Forger' ECCM - Magnetometric I
'Bootleg' ECCM Projector I
Legion ECM Ion Field Projector
Legion ECM Multispectral Jammer
Legion ECM Phase Inverter
Legion ECM Spatial Destabilizer
Legion ECM White Noise Generator
Skills:
Frequency Modulation
Skills:
Long Distance Jamming

Drones:
Wasp EC-900
Vespa EC-600

Modules:
Signal Distortion Amplifier I
'Hypnos' Signal Distortion Amplifier I
Compulsive Signal Distortion Amplifier I
Induced Signal Distortion Amplifier I
Initiated Signal Distortion Amplifier I
Skills:
Signal Dispersion
Electronic Warfare Drone Interfacing

Modules:
ECCM Projector II
ECM Burst II
ECCM - Omni II
ECCM - Gravimetric II
ECCM - Ladar II
ECCM - Magnetometric II
ECCM - Radar II
ECM - Phase Inverter II
ECM - Ion Field Projector II
ECM - Multispectral Jammer II
ECM - Spatial Destabilizer II
ECM - White Noise Generator II
Target Spectrum Breaker
Signal Distortion Amplifier II
Skills:
Projected Electronic Counter Measures
Electronics Basic understanding of spaceship sensory and computer systems. 5% Bonus to ship CPU output per skill level.
Rank 1, Intelligence, Memory
Skills:
Electronic Warfare
Targeting
Signature Analysis
Survey

Modules:
Cargo Scanner I
Ship Scanner I
Survey Scanner I
Basic RADAR Backup Array
Basic Signal Amplifier
Basic LADAR Backup Array
Basic Gravimetric Backup Array
Basic Magnetometric Backup Array
Basic Multi Sensor Backup Array
Surface Cargo Scanner I
Prototype Freight Sensors
Interior Type-E Cargo Identifier
PL-0 Shipment Probe
Emergency Magnetometric Scanners
Emergency Multi-Frequency Scanners
Emergency RADAR Scanners
Emergency LADAR Scanners
Emergency Gravimetric Scanners
Sealed RADAR Backup Cluster
Sealed Magnetometric Backup Cluster
Sealed Multi-Frequency Backup Cluster
Sealed LADAR Backup Cluster
Sealed Gravimetric Backup Cluster
Surplus RADAR Reserve Array
F-42 Reiterative RADAR Backup Sensors
Surplus Magnetometric Reserve Array
F-42 Reiterative Magnetometric Backup Sensors
Surplus Multi-Frequency Reserve Array
F-42 Reiterative Multi-Frequency Backup Sensors
Surplus LADAR Reserve Array
F-42 Reiterative LADAR Backup Sensors
Surplus Gravimetric Reserve Array
F-42 Reiterative Gravimetric Backup Sensors
Amplitude Signal Enhancer
'Acolyth' Signal Booster
Type-E Discriminative Signal Augmentation
F-90 Positional Signal Amplifier
Ta3 Perfunctory Vessel Probe
Rudimentary Ship Scanner I
Speculative Ship Identifier I
Practical Type-E Ship Probe
ML-3 Amphilotite Mining Probe
Residual Survey Scanner I
Rock-Scanning Sensor Array I
'Dactyl' Type-E Asteroid Analyzer
Skills:
Long Range Targeting
Electronics Upgrades

Modules:
Ship Scanner II
Cargo Scanner II
Survey Scanner II
Basic Co-Processor
Nanomechanical CPU Enhancer
Nanoelectrical Co-Processor
Photonic CPU Enhancer
Quantum Co-Processor
Skills:
Sensor Linking
Weapon Disruption
Propulsion Jamming
Frequency Modulation
Target Painting
Skills:
Target Breaker
Cloaking
Long Distance Jamming
Skills:
Nanite Engineering
Electromagnetic Physics
Electronic Engineering
Signal Dispersion
Signal Suppression
Turret Destabilization
Signature Focusing
Cynosural Field Theory
Amarr Electronic Systems
Gallente Electronic Systems
Caldari Electronic Systems
Minmatar Electronic Systems
Electronics Upgrades Skill at installing electronic upgrades, such as signal amplifiers, co-processors and backup sensor arrays. 5% reduction of CPU needs for all modules requiring Electronics Upgrades per skill level.
Rank 2, Intelligence, Memory
Modules:
Signal Amplifier I
Gravimetric Backup Array I
LADAR Backup Array I
Magnetometric Backup Array I
Multi Sensor Backup Array I
Co-Processor I
RADAR Backup Array I
Reserve Gravimetric Scanners
Reserve LADAR Scanners
Reserve Magnetometric Scanners
Reserve Multi-Frequency Scanners
Reserve RADAR Scanners
Protected Gravimetric Backup Cluster I
Protected LADAR Backup Cluster I
Protected Magnetometric Backup Cluster I
Protected Multi-Frequency Backup Cluster I
Protected RADAR Backup Cluster I
Surrogate Gravimetric Reserve Array I
F-43 Repetitive Gravimetric Backup Sensors
Surrogate LADAR Reserve Array I
F-43 Repetitive LADAR Backup Sensors
Surrogate Magnetometric Reserve Array I
F-43 Repetitive Magnetometric Backup Sensors
Surrogate Multi-Frequency Reserve Array I
F-43 Repetitive Multi-Frequency Backup Sensors
Surrogate RADAR Reserve Array I
F-43 Repetitive RADAR Backup Sensors
Wavelength Signal Enhancer I
'Mendicant' Signal Booster I
Type-D Attenuation Signal Augmentation
F-89 Synchronized Signal Amplifier
Nanomechanical CPU Enhancer I
Nanoelectrical Co-Processor I
Photonic CPU Enhancer I
Quantum Co-Processor I
Dread Guristas Co-Processor
Shadow Serpentis Co-Processor
Kaikka's Modified Co-Processor
Thon's Modified Co-Processor
Vepas' Modified Co-Processor
Estamel's Modified Co-Processor
Brynn's Modified Co-Processor
Tuvan's Modified Co-Processor
Setele's Modified Co-Processor
Cormack's Modified Co-Processor
Naiyon's Modified Co-Processor
Caldari Navy Co-Processor
Federation Navy Co-Processor
Secure Gravimetric Backup Cluster I
Shielded Gravimetric Backup Cluster I
Warded Gravimetric Backup Cluster I
Secure Ladar Backup Cluster I
Shielded Ladar Backup Cluster I
Warded Ladar Backup Cluster I
Secure Magnetometric Backup Cluster I
Shielded Magnetometric Backup Cluster I
Warded Magnetometric Backup Cluster I
Secure Radar Backup Cluster I
Shielded Radar Backup Cluster I
Warded Radar Backup Cluster I
'Dyad' Co-Processor I
'Deuce' Co-Processor I
Gravimetric Firewall
LADAR Firewall
Magnetometric Firewall
Multi Sensor Firewall
RADAR Firewall
Khanid Navy Co-Processor
  Skills:
Hacking

Modules:
Gravimetric Backup Array II
LADAR Backup Array II
Magnetometric Backup Array II
Multi Sensor Backup Array II
RADAR Backup Array II
Modules:
Co-Processor II
Skills:
Covert Ops
Electronic Attack Ships

Modules:
Signal Amplifier II
Frequency Modulation Advanced understanding of signal waves. 10% bonus to falloff for ECM, Remote Sensor Dampeners, Tracking Disruptors, Tracking Links, Remote Sensor Boosters and Target Painters per skill level.
Rank 3, Intelligence, Memory
         
Long Distance Jamming Skill at the long-range operation of electronic warfare systems.  10% bonus to optimal range of ECM, Remote Sensor Dampers, Tracking Disruptors, Tracking Links, Remote Sensor Boosters and Target Painters per skill level.
Rank 4, Intelligence, Memory
         
Long Range Targeting Skill at long range targeting. 5% Bonus to targeting range per skill level.
Rank 2, Intelligence, Memory
Modules:
Sensor Booster I
Supplemental Scanning CPU I
Prototype Sensor Booster
Alumel-Wired Sensor Augmentation
F-90 Positional Sensor Subroutines
Shadow Serpentis Sensor Booster
Brynn's Modified Sensor Booster
Tuvan's Modified Sensor Booster
Setele's Modified Sensor Booster
Cormack's Modified Sensor Booster
Federation Navy Sensor Booster
    Modules:
Sensor Booster II
Skills:
Logistics
Multitasking Skill at targeting multiple targets. +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.
Rank 3, Intelligence, Memory
         
Projected Electronic Counter Measures Operation of projected ECM jamming systems. Each skill level gives a 5% reduction in module activation time.
Rank 8, Intelligence, Memory
Modules:
Remote ECM Burst I
       
Propulsion Jamming Skill at using propulsion/warpdrive jammers. 5% Reduction to warp scrambler and stasis web capacitor need per skill level.
Rank 3, Intelligence, Memory
Modules:
Warp Scrambler I
Stasis Webifier I
Warp Disruptor I
X5 Prototype Engine Enervator
Fleeting Propulsion Inhibitor I
'Langour' Drive Disruptor I
Patterned Stasis Web I
J5 Prototype Warp Disruptor I
Fleeting Warp Disruptor I
Faint Warp Disruptor I
Initiated Warp Disruptor I
J5b Phased Prototype Warp Scrambler I
Fleeting Progressive Warp Scrambler I
Faint Epsilon Warp Scrambler I
Initiated Harmonic Warp Scrambler I
Dark Blood Warp Disruptor
Domination Warp Disruptor
Dread Guristas Warp Disruptor
True Sansha Warp Disruptor
Shadow Serpentis Warp Disruptor
Dark Blood Warp Scrambler
Domination Warp Scrambler
Dread Guristas Warp Scrambler
True Sansha Warp Scrambler
Shadow Serpentis Warp Scrambler
Dark Blood Stasis Webifier
Domination Stasis Webifier
Dread Guristas Stasis Webifier
True Sansha Stasis Webifier
Shadow Serpentis Stasis Webifier
Mizuro's Modified Stasis Webifier
Hakim's Modified Stasis Webifier
Gotan's Modified Stasis Webifier
Tobias' Modified Stasis Webifier
Mizuro's Modified Warp Disruptor
Hakim's Modified Warp Disruptor
Gotan's Modified Warp Disruptor
Tobias' Modified Warp Disruptor
Mizuro's Modified Warp Scrambler
Hakim's Modified Warp Scrambler
Gotan's Modified Warp Scrambler
Tobias' Modified Warp Scrambler
Caldari Navy Warp Scrambler
Caldari Navy Warp Disruptor
Republic Fleet Warp Disruptor
Republic Fleet Warp Scrambler
Caldari Navy Stasis Webifier
Federation Navy Stasis Webifier
Process-Interruptive Warp Disruptor
'Delineative' Warp Scrambler
Khanid Navy Stasis Webifier
Khanid Navy Warp Disruptor
Khanid Navy Warp Scrambler
Modules:
Warp Scrambler II
Warp Disruptor II
Drones:
Berserker SW-900
Valkyrie SW-600
Warrior SW-300

Deployables:
Mobile Small Warp Disruptor I
Syndicate Mobile Small Warp Disruptor
Modules:
Stasis Webifier II

Deployables:
Mobile Medium Warp Disruptor I
Syndicate Mobile Medium Warp Disruptor
Skills:
Heavy Interdictors

Modules:
Warp Disruption Field Generator II
Interdiction Sphere Launcher I
Warp Disruption Field Generator I

Deployables:
Mobile Large Warp Disruptor I
Mobile Large Warp Disruptor II
Mobile Medium Warp Disruptor II
Mobile Small Warp Disruptor II
Syndicate Mobile Large Warp Disruptor
Sensor Linking Skill at using remote sensor booster/damper. 5% less capacitor need for sensor link per skill level.
Rank 3, Intelligence, Memory
Modules:
Remote Sensor Booster I
Remote Sensor Dampener I
Tracking Link I
F-23 Reciprocal Sensor Cluster Link
Connected Scanning CPU Uplink
Coadjunct Linked Sensor Array I
Linked Sensor Network
Low Frequency Sensor Suppressor I
Indirect Scanning Dampening Unit I
Kapteyn Sensor Array Inhibitor I
Phased Muon Sensor Disruptor I
F-293 Nutation Target Coupling
Phase Switching Targeting Nexus
'Prayer' Targeting Annex I
Alfven Surface Targeting Annex I
Shadow Serpentis Tracking Link
Federation Navy Tracking Link
'Tycoon' Tracking Link I
'Enterprise' Tracking Link I
'Boss' Remote Sensor Booster I
'Entrepreneur' Remote Sensor Booster I
'Broker' Remote Sensor Dampener I
'Executive' Remote Sensor Dampener I
Shadow Serpentis Remote Sensor Dampener
  Drones:
Ogre SD-900
Hammerhead SD-600
Hobgoblin SD-300
Skills:
Signal Suppression

Modules:
Remote Sensor Booster II
Remote Sensor Dampener II
Tracking Link II
 
Signal Dispersion Skill at the operation of target jamming equipment.  5% bonus to strength of all ECM jammers per skill level.
Rank 5, Intelligence, Memory
         
Signal Suppression Skill at the operation of remote sensor dampers.  5% bonus to remote sensor dampers' scan resolution and targeting range suppression per skill level.
Rank 5, Intelligence, Memory
         
Signature Analysis Skill at operating Targeting systems. 5% improved targeting speed per skill level.
Rank 1, Intelligence, Memory
        Skills:
Logistics
Recon Ships
Signature Focusing Advanced understanding of target painting technology. 5% bonus to target painter modules' signature radius multiplier per skill level.
Rank 5, Intelligence, Memory
         
Survey Skill at operating ship, cargo and survey scanners. 5% improvement per level in the scan speeds of those module types.
Rank 1, Intelligence, Memory
    Skills:
Archaeology
Salvaging

Charges:
Quest Survey Probe I
Discovery Survey Probe I
  Charges:
Gaze Survey Probe I
Target Breaker Skill at using target breaker modules. Reduces capacitor need and duration by 5% per level.
Rank 5, Intelligence, Memory
         
Target Painting Skill at using target painters. 5% less capacitor need for target painters per skill level.
Rank 3, Intelligence, Memory
Modules:
Target Painter I
Partial Weapon Navigation
Peripheral Weapon Navigation Diameter
Parallel Weapon Navigation Transmitter
Phased Weapon Navigation Array Generation Extron
'Inception' Target Painter I
Republic Fleet Target Painter
Domination Target Painter
  Drones:
Berserker TP-900
Valkyrie TP-600
Warrior TP-300
Skills:
Signature Focusing

Modules:
Target Painter II
 
Targeting Skill at targeting multiple targets. +1 extra target per skill level, up to the ship's maximum allowed number of targets locked.
Rank 1, Intelligence, Memory
Modules:
Passive Targeter I
Auto Targeting System I
Indirect Target Acquisition I
Passive Targeting Array I
Suppressed Targeting System I
41F Veiled Targeting Unit
Hostile Target Acquisition I
'Recusant' Hostile Targeting Array I
Responsive Auto-Targeting System I
Automated Targeting Unit I
Modules:
Passive Targeter II
  Modules:
Auto Targeting System II
Skills:
Multitasking
Turret Destabilization Advanced understanding of tracking disruption technology.  5% bonus to Tracking Disruptor modules' tracking speed, optimal range and falloff disruption per skill level.
Rank 5, Intelligence, Memory
         
Weapon Disruption Skill at using remote weapon disruptors. 5% less capacitor need for weapon disruptors per skill level.
Rank 3, Intelligence, Memory
Modules:
Tracking Disruptor I
F-392 Baker Nunn Tracking Disruptor I
Balmer Series Tracking Disruptor I
'Abandon' Tracking Disruptor I
DDO Photometry Tracking Disruptor I
'Distributor' Tracking Disruptor I
'Investor' Tracking Disruptor I
Dark Blood Tracking Disruptor
True Sansha Tracking Disruptor
  Drones:
Praetor TD-900
Infiltrator TD-600
Acolyte TD-300
Skills:
Turret Destabilization

Modules:
Tracking Disruptor II
 
Engineering
Capital Energy Emission Systems Operation of capital sized energy transfer array and other energy emission systems. 5% reduced capacitor need of capital energy emission systems per skill level.
Rank 10, Intelligence, Memory
Modules:
Capital Murky Energy Transmitter I
Capital Energy Transfer Array I
       
Capital Shield Emission Systems Operation of capital sized shield transfer array and other shield emission systems. 5% reduced capacitor need for capital shield emission system modules per skill level.
Rank 10, Intelligence, Memory
Modules:
Capital Murky Shield Screen Transmitter I
Capital Shield Transporter I
       
Capital Shield Operation Operation of capital shield boosters and other shield modules. 2% reduction in capacitor need for capital shield boosters per skill level.
Rank 8, Intelligence, Memory
Modules:
Capital Neutron Saturation Injector I
Capital Shield Booster I
       
EM Shield Compensation To active shield hardeners: 3% bonus per skill level to Shield EM resistance when the modules are not active 
To passive shield hardeners: 5% bonus per skill level to Shield EM resistance
Rank 2, Intelligence, Memory
         
Energy Emission Systems Operation of energy transfer array and other energy emission systems. 5% reduced capacitor need of energy emission weapons per skill level.
Rank 2, Intelligence, Memory
Modules:
Small Energy Transfer Array I
Small Nosferatu I
Small Energy Neutralizer I
Capital Murky Energy Transmitter I
5W Infectious Power System Malfunction
Small Rudimentary Energy Destabilizer I
Small Unstable Power Fluctuator I
Small 'Gremlin' Power Core Disruptor I
Partial E95a Power Conduit
Murky Energy Transmitter I
'Regard' Power Projector
Asymmetric Energy Succor I
E5 Prototype Energy Vampire
Small 'Knave' Energy Drain
Small Diminishing Power System Drain I
Small 'Ghoul' Energy Siphon I
Medium Energy Transfer Array I
Capital Energy Transfer Array I
Large Energy Transfer Array I
Dark Blood Small Nosferatu
True Sansha Small Nosferatu
Dark Blood Small Energy Neutralizer
True Sansha Small Energy Neutralizer
Ammatar Navy Small Energy Neutralizer
Imperial Navy Small Energy Neutralizer
Ammatar Navy Small Nosferatu
Imperial Navy Small Nosferatu
Large Asymmetric Energy Succor I
Large Murky Energy Transmitter I
Large Partial E95c Power Conduit
Large 'Regard' Power Projector
Medium Asymmetric Energy Succor I
Medium Murky Energy Transmitter I
Medium Partial E95b Power Conduit
Medium 'Regard' Power Projector
Corpii C-Type Small Energy Transfer Array
Corpii B-Type Small Energy Transfer Array
Corpii A-Type Small Energy Transfer Array
Centii C-Type Small Energy Transfer Array
Centii B-Type Small Energy Transfer Array
Centii A-Type Small Energy Transfer Array
Corpum C-Type Medium Energy Transfer Array
Corpum B-Type Medium Energy Transfer Array
Corpum A-Type Medium Energy Transfer Array
Centum C-Type Medium Energy Transfer Array
Centum B-Type Medium Energy Transfer Array
Centum A-Type Medium Energy Transfer Array
Corpii C-Type Small Nosferatu
Corpii B-Type Small Nosferatu
Corpii A-Type Small Nosferatu
'Caltrop' Small Energy Neutralizer I
'Upir' Small Nosferatu I
'Squire' Small Energy Transfer Array I
'Knight' Medium Energy Transfer Array I
'Chivalry' Large Energy Transfer Array I
Imperial Navy Large Energy Transfer Array
Imperial Navy Medium Energy Transfer Array
Imperial Navy Small Energy Transfer Array
Modules:
Medium Nosferatu I
Medium Energy Neutralizer I
Dark Blood Medium Nosferatu
True Sansha Medium Nosferatu
Dark Blood Medium Energy Neutralizer
True Sansha Medium Energy Neutralizer
Ammatar Navy Medium Energy Neutralizer
Imperial Navy Medium Energy Neutralizer
Ammatar Navy Medium Nosferatu
Imperial Navy Medium Nosferatu
Medium Rudimentary Energy Destabilizer I
Medium 'Gremlin' Power Core Disruptor I
50W Infectious Power System Malfunction
Medium Unstable Power Fluctuator I
Medium 'Ghoul' Energy Siphon I
Medium 'Knave' Energy Drain
E50 Prototype Energy Vampire
Medium Diminishing Power System Drain I
Corpum C-Type Medium Nosferatu
Corpum B-Type Medium Nosferatu
Corpum A-Type Medium Nosferatu
'Ditch' Medium Energy Neutralizer I
'Strigoi' Medium Nosferatu I
Drones:
Praetor EV-900
Acolyte EV-300
Infiltrator EV-600

Modules:
Heavy Nosferatu I
Heavy Energy Neutralizer I
Small Nosferatu II
Small Energy Neutralizer II
Dark Blood Heavy Nosferatu
True Sansha Heavy Nosferatu
Dark Blood Heavy Energy Neutralizer
True Sansha Heavy Energy Neutralizer
Brokara's Modified Heavy Nosferatu
Tairei's Modified Heavy Nosferatu
Selynne's Modified Heavy Nosferatu
Raysere's Modified Heavy Nosferatu
Vizan's Modified Heavy Nosferatu
Ahremen's Modified Heavy Nosferatu
Chelm's Modified Heavy Nosferatu
Draclira's Modified Heavy Nosferatu
Brokara's Modified Heavy Energy Neutralizer
Tairei's Modified Heavy Energy Neutralizer
Selynne's Modified Heavy Energy Neutralizer
Raysere's Modified Heavy Energy Neutralizer
Vizan's Modified Heavy Energy Neutralizer
Ahremen's Modified Heavy Energy Neutralizer
Chelm's Modified Heavy Energy Neutralizer
Draclira's Modified Heavy Energy Neutralizer
Shaqil's Modified Heavy Nosferatu
Ammatar Navy Heavy Energy Neutralizer
Imperial Navy Heavy Energy Neutralizer
Ammatar Navy Heavy Nosferatu
Imperial Navy Heavy Nosferatu
Heavy Rudimentary Energy Destabilizer I
Heavy 'Gremlin' Power Core Disruptor I
500W Infectious Power System Malfunction
Heavy Unstable Power Fluctuator I
Heavy 'Ghoul' Energy Siphon I
Heavy 'Knave' Energy Drain
E500 Prototype Energy Vampire
Heavy Diminishing Power System Drain I
Corpus C-Type Heavy Nosferatu
Corpus B-Type Heavy Nosferatu
Corpus A-Type Heavy Nosferatu
Corpus X-Type Heavy Nosferatu
'Moat' Heavy Energy Neutralizer I
'Vrykolakas' Heavy Nosferatu I
Modules:
Small Energy Transfer Array II
Large Energy Transfer Array II
Medium Energy Transfer Array II
Medium Nosferatu II
Medium Energy Neutralizer II
Skills:
Capital Energy Emission Systems

Modules:
Heavy Nosferatu II
Heavy Energy Neutralizer II
Energy Grid Upgrades Skill at installing power upgrades e.g. capacitor battery and power diagnostic units. 5% reduction in CPU needs of modules requiring Energy Grid Upgrades per skill level.
Rank 2, Intelligence, Memory
Modules:
Basic Capacitor Power Relay
Basic Shield Flux Coil
Basic Capacitor Flux Coil
Small Capacitor Battery I
Basic Reactor Control Unit
Basic Shield Power Relay
Basic Power Diagnostic System
Medium Capacitor Battery I
Small F-4a Ld-Sulfate Capacitor Charge Unit
Small Ld-Acid Capacitor Battery I
Small Ohm Capacitor Reserve I
Medium Ld-Acid Capacitor Battery I
Partial Power Plant Manager: Capacitor Flux
Alpha Reactor Control: Capacitor Flux
Type-E Power Core Modification: Capacitor Flux
Marked Generator Refitting: Capacitor Flux
Partial Power Plant Manager: Capacity Power Relay
Alpha Reactor Control: Capacitor Power Relay
Type-E Power Core Modification: Capacitor Power Relay
Marked Generator Refitting: Capacitor Power Relay
Partial Power Plant Manager: Diagnostic System
Alpha Reactor Control: Diagnostic System
Type-E Power Core Modification: Diagnostic System
Marked Generator Refitting: Diagnostic System
Partial Power Plant Manager: Reaction Control
Alpha Reactor Control: Reaction Control
Type-E Power Core Modification: Reaction Control
Marked Generator Refitting: Reaction Control
Partial Power Plant Manager: Shield Flux
Alpha Reactor Shield Flux
Type-E Power Core Modification: Shield Flux
Marked Generator Refitting: Shield Flux
Partial Power Plant Manager: Shield Power Relay
Alpha Reactor Shield Power Relay
Type-E Power Core Modification: Shield Power Relay
Marked Generator Refitting: Shield Power Relay
Modules:
Basic Capacitor Recharger
Cap Recharger I
Shield Flux Coil I
Reactor Control Unit I
Capacitor Power Relay I
Power Diagnostic System I
Large Capacitor Battery I
Shield Power Relay I
Micro Capacitor Battery II
Small Capacitor Battery II
F-a10 Buffer Capacitor Regenerator
Industrial Capacitor Recharger
AGM Capacitor Charge Array
Secondary Parallel Link-Capacitor
F-b10 Nominal Capacitor Regenerator
Barton Reactor Capacitor Recharger I
Eutectic Capacitor Charge Array
Fixed Parallel Link-Capacitor I
Small Peroxide Capacitor Power Cell
Large Ld-Acid Capacitor Battery I
Large Ohm Capacitor Reserve I
Medium Ohm Capacitor Reserve I
Medium F-4a Ld-Sulfate Capacitor Charge Unit
Local Power Plant Manager: Capacity Power Relay I
Beta Reactor Control: Capacitor Power Relay I
Type-D Power Core Modification: Capacitor Power Relay
Mark I Generator Refitting: Capacitor Power Relay
Local Power Plant Manager: Diagnostic System I
Beta Reactor Control: Diagnostic System I
Type-D Power Core Modification: Diagnostic System
Mark I Generator Refitting: Diagnostic System
Local Power Plant Manager: Reaction Control I
Beta Reactor Control: Reaction Control I
Type-D Power Core Modification: Reaction Control
Mark I Generator Refitting: Reaction Control
Local Power Plant Manager: Reaction Shield Flux I
Beta Reactor Control: Shield Flux I
Type-D Power Core Modification: Shield Flux
Mark I Generator Refitting: Shield Flux
Local Power Plant Manager: Reaction Shield Power Relay I
Beta Reactor Control: Shield Power Relay I
Type-D Power Core Modification: Shield Power Relay
Mark I Generator Refitting: Shield Power Relay
Dark Blood Reactor Control Unit
True Sansha Reactor Control Unit
Shadow Serpentis Reactor Control Unit
Dark Blood Power Diagnostic System
True Sansha Power Diagnostic System
Shadow Serpentis Power Diagnostic System
True Sansha Cap Recharger
Dark Blood Cap Recharger
Dark Blood Capacitor Power Relay
True Sansha Capacitor Power Relay
Brokara's Modified Capacitor Power Relay
Tairei's Modified Capacitor Power Relay
Selynne's Modified Capacitor Power Relay
Raysere's Modified Capacitor Power Relay
Vizan's Modified Capacitor Power Relay
Ahremen's Modified Capacitor Power Relay
Chelm's Modified Capacitor Power Relay
Draclira's Modified Capacitor Power Relay
Brokara's Modified Power Diagnostic System
Tairei's Modified Power Diagnostic System
Selynne's Modified Power Diagnostic System
Raysere's Modified Power Diagnostic System
Vizan's Modified Power Diagnostic System
Ahremen's Modified Power Diagnostic System
Chelm's Modified Power Diagnostic System
Draclira's Modified Power Diagnostic System
Brokara's Modified Reactor Control Unit
Tairei's Modified Reactor Control Unit
Selynne's Modified Reactor Control Unit
Raysere's Modified Reactor Control Unit
Vizan's Modified Reactor Control Unit
Ahremen's Modified Reactor Control Unit
Chelm's Modified Reactor Control Unit
Draclira's Modified Reactor Control Unit
Brynn's Modified Power Diagnostic System
Tuvan's Modified Power Diagnostic System
Setele's Modified Power Diagnostic System
Cormack's Modified Power Diagnostic System
Brynn's Modified Reactor Control Unit
Tuvan's Modified Reactor Control Unit
Setele's Modified Reactor Control Unit
Cormack's Modified Reactor Control Unit
Ammatar Navy Cap Recharger
Brokara's Modified Cap Recharger
Selynne's Modified Cap Recharger
Vizan's Modified Cap Recharger
Chelm's Modified Cap Recharger
Ammatar Navy Capacitor Power Relay
Ammatar Navy Reactor Control Unit
Ammatar Navy Power Diagnostic System
Imperial Navy Cap Recharger
Imperial Navy Capacitor Power Relay
Tairei's Modified Cap Recharger
Raysere's Modified Cap Recharger
Ahremen's Modified Cap Recharger
Draclira's Modified Cap Recharger
'Cartel' Power Diagnostic System I
'Crucible' Small Capacitor Battery I
'Palisade' Cap Recharger I
'Motte' Capacitor Power Relay I
'Portcullis' Reactor Control Unit I
Khanid Navy Cap Recharger
Khanid Navy Capacitor Power Relay
Thukker Power Diagnostic System
Syndicate Reactor Control Unit
Caldari Navy Power Diagnostic System
Modules:
Capacitor Flux Coil I
Cap Recharger II
Medium Capacitor Battery II
Large F-4a Ld-Sulfate Capacitor Charge Unit
Medium Peroxide Capacitor Power Cell
Local Power Plant Manager: Capacitor Flux I
Beta Reactor Control: Capacitor Flux I
Type-D Power Core Modification: Capacitor Flux
Mark I Generator Refitting: Capacitor Flux
'Censer' Medium Capacitor Battery I
'Page' Capacitor Flux Coil I
Modules:
Capacitor Flux Coil II
Shield Flux Coil II
Shield Power Relay II
Capacitor Power Relay II
Power Diagnostic System II
Large Capacitor Battery II
Large Peroxide Capacitor Power Cell
'Thurifer' Large Capacitor Battery I
Skills:
Marauders

Modules:
Reactor Control Unit II
Energy Management Skill at regulating your ship's overall energy capacity. 5% bonus to capacitor capacity per skill level.
Rank 3, Intelligence, Memory
  Modules:
Micro Auxiliary Power Core I
Micro B66 Core Augmentation
Micro B88 Core Augmentation
Micro K-Exhaust Core Augmentation
Micro 'Vigor' Core Augmentation
Thukker Micro Auxiliary Power Core
Navy Micro Auxiliary Power Core
Skills:
Thermodynamics
  Modules:
Micro Auxiliary Power Core II
Energy Pulse Weapons Skill at using smartbombs. 5% decrease in smartbomb duration per skill level.
Rank 2, Intelligence, Memory
Modules:
Small Proton Smartbomb I
Small Graviton Smartbomb I
Small Plasma Smartbomb I
Small EMP Smartbomb I
Micro Proton Smartbomb I
Micro Graviton Smartbomb I
Micro Plasma Smartbomb I
Micro EMP Smartbomb I
Medium Proton Smartbomb I
Medium Graviton Smartbomb I
Medium Plasma Smartbomb I
Medium EMP Smartbomb I
Large Proton Smartbomb I
Large Graviton Smartbomb I
Large Plasma Smartbomb I
Large EMP Smartbomb I
Large Rudimentary Concussion Bomb I
Small Rudimentary Concussion Bomb I
Large 'Vehemence' Shockwave Charge
Small 'Vehemence' Shockwave Charge
Micro Rudimentary Concussion Bomb I
Micro 'Vehemence' Shockwave Charge
Medium Rudimentary Concussion Bomb I
Medium 'Vehemence' Shockwave Charge
Small 'Notos' Explosive Charge I
Micro 'Notos' Explosive Charge I
Medium 'Notos' Explosive Charge I
Large 'Notos' Explosive Charge I
Small YF-12a Smartbomb
Micro YF-12a Smartbomb
Medium YF-12a Smartbomb
Large YF-12a Smartbomb
Dark Blood Large EMP Smartbomb
True Sansha Large EMP Smartbomb
Dark Blood Medium EMP Smartbomb
True Sansha Medium EMP Smartbomb
Dark Blood Micro EMP Smartbomb
True Sansha Micro EMP Smartbomb
Dark Blood Small EMP Smartbomb
True Sansha Small EMP Smartbomb
Dread Guristas Large Graviton Smartbomb
Shadow Serpentis Large Plasma Smartbomb
Domination Large Proton Smartbomb
Dread Guristas Medium Graviton Smartbomb
Dread Guristas Micro Graviton Smartbomb
Dread Guristas Small Graviton Smartbomb
Shadow Serpentis Micro Plasma Smartbomb
Shadow Serpentis Medium Plasma Smartbomb
Domination Medium Proton Smartbomb
Domination Micro Proton Smartbomb
Domination Small Proton Smartbomb
Shadow Serpentis Small Plasma Smartbomb
Mizuro's Modified Large Proton Smartbomb
Hakim's Modified Large Proton Smartbomb
Gotan's Modified Large Proton Smartbomb
Tobias' Modified Large Proton Smartbomb
Kaikka's Modified Large Graviton Smartbomb
Thon's Modified Large Graviton Smartbomb
Vepas' Modified Large Graviton Smartbomb
Estamel's Modified Large Graviton Smartbomb
Brokara's Modified Large EMP Smartbomb
Tairei's Modified Large EMP Smartbomb
Selynne's Modified Large EMP Smartbomb
Raysere's Modified Large EMP Smartbomb
Vizan's Modified Large EMP Smartbomb
Ahremen's Modified Large EMP Smartbomb
Chelm's Modified Large EMP Smartbomb
Draclira's Modified Large EMP Smartbomb
Brynn's Modified Large Plasma Smartbomb
Tuvan's Modified Large Plasma Smartbomb
Setele's Modified Large Plasma Smartbomb
Cormack's Modified Large Plasma Smartbomb
Caldari Navy Small Graviton Smartbomb
Caldari Navy Micro Graviton Smartbomb
Caldari Navy Medium Graviton Smartbomb
Caldari Navy Large Graviton Smartbomb
Republic Fleet Micro Proton Smartbomb
Republic Fleet Small Proton Smartbomb
Republic Fleet Medium Proton Smartbomb
Republic Fleet Large Proton Smartbomb
Ammatar Navy Small EMP Smartbomb
Ammatar Navy Micro EMP Smartbomb
Ammatar Navy Medium EMP Smartbomb
Ammatar Navy Large EMP Smartbomb
Federation Navy Small Plasma Smartbomb
Federation Navy Micro Plasma Smartbomb
Federation Navy Medium Plasma Smartbomb
Federation Navy Large Plasma Smartbomb
Imperial Navy Small EMP Smartbomb
Imperial Navy Micro EMP Smartbomb
Imperial Navy Medium EMP Smartbomb
Imperial Navy Large EMP Smartbomb
Micro Degenerative Concussion Bomb I
Small Degenerative Concussion Bomb I
Medium Degenerative Concussion Bomb I
Large Degenerative Concussion Bomb I
'Pike' Small EMP Smartbomb I
'Lance' Medium EMP Smartbomb I
'Warhammer' Large EMP Smartbomb I
Khanid Navy Large EMP Smartbomb
Khanid Navy Medium EMP Smartbomb
Khanid Navy Small EMP Smartbomb
Modules:
Micro Proton Smartbomb II
Micro Graviton Smartbomb II
Micro Plasma Smartbomb II
Micro EMP Smartbomb II
Modules:
Small Proton Smartbomb II
Small Graviton Smartbomb II
Small Plasma Smartbomb II
Small EMP Smartbomb II
Modules:
Medium Proton Smartbomb II
Medium Graviton Smartbomb II
Medium Plasma Smartbomb II
Medium EMP Smartbomb II
Skills:
Doomsday Operation

Modules:
Large Proton Smartbomb II
Large Graviton Smartbomb II
Large Plasma Smartbomb II
Large EMP Smartbomb II
Energy Systems Operation Skill at operating your ship's capacitor, including the use of capacitor boosters and other basic energy modules. 5% reduction in capacitor recharge time per skill level.
Rank 1, Intelligence, Memory
Modules:
Medium Capacitor Booster I
Micro Capacitor Booster I
Small Capacitor Booster I
Heavy Capacitor Booster I
Medium F-RX Prototype Capacitor Boost
Medium Brief Capacitor Overcharge I
Medium Electrochemical Capacitor Booster I
Medium Tapered Capacitor Infusion I
Micro F-RX Prototype Capacitor Boost
Micro Brief Capacitor Overcharge I
Micro Electrochemical Capacitor Booster I
Micro Tapered Capacitor Infusion I
Small F-RX Prototype Capacitor Boost
Small Brief Capacitor Overcharge I
Small Electrochemical Capacitor Booster I
Small Tapered Capacitor Infusion I
Heavy F-RX Prototype Capacitor Boost
Heavy Brief Capacitor Overcharge I
Heavy Electrochemical Capacitor Booster I
Heavy Tapered Capacitor Infusion I
Dark Blood Heavy Capacitor Booster
True Sansha Heavy Capacitor Booster
Dark Blood Medium Capacitor Booster
True Sansha Medium Capacitor Booster
Dark Blood Micro Capacitor Booster
True Sansha Micro Capacitor Booster
Dark Blood Small Capacitor Booster
True Sansha Small Capacitor Booster
Brokara's Modified Heavy Capacitor Booster
Tairei's Modified Heavy Capacitor Booster
Selynne's Modified Heavy Capacitor Booster
Raysere's Modified Heavy Capacitor Booster
Vizan's Modified Heavy Capacitor Booster
Ahremen's Modified Heavy Capacitor Booster
Chelm's Modified Heavy Capacitor Booster
Draclira's Modified Heavy Capacitor Booster
Ammatar Navy Small Capacitor Booster
Ammatar Navy Micro Capacitor Booster
Ammatar Navy Medium Capacitor Booster
Ammatar Navy Heavy Capacitor Booster
Imperial Navy Small Capacitor Booster
Imperial Navy Micro Capacitor Booster
Imperial Navy Medium Capacitor Booster
Imperial Navy Heavy Capacitor Booster
Small 'Siesta' Capacitor Booster
Medium 'Gattotte' Capacitor Booster
Heavy 'Brave' Capacitor Booster
'Saddle' Small Capacitor Booster I
'Harness' Medium Capacitor Booster I
'Plough' Heavy Capacitor Booster I
Modules:
Micro Capacitor Booster II
Modules:
Small Capacitor Booster II
Modules:
Medium Capacitor Booster II
Heavy Capacitor Booster II
 
Engineering Basic understanding of spaceship energy grid systems. 5% Bonus to ship's powergrid output per skill level.
Rank 1, Intelligence, Memory
Skills:
Shield Operation
Energy Systems Operation

Modules:
Micro Capacitor Battery I
Basic EM Ward Amplifier
Basic Thermic Dissipation Amplifier
Basic Kinetic Deflection Amplifier
Basic Explosive Deflection Amplifier
Micro Shield Extender I
Micro F-4a Ld-Sulfate Capacitor Charge Unit
Micro Ld-Acid Capacitor Battery I
Micro Peroxide Capacitor Power Cell
Micro Ohm Capacitor Reserve I
Micro Subordinate Screen Stabilizer I
Micro Azeotropic Ward Salubrity I
Micro Supplemental Barrier Emitter I
Micro F-S9 Regolith Shield Induction
Supplemental EM Ward Amplifier
Supplemental Thermic Dissipation Amplifier
Supplemental Kinetic Deflection Amplifier
Supplemental Explosive Deflection Amplifier
Micro 'Trapper' Shield Extender
Civilian Thermic Dissipiation Field
Civilian EM Ward Field
Civilian Explosive Deflection Field
Civilian Kinetic Deflection Field
Skills:
Energy Pulse Weapons
Energy Grid Upgrades
Shield Upgrades
Electronics Upgrades
Skills:
Energy Management
Shield Management
Tactical Shield Manipulation
Shield Emission Systems
Energy Emission Systems
  Skills:
High Energy Physics
Plasma Physics
Hydromagnetic Physics
Graviton Physics
Laser Physics
Nuclear Physics
Quantum Physics
Assault Ships
Capital Shield Operation
Capital Shield Emission Systems
Capital Energy Emission Systems
Thermodynamics
Amarr Engineering Systems
Gallente Engineering Systems
Minmatar Engineering Systems
Caldari Engineering Systems
Explosive Shield Compensation To active shield hardeners: 3% bonus per skill level to Shield Explosive resistance when the modules are not active
To passive shield hardeners: 5% bonus per skill level to Shield Explosive resistance
Rank 2, Intelligence, Memory
         
Kinetic Shield Compensation To active shield hardeners: 3% bonus per skill level to Shield Kinetic resistance when the modules are not active
To passive shield hardeners: 5% bonus per skill level to Shield Kinetic resistance
Rank 2, Intelligence, Memory
         
Shield Compensation Improved skill for regulating energy flow to shields. 2% less capacitor need for shield boosters per skill level.
Rank 2, Intelligence, Memory
         
Shield Emission Systems Operation of shield transfer array and other shield emission systems. 5% reduced capacitor need for shield emission system modules per skill level.
Rank 2, Intelligence, Memory
Modules:
Micro Shield Transporter I
Capital Murky Shield Screen Transmitter I
Small Shield Transporter I
Medium Shield Transporter I
Large Shield Transporter I
Capital Shield Transporter I
Small Murky Shield Screen Transmitter I
Small 'Atonement' Ward Projector
Small Asymmetric Barrier Transpositioner I
Small S95a Partial Shield Transporter
Medium Murky Shield Screen Transmitter I
Medium 'Atonement' Ward Projector
Medium Asymmetric Barrier Transpositioner I
Medium S95a Partial Shield Transporter
Micro Murky Shield Screen Transmitter I
Micro 'Atonement' Ward Projector
Micro Asymmetric Barrier Transpositioner I
Micro S95a Partial Shield Transporter
Large Murky Shield Screen Transmitter I
Large 'Atonement' Ward Projector
Large Asymmetric Barrier Transpositioner I
Large S95a Partial Shield Transporter
Gistii C-Type Small Shield Transporter
Gistii B-Type Small Shield Transporter
Gistii A-Type Small Shield Transporter
Pithi C-Type Small Shield Transporter
Pithi B-Type Small Shield Transporter
Pithi A-Type Small Shield Transporter
Gistum C-Type Medium Shield Transporter
Gistum B-Type Medium Shield Transporter
Gistum A-Type Medium Shield Transporter
Pithum C-Type Medium Shield Transporter
Pithum B-Type Medium Shield Transporter
Pithum A-Type Medium Shield Transporter
Modules:
Micro Shield Transporter II
Drones:
Heavy Shield Maintenance Bot I
Medium Shield Maintenance Bot I
Light Shield Maintenance Bot I

Modules:
Small Shield Transporter II
Drones:
Heavy Shield Maintenance Bot II
Light Shield Maintenance Bot II
Medium Shield Maintenance Bot II

Modules:
Medium Shield Transporter II
Large Shield Transporter II
Skills:
Capital Shield Emission Systems
Shield Management Skill at regulating a spaceship's shield systems.  5% bonus to shield capacity per skill level.
Rank 3, Intelligence, Memory
Modules:
Shield Boost Amplifier I
Domination Shield Boost Amplifier
Dread Guristas Shield Boost Amplifier
Hakim's Modified Shield Boost Amplifier
Tobias' Modified Shield Boost Amplifier
Kaikka's Modified Shield Boost Amplifier
Thon's Modified Shield Boost Amplifier
Vepas' Modified Shield Boost Amplifier
Estamel's Modified Shield Boost Amplifier
Caldari Navy Shield Boost Amplifier
Republic Fleet Shield Boost Amplifier
Ionic Field Accelerator I
5a Prototype Shield Support I
'Stalwart' Particle Field Magnifier
'Copasetic' Particle Field Acceleration
Pith C-Type Shield Boost Amplifier
Gist A-Type Shield Boost Amplifier
Pith X-Type Shield Boost Amplifier
Gist C-Type Shield Boost Amplifier
Gist B-Type Shield Boost Amplifier
Gist X-Type Shield Boost Amplifier
Pith B-Type Shield Boost Amplifier
Pith A-Type Shield Boost Amplifier
'Glycerine' Shield Boost Amplifier
      Skills:
Capital Shield Operation

Modules:
Shield Boost Amplifier II
Shield Operation Skill at operating a spaceship's shield systems, including the use of shield boosters and other basic shield modules.  5% reduction in shield recharge time per skill level.
Rank 1, Intelligence, Memory
Modules:
Small Shield Booster I
Small C5-L Emergency Shield Overload I
Small Neutron Saturation Injector I
Small Clarity Ward Booster I
Small Converse Deflection Catalyzer
Medium Shield Booster I
Large Shield Booster I
X-Large Shield Booster I
Medium Neutron Saturation Injector I
Medium Clarity Ward Booster I
Medium Converse Deflection Catalyzer
Medium C5-L Emergency Shield Overload I
Dread Guristas Medium Shield Booster
Domination Medium Shield Booster
Dread Guristas Small Shield Booster
Domination Small Shield Booster
Caldari Navy Small Shield Booster
Caldari Navy Medium Shield Booster
Republic Fleet Small Shield Booster
Republic Fleet Medium Shield Booster
Gistii C-Type Small Shield Booster
Gistii B-Type Small Shield Booster
Gistii A-Type Small Shield Booster
Pithi C-Type Small Shield Booster
Pithi B-Type Small Shield Booster
Pithi A-Type Small Shield Booster
Gistum C-Type Medium Shield Booster
Gistum B-Type Medium Shield Booster
Gistum A-Type Medium Shield Booster
Pithum C-Type Medium Shield Booster
Pithum B-Type Medium Shield Booster
Pithum A-Type Medium Shield Booster
Small 'Settler' Shield Booster
Medium 'Lone Ranger' Shield Booster
Large 'Outlaw' Shield Booster
X-Large 'Locomotive' Shield Booster
Modules:
Large Ancillary Shield Booster
Large Neutron Saturation Injector I
Large Clarity Ward Booster I
Large Converse Deflection Catalyzer
Large C5-L Emergency Shield Overload I
Dread Guristas Large Shield Booster
Domination Large Shield Booster
Hakim's Modified Large Shield Booster
Tobias' Modified Large Shield Booster
Kaikka's Modified Large Shield Booster
Thon's Modified Large Shield Booster
Vepas' Modified Large Shield Booster
Estamel's Modified Large Shield Booster
Caldari Navy Large Shield Booster
Republic Fleet Large Shield Booster
Gist C-Type Large Shield Booster
Gist B-Type Large Shield Booster
Gist A-Type Large Shield Booster
Gist X-Type Large Shield Booster
Pith C-Type Large Shield Booster
Pith B-Type Large Shield Booster
Pith A-Type Large Shield Booster
Pith X-Type Large Shield Booster
Medium Ancillary Shield Booster
Small Ancillary Shield Booster
Skills:
Shield Compensation
Amarr Defensive Systems
Gallente Defensive Systems
Minmatar Defensive Systems

Modules:
Small Shield Booster II
Medium Shield Booster II
X-Large Neutron Saturation Injector I
X-Large Clarity Ward Booster I
X-Large Converse Deflection Catalyzer
X-Large C5-L Emergency Shield Overload I
Dread Guristas X-Large Shield Booster
Domination X-Large Shield Booster
Hakim's Modified X-Large Shield Booster
Tobias' Modified X-Large Shield Booster
Kaikka's Modified X-Large Shield Booster
Thon's Modified X-Large Shield Booster
Vepas' Modified X-Large Shield Booster
Estamel's Modified X-Large Shield Booster
Caldari Navy X-Large Shield Booster
Republic Fleet X-Large Shield Booster
Gist C-Type X-Large Shield Booster
Gist B-Type X-Large Shield Booster
Gist A-Type X-Large Shield Booster
Gist X-Type X-Large Shield Booster
Pith C-Type X-Large Shield Booster
Pith B-Type X-Large Shield Booster
Pith A-Type X-Large Shield Booster
Pith X-Type X-Large Shield Booster
Skills:
Thermic Shield Compensation
EM Shield Compensation
Kinetic Shield Compensation
Explosive Shield Compensation

Modules:
Large Shield Booster II
X-Large Ancillary Shield Booster
Skills:
Capital Shield Operation
Caldari Defensive Systems

Modules:
X-Large Shield Booster II
Shield Upgrades Skill at installing shield upgrades e.g. shield extenders and shield rechargers. 5% reduction in shield upgrade powergrid needs.
Rank 2, Intelligence, Memory
Modules:
Small Shield Extender I
EM Ward Amplifier I
Explosive Deflection Amplifier I
Thermic Dissipation Amplifier I
Kinetic Deflection Amplifier I
Medium Shield Extender I
Large Shield Extender I
Medium Subordinate Screen Stabilizer I
Small Subordinate Screen Stabilizer I
Large Subordinate Screen Stabilizer I
Large Azeotropic Ward Salubrity I
Small Azeotropic Ward Salubrity I
Medium Azeotropic Ward Salubrity I
Medium Supplemental Barrier Emitter I
Small Supplemental Barrier Emitter I
Large Supplemental Barrier Emitter I
Medium F-S9 Regolith Shield Induction
Small F-S9 Regolith Shield Induction
Large F-S9 Regolith Shield Induction
Upgraded Explosive Deflection Amplifier I
Upgraded Thermic Dissipation Amplifier I
Upgraded EM Ward Amplifier I
Upgraded Kinetic Deflection Amplifier I
Domination Explosive Deflection Amplifier
Dread Guristas Explosive Deflection Amplifier
Domination Thermic Dissipation Amplifier
Dread Guristas Thermic Dissipation Amplifier
Domination Kinetic Deflection Amplifier
Dread Guristas Kinetic Deflection Amplifier
Domination EM Ward Amplifier
Dread Guristas EM Ward Amplifier
Hakim's Modified Explosive Deflection Amplifier
Tobias' Modified Explosive Deflection Amplifier
Hakim's Modified Thermic Dissipation Amplifier
Tobias' Modified Thermic Dissipation Amplifier
Hakim's Modified Kinetic Deflection Amplifier
Tobias' Modified Kinetic Deflection Amplifier
Hakim's Modified EM Ward Amplifier
Tobias' Modified EM Ward Amplifier
Kaikka's Modified Explosive Deflection Amplifier
Thon's Modified Explosive Deflection Amplifier
Vepas' Modified Explosive Deflection Amplifier
Estamel's Modified Explosive Deflection Amplifier
Kaikka's Modified Thermic Dissipation Amplifier
Thon's Modified Thermic Dissipation Amplifier
Vepas' Modified Thermic Dissipation Amplifier
Estamel's Modified Thermic Dissipation Amplifier
Kaikka's Modified Kinetic Deflection Amplifier
Thon's Modified Kinetic Deflection Amplifier
Vepas' Modified Kinetic Deflection Amplifier
Estamel's Modified Kinetic Deflection Amplifier
Kaikka's Modified EM Ward Amplifier
Thon's Modified EM Ward Amplifier
Vepas' Modified EM Ward Amplifier
Estamel's Modified EM Ward Amplifier
Caldari Navy EM Ward Amplifier
Caldari Navy Kinetic Deflection Amplifier
Caldari Navy Thermic Dissipation Amplifier
Caldari Navy Explosive Deflection Amplifier
Republic Fleet EM Ward Amplifier
Republic Fleet Kinetic Deflection Amplifier
Republic Fleet Thermic Dissipation Amplifier
Republic Fleet Explosive Deflection Amplifier
Pithum C-Type Explosive Deflection Amplifier
Pithum C-Type Thermic Dissipation Amplifier
Pithum C-Type Kinetic Deflection Amplifier
Pithum C-Type EM Ward Amplifier
Pithum B-Type Explosive Deflection Amplifier
Pithum B-Type Thermic Dissipation Amplifier
Pithum B-Type Kinetic Deflection Amplifier
Pithum B-Type EM Ward Amplifier
Pithum A-Type Explosive Deflection Amplifier
Pithum A-Type Thermic Dissipation Amplifier
Pithum A-Type Kinetic Deflection Amplifier
Pithum A-Type EM Ward Amplifier
Gistum C-Type Explosive Deflection Amplifier
Gistum B-Type Explosive Deflection Amplifier
Gistum C-Type Thermic Dissipation Amplifier
Gistum B-Type Thermic Dissipation Amplifier
Gistum C-Type Kinetic Deflection Amplifier
Gistum B-Type Kinetic Deflection Amplifier
Gistum C-Type EM Ward Amplifier
Gistum B-Type EM Ward Amplifier
Gistum A-Type Explosive Deflection Amplifier
Gistum A-Type Thermic Dissipation Amplifier
Gistum A-Type Kinetic Deflection Amplifier
Gistum A-Type EM Ward Amplifier
'Whiskey' Explosive Deflection Amplifier
'High Noon' Thermic Dissipation Amplifier
'Cactus' Modified Kinetic Deflection Amplifier
'Prospector' EM Ward Amplifier
Small 'Wolf' Shield Extender
Medium 'Canyon' Shield Extender
Large 'Sheriff' Shield Extender
Thukker Small Shield Extender
Thukker Large Shield Extender
Thukker Medium Shield Extender
Caldari Navy Small Shield Extender
Republic Fleet Small Shield Extender
Caldari Navy Medium Shield Extender
Republic Fleet Medium Shield Extender
Caldari Navy Large Shield Extender
Republic Fleet Large Shield Extender
Modules:
Micro Shield Extender II
Modules:
Small Shield Extender II
Shield Recharger I
M51 Iterative Shield Regenerator
Supplemental Screen Generator I
'Benefactor' Ward Reconstructor
Passive Barrier Compensator I
Modules:
Shield Recharger II
Explosive Deflection Amplifier II
Thermic Dissipation Amplifier II
Kinetic Deflection Amplifier II
EM Ward Amplifier II
Medium Shield Extender II
Large Shield Extender II
 
Tactical Shield Manipulation Skill at preventing damage from penetrating the shield, including the use of shield hardeners and other advanced shield modules.  Reduces the chance of damage penetrating the shield when it falls below 25% by 5% per skill level, with 0% chance at level 5.
Rank 4, Intelligence, Memory
Modules:
Adaptive Invulnerability Field I
Gistum C-Type Adaptive Invulnerability Field
Explosive Deflection Field I
Kinetic Deflection Field I
EM Ward Field I
Thermic Dissipation Field I
Gistum B-Type Adaptive Invulnerability Field
Gistum A-Type Adaptive Invulnerability Field
Pithum A-Type Adaptive Invulnerability Field
Pithum B-Type Adaptive Invulnerability Field
Pithum C-Type Adaptive Invulnerability Field
Limited Kinetic Deflection Field I
Limited 'Anointed' EM Ward Field
Limited Adaptive Invulnerability Field I
Limited Explosive Deflection Field I
Limited Thermic Dissipation Field I
Dread Guristas EM Ward Field
Dread Guristas Thermic Dissipation Field
Dread Guristas Explosive Deflection Field
Dread Guristas Kinetic Deflection Field
Dread Guristas Adaptive Invulnerability Field
Domination EM Ward Field
Domination Thermic Dissipation Field
Domination Explosive Deflection Field
Domination Kinetic Deflection Field
Domination Adaptive Invulnerability Field
Kaikka's Modified Kinetic Deflection Field
Thon's Modified Kinetic Deflection Field
Vepas's Modified Kinetic Deflection Field
Estamel's Modified Kinetic Deflection Field
Kaikka's Modified EM Ward Field
Thon's Modified EM Ward Field
Vepas's Modified EM Ward Field
Estamel's Modified EM Ward Field
Kaikka's Modified Explosive Deflection Field
Thon's Modified Explosive Deflection Field
Vepas's Modified Explosive Deflection Field
Estamel's Modified Explosive Deflection Field
Kaikka's Modified Thermic Dissipation Field
Thon's Modified Thermic Dissipation Field
Vepas's Modified Thermic Dissipation Field
Estamel's Modified Thermic Dissipation Field
Kaikka's Modified Adaptive Invulnerability Field
Thon's Modified Adaptive Invulnerability Field
Vepas's Modified Adaptive Invulnerability Field
Estamel's Modified Adaptive Invulnerability Field
Caldari Navy Kinetic Deflection Field
Caldari Navy Explosive Deflection Field
Caldari Navy Thermic Dissipation Field
Caldari Navy Adaptive Invulnerability Field
Caldari Navy EM Ward Field
Gist C-Type Kinetic Deflection Field
Pith C-Type Kinetic Deflection Field
Gist C-Type Explosive Deflection Field
Pith C-Type Explosive Deflection Field
Gist C-Type Thermic Dissipation Field
Pith C-Type Thermic Dissipation Field
Gist C-Type EM Ward Field
Pith C-Type EM Ward Field
Gist B-Type EM Ward Field
Pith B-Type EM Ward Field
Gist B-Type Thermic Dissipation Field
Pith B-Type Thermic Dissipation Field
Gist B-Type Explosive Deflection Field
Pith B-Type Explosive Deflection Field
Gist B-Type Kinetic Deflection Field
Pith B-Type Kinetic Deflection Field
Gist A-Type Kinetic Deflection Field
Pith A-Type Kinetic Deflection Field
Gist A-Type Explosive Deflection Field
Pith A-Type Explosive Deflection Field
Gist A-Type Thermic Dissipation Field
Pith A-Type Thermic Dissipation Field
Gist A-Type EM Ward Field
Pith A-Type EM Ward Field
Gist X-Type EM Ward Field
Pith X-Type EM Ward Field
Gist X-Type Thermic Dissipation Field
Pith X-Type Thermic Dissipation Field
Gist X-Type Explosive Deflection Field
Pith X-Type Explosive Deflection Field
Gist X-Type Kinetic Deflection Field
Pith X-Type Kinetic Deflection Field
'Nugget' Kinetic Deflection Field
'Desert Heat' Thermic Dissipation Field
'Posse' Adaptive Invulnerability Field
'Poacher' EM Ward Field
'Snake Eyes' Explosive Deflection Field
    Modules:
Adaptive Invulnerability Field II
Explosive Deflection Field II
Kinetic Deflection Field II
EM Ward Field II
Thermic Dissipation Field II
 
Thermic Shield Compensation To active shield hardeners: 3% bonus per skill level to Shield Thermal resistance when the modules are not active
To passive shield hardeners: 5% bonus per skill level to Shield Thermal resistance
Rank 2, Intelligence, Memory
         
Gunnery
Advanced Weapon Upgrades Reduces the powergrid needs of weapon turrets and launchers by 2% per skill level.
Rank 6, Perception, Willpower
        Skills:
Tactical Weapon Reconfiguration
Doomsday Operation
Marauders
Capital Energy Turret Operation of capital energy turrets. 5% Bonus to capital energy turret damage per level.
Rank 7, Perception, Willpower
Modules:
Dual Modal Giga Pulse Laser I
Dual Giga Modal Laser I
Dual Giga Pulse Laser I
Dual Giga Beam Laser I
       
Capital Hybrid Turret Operation of capital hybrid turrets. 5% Bonus to capital hybrid turret damage per level.
Rank 7, Perception, Willpower
Modules:
Limited Mega Ion Siege Blaster I
Dual 1000mm 'Scout' Accelerator Cannon
Dual 1000mm Railgun I
Ion Siege Blaster Cannon I
       
Capital Projectile Turret Operation of capital projectile turrets. 5% Bonus to capital projectile turret damage per level.
Rank 7, Perception, Willpower
Modules:
Quad 3500mm Gallium Cannon
6x2500mm Heavy Gallium Repeating Cannon
6x2500mm Repeating Artillery I
Quad 3500mm Siege Artillery I
       
Controlled Bursts Allows better control over the capacitor use of weapon turrets. 5% reduction in capacitor need of weapon turrets per skill level.
Rank 2, Perception, Willpower
         
Gunnery Basic turret operation skill. 2% Bonus to weapon turrets' rate of fire per skill level.
Rank 1, Perception, Willpower
Skills:
Small Hybrid Turret
Small Projectile Turret
Small Energy Turret

Modules:
Gatling Pulse Laser I
Dual Light Pulse Laser I
Dual Light Beam Laser I
Medium Pulse Laser I
Medium Beam Laser I
125mm Gatling AutoCannon I
150mm Light AutoCannon I
200mm AutoCannon I
250mm Light Artillery Cannon I
280mm Howitzer Artillery I
75mm Gatling Rail I
Light Electron Blaster I
Light Ion Blaster I
Light Neutron Blaster I
150mm Railgun I
Dual Light Beam Laser II
Dual Light Pulse Laser II
Gatling Pulse Laser II
Medium Beam Laser II
Medium Pulse Laser II
150mm Railgun II
75mm Gatling Rail II
Light Electron Blaster II
Light Ion Blaster II
Light Neutron Blaster II
Gatling Modal Laser I
Gatling Afocal Maser I
Gatling Modulated Energy Beam I
Gatling Anode Particle Stream I
Dual Modal Pulse Laser I
Dual Afocal Pulse Maser I
Dual Modulated Pulse Energy Beam I
Dual Anode Pulse Particle Stream I
Dual Modal Light Laser I
Dual Afocal Light Maser I
Dual Modulated Light Energy Beam I
Dual Anode Light Particle Stream I
Medium Modal Pulse Laser I
Medium Afocal Pulse Maser I
Medium Modulated Pulse Energy Beam I
Medium Anode Pulse Particle Stream I
Medium Modal Laser I
Medium Afocal Maser I
Medium Modulated Energy Beam I
Medium Anode Particle Stream I
75mm Prototype Gauss Gun
75mm 'Scout' Accelerator Cannon
75mm Carbide Railgun I
75mm Compressed Coil Gun I
150mm Prototype Gauss Gun
150mm 'Scout' Accelerator Cannon
150mm Carbide Railgun I
150mm Compressed Coil Gun I
Modal Light Electron Particle Accelerator I
Limited Light Electron Blaster I
Regulated Light Electron Phase Cannon I
Anode Light Electron Particle Cannon I
Modal Light Ion Particle Accelerator I
Limited Light Ion Blaster I
Regulated Light Ion Phase Cannon I
Anode Light Ion Particle Cannon I
Modal Light Neutron Particle Accelerator I
Limited Light Neutron Blaster I
Regulated Light Neutron Phase Cannon I
Anode Light Neutron Particle Cannon I
125mm Light 'Scout' Autocannon I
125mm Light Carbine Repeating Cannon I
125mm Light Gallium Machine Gun
125mm Light Prototype Automatic Cannon
150mm Light 'Scout' Autocannon I
150mm Light Carbine Repeating Cannon I
150mm Light Gallium Machine Gun
150mm Light Prototype Automatic Cannon
200mm Light 'Scout' Autocannon I
200mm Light Carbine Repeating Cannon I
200mm Light Gallium Machine Gun
200mm Light Prototype Automatic Cannon
250mm Light 'Scout' Artillery I
250mm Light Carbine Howitzer I
250mm Light Gallium Cannon
250mm Light Prototype Siege Cannon
280mm 'Scout' Artillery I
280mm Carbine Howitzer I
280mm Gallium Cannon
280mm Prototype Siege Cannon
125mm Railgun I
125mm Railgun II
125mm 'Scout' Accelerator Cannon
125mm Carbide Railgun I
125mm Compressed Coil Gun I
125mm Prototype Gauss Gun
200mm Railgun II
350mm Railgun II
Domination 125mm Autocannon
Domination 150mm Autocannon
Domination 200mm Autocannon
Domination 250mm Artillery
Domination 280mm Howitzer Artillery
Dark Blood Dual Light Beam Laser
Dark Blood Dual Light Pulse Laser
Dark Blood Gatling Pulse Laser
Dark Blood Medium Beam Laser
Dark Blood Medium Pulse Laser
True Sansha Dual Light Beam Laser
True Sansha Dual Light Pulse Laser
True Sansha Gatling Pulse Laser
True Sansha Medium Beam Laser
True Sansha Medium Pulse Laser
Shadow Serpentis 125mm Railgun
Dread Guristas 125mm Railgun
Shadow Serpentis 150mm Railgun
Dread Guristas 150mm Railgun
Shadow Serpentis Light Electron Blaster
Shadow Serpentis Light Ion Blaster
Shadow Serpentis Light Neutron Blaster
Dread Guristas 75mm Railgun
Shadow Serpentis 75mm Railgun
Caldari Navy 75mm Railgun
Caldari Navy 150mm Railgun
Caldari Navy 125mm Railgun
Federation Navy Light Neutron Blaster
Federation Navy Light Ion Blaster
Federation Navy Light Electron Blaster
Federation Navy 75mm Railgun
Federation Navy 150mm Railgun
Federation Navy 125mm Railgun
Ammatar Navy Medium Pulse Laser
Ammatar Navy Medium Beam Laser
Ammatar Navy Gatling Pulse Laser
Ammatar Navy Dual Light Pulse Laser
Ammatar Navy Dual Light Beam Laser
Imperial Navy Medium Pulse Laser
Imperial Navy Medium Beam Laser
Imperial Navy Gatling Pulse Laser
Imperial Navy Dual Light Pulse Laser
Imperial Navy Dual Light Beam Laser
Republic Fleet 125mm Autocannon
Republic Fleet 150mm Autocannon
Republic Fleet 200mm Autocannon
Republic Fleet 250mm Artillery
Republic Fleet 280mm Howitzer Artillery
150mm 'Musket' Railgun
200mm Light 'Jolt' Autocannon I
250mm Light 'Jolt' Artillery I
280mm 'Jolt' Artillery I
'Corporate' Light Electron Blaster I
'Dealer' Light Ion Blaster I
'Racket' Light Neutron Blaster I
'Mace' Dual Light Beam Laser I
'Longbow' Medium Pulse Laser I
'Gauntlet' Medium Beam Laser I
Skills:
Rapid Firing
Sharpshooter
Motion Prediction
Controlled Bursts
Weapon Upgrades

Modules:
125mm Gatling AutoCannon II
150mm Light AutoCannon II
200mm AutoCannon II
250mm Light Artillery Cannon II
280mm Howitzer Artillery II
Skills:
Medium Hybrid Turret
Medium Projectile Turret
Medium Energy Turret
Caldari Offensive Systems

Modules:
Quad Light Beam Laser I
Focused Medium Pulse Laser I
Focused Medium Beam Laser I
Heavy Pulse Laser I
Heavy Beam Laser I
Dual 180mm AutoCannon I
220mm Vulcan AutoCannon I
425mm AutoCannon I
650mm Artillery Cannon I
720mm Howitzer Artillery I
Heavy Electron Blaster I
Dual 150mm Railgun I
Heavy Neutron Blaster I
Heavy Ion Blaster I
250mm Railgun I
220mm Vulcan AutoCannon II
425mm AutoCannon II
650mm Artillery Cannon II
Dual 180mm AutoCannon II
720mm Howitzer Artillery II
Focused Medium Beam Laser II
Heavy Beam Laser II
250mm Railgun II
Dual 150mm Railgun II
Heavy Electron Blaster II
Heavy Ion Blaster II
Heavy Neutron Blaster II
Quad Light Beam Laser II
Focused Medium Pulse Laser II
Heavy Pulse Laser II
Quad Modal Light Laser I
Quad Afocal Light Maser I
Quad Modulated Light Energy Beam I
Quad Anode Light Particle Stream I
Focused Modal Pulse Laser I
Focused Afocal Pulse Maser I
Focused Modulated Pulse Energy Beam I
Focused Anode Pulse Particle Stream I
Focused Modal Medium Laser I
Focused Afocal Medium Maser I
Focused Modulated Medium Energy Beam I
Focused Anode Medium Particle Stream I
Heavy Modal Pulse Laser I
Heavy Afocal Pulse Maser I
Heavy Modulated Pulse Energy Beam I
Heavy Anode Pulse Particle Stream I
Heavy Modal Laser I
Heavy Afocal Maser I
Heavy Modulated Energy Beam I
Heavy Anode Particle Stream I
Dual 150mm Prototype Gauss Gun
Dual 150mm 'Scout' Accelerator Cannon
Dual 150mm Carbide Railgun I
Dual 150mm Compressed Coil Gun I
250mm Prototype Gauss Gun
250mm 'Scout' Accelerator Cannon
250mm Carbide Railgun I
250mm Compressed Coil Gun I
Modal Electron Particle Accelerator I
Limited Electron Blaster I
Regulated Electron Phase Cannon I
Anode Electron Particle Cannon I
Modal Ion Particle Accelerator I
Limited Ion Blaster I
Regulated Ion Phase Cannon I
Anode Ion Particle Cannon I
Modal Neutron Particle Accelerator I
Limited Neutron Blaster I
Regulated Neutron Phase Cannon I
Anode Neutron Particle Cannon I
Dual 180mm 'Scout' Autocannon I
Dual 180mm Carbine Repeating Cannon I
Dual 180mm Gallium Machine Gun
Dual 180mm Prototype Automatic Cannon
220mm Medium 'Scout' Autocannon I
220mm Medium Carbine Repeating Cannon I
220mm Medium Gallium Machine Gun
220mm Medium Prototype Automatic Cannon
425mm Medium 'Scout' Autocannon I
425mm Medium Carbine Repeating Cannon I
425mm Medium Gallium Machine Gun
425mm Medium Prototype Automatic Cannon
650mm Medium 'Scout' Artillery I
650mm Medium Carbine Howitzer I
650mm Medium Gallium Cannon
650mm Medium Prototype Siege Cannon
720mm 'Scout' Artillery I
720mm Carbine Howitzer I
720mm Gallium Cannon
720mm Prototype Siege Cannon
200mm Railgun I
Domination 220mm Autocannon
Domination 425mm Autocannon
Domination 650mm Artillery
Domination 720mm Howitzer Artillery
Domination Dual 180mm Autocannon
Dark Blood Focused Medium Beam Laser
Dark Blood Focused Medium Pulse Laser
Dark Blood Heavy Beam Laser
Dark Blood Heavy Pulse Laser
Dark Blood Quad Beam Laser
True Sansha Focused Medium Beam Laser
True Sansha Focused Medium Pulse Laser
True Sansha Heavy Beam Laser
True Sansha Heavy Pulse Laser
True Sansha Quad Beam Laser
Shadow Serpentis 200mm Railgun
Dread Guristas 200mm Railgun
Shadow Serpentis 250mm Railgun
Dread Guristas 250mm Railgun
Shadow Serpentis Dual 150mm Railgun
Dread Guristas Dual 150mm Railgun
Shadow Serpentis Heavy Electron Blaster
Shadow Serpentis Heavy Ion Blaster
Shadow Serpentis Heavy Neutron Blaster
200mm Carbide Railgun I
200mm 'Scout' Accelerator Cannon
200mm Compressed Coil Gun I
200mm Prototype Gauss Gun
Caldari Navy Dual 150mm Railgun
Caldari Navy 250mm Railgun
Caldari Navy 200mm Railgun
Federation Navy Heavy Neutron Blaster
Federation Navy Heavy Ion Blaster
Federation Navy Heavy Electron Blaster
Federation Navy Dual 150mm Railgun
Federation Navy 250mm Railgun
Federation Navy 200mm Railgun
Ammatar Navy Quad Beam Laser
Ammatar Navy Heavy Pulse Laser
Ammatar Navy Heavy Beam Laser
Ammatar Navy Focused Medium Pulse Laser
Ammatar Navy Focused Medium Beam Laser
Imperial Navy Quad Beam Laser
Imperial Navy Heavy Pulse Laser
Imperial Navy Heavy Beam Laser
Imperial Navy Focused Medium Pulse Laser
Imperial Navy Focused Medium Beam Laser
Republic Fleet 220mm Autocannon
Republic Fleet 425mm Autocannon
Republic Fleet 650mm Artillery
Republic Fleet 720mm Howitzer Artillery
Republic Fleet Dual 180mm Autocannon
250mm 'Flintlock' Railgun
425mm Medium 'Jolt' Autocannon I
650mm Medium 'Jolt' Artillery I
720mm 'Jolt' Artillery I
'Slither' Heavy Electron Blaster I
'Hooligan' Heavy Ion Blaster I
'Hustler' Heavy Neutron Blaster I
'Crossbow' Focused Medium Beam Laser I
'Joust' Heavy Pulse Laser I
'Arquebus' Heavy Beam Laser I
Skills:
Surgical Strike
Trajectory Analysis
Skills:
Large Hybrid Turret
Large Projectile Turret
Large Energy Turret
Capital Energy Turret
Capital Hybrid Turret
Capital Projectile Turret
Amarr Offensive Systems
Gallente Offensive Systems
Minmatar Offensive Systems

Modules:
Dual Heavy Pulse Laser I
Dual Heavy Beam Laser I
Mega Pulse Laser I
Mega Beam Laser I
Tachyon Beam Laser I
Dual 425mm AutoCannon I
Dual 650mm Repeating Artillery I
800mm Repeating Artillery I
1200mm Artillery Cannon I
1400mm Howitzer Artillery I
Electron Blaster Cannon I
Dual 250mm Railgun I
Neutron Blaster Cannon I
425mm Railgun I
Ion Blaster Cannon I
1200mm Artillery Cannon II
800mm Repeating Artillery II
Dual 425mm AutoCannon II
Dual 650mm Repeating Artillery II
1400mm Howitzer Artillery II
Dual Heavy Beam Laser II
Mega Beam Laser II
Mega Pulse Laser II
Tachyon Beam Laser II
425mm Railgun II
Dual 250mm Railgun II
Electron Blaster Cannon II
Ion Blaster Cannon II
Neutron Blaster Cannon II
Limited Mega Ion Siege Blaster I
Dual 1000mm 'Scout' Accelerator Cannon
Dual Modal Giga Pulse Laser I
Dual Giga Modal Laser I
Quad 3500mm Gallium Cannon
6x2500mm Heavy Gallium Repeating Cannon
Dual Heavy Pulse Laser II
Dual Heavy Modal Pulse Laser I
Dual Heavy Afocal Pulse Maser I
Dual Heavy Modulated Pulse Energy Beam I
Dual Heavy Anode Pulse Particle Stream I
Dual Modal Heavy Laser I
Dual Afocal Heavy Maser I
Dual Modulated Heavy Energy Beam I
Dual Anode Heavy Particle Stream I
Mega Modal Pulse Laser I
Mega Afocal Pulse Maser I
Mega Modulated Pulse Energy Beam I
Mega Anode Pulse Particle Stream I
Mega Modal Laser I
Mega Afocal Maser I
Mega Modulated Energy Beam I
Mega Anode Particle Stream I
Tachyon Modal Laser I
Tachyon Afocal Maser I
Tachyon Modulated Energy Beam I
Tachyon Anode Particle Stream I
Dual 250mm Prototype Gauss Gun
Dual 250mm 'Scout' Accelerator Cannon
Dual 250mm Carbide Railgun I
Dual 250mm Compressed Coil Gun I
425mm Prototype Gauss Gun
425mm 'Scout' Accelerator Cannon
425mm Carbide Railgun I
425mm Compressed Coil Gun I
Modal Mega Electron Particle Accelerator I
Limited Electron Blaster Cannon I
Regulated Mega Electron Phase Cannon I
Anode Mega Electron Particle Cannon I
Modal Mega Neutron Particle Accelerator I
Limited Mega Neutron Blaster I
Regulated Mega Neutron Phase Cannon I
Anode Mega Neutron Particle Cannon I
Modal Mega Ion Particle Accelerator I
Limited Mega Ion Blaster I
Regulated Mega Ion Phase Cannon I
Anode Mega Ion Particle Cannon I
Dual 425mm 'Scout' Autocannon I
Dual 425mm Carbine Repeating Cannon I
Dual 425mm Gallium Machine Gun
Dual 425mm Prototype Automatic Cannon
Dual 650mm 'Scout' Repeating Artillery I
Dual 650mm Carbine Repeating Howitzer I
Dual 650mm Gallium Repeating Cannon
Dual 650mm Prototype Repeating Siege Cannon
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy Carbine Repeating Howitzer I
800mm Heavy Gallium Repeating Cannon
800mm Heavy Prototype Repeating Siege Cannon
1200mm Heavy 'Scout' Artillery I
1200mm Heavy Carbine Howitzer I
1200mm Heavy Gallium Cannon
1200mm Heavy Prototype Siege Cannon
1400mm 'Scout' Artillery I
1400mm Carbine Howitzer I
1400mm Gallium Cannon
1400mm Prototype Siege Cannon
350mm Railgun I
Domination 1200mm Artillery
Domination 1400mm Howitzer Artillery
Domination 800mm Repeating Artillery
Domination Dual 425mm Autocannon
Domination Dual 650mm Repeating Artillery
Dark Blood Dual Heavy Pulse Laser
Dark Blood Dual Heavy Beam Laser
Dark Blood Mega Beam Laser
Dark Blood Mega Pulse Laser
Dark Blood Tachyon Beam Laser
True Sansha Dual Heavy Beam Laser
True Sansha Dual Heavy Pulse Laser
True Sansha Mega Beam Laser
True Sansha Mega Pulse Laser
True Sansha Tachyon Beam Laser
Shadow Serpentis 350mm Railgun
Dread Guristas 350mm Railgun
Shadow Serpentis 425mm Railgun
Dread Guristas 425mm Railgun
Shadow Serpentis Dual 250mm Railgun
Dread Guristas Dual 250mm Railgun
Shadow Serpentis Electron Blaster Cannon
Shadow Serpentis Ion Blaster Cannon
Shadow Serpentis Neutron Blaster Cannon
350mm Carbide Railgun I
350mm 'Scout' Accelerator Cannon
350mm Compressed Coil Gun I
350mm Prototype Gauss Gun
Tuvan's Modified Electron Blaster Cannon
Cormack's Modified Electron Blaster Cannon
Cormack's Modified Ion Blaster Cannon
Tuvan's Modified Ion Blaster Cannon
Tuvan's Modified Neutron Blaster Cannon
Cormack's Modified Neutron Blaster Cannon
Brynn's Modified 350mm Railgun
Setele's Modified 350mm Railgun
Kaikka's Modified 350mm Railgun
Vepas' Modified 350mm Railgun
Estamel's Modified 350mm Railgun
Brynn's Modified 425mm Railgun
Setele's Modified 425mm Railgun
Kaikka's Modified 425mm Railgun
Vepas' Modified 425mm Railgun
Estamel's Modified 425mm Railgun
Brynn's Modified Dual 250mm Railgun
Setele's Modified Dual 250mm Railgun
Kaikka's Modified Dual 250mm Railgun
Vepas' Modified Dual 250mm Railgun
Estamel's Modified Dual 250mm Railgun
Selynne's Modified Dual Heavy Beam Laser
Chelm's Modified Dual Heavy Beam Laser
Raysere's Modified Dual Heavy Beam Laser
Draclira's Modified Dual Heavy Beam Laser
Tairei's Modified Dual Heavy Pulse Laser
Ahremen's Modified Dual Heavy Pulse Laser
Brokara's Modified Dual Heavy Pulse Laser
Vizan's Modified Dual Heavy Pulse Laser
Selynne's Modified Mega Beam Laser
Chelm's Modified Mega Beam Laser
Raysere's Modified Mega Beam Laser
Draclira's Modified Mega Beam Laser
Tairei's Modified Mega Pulse Laser
Ahremen's Modified Mega Pulse Laser
Brokara's Modified Mega Pulse Laser
Vizan's Modified Mega Pulse Laser
Selynne's Modified Tachyon Beam Laser
Chelm's Modified Tachyon Beam Laser
Raysere's Modified Tachyon Beam Laser
Draclira's Modified Tachyon Beam Laser
Mizuro's Modified 800mm Repeating Artillery
Gotan's Modified 800mm Repeating Artillery
Hakim's Modified 1200mm Artillery Cannon
Tobias' Modified 1200mm Artillery Cannon
Hakim's Modified 1400mm Howitzer Artillery
Tobias' Modified 1400mm Howitzer Artillery
Mizuro's Modified Dual 425mm AutoCannon
Gotan's Modified Dual 425mm AutoCannon
Mizuro's Modified Dual 650mm Repeating Artillery
Gotan's Modified Dual 650mm Repeating Artillery
Caldari Navy Dual 250mm Railgun
Caldari Navy 425mm Railgun
Caldari Navy 350mm Railgun
Federation Navy Neutron Blaster Cannon
Federation Navy Ion Blaster Cannon
Federation Navy Electron Blaster Cannon
Federation Navy Dual 250mm Railgun
Federation Navy 425mm Railgun
Federation Navy 350mm Railgun
Ammatar Navy Tachyon Beam Laser
Ammatar Navy Mega Pulse Laser
Ammatar Navy Mega Beam Laser
Ammatar Navy Dual Heavy Pulse Laser
Ammatar Navy Dual Heavy Beam Laser
Imperial Navy Tachyon Beam Laser
Imperial Navy Mega Pulse Laser
Imperial Navy Mega Beam Laser
Imperial Navy Dual Heavy Pulse Laser
Imperial Navy Dual Heavy Beam Laser
Republic Fleet 1200mm Artillery
Republic Fleet 1400mm Howitzer Artillery
Republic Fleet 800mm Repeating Artillery
Republic Fleet Dual 425mm Autocannon
Republic Fleet Dual 650mm Repeating Artillery
Dual Giga Pulse Laser I
Dual Giga Beam Laser I
Dual 1000mm Railgun I
Ion Siege Blaster Cannon I
6x2500mm Repeating Artillery I
Quad 3500mm Siege Artillery I
425mm 'Popper' Railgun
800mm Heavy 'Jolt' Repeating Artillery I
1200mm Heavy 'Jolt' Artillery I
1400mm 'Jolt' Artillery I
'Swindler' Electron Blaster Cannon I
'Felon' Ion Blaster Cannon I
'Underhand' Neutron Blaster Cannon I
'Halberd' Mega Pulse Laser I
'Catapult' Mega Beam Laser I
'Ballista' Tachyon Beam Laser I
Large Artillery Specialization Specialist training in the operation of advanced Large Artillery.  2% bonus per skill level to the damage of large turrets requiring Large Artillery Specialization.
Rank 8, Perception, Willpower
Modules:
1200mm Artillery Cannon II
1400mm Howitzer Artillery II

Charges:
Quake L
Tremor L
       
Large Autocannon Specialization Specialist training in the operation of advanced large autocannons. 2% Bonus per skill level to the damage of large turrets requiring Large Autocannon Specialization.
Rank 8, Perception, Willpower
Modules:
800mm Repeating Artillery II
Dual 425mm AutoCannon II
Dual 650mm Repeating Artillery II

Charges:
Barrage L
Hail L
       
Large Beam Laser Specialization Specialist training in the operation of advanced large beam lasers. 2% Bonus per skill level to the damage of large turrets requiring Large Beam Laser Specialization.
Rank 8, Perception, Willpower
Modules:
Dual Heavy Beam Laser II
Mega Beam Laser II
Tachyon Beam Laser II

Charges:
Aurora L
Gleam L
       
Large Blaster Specialization Specialist training in the operation of advanced large blasters. 2% Bonus per skill level to the damage of large turrets requiring Large Blaster Specialization.
Rank 8, Perception, Willpower
Modules:
Electron Blaster Cannon II
Ion Blaster Cannon II
Neutron Blaster Cannon II

Charges:
Null L
Void L
       
Large Energy Turret Operation of large energy turrets. 5% Bonus to large energy turret damage per level.
Rank 5, Perception, Willpower
Modules:
Dual Heavy Pulse Laser I
Dual Heavy Beam Laser I
Mega Pulse Laser I
Mega Beam Laser I
Tachyon Beam Laser I
Dual Heavy Modal Pulse Laser I
Dual Heavy Afocal Pulse Maser I
Dual Heavy Modulated Pulse Energy Beam I
Dual Heavy Anode Pulse Particle Stream I
Dual Modal Heavy Laser I
Dual Afocal Heavy Maser I
Dual Modulated Heavy Energy Beam I
Dual Anode Heavy Particle Stream I
Mega Modal Pulse Laser I
Mega Afocal Pulse Maser I
Mega Modulated Pulse Energy Beam I
Mega Anode Pulse Particle Stream I
Mega Modal Laser I
Mega Afocal Maser I
Mega Modulated Energy Beam I
Mega Anode Particle Stream I
Tachyon Modal Laser I
Tachyon Afocal Maser I
Tachyon Modulated Energy Beam I
Tachyon Anode Particle Stream I
Dark Blood Dual Heavy Pulse Laser
Dark Blood Dual Heavy Beam Laser
Dark Blood Mega Beam Laser
Dark Blood Mega Pulse Laser
Dark Blood Tachyon Beam Laser
True Sansha Dual Heavy Beam Laser
True Sansha Dual Heavy Pulse Laser
True Sansha Mega Beam Laser
True Sansha Mega Pulse Laser
True Sansha Tachyon Beam Laser
Selynne's Modified Dual Heavy Beam Laser
Chelm's Modified Dual Heavy Beam Laser
Raysere's Modified Dual Heavy Beam Laser
Draclira's Modified Dual Heavy Beam Laser
Tairei's Modified Dual Heavy Pulse Laser
Ahremen's Modified Dual Heavy Pulse Laser
Brokara's Modified Dual Heavy Pulse Laser
Vizan's Modified Dual Heavy Pulse Laser
Selynne's Modified Mega Beam Laser
Chelm's Modified Mega Beam Laser
Raysere's Modified Mega Beam Laser
Draclira's Modified Mega Beam Laser
Tairei's Modified Mega Pulse Laser
Ahremen's Modified Mega Pulse Laser
Brokara's Modified Mega Pulse Laser
Vizan's Modified Mega Pulse Laser
Selynne's Modified Tachyon Beam Laser
Chelm's Modified Tachyon Beam Laser
Raysere's Modified Tachyon Beam Laser
Draclira's Modified Tachyon Beam Laser
Ammatar Navy Tachyon Beam Laser
Ammatar Navy Mega Pulse Laser
Ammatar Navy Mega Beam Laser
Ammatar Navy Dual Heavy Pulse Laser
Ammatar Navy Dual Heavy Beam Laser
Imperial Navy Tachyon Beam Laser
Imperial Navy Mega Pulse Laser
Imperial Navy Mega Beam Laser
Imperial Navy Dual Heavy Pulse Laser
Imperial Navy Dual Heavy Beam Laser
'Halberd' Mega Pulse Laser I
'Catapult' Mega Beam Laser I
'Ballista' Tachyon Beam Laser I
    Modules:
Dual Heavy Pulse Laser II
Skills:
Large Beam Laser Specialization
Large Pulse Laser Specialization
Capital Energy Turret

Modules:
Dual Heavy Beam Laser II
Mega Beam Laser II
Mega Pulse Laser II
Tachyon Beam Laser II
Large Hybrid Turret Operation of large hybrid turret. 5% Bonus to large hybrid turret damage per level.
Rank 5, Perception, Willpower
Modules:
Electron Blaster Cannon I
Dual 250mm Railgun I
Neutron Blaster Cannon I
425mm Railgun I
Ion Blaster Cannon I
Dual 250mm Prototype Gauss Gun
Dual 250mm 'Scout' Accelerator Cannon
Dual 250mm Carbide Railgun I
Dual 250mm Compressed Coil Gun I
425mm Prototype Gauss Gun
425mm 'Scout' Accelerator Cannon
425mm Carbide Railgun I
425mm Compressed Coil Gun I
Modal Mega Electron Particle Accelerator I
Limited Electron Blaster Cannon I
Regulated Mega Electron Phase Cannon I
Anode Mega Electron Particle Cannon I
Modal Mega Neutron Particle Accelerator I
Limited Mega Neutron Blaster I
Regulated Mega Neutron Phase Cannon I
Anode Mega Neutron Particle Cannon I
Modal Mega Ion Particle Accelerator I
Limited Mega Ion Blaster I
Regulated Mega Ion Phase Cannon I
Anode Mega Ion Particle Cannon I
350mm Railgun I
350mm Railgun II
Shadow Serpentis 350mm Railgun
Dread Guristas 350mm Railgun
Shadow Serpentis 425mm Railgun
Dread Guristas 425mm Railgun
Shadow Serpentis Dual 250mm Railgun
Dread Guristas Dual 250mm Railgun
Shadow Serpentis Electron Blaster Cannon
Shadow Serpentis Ion Blaster Cannon
Shadow Serpentis Neutron Blaster Cannon
350mm Carbide Railgun I
350mm 'Scout' Accelerator Cannon
350mm Compressed Coil Gun I
350mm Prototype Gauss Gun
Tuvan's Modified Electron Blaster Cannon
Cormack's Modified Electron Blaster Cannon
Cormack's Modified Ion Blaster Cannon
Tuvan's Modified Ion Blaster Cannon
Tuvan's Modified Neutron Blaster Cannon
Cormack's Modified Neutron Blaster Cannon
Brynn's Modified 350mm Railgun
Setele's Modified 350mm Railgun
Kaikka's Modified 350mm Railgun
Vepas' Modified 350mm Railgun
Estamel's Modified 350mm Railgun
Brynn's Modified 425mm Railgun
Setele's Modified 425mm Railgun
Kaikka's Modified 425mm Railgun
Vepas' Modified 425mm Railgun
Estamel's Modified 425mm Railgun
Brynn's Modified Dual 250mm Railgun
Setele's Modified Dual 250mm Railgun
Kaikka's Modified Dual 250mm Railgun
Vepas' Modified Dual 250mm Railgun
Estamel's Modified Dual 250mm Railgun
Caldari Navy Dual 250mm Railgun
Caldari Navy 425mm Railgun
Caldari Navy 350mm Railgun
Federation Navy Neutron Blaster Cannon
Federation Navy Ion Blaster Cannon
Federation Navy Electron Blaster Cannon
Federation Navy Dual 250mm Railgun
Federation Navy 425mm Railgun
Federation Navy 350mm Railgun
425mm 'Popper' Railgun
'Swindler' Electron Blaster Cannon I
'Felon' Ion Blaster Cannon I
'Underhand' Neutron Blaster Cannon I
    Modules:
425mm Railgun II
Dual 250mm Railgun II
Electron Blaster Cannon II
Ion Blaster Cannon II
Neutron Blaster Cannon II
Skills:
Large Railgun Specialization
Large Blaster Specialization
Capital Hybrid Turret
Large Projectile Turret Operation of large projectile turret. 5% Bonus to large projectile turret damage per level.
Rank 5, Perception, Willpower
Modules:
Dual 425mm AutoCannon I
Dual 650mm Repeating Artillery I
800mm Repeating Artillery I
1200mm Artillery Cannon I
1400mm Howitzer Artillery I
Dual 425mm 'Scout' Autocannon I
Dual 425mm Carbine Repeating Cannon I
Dual 425mm Gallium Machine Gun
Dual 425mm Prototype Automatic Cannon
Dual 650mm 'Scout' Repeating Artillery I
Dual 650mm Carbine Repeating Howitzer I
Dual 650mm Gallium Repeating Cannon
Dual 650mm Prototype Repeating Siege Cannon
800mm Heavy 'Scout' Repeating Artillery I
800mm Heavy Carbine Repeating Howitzer I
800mm Heavy Gallium Repeating Cannon
800mm Heavy Prototype Repeating Siege Cannon
1200mm Heavy 'Scout' Artillery I
1200mm Heavy Carbine Howitzer I
1200mm Heavy Gallium Cannon
1200mm Heavy Prototype Siege Cannon
1400mm 'Scout' Artillery I
1400mm Carbine Howitzer I
1400mm Gallium Cannon
1400mm Prototype Siege Cannon
Domination 1200mm Artillery
Domination 1400mm Howitzer Artillery
Domination 800mm Repeating Artillery
Domination Dual 425mm Autocannon
Domination Dual 650mm Repeating Artillery
Mizuro's Modified 800mm Repeating Artillery
Gotan's Modified 800mm Repeating Artillery
Hakim's Modified 1200mm Artillery Cannon
Tobias' Modified 1200mm Artillery Cannon
Hakim's Modified 1400mm Howitzer Artillery
Tobias' Modified 1400mm Howitzer Artillery
Mizuro's Modified Dual 425mm AutoCannon
Gotan's Modified Dual 425mm AutoCannon
Mizuro's Modified Dual 650mm Repeating Artillery
Gotan's Modified Dual 650mm Repeating Artillery
Republic Fleet 1200mm Artillery
Republic Fleet 1400mm Howitzer Artillery
Republic Fleet 800mm Repeating Artillery
Republic Fleet Dual 425mm Autocannon
Republic Fleet Dual 650mm Repeating Artillery
800mm Heavy 'Jolt' Repeating Artillery I
1200mm Heavy 'Jolt' Artillery I
1400mm 'Jolt' Artillery I
    Modules:
1200mm Artillery Cannon II
800mm Repeating Artillery II
Dual 425mm AutoCannon II
Dual 650mm Repeating Artillery II
1400mm Howitzer Artillery II
Skills:
Large Artillery Specialization
Large Autocannon Specialization
Capital Projectile Turret
Large Pulse Laser Specialization Specialist training in the operation of advanced large pulse lasers. 2% bonus per skill level to the damage of large turrets requiring Large Pulse Laser Specialization.
Rank 8, Perception, Willpower
Modules:
Mega Pulse Laser II
Dual Heavy Pulse Laser II

Charges:
Conflagration L
Scorch L
       
Large Railgun Specialization Specialist training in the operation of advanced large railguns. 2% bonus per skill level to the damage of large turrets requiring Large Railgun Specialization.
Rank 8, Perception, Willpower
Modules:
425mm Railgun II
Dual 250mm Railgun II
350mm Railgun II

Charges:
Javelin L
Spike L
       
Medium Artillery Specialization Specialist training in the operation of advanced Medium Artillery.  2% bonus per skill level to the damage of medium turrets requiring Medium Artillery Specialization.
Rank 5, Perception, Willpower
Modules:
650mm Artillery Cannon II
720mm Howitzer Artillery II

Charges:
Quake M
Tremor M
    Skills:
Large Artillery Specialization
 
Medium Autocannon Specialization Specialist training in the operation of advanced medium autocannons. 2% bonus per skill level to the damage of medium turrets requiring Medium Autocannon Specialization.
Rank 5, Perception, Willpower
Modules:
220mm Vulcan AutoCannon II
425mm AutoCannon II
Dual 180mm AutoCannon II

Charges:
Barrage M
Hail M
    Skills:
Large Autocannon Specialization
 
Medium Beam Laser Specialization Specialist training in the operation of advanced medium beam lasers. 2% bonus per skill level to the damage of medium turrets requiring Medium Beam Laser Specialization.
Rank 5, Perception, Willpower
Modules:
Focused Medium Beam Laser II
Heavy Beam Laser II
Quad Light Beam Laser II

Charges:
Aurora M
Gleam M
    Skills:
Large Beam Laser Specialization
 
Medium Blaster Specialization Specialist training in the operation of advanced medium blasters. 2% bonus per skill level to the damage of medium turrets requiring Medium Blaster Specialization.
Rank 5, Perception, Willpower
Modules:
Heavy Electron Blaster II
Heavy Ion Blaster II
Heavy Neutron Blaster II

Charges:
Null M
Void M
    Skills:
Large Blaster Specialization
 
Medium Energy Turret Operation of medium energy turret. 5% Bonus to medium energy turret damage per level.
Rank 3, Perception, Willpower
Modules:
Quad Light Beam Laser I
Focused Medium Pulse Laser I
Focused Medium Beam Laser I
Heavy Pulse Laser I
Heavy Beam Laser I
Quad Modal Light Laser I
Quad Afocal Light Maser I
Quad Modulated Light Energy Beam I
Quad Anode Light Particle Stream I
Focused Modal Pulse Laser I
Focused Afocal Pulse Maser I
Focused Modulated Pulse Energy Beam I
Focused Anode Pulse Particle Stream I
Focused Modal Medium Laser I
Focused Afocal Medium Maser I
Focused Modulated Medium Energy Beam I
Focused Anode Medium Particle Stream I
Heavy Modal Pulse Laser I
Heavy Afocal Pulse Maser I
Heavy Modulated Pulse Energy Beam I
Heavy Anode Pulse Particle Stream I
Heavy Modal Laser I
Heavy Afocal Maser I
Heavy Modulated Energy Beam I
Heavy Anode Particle Stream I
Dark Blood Focused Medium Beam Laser
Dark Blood Focused Medium Pulse Laser
Dark Blood Heavy Beam Laser
Dark Blood Heavy Pulse Laser
Dark Blood Quad Beam Laser
True Sansha Focused Medium Beam Laser
True Sansha Focused Medium Pulse Laser
True Sansha Heavy Beam Laser
True Sansha Heavy Pulse Laser
True Sansha Quad Beam Laser
Ammatar Navy Quad Beam Laser
Ammatar Navy Heavy Pulse Laser
Ammatar Navy Heavy Beam Laser
Ammatar Navy Focused Medium Pulse Laser
Ammatar Navy Focused Medium Beam Laser
Imperial Navy Quad Beam Laser
Imperial Navy Heavy Pulse Laser
Imperial Navy Heavy Beam Laser
Imperial Navy Focused Medium Pulse Laser
Imperial Navy Focused Medium Beam Laser
'Crossbow' Focused Medium Beam Laser I
'Joust' Heavy Pulse Laser I
'Arquebus' Heavy Beam Laser I
  Skills:
Large Energy Turret
  Skills:
Medium Beam Laser Specialization
Medium Pulse Laser Specialization

Modules:
Focused Medium Beam Laser II
Heavy Beam Laser II
Quad Light Beam Laser II
Focused Medium Pulse Laser II
Heavy Pulse Laser II
Medium Hybrid Turret Operation of medium hybrid turrets. 5% Bonus to medium hybrid turret damage per level.
Rank 3, Perception, Willpower
Modules:
Heavy Electron Blaster I
Dual 150mm Railgun I
Heavy Neutron Blaster I
Heavy Ion Blaster I
250mm Railgun I
Dual 150mm Prototype Gauss Gun
Dual 150mm 'Scout' Accelerator Cannon
Dual 150mm Carbide Railgun I
Dual 150mm Compressed Coil Gun I
250mm Prototype Gauss Gun
250mm 'Scout' Accelerator Cannon
250mm Carbide Railgun I
250mm Compressed Coil Gun I
Modal Electron Particle Accelerator I
Limited Electron Blaster I
Regulated Electron Phase Cannon I
Anode Electron Particle Cannon I
Modal Ion Particle Accelerator I
Limited Ion Blaster I
Regulated Ion Phase Cannon I
Anode Ion Particle Cannon I
Modal Neutron Particle Accelerator I
Limited Neutron Blaster I
Regulated Neutron Phase Cannon I
Anode Neutron Particle Cannon I
200mm Railgun I
200mm Railgun II
Shadow Serpentis 200mm Railgun
Dread Guristas 200mm Railgun
Shadow Serpentis 250mm Railgun
Dread Guristas 250mm Railgun
Shadow Serpentis Dual 150mm Railgun
Dread Guristas Dual 150mm Railgun
Shadow Serpentis Heavy Electron Blaster
Shadow Serpentis Heavy Ion Blaster
Shadow Serpentis Heavy Neutron Blaster
200mm Carbide Railgun I
200mm 'Scout' Accelerator Cannon
200mm Compressed Coil Gun I
200mm Prototype Gauss Gun
Caldari Navy Dual 150mm Railgun
Caldari Navy 250mm Railgun
Caldari Navy 200mm Railgun
Federation Navy Heavy Neutron Blaster
Federation Navy Heavy Ion Blaster
Federation Navy Heavy Electron Blaster
Federation Navy Dual 150mm Railgun
Federation Navy 250mm Railgun
Federation Navy 200mm Railgun
250mm 'Flintlock' Railgun
'Slither' Heavy Electron Blaster I
'Hooligan' Heavy Ion Blaster I
'Hustler' Heavy Neutron Blaster I
  Skills:
Large Hybrid Turret
Modules:
250mm Railgun II
Dual 150mm Railgun II
Heavy Electron Blaster II
Heavy Ion Blaster II
Heavy Neutron Blaster II
Skills:
Medium Railgun Specialization
Medium Blaster Specialization
Medium Projectile Turret Operation of medium projectile turrets. 5% Bonus to medium projectile turret damage per level.
Rank 3, Perception, Willpower
Modules:
Dual 180mm AutoCannon I
220mm Vulcan AutoCannon I
425mm AutoCannon I
650mm Artillery Cannon I
720mm Howitzer Artillery I
Dual 180mm 'Scout' Autocannon I
Dual 180mm Carbine Repeating Cannon I
Dual 180mm Gallium Machine Gun
Dual 180mm Prototype Automatic Cannon
220mm Medium 'Scout' Autocannon I
220mm Medium Carbine Repeating Cannon I
220mm Medium Gallium Machine Gun
220mm Medium Prototype Automatic Cannon
425mm Medium 'Scout' Autocannon I
425mm Medium Carbine Repeating Cannon I
425mm Medium Gallium Machine Gun
425mm Medium Prototype Automatic Cannon
650mm Medium 'Scout' Artillery I
650mm Medium Carbine Howitzer I
650mm Medium Gallium Cannon
650mm Medium Prototype Siege Cannon
720mm 'Scout' Artillery I
720mm Carbine Howitzer I
720mm Gallium Cannon
720mm Prototype Siege Cannon
Domination 220mm Autocannon
Domination 425mm Autocannon
Domination 650mm Artillery
Domination 720mm Howitzer Artillery
Domination Dual 180mm Autocannon
Republic Fleet 220mm Autocannon
Republic Fleet 425mm Autocannon
Republic Fleet 650mm Artillery
Republic Fleet 720mm Howitzer Artillery
Republic Fleet Dual 180mm Autocannon
425mm Medium 'Jolt' Autocannon I
650mm Medium 'Jolt' Artillery I
720mm 'Jolt' Artillery I
  Skills:
Large Projectile Turret
Modules:
220mm Vulcan AutoCannon II
425mm AutoCannon II
650mm Artillery Cannon II
Dual 180mm AutoCannon II
720mm Howitzer Artillery II
Skills:
Medium Artillery Specialization
Medium Autocannon Specialization
Medium Pulse Laser Specialization Specialist training in the operation of advanced medium pulse lasers. 2% bonus per skill level to the damage of medium turrets requiring Medium Pulse Laser Specialization.
Rank 5, Perception, Willpower
Modules:
Focused Medium Pulse Laser II
Heavy Pulse Laser II

Charges:
Conflagration M
Scorch M
    Skills:
Large Pulse Laser Specialization
 
Medium Railgun Specialization Specialist training in the operation of advanced medium railguns. 2% bonus per skill level to the damage of medium turrets requiring Medium Railgun Specialization.
Rank 5, Perception, Willpower
Modules:
250mm Railgun II
Dual 150mm Railgun II
200mm Railgun II

Charges:
Javelin M
Spike M
    Skills:
Large Railgun Specialization
 
Motion Prediction Improved ability at hitting moving targets. 5% bonus per skill level to weapon turret tracking speeds.
Rank 2, Perception, Willpower
    Skills:
Small Autocannon Specialization
Small Blaster Specialization
Small Pulse Laser Specialization
Skills:
Medium Autocannon Specialization
Medium Blaster Specialization
Medium Pulse Laser Specialization
Skills:
Large Autocannon Specialization
Large Blaster Specialization
Large Pulse Laser Specialization
Rapid Firing Skill at the rapid discharge of weapon turrets.  4% bonus per skill level to weapon turret rate of fire.
Rank 2, Perception, Willpower
         
Sharpshooter Skill at long-range weapon turret firing. 5% bonus to weapon turret optimal range per skill level.
Rank 2, Perception, Willpower
    Skills:
Small Railgun Specialization
Small Beam Laser Specialization
Small Artillery Specialization
Skills:
Medium Artillery Specialization
Medium Beam Laser Specialization
Medium Railgun Specialization
Skills:
Large Artillery Specialization
Large Beam Laser Specialization
Large Railgun Specialization
Small Artillery Specialization Specialist training in the operation of advanced Small Artillery.  2% bonus per skill level to the damage of small turrets requiring Small Artillery Specialization.
Rank 3, Perception, Willpower
Modules:
250mm Light Artillery Cannon II
280mm Howitzer Artillery II

Charges:
Quake S
Tremor S
    Skills:
Medium Artillery Specialization
 
Small Autocannon Specialization Specialist training in the operation of advanced small Autocannons. 2% bonus per skill level to the damage of small turrets requiring Small Autocannon Specialization.
Rank 3, Perception, Willpower
Modules:
125mm Gatling AutoCannon II
150mm Light AutoCannon II
200mm AutoCannon II

Charges:
Hail S
Barrage S
    Skills:
Medium Autocannon Specialization
 
Small Beam Laser Specialization Specialist training in the operation of small Beam Lasers. 2% bonus per skill level to the damage of small turrets requiring Small Beam Laser Specialization.
Rank 3, Perception, Willpower
Modules:
Dual Light Beam Laser II
Medium Beam Laser II

Charges:
Gleam S
Aurora S
    Skills:
Medium Beam Laser Specialization
 
Small Blaster Specialization Specialist training in the operation of advanced small blasters. 2% bonus per skill level to the damage of small turrets requiring Small Blaster Specialization.
Rank 3, Perception, Willpower
Modules:
Light Electron Blaster II
Light Ion Blaster II
Light Neutron Blaster II

Charges:
Void S
Null S
    Skills:
Medium Blaster Specialization
 
Small Energy Turret Operation of small energy turrets. 5% Bonus to small energy turret damage per level.
Rank 1, Perception, Willpower
Modules:
Gatling Pulse Laser I
Dual Light Pulse Laser I
Dual Light Beam Laser I
Medium Pulse Laser I
Medium Beam Laser I
Gatling Modal Laser I
Gatling Afocal Maser I
Gatling Modulated Energy Beam I
Gatling Anode Particle Stream I
Dual Modal Pulse Laser I
Dual Afocal Pulse Maser I
Dual Modulated Pulse Energy Beam I
Dual Anode Pulse Particle Stream I
Dual Modal Light Laser I
Dual Afocal Light Maser I
Dual Modulated Light Energy Beam I
Dual Anode Light Particle Stream I
Medium Modal Pulse Laser I
Medium Afocal Pulse Maser I
Medium Modulated Pulse Energy Beam I
Medium Anode Pulse Particle Stream I
Medium Modal Laser I
Medium Afocal Maser I
Medium Modulated Energy Beam I
Medium Anode Particle Stream I
Dark Blood Dual Light Beam Laser
Dark Blood Dual Light Pulse Laser
Dark Blood Gatling Pulse Laser
Dark Blood Medium Beam Laser
Dark Blood Medium Pulse Laser
True Sansha Dual Light Beam Laser
True Sansha Dual Light Pulse Laser
True Sansha Gatling Pulse Laser
True Sansha Medium Beam Laser
True Sansha Medium Pulse Laser
Ammatar Navy Medium Pulse Laser
Ammatar Navy Medium Beam Laser
Ammatar Navy Gatling Pulse Laser
Ammatar Navy Dual Light Pulse Laser
Ammatar Navy Dual Light Beam Laser
Imperial Navy Medium Pulse Laser
Imperial Navy Medium Beam Laser
Imperial Navy Gatling Pulse Laser
Imperial Navy Dual Light Pulse Laser
Imperial Navy Dual Light Beam Laser
'Mace' Dual Light Beam Laser I
'Longbow' Medium Pulse Laser I
'Gauntlet' Medium Beam Laser I
  Skills:
Medium Energy Turret
  Skills:
Small Beam Laser Specialization
Small Pulse Laser Specialization

Modules:
Dual Light Beam Laser II
Dual Light Pulse Laser II
Gatling Pulse Laser II
Medium Beam Laser II
Medium Pulse Laser II
Small Hybrid Turret Operation of small hybrid turrets. 5% Bonus to small hybrid turret damage per level.
Rank 1, Perception, Willpower
Modules:
75mm Gatling Rail I
Light Electron Blaster I
Light Ion Blaster I
Light Neutron Blaster I
150mm Railgun I
75mm Prototype Gauss Gun
75mm 'Scout' Accelerator Cannon
75mm Carbide Railgun I
75mm Compressed Coil Gun I
150mm Prototype Gauss Gun
150mm 'Scout' Accelerator Cannon
150mm Carbide Railgun I
150mm Compressed Coil Gun I
Modal Light Electron Particle Accelerator I
Limited Light Electron Blaster I
Regulated Light Electron Phase Cannon I
Anode Light Electron Particle Cannon I
Modal Light Ion Particle Accelerator I
Limited Light Ion Blaster I
Regulated Light Ion Phase Cannon I
Anode Light Ion Particle Cannon I
Modal Light Neutron Particle Accelerator I
Limited Light Neutron Blaster I
Regulated Light Neutron Phase Cannon I
Anode Light Neutron Particle Cannon I
125mm Railgun I
125mm 'Scout' Accelerator Cannon
125mm Carbide Railgun I
125mm Compressed Coil Gun I
125mm Prototype Gauss Gun
Shadow Serpentis 125mm Railgun
Dread Guristas 125mm Railgun
Shadow Serpentis 150mm Railgun
Dread Guristas 150mm Railgun
Shadow Serpentis Light Electron Blaster
Shadow Serpentis Light Ion Blaster
Shadow Serpentis Light Neutron Blaster
Dread Guristas 75mm Railgun
Shadow Serpentis 75mm Railgun
Caldari Navy 75mm Railgun
Caldari Navy 150mm Railgun
Caldari Navy 125mm Railgun
Federation Navy Light Neutron Blaster
Federation Navy Light Ion Blaster
Federation Navy Light Electron Blaster
Federation Navy 75mm Railgun
Federation Navy 150mm Railgun
Federation Navy 125mm Railgun
150mm 'Musket' Railgun
'Corporate' Light Electron Blaster I
'Dealer' Light Ion Blaster I
'Racket' Light Neutron Blaster I
  Skills:
Medium Hybrid Turret
Modules:
150mm Railgun II
75mm Gatling Rail II
Light Electron Blaster II
Light Ion Blaster II
Light Neutron Blaster II
125mm Railgun II
Skills:
Small Railgun Specialization
Small Blaster Specialization
Small Projectile Turret Operation of small projectile turrets. 5% Bonus to small projectile turret damage per level.
Rank 1, Perception, Willpower
Modules:
125mm Gatling AutoCannon I
150mm Light AutoCannon I
200mm AutoCannon I
250mm Light Artillery Cannon I
280mm Howitzer Artillery I
125mm Light 'Scout' Autocannon I
125mm Light Carbine Repeating Cannon I
125mm Light Gallium Machine Gun
125mm Light Prototype Automatic Cannon
150mm Light 'Scout' Autocannon I
150mm Light Carbine Repeating Cannon I
150mm Light Gallium Machine Gun
150mm Light Prototype Automatic Cannon
200mm Light 'Scout' Autocannon I
200mm Light Carbine Repeating Cannon I
200mm Light Gallium Machine Gun
200mm Light Prototype Automatic Cannon
250mm Light 'Scout' Artillery I
250mm Light Carbine Howitzer I
250mm Light Gallium Cannon
250mm Light Prototype Siege Cannon
280mm 'Scout' Artillery I
280mm Carbine Howitzer I
280mm Gallium Cannon
280mm Prototype Siege Cannon
Domination 125mm Autocannon
Domination 150mm Autocannon
Domination 200mm Autocannon
Domination 250mm Artillery
Domination 280mm Howitzer Artillery
Republic Fleet 125mm Autocannon
Republic Fleet 150mm Autocannon
Republic Fleet 200mm Autocannon
Republic Fleet 250mm Artillery
Republic Fleet 280mm Howitzer Artillery
200mm Light 'Jolt' Autocannon I
250mm Light 'Jolt' Artillery I
280mm 'Jolt' Artillery I
  Skills:
Medium Projectile Turret
Modules:
125mm Gatling AutoCannon II
150mm Light AutoCannon II
200mm AutoCannon II
250mm Light Artillery Cannon II
280mm Howitzer Artillery II
Skills:
Small Autocannon Specialization
Small Artillery Specialization
Small Pulse Laser Specialization Specialist training in the operation of small pulse lasers. 2% bonus per skill level to the damage of small turrets requiring Small Pulse Laser Specialization.
Rank 3, Perception, Willpower
Modules:
Dual Light Pulse Laser II
Gatling Pulse Laser II
Medium Pulse Laser II

Charges:
Scorch S
Conflagration S
    Skills:
Medium Pulse Laser Specialization
 
Small Railgun Specialization Specialist training in the operation of advanced small railguns. 2% bonus per skill level to the damage of small turrets requiring Small Railgun Specialization.
Rank 3, Perception, Willpower
Modules:
150mm Railgun II
75mm Gatling Rail II
125mm Railgun II

Charges:
Spike S
Javelin S
    Skills:
Medium Railgun Specialization
 
Surgical Strike Knowledge of spaceships' structural weaknesses.  3% bonus per skill level to the damage of all weapon turrets.
Rank 4, Perception, Willpower
         
Tactical Weapon Reconfiguration Skill at the operation of siege modules. 25-unit reduction in strontium clathrate consumption amount for module activation per skill level.
Rank 8, Perception, Willpower
Modules:
Siege Module I
      Modules:
Siege Module II
Trajectory Analysis Advanced understanding of zero-G physics. 5% bonus per skill level to weapon turret accuracy falloff.
Rank 5, Perception, Willpower
Modules:
Tracking Computer I
Optical Tracking Computer I
Monopulse Tracking Mechanism I
'Orion' Tracking CPU I
F-12 Nonlinear Tracking Processor
Shadow Serpentis Tracking Computer
Brynn's Modified Tracking Computer
Tuvan's Modified Tracking Computer
Setele's Modified Tracking Computer
Cormack's Modified Tracking Computer
Federation Navy Tracking Computer
'Economist' Tracking Computer I
'Marketeer' Tracking Computer I
    Modules:
Tracking Computer II
 
Weapon Upgrades Knowledge of gunnery computer systems, including the use of weapon upgrade modules. 5% reduction per skill level in the CPU needs of weapon turrets, launchers and smartbombs.
Rank 2, Perception, Memory
Modules:
Basic Gyrostabilizer
Gyrostabilizer I
Basic Heat Sink
Basic Tracking Enhancer
Tracking Enhancer I
Heat Sink I
Drone Damage Amplifier I
Heat Exhaust System
Thermal Exhaust System I
Extruded Heat Sink I
Stamped Heat Sink
'Boreas' Coolant System
C3S Convection Thermal Radiator
'Skadi' Coolant System I
C4S Coiled Circuit Thermal Radiator
Hydraulic Stabilization Actuator
Lateral Gyrostabilizer
Stabilized Weapon Mounts
F-M2 Weapon Inertial Suspensor
Pneumatic Stabilization Actuator I
Cross-Lateral Gyrostabilizer I
Counterbalanced Weapon Mounts I
F-M3 Munition Inertial Suspensor
Beam Parallax Tracking Program
Beta-Nought Tracking Mode
Azimuth Descalloping Tracking Enhancer
F-AQ Delay-Line Scan Tracking Subroutines
Fourier Transform Tracking Program
Sigma-Nought Tracking Mode I
Auto-Gain Control Tracking Enhancer I
F-aQ Phase Code Tracking Subroutines
Magnetic Field Stabilizer I
Basic Magnetic Field Stabilizer
Linear Flux Stabilizer I
Insulated Stabilizer Array I
Magnetic Vortex Stabilizer I
Gauss Field Balancer I
Linear Flux Stabilizer
Insulated Stabilizer Array
Magnetic Vortex Stabilizer
Gauss Field Balancer
Ballistic Control System I
Domination Ballistic Control System
Dread Guristas Ballistic Control System
Domination Gyrostabilizer
Dark Blood Heat Sink
True Sansha Heat Sink
Shadow Serpentis Magnetic Field Stabilizer
Domination Tracking Enhancer
Hakim's Modified Ballistic Control System
Mizuro's Modified Ballistic Control System
Gotan's Modified Ballistic Control System
Tobias' Modified Ballistic Control System
Mizuro's Modified Gyrostabilizer
Hakim's Modified Gyrostabilizer
Gotan's Modified Gyrostabilizer
Tobias' Modified Gyrostabilizer
Mizuro's Modified Tracking Enhancer
Hakim's Modified Tracking Enhancer
Gotan's Modified Tracking Enhancer
Tobias' Modified Tracking Enhancer
Kaikka's Modified Ballistic Control System
Thon's Modified Ballistic Control System
Vepas' Modified Ballistic Control System
Estamel's Modified Ballistic Control System
Brokara's Modified Heat Sink
Tairei's Modified Heat Sink
Selynne's Modified Heat Sink
Raysere's Modified Heat Sink
Vizan's Modified Heat Sink
Ahremen's Modified Heat Sink
Chelm's Modified Heat Sink
Draclira's Modified Heat Sink
Brynn's Modified Magnetic Field Stabilizer
Tuvan's Modified Magnetic Field Stabilizer
Setele's Modified Magnetic Field Stabilizer
Cormack's Modified Magnetic Field Stabilizer
Shaqil's Modified Gyrostabilizer
Caldari Navy Ballistic Control System
Republic Fleet Ballistic Control System
Republic Fleet Gyrostabilizer
Ammatar Navy Heat Sink
Imperial Navy Heat Sink
Federation Navy Magnetic Field Stabilizer
Republic Fleet Tracking Enhancer
Cross-linked Bolt Array I
Muon Coil Bolt Array I
Multiphasic Bolt Array I
'Pandemonium' Ballistic Enhancement
Ballistic 'Purge' Targeting System I
'Full Duplex' Ballistic Targeting System
'Kindred' Stabilization Actuator I
'Capitalist' Magnetic Field Stabilizer I
'Monopoly' Magnetic Field Stabilizer I
'Mangonel' Heat Sink I
'Trebuchet' Heat Sink I
Khanid Navy Ballistic Control System
    Modules:
Gyrostabilizer II
Tracking Enhancer II
Heat Sink II
Drone Damage Amplifier II
Magnetic Field Stabilizer II
Ballistic Control System II
Skills:
Advanced Weapon Upgrades
Heavy Assault Ships
Heavy Interdictors
Industry
Advanced Mass Production Further training in the operation of multiple factories.  Ability to run 1 additional manufacturing job per skill level.
Rank 8, Memory, Intelligence
      Skills:
Industrial Reconfiguration
 
Arkonor Processing Specialization in Arkonor processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Arkonor refining waste per skill level.
Rank 4, Memory, Intelligence
    Charges:
Arkonor Mining Crystal I
Charges:
Arkonor Mining Crystal II
 
Bistot Processing Specialization in Bistot processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Bistot refining waste per skill level.
Rank 4, Memory, Intelligence
    Charges:
Bistot Mining Crystal I
Charges:
Bistot Mining Crystal II
 
Crokite Processing Specialization in Crokite processing and refining.  Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Crokite refining waste per skill level.
Rank 4, Memory, Intelligence
    Charges:
Crokite Mining Crystal I
Charges:
Crokite Mining Crystal II
 
Dark Ochre Processing Specialization in Dark Ochre processing and refining.  Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Dark Ochre refining waste per skill level.
Rank 3, Memory, Intelligence
    Charges:
Dark Ochre Mining Crystal I
Charges:
Dark Ochre Mining Crystal II
 
Deep Core Mining Skill at operating mining lasers requiring Deep Core Mining.  20% reduction per skill level in the chance of a damage cloud forming while mining Mercoxit.
Rank 6, Memory, Intelligence
Modules:
Deep Core Mining Laser I
ORE Deep Core Mining Laser
Modules:
Modulated Deep Core Miner II
Modulated Deep Core Strip Miner II
     
Drug Manufacturing Needed to manufacture boosters. Can not be trained on Trial Accounts.
Rank 2, Memory, Intelligence
         
Gas Cloud Harvesting Skill at harvesting gas clouds.  Allows use of one gas cloud harvester per level. Can not be trained on Trial Accounts.
Rank 1, Memory, Intelligence
Modules:
Gas Cloud Harvester I
'Crop' Gas Cloud Harvester
'Plow' Gas Cloud Harvester
Syndicate Gas Cloud Harvester
      Modules:
Gas Cloud Harvester II
Gneiss Processing Specialization in Gneiss processing and refining.  Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Gneiss refining waste per skill level.
Rank 3, Memory, Intelligence
    Charges:
Gneiss Mining Crystal I
Charges:
Gneiss Mining Crystal II
 
Hedbergite Processing Specialization in Hedbergite processing and refining.  Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency.  5% reduction in Hedbergite refining waste per skill level.
Rank 3, Memory, Intelligence
    Charges:
Hedbergite Mining Crystal I
Charges:
Hedbergite Mining Crystal II
 
Hemorphite Processing Specialization in Hemorphite processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency.  5% reduction in Hemorphite refining waste per skill level.
Rank 2, Memory, Intelligence
    Charges:
Hemorphite Mining Crystal I
Charges:
Hemorphite Mining Crystal II
 
Ice Harvesting Skill at harvesting ice. 5% reduction per skill level to the cycle time of ice harvesters.
Rank 1, Memory, Intelligence
Modules:
Ice Harvester I
ORE Ice Harvester
      Modules:
Ice Harvester II
Ice Processing Skill for Ice processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Ice refining waste per skill level.
Rank 5, Memory, Intelligence
         
Industrial Reconfiguration Skill at the operation of industrial core modules.  50-unit reduction in heavy water consumption amount for module activation per skill level.
Rank 8, Memory, Intelligence
Modules:
Industrial Core I
       
Industry Allows basic operation of factories.  4% reduction in manufacturing time per skill level.
Rank 1, Memory, Intelligence
Skills:
Refining
Skills:
Frigate Construction
Skills:
Mass Production
Production Efficiency
Industrial Construction
Mining Connections
  Skills:
Outpost Construction
Mining Barge
Transport Ships
Capital Ship Construction
Exhumers
Jump Freighters
Jaspet Processing Specialization in Jaspet processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency.  5% reduction in Jaspet refining waste per skill level.
Rank 2, Memory, Intelligence
    Charges:
Jaspet Mining Crystal I
Charges:
Jaspet Mining Crystal II
 
Kernite Processing Specialization in Kernite processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency.  5% reduction in Kernite refining waste per skill level.
Rank 2, Memory, Intelligence
    Charges:
Kernite Mining Crystal I
Charges:
Kernite Mining Crystal II
 
Mass Production Allows the operation of multiple factories. Ability to run 1 additional manufacturing job per level.
Rank 2, Memory, Intelligence
      Skills:
Supply Chain Management
Skills:
Advanced Mass Production
Mercoxit Processing Specialization in Mercoxit processing and refining.  Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency.  5% reduction in Mercoxit refining waste per skill level.
Rank 5, Memory, Intelligence
    Charges:
Mercoxit Mining Crystal I
Charges:
Mercoxit Mining Crystal II
 
Mining Skill at using mining lasers. 5% bonus to mining turret yield per skill level.
Rank 1, Memory, Intelligence
Modules:
Miner I
Civilian Miner
EP-R Argon Ion Basic Excavation Pulse
Single Diode Basic Mining Laser
Xenon Basic Drilling Beam
Rubin Basic Particle Bore Stream
EP-S Gaussian Excavation Pulse
Dual Diode Mining Laser I
XeCl Drilling Beam I
Cu Vapor Particle Bore Stream I
Gallente Mining Laser
'Habitat' Miner I
'Wild' Miner I
ORE Miner

Charges:
Arkonor Mining Crystal I
Bistot Mining Crystal I
Crokite Mining Crystal I
Dark Ochre Mining Crystal I
Gneiss Mining Crystal I
Hedbergite Mining Crystal I
Hemorphite Mining Crystal I
Jaspet Mining Crystal I
Kernite Mining Crystal I
Mercoxit Mining Crystal I
Omber Mining Crystal I
Plagioclase Mining Crystal I
Pyroxeres Mining Crystal I
Scordite Mining Crystal I
Spodumain Mining Crystal I
Veldspar Mining Crystal I
Arkonor Mining Crystal II
Bistot Mining Crystal II
Crokite Mining Crystal II
Dark Ochre Mining Crystal II
Gneiss Mining Crystal II
Hedbergite Mining Crystal II
Hemorphite Mining Crystal II
Jaspet Mining Crystal II
Kernite Mining Crystal II
Mercoxit Mining Crystal II
Omber Mining Crystal II
Plagioclase Mining Crystal II
Pyroxeres Mining Crystal II
Scordite Mining Crystal II
Veldspar Mining Crystal II
Spodumain Mining Crystal II
Skills:
Mining Drone Operation

Drones:
Civilian Mining Drone
Harvester Mining Drone
Mining Drone I
Skills:
Mining Upgrades
Skills:
Astrogeology
Ice Harvesting
Gas Cloud Harvesting

Drones:
Mining Drone II

Modules:
Miner II
Strip Miner I
ORE Strip Miner
Skills:
Deep Core Mining

Modules:
Deep Core Mining Laser I
Modulated Strip Miner II
Modulated Deep Core Miner II
Modulated Deep Core Strip Miner II
ORE Deep Core Mining Laser
Mining Upgrades Skill at using mining upgrades. 5% reduction per skill level in CPU penalty of mining upgrade modules.
Rank 4, Memory, Intelligence
Modules:
Mining Laser Upgrade I
Ice Harvester Upgrade I
Erin Mining Laser Upgrade
Elara Mining Laser Upgrade
Carpo Mining Laser Upgrade
Aoede Mining Laser Upgrade
Crisium Ice Harvester Upgrade
Frigoris Ice Harvester Upgrade
Anguis Ice Harvester Upgrade
Ingenii Ice Harvester Upgrade
    Modules:
Mining Laser Upgrade II
Ice Harvester Upgrade II
 
Omber Processing Specialization in Omber processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency.  5% reduction in Omber refining waste per skill level.
Rank 2, Memory, Intelligence
    Charges:
Omber Mining Crystal I
Charges:
Omber Mining Crystal II
 
Plagioclase Processing Specialization in Plagioclase processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Plagioclase refining waste per skill level.
Rank 1, Memory, Intelligence
    Charges:
Plagioclase Mining Crystal I
Charges:
Plagioclase Mining Crystal II
 
Production Efficiency Skill at efficiently using factories. 5% reduction per skill level to the material requirements needed for production.
Rank 3, Memory, Intelligence
        Skills:
Capital Ship Construction
Pyroxeres Processing Specialization in Pyroxeres processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in Pyroxeres refining waste per skill level.
Rank 1, Memory, Intelligence
    Charges:
Pyroxeres Mining Crystal I
Charges:
Pyroxeres Mining Crystal II
 
Refinery Efficiency Advanced skill at using refineries. 4% reduction in refinery waste per skill level.
Rank 3, Memory, Intelligence
      Skills:
Dark Ochre Processing
Gneiss Processing
Hedbergite Processing
Spodumain Processing
Skills:
Arkonor Processing
Bistot Processing
Crokite Processing
Mercoxit Processing
Scrapmetal Processing
Ice Processing
Refining Skill at using refineries.  2% reduction in refinery waste per skill level.
Rank 1, Memory, Intelligence
      Skills:
Plagioclase Processing
Pyroxeres Processing
Scordite Processing
Veldspar Processing
Skills:
Refinery Efficiency
Hemorphite Processing
Jaspet Processing
Kernite Processing
Omber Processing
Scordite Processing Specialization in Scordite processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency.  5% reduction in Scordite refining waste per skill level.
Rank 1, Memory, Intelligence
    Charges:
Scordite Mining Crystal I
Charges:
Scordite Mining Crystal II
 
Scrapmetal Processing Specialization in Scrapmetal processing and refining. Increases reprocessing returns for modules, ships and other reprocessable equipment. 5% reduction in ship and module refining waste per skill level.
Rank 5, Memory, Intelligence
         
Spodumain Processing Specialization in Spodumain processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency.  5% reduction in Spodumain refining waste per skill level.
Rank 3, Memory, Intelligence
    Charges:
Spodumain Mining Crystal I
Charges:
Spodumain Mining Crystal II
 
Supply Chain Management Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.
Rank 3, Memory, Intelligence
         
Veldspar Processing Specialization in Veldspar processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency.  5% reduction in Veldspar refining waste per skill level.
Rank 1, Memory, Intelligence
    Charges:
Veldspar Mining Crystal I
Charges:
Veldspar Mining Crystal II
 
Leadership
Armored Warfare Basic proficiency at coordinating armored warfare.  Grants a 2% bonus to fleet members' armor hit points per skill level. Note: The fleet bonus only works if you are the assigned fleet booster.

Note: Fleet bonuses only affect fleet members in space within the same solar system
Rank 2, Charisma, Willpower
        Skills:
Armored Warfare Specialist
Armored Warfare Specialist Advanced proficiency at armored warfare.  Multiplies the effectiveness of armored warfare link modules by 100% per skill level after level 2 is trained.
Rank 5, Charisma, Willpower
Modules:
Armored Warfare Link - Damage Control I
Armored Warfare Link - Passive Defense I
Armored Warfare Link - Rapid Repair I
      Modules:
Armored Warfare Link - Damage Control II
Armored Warfare Link - Passive Defense II
Armored Warfare Link - Rapid Repair II

Implants:
Armored Warfare Mindlink
Fleet Command Allows command of a Fleet. Grants the Fleet Commander the ability to command a new Wing per skill level, up to a maximum of 5 Wings.
Rank 12, Charisma, Willpower
         
Information Warfare Basic proficiency at coordinating information warfare.  Grants a 2% bonus to fleet members' targeting range per skill level.  Note: The fleet bonus only works if you are the assigned fleet booster.

Note: Fleet bonuses only affect fleet members in space within the same solar system
Rank 2, Charisma, Willpower
        Skills:
Information Warfare Specialist
Information Warfare Specialist Advanced proficiency at information warfare.  Multiplies the effectiveness of information warfare link modules by 100% per skill level after level 2 is trained.
Rank 5, Charisma, Willpower
Modules:
Information Warfare Link - Sensor Integrity I
Information Warfare Link - Recon Operation I
Information Warfare Link - Electronic Superiority I
      Modules:
Information Warfare Link - Electronic Superiority II
Information Warfare Link - Recon Operation II
Information Warfare Link - Sensor Integrity II

Implants:
Information Warfare Mindlink
Leadership Allows command of a squadron. Increases maximum squadron size by 2 members per skill level, up to a maximum of 10 members.

Grants a 2% bonus to fleet members' targeting speed per skill level. Only the bonus of the fleet member with the highest level in this skill is used.

Note: Fleet bonuses only affect fleet members in space within the same solar system
Rank 1, Charisma, Willpower
Skills:
Skirmish Warfare
Siege Warfare
Siege Warfare Specialist
Information Warfare Specialist
Armored Warfare Specialist
Skirmish Warfare Specialist
Armored Warfare
Information Warfare
Mining Foreman
Mining Director
  Skills:
Security Connections
  Skills:
Gallente Titan
Minmatar Titan
Caldari Titan
Amarr Titan
Warfare Link Specialist
Wing Command
Fighters

Modules:
Armored Warfare Link - Damage Control II
Armored Warfare Link - Passive Defense II
Armored Warfare Link - Rapid Repair II
Information Warfare Link - Electronic Superiority II
Information Warfare Link - Recon Operation II
Information Warfare Link - Sensor Integrity II
Mining Foreman Link - Harvester Capacitor Efficiency II
Mining Foreman Link - Laser Optimization II
Mining Foreman Link - Mining Laser Field Enhancement II
Siege Warfare Link - Active Shielding II
Siege Warfare Link - Shield Efficiency II
Siege Warfare Link - Shield Harmonizing II
Skirmish Warfare Link - Evasive Maneuvers II
Skirmish Warfare Link - Interdiction Maneuvers II
Skirmish Warfare Link - Rapid Deployment II
Skirmish Warfare Link - Interdiction Maneuvers I
Information Warfare Link - Sensor Integrity I
Armored Warfare Link - Damage Control I
Skirmish Warfare Link - Evasive Maneuvers I
Siege Warfare Link - Active Shielding I
Information Warfare Link - Recon Operation I
Information Warfare Link - Electronic Superiority I
Skirmish Warfare Link - Rapid Deployment I
Armored Warfare Link - Passive Defense I
Siege Warfare Link - Shield Harmonizing I
Armored Warfare Link - Rapid Repair I
Siege Warfare Link - Shield Efficiency I
Mining Foreman Link - Harvester Capacitor Efficiency I
Mining Foreman Link - Mining Laser Field Enhancement I
Mining Foreman Link - Laser Optimization I
Mining Director Advanced proficiency at group mining.  100% bonus to effectiveness of Mining Foreman link modules per level after level 2 is trained.
Rank 5, Charisma, Willpower
Skills:
Industrial Command Ships

Modules:
Mining Foreman Link - Harvester Capacitor Efficiency I
Mining Foreman Link - Mining Laser Field Enhancement I
Mining Foreman Link - Laser Optimization I
      Modules:
Mining Foreman Link - Harvester Capacitor Efficiency II
Mining Foreman Link - Laser Optimization II
Mining Foreman Link - Mining Laser Field Enhancement II

Implants:
Mining Foreman Mindlink
Mining Foreman Basic proficiency at coordinating mining operations.  Grants a 2% bonus to fleet members' mining yield per level.  Note: The fleet bonus only works if you are the assigned fleet booster.
Rank 2, Charisma, Willpower
        Skills:
Mining Director
Siege Warfare Basic proficiency at coordinating a fleet's defenses.  Grants a 2% bonus to fleet members' shield capacity per skill level.  Note: The fleet bonus only works if you are the assigned fleet booster.

Note: Fleet bonuses only affect fleet members in space within the same solar system
Rank 2, Charisma, Willpower
        Skills:
Siege Warfare Specialist
Siege Warfare Specialist Advanced proficiency at siege warfare.  Multiplies the effectiveness of siege warfare link modules by 100% per skill level after level 2 is trained.
Rank 5, Charisma, Willpower
Modules:
Siege Warfare Link - Active Shielding I
Siege Warfare Link - Shield Harmonizing I
Siege Warfare Link - Shield Efficiency I
      Modules:
Siege Warfare Link - Active Shielding II
Siege Warfare Link - Shield Efficiency II
Siege Warfare Link - Shield Harmonizing II

Implants:
Siege Warfare Mindlink
Skirmish Warfare Basic proficiency at coordinating hit-and-run warfare.  Grants a 2% bonus to fleet members' agility per skill level. The fleet bonus only works if you are the assigned fleet booster.

Note: Fleet bonuses only affect fleet members in space within the same solar system
Rank 2, Charisma, Willpower
        Skills:
Skirmish Warfare Specialist
Skirmish Warfare Specialist Advanced proficiency at skirmish warfare.  Multiplies the effectiveness of skirmish warfare link modules by 100% per skill level after level 2 is trained.
Rank 5, Charisma, Willpower
Modules:
Skirmish Warfare Link - Interdiction Maneuvers I
Skirmish Warfare Link - Evasive Maneuvers I
Skirmish Warfare Link - Rapid Deployment I
      Modules:
Skirmish Warfare Link - Evasive Maneuvers II
Skirmish Warfare Link - Interdiction Maneuvers II
Skirmish Warfare Link - Rapid Deployment II

Implants:
Skirmish Warfare Mindlink
Warfare Link Specialist Improved fleet leadership.  Boosts effectiveness of all warfare link and mining foreman modules by 10% per level.
Rank 6, Charisma, Willpower
      Skills:
Command Ships
Modules:
Command Processor I
Wing Command Allows command of a Wing. Grants the Wing Commander the ability to operate a new Squadron per skill level, up to a maximum of 5 Squadrons.
Rank 8, Charisma, Willpower
        Skills:
Fleet Command
Mechanics
Armor Rigging Advanced understanding of armor systems. Allows makeshift modifications to armor systems through the use of rigs. 

10% reduction in Armor Rig drawbacks per level.
Rank 3, Intelligence, Memory
Modules:
Large Anti-EM Pump I
Large Anti-Explosive Pump I
Large Anti-Kinetic Pump I
Large Anti-Thermic Pump I
Large Trimark Armor Pump I
Large Auxiliary Nano Pump I
Large Nanobot Accelerator I
Large Remote Repair Augmentor I
Large Salvage Tackle I
Small Remote Repair Augmentor I
Small Trimark Armor Pump I
Small Anti-EM Pump I
Medium Anti-EM Pump I
Small Anti-Explosive Pump I
Medium Anti-Explosive Pump I
Small Anti-Kinetic Pump I
Medium Anti-Kinetic Pump I
Small Anti-Thermic Pump I
Medium Anti-Thermic Pump I
Small Auxiliary Nano Pump I
Medium Auxiliary Nano Pump I
Medium Trimark Armor Pump I
Small Nanobot Accelerator I
Medium Nanobot Accelerator I
Medium Remote Repair Augmentor I
Small Salvage Tackle I
Medium Salvage Tackle I
    Modules:
Large Anti-EM Pump II
Large Anti-Explosive Pump II
Large Anti-Kinetic Pump II
Large Anti-Thermic Pump II
Large Auxiliary Nano Pump II
Large Nanobot Accelerator II
Large Remote Repair Augmentor II
Large Salvage Tackle II
Large Trimark Armor Pump II
Small Anti-EM Pump II
Medium Anti-EM Pump II
Small Anti-Explosive Pump II
Medium Anti-Explosive Pump II
Small Anti-Kinetic Pump II
Medium Anti-Kinetic Pump II
Small Anti-Thermic Pump II
Medium Anti-Thermic Pump II
Small Auxiliary Nano Pump II
Medium Auxiliary Nano Pump II
Small Trimark Armor Pump II
Medium Trimark Armor Pump II
Small Nanobot Accelerator II
Medium Nanobot Accelerator II
Small Remote Repair Augmentor II
Medium Remote Repair Augmentor II
Small Salvage Tackle II
Medium Salvage Tackle II
 
Astronautics Rigging Advanced understanding of a ships navigational systems. Allows makeshift modifications to warp drive, sub warp drive and other navigational systems through the use of rigs. 

10% reduction in Astronautics Rig drawbacks per level.
Rank 3, Intelligence, Memory
Modules:
Large Dynamic Fuel Valve I
Large Low Friction Nozzle Joints I
Large Auxiliary Thrusters I
Large Engine Thermal Shielding I
Large Warp Core Optimizer I
Large Hyperspatial Velocity Optimizer I
Large Polycarbon Engine Housing I
Large Cargohold Optimization I
Small Auxiliary Thrusters I
Medium Auxiliary Thrusters I
Small Cargohold Optimization I
Medium Cargohold Optimization I
Small Dynamic Fuel Valve I
Medium Dynamic Fuel Valve I
Small Engine Thermal Shielding I
Medium Engine Thermal Shielding I
Small Low Friction Nozzle Joints I
Medium Low Friction Nozzle Joints I
Small Hyperspatial Velocity Optimizer I
Medium Hyperspatial Velocity Optimizer I
Small Polycarbon Engine Housing I
Medium Polycarbon Engine Housing I
Small Warp Core Optimizer I
Medium Warp Core Optimizer I
    Modules:
Large Cargohold Optimization II
Large Dynamic Fuel Valve II
Large Engine Thermal Shielding II
Large Low Friction Nozzle Joints II
Large Polycarbon Engine Housing II
Large Auxiliary Thrusters II
Large Warp Core Optimizer II
Large Hyperspatial Velocity Optimizer II
Small Auxiliary Thrusters II
Medium Auxiliary Thrusters II
Small Cargohold Optimization II
Medium Cargohold Optimization II
Small Dynamic Fuel Valve II
Medium Dynamic Fuel Valve II
Small Engine Thermal Shielding II
Medium Engine Thermal Shielding II
Small Hyperspatial Velocity Optimizer II
Medium Hyperspatial Velocity Optimizer II
Small Low Friction Nozzle Joints II
Medium Low Friction Nozzle Joints II
Small Polycarbon Engine Housing II
Medium Polycarbon Engine Housing II
Small Warp Core Optimizer II
Medium Warp Core Optimizer II
 
Battleship Construction Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing
Rank 8, Intelligence, Memory
         
Capital Remote Armor Repair Systems Operation of capital sized remote armor repair systems. 5% reduced capacitor need for capital remote armor repair system modules per skill level.
Rank 10, Intelligence, Memory
Modules:
Capital Coaxial Regenerative Projector
Capital Remote Armor Repair System I
       
Capital Remote Hull Repair Systems Operation of remote capital class remote hull repair systems. 5% reduced capacitor need for capital class remote hull repair system modules per skill level.
Rank 10, Intelligence, Memory
Modules:
Capital Remote Hull Repair System I
       
Capital Repair Systems Operation of capital armor/hull repair modules. 5% reduction in capital repair systems duration per skill level.
Rank 8, Intelligence, Memory
Modules:
Capital Inefficient Armor Repair Unit
Capital Armor Repairer I
       
Capital Ship Construction Skill at the construction of capital ships.
Rank 14, Intelligence, Memory
         
Cruiser Construction Skill at the construction of advanced cruisers. Required for advanced cruiser BP manufacturing
Rank 5, Intelligence, Memory
      Skills:
Battleship Construction
 
Drones Rigging Advanced understanding of a ships drone control systems. Allows makeshift modifications to drone systems through the use of rigs. 

10% reduction in Drone Rig drawbacks per level.
Rank 3, Intelligence, Memory
Modules:
Large Drone Control Range Augmentor I
Large Drone Repair Augmentor I
Large Drone Scope Chip I
Large Drone Speed Augmentor I
Large Drone Durability Enhancer I
Large Drone Mining Augmentor I
Large Sentry Damage Augmentor I
Large Stasis Drone Augmentor I
Small Drone Control Range Augmentor I
Medium Drone Control Range Augmentor I
Small Drone Durability Enhancer I
Medium Drone Durability Enhancer I
Small Drone Mining Augmentor I
Medium Drone Mining Augmentor I
Small Drone Repair Augmentor I
Medium Drone Repair Augmentor I
Small Drone Speed Augmentor I
Medium Drone Speed Augmentor I
Small Drone Scope Chip I
Medium Drone Scope Chip I
Small Sentry Damage Augmentor I
Medium Sentry Damage Augmentor I
Small Stasis Drone Augmentor I
Medium Stasis Drone Augmentor I
    Modules:
Large Drone Control Range Augmentor II
Large Drone Durability Enhancer II
Large Drone Mining Augmentor II
Large Drone Repair Augmentor II
Large Drone Scope Chip II
Large Drone Speed Augmentor II
Large Sentry Damage Augmentor II
Large Stasis Drone Augmentor II
Small Drone Control Range Augmentor II
Medium Drone Control Range Augmentor II
Small Drone Durability Enhancer II
Medium Drone Durability Enhancer II
Small Drone Mining Augmentor II
Medium Drone Mining Augmentor II
Small Drone Repair Augmentor II
Medium Drone Repair Augmentor II
Small Drone Speed Augmentor II
Medium Drone Speed Augmentor II
Small Drone Scope Chip II
Medium Drone Scope Chip II
Small Sentry Damage Augmentor II
Medium Sentry Damage Augmentor II
Small Stasis Drone Augmentor II
Medium Stasis Drone Augmentor II
 
Electronic Superiority Rigging Advanced understanding of electronics systems. Allows makeshift modifications to targeting, scanning and ECM systems through the use of rigs. 

10% reduction in Electronic Superiority Rig drawbacks per level.
Rank 3, Intelligence, Memory
Modules:
Large Targeting Systems Stabilizer I
Large Targeting System Subcontroller I
Large Ionic Field Projector I
Large Signal Focusing Kit I
Large Particle Dispersion Augmentor I
Large Particle Dispersion Projector I
Large Inverted Signal Field Projector I
Large Tracking Diagnostic Subroutines I
Small Inverted Signal Field Projector I
Medium Inverted Signal Field Projector I
Small Ionic Field Projector I
Medium Ionic Field Projector I
Small Particle Dispersion Augmentor I
Medium Particle Dispersion Augmentor I
Small Particle Dispersion Projector I
Medium Particle Dispersion Projector I
Small Signal Focusing Kit I
Medium Signal Focusing Kit I
Small Targeting System Subcontroller I
Medium Targeting System Subcontroller I
Small Targeting Systems Stabilizer I
Medium Targeting Systems Stabilizer I
Small Tracking Diagnostic Subroutines I
Medium Tracking Diagnostic Subroutines I
    Modules:
Large Particle Dispersion Augmentor II
Large Inverted Signal Field Projector II
Large Tracking Diagnostic Subroutines II
Large Ionic Field Projector II
Large Particle Dispersion Projector II
Large Signal Focusing Kit II
Large Targeting System Subcontroller II
Large Targeting Systems Stabilizer II
Small Inverted Signal Field Projector II
Medium Inverted Signal Field Projector II
Small Ionic Field Projector II
Medium Ionic Field Projector II
Small Particle Dispersion Augmentor II
Medium Particle Dispersion Augmentor II
Small Particle Dispersion Projector II
Medium Particle Dispersion Projector II
Small Signal Focusing Kit II
Medium Signal Focusing Kit II
Small Targeting System Subcontroller II
Medium Targeting System Subcontroller II
Small Targeting Systems Stabilizer II
Medium Targeting Systems Stabilizer II
Small Tracking Diagnostic Subroutines II
Medium Tracking Diagnostic Subroutines II
 
EM Armor Compensation To active armor hardeners: 3% bonus per skill level to Armor EM resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor EM resistance
Rank 2, Intelligence, Memory
         
Energy Weapon Rigging Advanced understanding of the interface between energy weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs. 

10% reduction in Energy Weapon Rig drawbacks per level.
Rank 3, Intelligence, Memory
Modules:
Large Energy Discharge Elutriation I
Large Energy Ambit Extension I
Large Energy Locus Coordinator I
Large Energy Metastasis Adjuster I
Large Algid Energy Administrations Unit I
Large Energy Burst Aerator I
Large Energy Collision Accelerator I
Small Algid Energy Administrations Unit I
Medium Algid Energy Administrations Unit I
Small Energy Ambit Extension I
Medium Energy Ambit Extension I
Small Energy Burst Aerator I
Medium Energy Burst Aerator I
Small Energy Collision Accelerator I
Medium Energy Collision Accelerator I
Small Energy Discharge Elutriation I
Medium Energy Discharge Elutriation I
Small Energy Locus Coordinator I
Medium Energy Locus Coordinator I
Small Energy Metastasis Adjuster I
Medium Energy Metastasis Adjuster I
    Modules:
Large Energy Discharge Elutriation II
Large Energy Burst Aerator II
Large Energy Collision Accelerator II
Large Algid Energy Administrations Unit II
Large Energy Ambit Extension II
Large Energy Locus Coordinator II
Large Energy Metastasis Adjuster II
Small Algid Energy Administrations Unit II
Medium Algid Energy Administrations Unit II
Small Energy Ambit Extension II
Medium Energy Ambit Extension II
Small Energy Burst Aerator II
Medium Energy Burst Aerator II
Small Energy Collision Accelerator II
Medium Energy Collision Accelerator II
Small Energy Discharge Elutriation II
Medium Energy Discharge Elutriation II
Small Energy Locus Coordinator II
Medium Energy Locus Coordinator II
Small Energy Metastasis Adjuster II
Medium Energy Metastasis Adjuster II
 
Explosive Armor Compensation To active armor hardeners: 3% bonus per skill level to Armor Explosive resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor Explosive resistance
Rank 2, Intelligence, Memory
         
Frigate Construction Skill at the construction of advanced frigates. Required for advanced frigate BP manufacturing
Rank 2, Intelligence, Memory
      Skills:
Cruiser Construction
 
Hull Upgrades Skill at maintaining your ship's armor and installing hull upgrades like expanded cargoholds and inertial stabilizers.  Grants a 5% bonus to armor hit points per skill level.
Rank 2, Intelligence, Memory
Modules:
EM Plating I
Basic Nanofiber Internal Structure
Overdrive Injector System I
Explosive Plating I
Layered Plating I
Kinetic Plating I
Thermic Plating I
Adaptive Nano Plating I
Expanded Cargohold I
Reinforced Bulkheads I
Inertia Stabilizers I
Damage Control I
Nanofiber Internal Structure I
Mark I Modified SS Expanded Cargo
Local Hull Conversion Expanded Cargo I
Beta Hull Mod Expanded Cargo
Type-D Altered SS Expanded Cargo
Mark I Modified SS Inertial Stabilizers
Local Hull Conversion Inertial Stabilizers I
Beta Hull Mod Inertial Stabilizers
Type-D Altered SS Inertial Stabilizers
Partial Hull Conversion Nanofiber Structure
Local Hull Conversion Nanofiber Structure I
Alpha Hull Mod Nanofiber Structure
Type-E Altered SS Nanofiber Structure
Marked Modified SS Nanofiber Structure
Beta Hull Mod Nanofiber Structure
Type-D Altered SS Nanofiber Structure
Mark I Modified SS Nanofiber Structure
Local Hull Conversion Overdrive Injector I
Beta Hull Mod Overdrive Injector
Type-D Altered SS Overdrive Injector
Mark I Modified SS Overdrive Injector
Local Hull Conversion Reinforced Bulkheads I
Beta Hull Mod Reinforced Bulkheads
Type-D Altered SS Reinforced Bulkheads
Mark I Modified SS Reinforced Bulkheads
Pseudoelectron Containment Field I
Internal Force Field Array I
Emergency Damage Control I
F85 Peripheral Damage System I
Basic Energized EM Membrane
Basic Energized Explosive Membrane
Basic Energized Armor Layering Membrane
Basic Energized Kinetic Membrane
Basic Energized Thermic Membrane
Basic Energized Adaptive Nano Membrane
50mm Reinforced Steel Plates I
100mm Reinforced Steel Plates I
50mm Reinforced Titanium Plates I
50mm Reinforced Rolled Tungsten Plates I
50mm Reinforced Crystalline Carbonide Plates I
50mm Reinforced Nanofiber Plates I
100mm Reinforced Titanium Plates I
100mm Reinforced Rolled Tungsten Plates I
100mm Reinforced Crystalline Carbonide Plates I
100mm Reinforced Nanofiber Plates I
Domination Adaptive Nano Plating
True Sansha Adaptive Nano Plating
Dark Blood Adaptive Nano Plating
Domination Kinetic Plating
True Sansha Kinetic Plating
Dark Blood Kinetic Plating
Domination Explosive Plating
True Sansha Explosive Plating
Dark Blood Explosive Plating
Domination EM Plating
True Sansha EM Plating
Dark Blood EM Plating
Domination Thermic Plating
True Sansha Thermic Plating
Dark Blood Thermic Plating
Shadow Serpentis Adaptive Nano Plating
Shadow Serpentis Kinetic Plating
Shadow Serpentis Explosive Plating
Shadow Serpentis EM Plating
Shadow Serpentis Thermic Plating
Domination Overdrive Injector
Domination Nanofiber Structure
Mizuro's Modified Adaptive Nano Plating
Gotan's Modified Adaptive Nano Plating
Mizuro's Modified Kinetic Plating
Gotan's Modified Kinetic Plating
Mizuro's Modified Explosive Plating
Gotan's Modified Explosive Plating
Mizuro's Modified EM Plating
Gotan's Modified EM Plating
Mizuro's Modified Thermic Plating
Gotan's Modified Thermic Plating
Brokara's Modified Adaptive Nano Plating
Tairei's Modified Adaptive Nano Plating
Selynne's Modified Adaptive Nano Plating
Raysere's Modified Adaptive Nano Plating
Vizan's Modified Adaptive Nano Plating
Ahremen's Modified Adaptive Nano Plating
Chelm's Modified Adaptive Nano Plating
Draclira's Modified Adaptive Nano Plating
Brokara's Modified Kinetic Plating
Tairei's Modified Kinetic Plating
Selynne's Modified Kinetic Plating
Raysere's Modified Kinetic Plating
Vizan's Modified Kinetic Plating
Ahremen's Modified Kinetic Plating
Chelm's Modified Kinetic Plating
Draclira's Modified Kinetic Plating
Brokara's Modified Explosive Plating
Tairei's Modified Explosive Plating
Selynne's Modified Explosive Plating
Raysere's Modified Explosive Plating
Vizan's Modified Explosive Plating
Ahremen's Modified Explosive Plating
Chelm's Modified Explosive Plating
Draclira's Modified Explosive Plating
Brokara's Modified EM Plating
Tairei's Modified EM Plating
Selynne's Modified EM Plating
Raysere's Modified EM Plating
Vizan's Modified EM Plating
Ahremen's Modified EM Plating
Chelm's Modified EM Plating
Draclira's Modified EM Plating
Brokara's Modified Thermic Plating
Tairei's Modified Thermic Plating
Selynne's Modified Thermic Plating
Raysere's Modified Thermic Plating
Vizan's Modified Thermic Plating
Ahremen's Modified Thermic Plating
Chelm's Modified Thermic Plating
Draclira's Modified Thermic Plating
Brynn's Modified Adaptive Nano Plating
Tuvan's Modified Adaptive Nano Plating
Setele's Modified Adaptive Nano Plating
Cormack's Modified Adaptive Nano Plating
Brynn's Modified Thermic Plating
Tuvan's Modified Thermic Plating
Setele's Modified Thermic Plating
Cormack's Modified Thermic Plating
Brynn's Modified EM Plating
Tuvan's Modified EM Plating
Setele's Modified EM Plating
Cormack's Modified EM Plating
Brynn's Modified Explosive Plating
Tuvan's Modified Explosive Plating
Setele's Modified Explosive Plating
Cormack's Modified Explosive Plating
Brynn's Modified Kinetic Plating
Tuvan's Modified Kinetic Plating
Setele's Modified Kinetic Plating
Cormack's Modified Kinetic Plating
Imperial Navy Thermic Plating
Imperial Navy EM Plating
Imperial Navy Explosive Plating
Imperial Navy Kinetic Plating
Imperial Navy Adaptive Nano Plating
Republic Fleet Thermic Plating
Republic Fleet EM Plating
Republic Fleet Explosive Plating
Republic Fleet Kinetic Plating
Republic Fleet Adaptive Nano Plating
Republic Fleet Overdrive Injector
Republic Fleet Nanofiber Structure
Upgraded Adaptive Nano Plating I
Limited Adaptive Nano Plating I
'Collateral' Adaptive Nano Plating I
'Refuge' Adaptive Nano Plating I
Upgraded Kinetic Plating I
Limited Kinetic Plating I
Experimental Kinetic Plating I
'Aegis' Explosive Plating I
Upgraded Explosive Plating I
Limited Explosive Plating I
'Rampart' Kinetic Plating I
'Element' Kinetic Plating I
Upgraded EM Plating I
Limited EM Plating I
'Contour' EM Plating I
'Spiegel' EM Plating I
Upgraded Thermic Plating I
Limited Thermic Plating I
Experimental Thermic Plating I
Prototype Thermic Plating I
Upgraded Layered Plating I
Limited Layered Plating I
'Scarab' Layered Plating I
'Grail' Layered Plating I
Ammatar Navy Kinetic Plating
Ammatar Navy Adaptive Nano Plating
Ammatar Navy Explosive Plating
Ammatar Navy EM Plating
Federation Navy Adaptive Nano Plating
Federation Navy Kinetic Plating
Federation Navy Explosive Plating
Federation Navy EM Plating
Federation Navy Thermic Plating
Corpii C-Type Adaptive Nano Plating
Centii C-Type Adaptive Nano Plating
Corpii B-Type Adaptive Nano Plating
Centii B-Type Adaptive Nano Plating
Corpii A-Type Adaptive Nano Plating
Centii A-Type Adaptive Nano Plating
Corpii C-Type Kinetic Plating
Centii C-Type Kinetic Plating
Corpii C-Type Explosive Plating
Centii C-Type Explosive Plating
Corpii C-Type EM Plating
Centii C-Type EM Plating
Corpii C-Type Thermic Plating
Centii C-Type Thermic Plating
Corpii B-Type Thermic Plating
Centii B-Type Thermic Plating
Corpii B-Type Kinetic Plating
Centii B-Type Kinetic Plating
Corpii B-Type Explosive Plating
Centii B-Type Explosive Plating
Corpii B-Type EM Plating
Centii B-Type EM Plating
Corpii A-Type Kinetic Plating
Centii A-Type Kinetic Plating
Corpii A-Type Explosive Plating
Centii A-Type Explosive Plating
Corpii A-Type EM Plating
Centii A-Type EM Plating
Corpii A-Type Thermic Plating
Centii A-Type Thermic Plating
Coreli C-Type Adaptive Nano Plating
Coreli C-Type Kinetic Plating
Coreli C-Type Explosive Plating
Coreli C-Type EM Plating
Coreli C-Type Thermic Plating
Coreli B-Type Adaptive Nano Plating
Coreli B-Type Kinetic Plating
Coreli B-Type Explosive Plating
Coreli B-Type EM Plating
Coreli B-Type Thermic Plating
Coreli A-Type Adaptive Nano Plating
Coreli A-Type Kinetic Plating
Coreli A-Type Explosive Plating
Coreli A-Type EM Plating
Coreli A-Type Thermic Plating
Synthetic Hull Conversion Overdrive Injector I
Limited Expanded 'Archiver' Cargo I
Synthetic Hull Conversion Reinforced Bulkheads I
Synthetic Hull Conversion Inertia Stabilizers I
Synthetic Hull Conversion Nanofiber Structure I
'Gonzo' Damage Control I
'Radical' Damage Control I
'Abatis' 100mm Reinforced Steel Plates I
'Citadella' 50mm Reinforced Steel Plates I
Khanid Navy Adaptive Nano Plating
Khanid Navy Kinetic Plating
Khanid Navy Explosive Plating
Khanid Navy EM Plating
Khanid Navy Thermic Plating
Syndicate 100mm Reinforced Steel Plates
Civilian Damage Control
Imperial Navy 100mm Reinforced Steel Plates
Federation Navy 100mm Reinforced Steel Plates
Modules:
Overdrive Injector System II
Expanded Cargohold II
Reinforced Bulkheads II
Inertia Stabilizers II
Nanofiber Internal Structure II
200mm Reinforced Steel Plates I
400mm Reinforced Steel Plates I
200mm Reinforced Titanium Plates I
200mm Reinforced Rolled Tungsten Plates I
200mm Reinforced Crystalline Carbonide Plates I
200mm Reinforced Nanofiber Plates I
'Chainmail' 200mm Reinforced Steel Plates I
'Bastion' 400mm Reinforced Steel Plates I
Syndicate 200mm Reinforced Steel Plates
Syndicate 400mm Reinforced Steel Plates
Imperial Navy 200mm Reinforced Steel Plates
Federation Navy 200mm Reinforced Steel Plates
Imperial Navy 400mm Reinforced Steel Plates
Federation Navy 400mm Reinforced Steel Plates
Modules:
Reactive Armor Hardener
Energized EM Membrane I
Energized Explosive Membrane I
Energized Armor Layering Membrane I
Energized Kinetic Membrane I
Energized Thermic Membrane I
Energized Adaptive Nano Membrane I
Armor Thermic Hardener I
1600mm Reinforced Steel Plates I
800mm Reinforced Steel Plates I
Armor EM Hardener I
Armor Explosive Hardener I
Armor Kinetic Hardener I
400mm Reinforced Titanium Plates I
400mm Reinforced Rolled Tungsten Plates I
400mm Reinforced Crystalline Carbonide Plates I
400mm Reinforced Nanofiber Plates I
800mm Reinforced Titanium Plates I
800mm Reinforced Rolled Tungsten Plates I
800mm Reinforced Crystalline Carbonide Plates I
800mm Reinforced Nanofiber Plates I
1600mm Reinforced Titanium Plates I
1600mm Reinforced Rolled Tungsten Plates I
1600mm Reinforced Crystalline Carbonide Plates I
1600mm Reinforced Nanofiber Plates I
True Sansha Armor EM Hardener
Dark Blood Armor EM Hardener
True Sansha Armor Explosive Hardener
Dark Blood Armor Explosive Hardener
True Sansha Armor Kinetic Hardener
Dark Blood Armor Kinetic Hardener
True Sansha Armor Thermic Hardener
Dark Blood Armor Thermic Hardener
Domination Armor EM Hardener
Domination Armor Explosive Hardener
Domination Armor Kinetic Hardener
Domination Armor Thermic Hardener
Shadow Serpentis Armor EM Hardener
Shadow Serpentis Armor Explosive Hardener
Shadow Serpentis Armor Kinetic Hardener
Shadow Serpentis Armor Thermic Hardener
Dark Blood Energized Adaptive Nano Membrane
True Sansha Energized Adaptive Nano Membrane
Shadow Serpentis Energized Adaptive Nano Membrane
Dark Blood Energized Kinetic Membrane
True Sansha Energized Kinetic Membrane
Shadow Serpentis Energized Kinetic Membrane
Dark Blood Energized Explosive Membrane
True Sansha Energized Explosive Membrane
Shadow Serpentis Energized Explosive Membrane
Dark Blood Energized EM Membrane
True Sansha Energized EM Membrane
Shadow Serpentis Energized EM Membrane
Dark Blood Energized Thermic Membrane
True Sansha Energized Thermic Membrane
Shadow Serpentis Energized Thermic Membrane
Brokara's Modified Energized Adaptive Nano Membrane
Tairei's Modified Energized Adaptive Nano Membrane
Selynne's Modified Energized Adaptive Nano Membrane
Raysere's Modified Energized Adaptive Nano Membrane
Vizan's Modified Energized Adaptive Nano Membrane
Ahremen's Modified Energized Adaptive Nano Membrane
Chelm's Modified Energized Adaptive Nano Membrane
Draclira's Modified Energized Adaptive Nano Membrane
Brokara's Modified Energized Thermic Membrane
Tairei's Modified Energized Thermic Membrane
Selynne's Modified Energized Thermic Membrane
Raysere's Modified Energized Thermic Membrane
Vizan's Modified Energized Thermic Membrane
Ahremen's Modified Energized Thermic Membrane
Chelm's Modified Energized Thermic Membrane
Draclira's Modified Energized Thermic Membrane
Brokara's Modified Energized EM Membrane
Tairei's Modified Energized EM Membrane
Selynne's Modified Energized EM Membrane
Raysere's Modified Energized EM Membrane
Vizan's Modified Energized EM Membrane
Ahremen's Modified Energized EM Membrane
Chelm's Modified Energized EM Membrane
Draclira's Modified Energized EM Membrane
Brokara's Modified Energized Explosive Membrane
Tairei's Modified Energized Explosive Membrane
Selynne's Modified Energized Explosive Membrane
Raysere's Modified Energized Explosive Membrane
Vizan's Modified Energized Explosive Membrane
Ahremen's Modified Energized Explosive Membrane
Chelm's Modified Energized Explosive Membrane
Draclira's Modified Energized Explosive Membrane
Brokara's Modified Energized Kinetic Membrane
Tairei's Modified Energized Kinetic Membrane
Selynne's Modified Energized Kinetic Membrane
Raysere's Modified Energized Kinetic Membrane
Vizan's Modified Energized Kinetic Membrane
Ahremen's Modified Energized Kinetic Membrane
Chelm's Modified Energized Kinetic Membrane
Draclira's Modified Energized Kinetic Membrane
Brokara's Modified Armor EM Hardener
Tairei's Modified Armor EM Hardener
Selynne's Modified Armor EM Hardener
Raysere's Modified Armor EM Hardener
Vizan's Modified Armor EM Hardener
Ahremen's Modified Armor EM Hardener
Chelm's Modified Armor EM Hardener
Draclira's Modified Armor EM Hardener
Brokara's Modified Armor Thermic Hardener
Tairei's Modified Armor Thermic Hardener
Selynne's Modified Armor Thermic Hardener
Raysere's Modified Armor Thermic Hardener
Vizan's Modified Armor Thermic Hardener
Ahremen's Modified Armor Thermic Hardener
Chelm's Modified Armor Thermic Hardener
Draclira's Modified Armor Thermic Hardener
Brokara's Modified Armor Kinetic Hardener
Tairei's Modified Armor Kinetic Hardener
Selynne's Modified Armor Kinetic Hardener
Raysere's Modified Armor Kinetic Hardener
Vizan's Modified Armor Kinetic Hardener
Ahremen's Modified Armor Kinetic Hardener
Chelm's Modified Armor Kinetic Hardener
Draclira's Modified Armor Kinetic Hardener
Brokara's Modified Armor Explosive Hardener
Tairei's Modified Armor Explosive Hardener
Selynne's Modified Armor Explosive Hardener
Raysere's Modified Armor Explosive Hardener
Vizan's Modified Armor Explosive Hardener
Ahremen's Modified Armor Explosive Hardener
Chelm's Modified Armor Explosive Hardener
Draclira's Modified Armor Explosive Hardener
Brynn's Modified Energized Adaptive Nano Membrane
Tuvan's Modified Energized Adaptive Nano Membrane
Setele's Modified Energized Adaptive Nano Membrane
Cormack's Modified Energized Adaptive Nano Membrane
Brynn's Modified Energized Thermic Membrane
Tuvan's Modified Energized Thermic Membrane
Setele's Modified Energized Thermic Membrane
Cormack's Modified Energized Thermic Membrane
Brynn's Modified Energized EM Membrane
Tuvan's Modified Energized EM Membrane
Setele's Modified Energized EM Membrane
Cormack's Modified Energized EM Membrane
Brynn's Modified Energized Explosive Membrane
Tuvan's Modified Energized Explosive Membrane
Setele's Modified Energized Explosive Membrane
Cormack's Modified Energized Explosive Membrane
Brynn's Modified Energized Kinetic Membrane
Tuvan's Modified Energized Kinetic Membrane
Setele's Modified Energized Kinetic Membrane
Cormack's Modified Energized Kinetic Membrane
Brynn's Modified Armor EM Hardener
Tuvan's Modified Armor EM Hardener
Setele's Modified Armor EM Hardener
Cormack's Modified Armor EM Hardener
Brynn's Modified Armor Thermic Hardener
Tuvan's Modified Armor Thermic Hardener
Setele's Modified Armor Thermic Hardener
Cormack's Modified Armor Thermic Hardener
Brynn's Modified Armor Kinetic Hardener
Tuvan's Modified Armor Kinetic Hardener
Setele's Modified Armor Kinetic Hardener
Cormack's Modified Armor Kinetic Hardener
Brynn's Modified Armor Explosive Hardener
Tuvan's Modified Armor Explosive Hardener
Setele's Modified Armor Explosive Hardener
Cormack's Modified Armor Explosive Hardener
Shaqil's Modified Energized Thermic Membrane
Shaqil's Modified Energized Adaptive Nano Membrane
Imperial Navy Armor Thermic Hardener
Imperial Navy Armor Kinetic Hardener
Imperial Navy Armor Explosive Hardener
Imperial Navy Armor EM Hardener
Republic Fleet Armor Thermic Hardener
Republic Fleet Armor Kinetic Hardener
Republic Fleet Armor Explosive Hardener
Republic Fleet Armor EM Hardener
Imperial Navy Energized Thermic Membrane
Imperial Navy Energized EM Membrane
Imperial Navy Energized Explosive Membrane
Imperial Navy Energized Kinetic Membrane
Imperial Navy Energized Adaptive Nano Membrane
Federation Navy Energized Thermic Membrane
Federation Navy Energized EM Membrane
Federation Navy Energized Explosive Membrane
Federation Navy Energized Kinetic Membrane
Federation Navy Energized Adaptive Nano Membrane
Upgraded Armor EM Hardener I
Limited Armor EM Hardener I
Experimental Armor EM Hardener I
Prototype Armor EM Hardener I
Upgraded Armor Explosive Hardener I
Limited Armor Explosive Hardener I
Experimental Armor Explosive Hardener I
Prototype Armor Explosive Hardener I
Upgraded Armor Kinetic Hardener I
Limited Armor Kinetic Hardener I
Experimental Armor Kinetic Hardener I
Prototype Armor Kinetic Hardener I
Upgraded Armor Thermic Hardener I
Limited Armor Thermic Hardener I
Experimental Armor Thermic Hardener I
Prototype Armor Thermic Hardener I
Upgraded Energized Adaptive Nano Membrane I
Limited Energized Adaptive Nano Membrane I
Experimental Energized Adaptive Nano Membrane I
Prototype Energized Adaptive Nano Membrane I
Upgraded Energized Kinetic Membrane I
Limited Energized Kinetic Membrane I
Experimental Energized Kinetic Membrane I
Prototype Energized Kinetic Membrane I
Upgraded Energized Explosive Membrane I
Limited Energized Explosive Membrane I
Experimental Energized Explosive Membrane I
Prototype Energized Explosive Membrane I
Upgraded Energized EM Membrane I
Limited Energized EM Membrane I
Experimental Energized EM Membrane I
Prototype Energized EM Membrane I
Upgraded Energized Armor Layering Membrane I
Limited Energized Armor Layering Membrane I
Experimental Energized Armor Layering Membrane I
Prototype Energized Armor Layering Membrane I
Upgraded Energized Thermic Membrane I
Limited Energized Thermic Membrane I
Experimental Energized Thermic Membrane I
Prototype Energized Thermic Membrane I
Ammatar Navy Armor EM Hardener
Ammatar Navy Armor Explosive Hardener
Ammatar Navy Armor Kinetic Hardener
Ammatar Navy Armor Thermic Hardener
Ammatar Navy Energized Adaptive Nano Membrane
Ammatar Navy Energized Kinetic Membrane
Ammatar Navy Energized Explosive Membrane
Ammatar Navy Energized EM Membrane
Ammatar Navy Energized Thermic Membrane
Federation Navy Armor EM Hardener
Federation Navy Armor Explosive Hardener
Federation Navy Armor Kinetic Hardener
Federation Navy Armor Thermic Hardener
Corelum C-Type Energized Adaptive Nano Membrane
Corelum C-Type Energized Kinetic Membrane
Corelum C-Type Energized Explosive Membrane
Corelum C-Type Energized EM Membrane
Corelum C-Type Energized Thermic Membrane
Corelum B-Type Energized Adaptive Nano Membrane
Corelum B-Type Energized Kinetic Membrane
Corelum B-Type Energized Explosive Membrane
Corelum B-Type Energized EM Membrane
Corelum B-Type Energized Thermic Membrane
Corelum A-Type Energized Adaptive Nano Membrane
Corelum A-Type Energized Kinetic Membrane
Corelum A-Type Energized Explosive Membrane
Corelum A-Type Energized EM Membrane
Corelum A-Type Energized Thermic Membrane
Corpum C-Type Energized Adaptive Nano Membrane
Centum C-Type Energized Adaptive Nano Membrane
Corpum C-Type Energized Kinetic Membrane
Centum C-Type Energized Kinetic Membrane
Corpum C-Type Energized Explosive Membrane
Centum C-Type Energized Explosive Membrane
Corpum C-Type Energized EM Membrane
Centum C-Type Energized EM Membrane
Corpum C-Type Energized Thermic Membrane
Centum C-Type Energized Thermic Membrane
Corpum B-Type Energized Adaptive Nano Membrane
Centum B-Type Energized Adaptive Nano Membrane
Corpum B-Type Energized Kinetic Membrane
Centum B-Type Energized Kinetic Membrane
Corpum B-Type Energized Explosive Membrane
Centum B-Type Energized Explosive Membrane
Corpum B-Type Energized Thermic Membrane
Centum B-Type Energized Thermic Membrane
Corpum A-Type Energized Thermic Membrane
Centum A-Type Energized Thermic Membrane
Corpum A-Type Energized EM Membrane
Centum A-Type Energized EM Membrane
Corpum A-Type Energized Explosive Membrane
Centum A-Type Energized Explosive Membrane
Corpum A-Type Energized Kinetic Membrane
Centum A-Type Energized Kinetic Membrane
Corpum A-Type Energized Adaptive Nano Membrane
Centum A-Type Energized Adaptive Nano Membrane
Corpus C-Type Armor EM Hardener
Centus C-Type Armor EM Hardener
Corpus C-Type Armor Explosive Hardener
Centus C-Type Armor Explosive Hardener
Corpus C-Type Armor Kinetic Hardener
Centus C-Type Armor Kinetic Hardener
Corpus C-Type Armor Thermic Hardener
Centus C-Type Armor Thermic Hardener
Corpus B-Type Armor EM Hardener
Centus B-Type Armor EM Hardener
Corpus B-Type Armor Explosive Hardener
Centus B-Type Armor Explosive Hardener
Corpus B-Type Armor Kinetic Hardener
Centus B-Type Armor Kinetic Hardener
Corpus B-Type Armor Thermic Hardener
Centus B-Type Armor Thermic Hardener
Corpus A-Type Armor Thermic Hardener
Centus A-Type Armor Thermic Hardener
Corpus A-Type Armor Kinetic Hardener
Centus A-Type Armor Kinetic Hardener
Corpus A-Type Armor Explosive Hardener
Centus A-Type Armor Explosive Hardener
Corpus A-Type Armor EM Hardener
Centus A-Type Armor EM Hardener
Corpus X-Type Armor EM Hardener
Centus X-Type Armor EM Hardener
Corpus X-Type Armor Explosive Hardener
Centus X-Type Armor Explosive Hardener
Corpus X-Type Armor Kinetic Hardener
Centus X-Type Armor Kinetic Hardener
Corpus X-Type Armor Thermic Hardener
Centus X-Type Armor Thermic Hardener
Core C-Type Armor EM Hardener
Core C-Type Armor Explosive Hardener
Core C-Type Armor Kinetic Hardener
Core C-Type Armor Thermic Hardener
Core B-Type Armor EM Hardener
Core B-Type Armor Explosive Hardener
Core B-Type Armor Kinetic Hardener
Core B-Type Armor Thermic Hardener
Core A-Type Armor EM Hardener
Core A-Type Armor Explosive Hardener
Core A-Type Armor Kinetic Hardener
Core A-Type Armor Thermic Hardener
Core X-Type Armor EM Hardener
Core X-Type Armor Explosive Hardener
Core X-Type Armor Kinetic Hardener
Core X-Type Armor Thermic Hardener
Corpum B-Type Energized EM Membrane
Centum B-Type Energized EM Membrane
50mm Reinforced Steel Plates II
100mm Reinforced Steel Plates II
'Pilfer' Energized Adaptive Nano Membrane I
'Moonshine' Energized Thermic Membrane I
'Mafia' Energized Kinetic Membrane I
'Bailey' 1600mm Reinforced Steel Plates I
'Barbican' 800mm Reinforced Steel Plates I
Khanid Navy Armor EM Hardener
Khanid Navy Armor Explosive Hardener
Khanid Navy Armor Kinetic Hardener
Khanid Navy Armor Thermic Hardener
Khanid Navy Energized Adaptive Nano Membrane
Khanid Navy Energized Kinetic Membrane
Khanid Navy Energized Explosive Membrane
Khanid Navy Energized EM Membrane
Khanid Navy Energized Thermic Membrane
Syndicate 1600mm Reinforced Steel Plates
Syndicate 800mm Reinforced Steel Plates
Imperial Navy 1600mm Reinforced Steel Plates
Federation Navy 1600mm Reinforced Steel Plates
Imperial Navy 800mm Reinforced Steel Plates
Federation Navy 800mm Reinforced Steel Plates
Skills:
EM Armor Compensation
Explosive Armor Compensation
Kinetic Armor Compensation
Thermic Armor Compensation

Modules:
EM Plating II
Explosive Plating II
Layered Plating II
Kinetic Plating II
Thermic Plating II
Adaptive Nano Plating II
Damage Control II
200mm Reinforced Steel Plates II
Skills:
Capital Repair Systems

Modules:
Energized EM Membrane II
Energized Explosive Membrane II
Energized Armor Layering Membrane II
Energized Kinetic Membrane II
Energized Thermic Membrane II
Energized Adaptive Nano Membrane II
Armor EM Hardener II
Armor Kinetic Hardener II
Armor Explosive Hardener II
Armor Thermic Hardener II
400mm Reinforced Steel Plates II
800mm Reinforced Steel Plates II
1600mm Reinforced Steel Plates II
Hybrid Weapon Rigging Advanced understanding of the interface between hybrid weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs. 

10% reduction in Hybrid Weapon Rig drawbacks per level.
Rank 3, Intelligence, Memory
Modules:
Large Hybrid Discharge Elutriation I
Large Hybrid Ambit Extension I
Large Hybrid Locus Coordinator I
Large Hybrid Metastasis Adjuster I
Large Algid Hybrid Administrations Unit I
Large Hybrid Burst Aerator I
Large Hybrid Collision Accelerator I
Small Algid Hybrid Administrations Unit I
Medium Algid Hybrid Administrations Unit I
Small Hybrid Ambit Extension I
Medium Hybrid Ambit Extension I
Small Hybrid Burst Aerator I
Medium Hybrid Burst Aerator I
Small Hybrid Collision Accelerator I
Medium Hybrid Collision Accelerator I
Small Hybrid Discharge Elutriation I
Medium Hybrid Discharge Elutriation I
Small Hybrid Locus Coordinator I
Medium Hybrid Locus Coordinator I
Small Hybrid Metastasis Adjuster I
Medium Hybrid Metastasis Adjuster I
    Modules:
Large Hybrid Discharge Elutriation II
Large Hybrid Burst Aerator II
Large Hybrid Collision Accelerator II
Large Algid Hybrid Administrations Unit II
Large Hybrid Ambit Extension II
Large Hybrid Locus Coordinator II
Large Hybrid Metastasis Adjuster II
Small Algid Hybrid Administrations Unit II
Medium Algid Hybrid Administrations Unit II
Small Hybrid Ambit Extension II
Medium Hybrid Ambit Extension II
Small Hybrid Burst Aerator II
Medium Hybrid Burst Aerator II
Small Hybrid Collision Accelerator II
Medium Hybrid Collision Accelerator II
Small Hybrid Discharge Elutriation II
Medium Hybrid Discharge Elutriation II
Small Hybrid Locus Coordinator II
Medium Hybrid Locus Coordinator II
Small Hybrid Metastasis Adjuster II
Medium Hybrid Metastasis Adjuster II
 
Industrial Construction Skill at the construction of advanced industrials.
Rank 3, Intelligence, Memory
         
Jury Rigging General understanding of the inner workings of starship components. Allows makeshift modifications to ship systems through the use of rigs. Required learning for further study in the field of rigging.
Rank 2, Intelligence, Memory
Modules:
Medium Processor Overclocking Unit I
Large Processor Overclocking Unit I
Large Signal Disruption Amplifier I
Large Emission Scope Sharpener I
Large Memetic Algorithm Bank I
Large Liquid Cooled Electronics I
Large Gravity Capacitor Upgrade I
Large Capacitor Control Circuit I
Large Egress Port Maximizer I
Large Powergrid Subroutine Maximizer I
Large Semiconductor Memory Cell I
Large Ancillary Current Router I
Small Processor Overclocking Unit I
Small Emission Scope Sharpener I
Medium Emission Scope Sharpener I
Small Gravity Capacitor Upgrade I
Medium Gravity Capacitor Upgrade I
Small Liquid Cooled Electronics I
Medium Liquid Cooled Electronics I
Small Memetic Algorithm Bank I
Medium Memetic Algorithm Bank I
Small Signal Disruption Amplifier I
Medium Signal Disruption Amplifier I
Small Ancillary Current Router I
Medium Ancillary Current Router I
Small Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Small Egress Port Maximizer I
Medium Egress Port Maximizer I
Small Powergrid Subroutine Maximizer I
Medium Powergrid Subroutine Maximizer I
Small Semiconductor Memory Cell I
Medium Semiconductor Memory Cell I
  Skills:
Armor Rigging
Astronautics Rigging
Drones Rigging
Electronic Superiority Rigging
Projectile Weapon Rigging
Energy Weapon Rigging
Hybrid Weapon Rigging
Launcher Rigging
Shield Rigging
Modules:
Medium Processor Overclocking Unit II
Large Processor Overclocking Unit II
Large Emission Scope Sharpener II
Large Signal Disruption Amplifier II
Large Memetic Algorithm Bank II
Large Liquid Cooled Electronics II
Large Gravity Capacitor Upgrade II
Large Egress Port Maximizer II
Large Ancillary Current Router II
Large Powergrid Subroutine Maximizer II
Large Capacitor Control Circuit II
Large Semiconductor Memory Cell II
Small Processor Overclocking Unit II
Small Emission Scope Sharpener II
Medium Emission Scope Sharpener II
Small Gravity Capacitor Upgrade II
Medium Gravity Capacitor Upgrade II
Small Liquid Cooled Electronics II
Medium Liquid Cooled Electronics II
Small Memetic Algorithm Bank II
Medium Memetic Algorithm Bank II
Small Signal Disruption Amplifier II
Medium Signal Disruption Amplifier II
Small Ancillary Current Router II
Medium Ancillary Current Router II
Small Capacitor Control Circuit II
Medium Capacitor Control Circuit II
Small Egress Port Maximizer II
Medium Egress Port Maximizer II
Small Powergrid Subroutine Maximizer II
Medium Powergrid Subroutine Maximizer II
Small Semiconductor Memory Cell II
Medium Semiconductor Memory Cell II
 
Kinetic Armor Compensation To active armor hardeners: 3% bonus per skill level to Armor Kinetic resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor Kinetic resistance
Rank 2, Intelligence, Memory
         
Launcher Rigging Advanced understanding of the interface between Missile Launchers and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs. 

10% reduction in Launcher Rig drawbacks per level.
Rank 3, Intelligence, Memory
Modules:
Large Hydraulic Bay Thrusters I
Large Warhead Rigor Catalyst I
Large Rocket Fuel Cache Partition I
Large Bay Loading Accelerator I
Large Warhead Flare Catalyst I
Large Warhead Calefaction Catalyst I
Small Bay Loading Accelerator I
Medium Bay Loading Accelerator I
Small Hydraulic Bay Thrusters I
Medium Hydraulic Bay Thrusters I
Small Rocket Fuel Cache Partition I
Medium Rocket Fuel Cache Partition I
Small Warhead Calefaction Catalyst I
Medium Warhead Calefaction Catalyst I
Small Warhead Flare Catalyst I
Medium Warhead Flare Catalyst I
Small Warhead Rigor Catalyst I
Medium Warhead Rigor Catalyst I
    Modules:
Large Bay Loading Accelerator II
Large Warhead Flare Catalyst II
Large Warhead Rigor Catalyst II
Large Hydraulic Bay Thrusters II
Large Rocket Fuel Cache Partition II
Large Warhead Calefaction Catalyst II
Small Bay Loading Accelerator II
Medium Bay Loading Accelerator II
Small Hydraulic Bay Thrusters II
Medium Hydraulic Bay Thrusters II
Small Rocket Fuel Cache Partition II
Medium Rocket Fuel Cache Partition II
Small Warhead Calefaction Catalyst II
Medium Warhead Calefaction Catalyst II
Small Warhead Flare Catalyst II
Medium Warhead Flare Catalyst II
Small Warhead Rigor Catalyst II
Medium Warhead Rigor Catalyst II
 
Mechanics Skill at maintaining the mechanical components and structural integrity of a spaceship.  5% bonus to structure hit points per skill level.
Rank 1, Intelligence, Memory
Skills:
Repair Systems
Hull Upgrades
Frigate Construction

Modules:
Basic Damage Control
Small Armor Repairer I
Small Hull Repairer I
Basic Overdrive Injector System
Basic Reinforced Bulkheads
Basic Thermic Plating
Basic Expanded Cargohold
Basic Inertia Stabilizers
Small Hull Repairer II
Small I-a Polarized Armor Regenerator
Small Inefficient Armor Repair Unit
Small 'Accommodation' Vestment Reconstructer I
Small Automated Carapace Restoration
Marked Modified SS Expanded Cargo
Partial Hull Conversion Expanded Cargo
Alpha Hull Mod Expanded Cargo
Type-E Altered SS Expanded Cargo
Marked Modified SS Inertial Stabilizers
Partial Hull Conversion Inertial Stabilizers
Alpha Hull Mod Inertial Stabilizers
Type-E Altered SS Inertial Stabilizers
Partial Hull Conversion Overdrive Injector
Alpha Hull Mod Overdrive Injector
Type-E Altered SS Overdrive Injector
Marked Modified SS Overdrive Injector
Partial Hull Conversion Reinforced Bulkheads
Alpha Hull Mod Reinforced Bulkheads
Type-E Altered SS Reinforced Bulkheads
Marked Modified SS Reinforced Bulkheads
Small Inefficient Hull Repair Unit
Small 'Hope' Hull Reconstructor I
Small Automated Structural Restoration
Small I-b Polarized Structural Regenerator
GLFF Containment Field
Interior Force Field Array
Systematic Damage Control
F84 Local Damage System
Domination Small Armor Repairer
True Sansha Small Armor Repairer
Dark Blood Small Armor Repairer
Shadow Serpentis Small Armor Repairer
Ammatar Navy Small Armor Repairer
Federation Navy Small Armor Repairer
Republic Fleet Small Armor Repairer
Imperial Navy Small Armor Repairer
Corpii C-Type Small Armor Repairer
Corpii B-Type Small Armor Repairer
Corpii A-Type Small Armor Repairer
Centii C-Type Small Armor Repairer
Centii B-Type Small Armor Repairer
Centii A-Type Small Armor Repairer
Coreli C-Type Small Armor Repairer
Coreli B-Type Small Armor Repairer
Coreli A-Type Small Armor Repairer
Small 'Integrative' Hull Repair Unit
'Harmony' Small Armor Repairer I
'Gorget' Small Armor Repairer I
Khanid Navy Small Armor Repairer
Skills:
Industrial Construction

Modules:
Basic EM Plating
Basic Explosive Plating
Basic Layered Plating
Basic Kinetic Plating
Basic Adaptive Nano Plating
Medium Armor Repairer I
Medium I-a Polarized Armor Regenerator
Medium Inefficient Armor Repair Unit
Medium 'Accommodation' Vestment Reconstructer I
Medium Automated Carapace Restoration
Domination Medium Armor Repairer
True Sansha Medium Armor Repairer
Dark Blood Medium Armor Repairer
Shadow Serpentis Medium Armor Repairer
Ammatar Navy Medium Armor Repairer
Federation Navy Medium Armor Repairer
Republic Fleet Medium Armor Repairer
Imperial Navy Medium Armor Repairer
Corpum C-Type Medium Armor Repairer
Corpum B-Type Medium Armor Repairer
Corpum A-Type Medium Armor Repairer
Centum C-Type Medium Armor Repairer
Centum B-Type Medium Armor Repairer
Centum A-Type Medium Armor Repairer
Corelum C-Type Medium Armor Repairer
Corelum B-Type Medium Armor Repairer
Corelum A-Type Medium Armor Repairer
'Meditation' Medium Armor Repairer I
'Greaves' Medium Armor Repairer I
Khanid Navy Medium Armor Repairer
Skills:
Cruiser Construction
Remote Armor Repair Systems
Salvaging
Jury Rigging
Remote Hull Repair Systems
Caldari Defensive Systems

Modules:
Small Armor Repairer II
Large Armor Repairer I
Medium Hull Repairer I
Medium Hull Repairer II
Large I-a Polarized Armor Regenerator
Large Inefficient Armor Repair Unit
Large 'Accommodation' Vestment Reconstructer I
Large Automated Carapace Restoration
Medium Inefficient Hull Repair Unit
Medium 'Hope' Hull Reconstructor I
Medium Automated Structural Restoration
Medium I-b Polarized Structural Regenerator
Domination Large Armor Repairer
True Sansha Large Armor Repairer
Dark Blood Large Armor Repairer
Shadow Serpentis Large Armor Repairer
Mizuro's Modified Large Armor Repairer
Gotan's Modified Large Armor Repairer
Brokara's Modified Large Armor Repairer
Tairei's Modified Large Armor Repairer
Selynne's Modified Large Armor Repairer
Raysere's Modified Large Armor Repairer
Vizan's Modified Large Armor Repairer
Ahremen's Modified Large Armor Repairer
Chelm's Modified Large Armor Repairer
Draclira's Modified Large Armor Repairer
Brynn's Modified Large Armor Repairer
Tuvan's Modified Large Armor Repairer
Setele's Modified Large Armor Repairer
Cormack's Modified Large Armor Repairer
Ammatar Navy Large Armor Repairer
Federation Navy Large Armor Repairer
Republic Fleet Large Armor Repairer
Imperial Navy Large Armor Repairer
Core C-Type Large Armor Repairer
Core B-Type Large Armor Repairer
Core A-Type Large Armor Repairer
Core X-Type Large Armor Repairer
Corpus C-Type Large Armor Repairer
Centus C-Type Large Armor Repairer
Corpus B-Type Large Armor Repairer
Centus B-Type Large Armor Repairer
Corpus A-Type Large Armor Repairer
Centus A-Type Large Armor Repairer
Corpus X-Type Large Armor Repairer
Centus X-Type Large Armor Repairer
Medium 'Integrative' Hull Repair Unit
'Protest' Large Armor Repairer I
'Hauberk' Large Armor Repairer I
Khanid Navy Large Armor Repairer
Modules:
Medium Armor Repairer II
Medium Nano Armor Repair Unit I
Skills:
Outpost Construction
Amarrian Starship Engineering
Minmatar Starship Engineering
Rocket Science
Gallentean Starship Engineering
Mechanical Engineering
Caldari Starship Engineering
Astronautic Engineering
Molecular Engineering
Assault Ships
Capital Repair Systems
Capital Ship Construction
Nanite Operation
Nanite Interfacing
Amarr Defensive Systems
Gallente Defensive Systems
Minmatar Defensive Systems

Modules:
Large Armor Repairer II
Large Hull Repairer I
Large Hull Repairer II
Large 'Reprieve' Vestment Reconstructer I
Large Inefficient Hull Repair Unit
Large 'Hope' Hull Reconstructor I
Large Automated Structural Restoration
Large I-b Polarized Structural Regenerator
Large 'Integrative' Hull Repair Unit
Nanite Interfacing Improved control of general-purpose repair nanites, usually deployed in a paste form. 20% increase in damaged module repair amount per second.
Rank 3, Intelligence, Memory
         
Nanite Operation Skill at operating nanites.  5% reduction in nanite consumption per level.
Rank 2, Intelligence, Memory
    Skills:
Nanite Interfacing
   
Outpost Construction Skill at constructing outposts.
Rank 16, Intelligence, Memory
Others:
Gallente Administrative Outpost Platform
Minmatar Service Outpost Platform
Amarr Factory Outpost Platform
Caldari Research Outpost Platform
Foundation Upgrade Platform
Amarr Basic Outpost Factory Platform
Caldari Basic Outpost Factory Platform
Gallente Basic Outpost Factory Platform
Minmatar Basic Outpost Factory Platform
Amarr Basic Outpost Plant Platform
Gallente Basic Outpost Plant Platform
Minmatar Basic Outpost Plant Platform
Amarr Basic Outpost Laboratory Platform
Caldari Basic Outpost Laboratory Platform
Caldari Basic Outpost Research Facility Platform
Gallente Basic Outpost Laboratory Platform
Minmatar Basic Outpost Laboratory Platform
Amarr Basic Outpost Refinery Platform
Caldari Basic Outpost Refinery Platform
Gallente Basic Outpost Refinery Platform
Minmatar Basic Outpost Refinery Platform
Amarr Basic Outpost Office Platform
Caldari Basic Outpost Office Platform
Gallente Basic Outpost Office Platform
Minmatar Basic Outpost Office Platform
  Others:
Pedestal Upgrade Platform
Amarr Outpost Factory Platform
Caldari Outpost Factory Platform
Amarr Outpost Plant Platform
Gallente Outpost Factory Platform
Minmatar Outpost Factory Platform
Gallente Outpost Plant Platform
Minmatar Outpost Plant Platform
Amarr Outpost Laboratory Platform
Caldari Outpost Laboratory Platform
Caldari Outpost Research Facility Platform
Gallente Outpost Laboratory Platform
Minmatar Outpost Laboratory Platform
Amarr Outpost Refinery Platform
Caldari Outpost Refinery Platform
Gallente Outpost Refinery Platform
Minmatar Outpost Refinery Platform
Amarr Outpost Office Platform
Caldari Outpost Office Platform
Gallente Outpost Office Platform
Minmatar Outpost Office Platform
  Others:
Monument Upgrade Platform
Amarr Advanced Outpost Factory Platform
Caldari Advanced Outpost Factory Platform
Amarr Advanced Outpost Plant Platform
Gallente Advanced Outpost Factory Platform
Minmatar Advanced Outpost Factory Platform
Gallente Advanced Outpost Plant Platform
Minmatar Advanced Outpost Plant Platform
Amarr Advanced Outpost Laboratory Platform
Caldari Advanced Outpost Laboratory Platform
Caldari Advanced Outpost Research Facility Platform
Gallente Advanced Outpost Laboratory Platform
Minmatar Advanced Outpost Laboratory Platform
Amarr Advanced Outpost Refinery Platform
Caldari Advanced Outpost Refinery Platform
Gallente Advanced Outpost Refinery Platform
Minmatar Advanced Outpost Refinery Platform
Amarr Advanced Outpost Office Platform
Caldari Advanced Outpost Office Platform
Gallente Advanced Outpost Office Platform
Minmatar Advanced Outpost Office Platform
Projectile Weapon Rigging Advanced understanding of the interface between projectile weapons and the numerous ship systems. Allows makeshift modifications to ship system architecture through the use of rigs. 

10% reduction in Projectile Weapon Rig drawbacks per level.
Rank 3, Intelligence, Memory
Modules:
Large Projectile Ambit Extension I
Large Projectile Locus Coordinator I
Large Projectile Metastasis Adjuster I
Large Projectile Burst Aerator I
Large Projectile Collision Accelerator I
Small Projectile Ambit Extension I
Medium Projectile Ambit Extension I
Small Projectile Burst Aerator I
Medium Projectile Burst Aerator I
Small Projectile Collision Accelerator I
Medium Projectile Collision Accelerator I
Small Projectile Locus Coordinator I
Medium Projectile Locus Coordinator I
Small Projectile Metastasis Adjuster I
Medium Projectile Metastasis Adjuster I
    Modules:
Large Projectile Collision Accelerator II
Large Projectile Ambit Extension II
Large Projectile Burst Aerator II
Large Projectile Locus Coordinator II
Large Projectile Metastasis Adjuster II
Small Projectile Ambit Extension II
Medium Projectile Ambit Extension II
Small Projectile Burst Aerator II
Medium Projectile Burst Aerator II
Small Projectile Collision Accelerator II
Medium Projectile Collision Accelerator II
Small Projectile Locus Coordinator II
Medium Projectile Locus Coordinator II
Small Projectile Metastasis Adjuster II
Medium Projectile Metastasis Adjuster II
 
Remote Armor Repair Systems Operation of remote armor repair systems. 5% reduced capacitor need for remote armor repair system modules per skill level.
Rank 2, Intelligence, Memory
Modules:
Capital Coaxial Regenerative Projector
Small Remote Armor Repair System I
Small I-ax Regenerative Projector
Small Coaxial Regenerative Projector
Small 'Arup' Remote Bulwark Reconstruction
Small 'Solace' Remote Bulwark Reconstruction
Coreli C-Type Small Remote Armor Repair System
Coreli B-Type Small Remote Armor Repair System
Coreli A-Type Small Remote Armor Repair System
Centii C-Type Small Remote Armor Repair System
Centii B-Type Small Remote Armor Repair System
Centii A-Type Small Remote Armor Repair System
'Beatnik' Small Remote Armor Repair System I
'Brotherhood' Small Remote Armor Repair System I
Capital Remote Armor Repair System I
Modules:
Medium Remote Armor Repair System I
Medium I-ax Regenerative Projector
Medium Coaxial Regenerative Projector
Medium 'Arup' Remote Bulwark Reconstruction
Medium 'Solace' Remote Bulwark Reconstruction
Corelum C-Type Medium Remote Armor Repair System
Corelum B-Type Medium Remote Armor Repair System
Corelum A-Type Medium Remote Armor Repair System
Centum C-Type Medium Remote Armor Repair System
Centum B-Type Medium Remote Armor Repair System
Centum A-Type Medium Remote Armor Repair System
'Love' Medium Remote Armor Repair System I
Drones:
Heavy Armor Maintenance Bot I
Medium Armor Maintenance Bot I
Light Armor Maintenance Bot I

Modules:
Large Remote Armor Repair System I
Large I-ax Regenerative Projector
Large Coaxial Regenerative Projector
Large 'Arup' Remote Bulwark Reconstruction
Large 'Solace' Remote Bulwark Reconstruction
'Pacifier' Large Remote Armor Repair System I
'Peace' Large Remote Armor Repair System I
Small Remote Armor Repair System II
Drones:
Heavy Armor Maintenance Bot II
Light Armor Maintenance Bot II
Medium Armor Maintenance Bot II

Modules:
Medium Remote Armor Repair System II
Large Remote Armor Repair System II
Skills:
Capital Remote Armor Repair Systems
Remote Hull Repair Systems Operation of remote hull repair systems. 5% reduced capacitor need for remote hull repair system modules per skill level.
Rank 2, Intelligence, Memory
Modules:
Small Remote Hull Repair System I
Modules:
Medium Remote Hull Repair System I
Modules:
Large Remote Hull Repair System I
  Skills:
Capital Remote Hull Repair Systems

Modules:
Large Remote Hull Repair System II
Medium Remote Hull Repair System II
Small Remote Hull Repair System II
Capital Remote Hull Repair System I
Repair Systems Operation of armor/hull repair modules. 5% reduction in repair systems duration per skill level.
Rank 1, Intelligence, Memory
Modules:
Small Armor Repairer I
Small Hull Repairer I
Medium Armor Repairer I
Large Armor Repairer I
Medium Hull Repairer I
Large Hull Repairer I
Small I-a Polarized Armor Regenerator
Small Inefficient Armor Repair Unit
Small 'Accommodation' Vestment Reconstructer I
Small Automated Carapace Restoration
Medium I-a Polarized Armor Regenerator
Medium Inefficient Armor Repair Unit
Medium 'Accommodation' Vestment Reconstructer I
Medium Automated Carapace Restoration
Large I-a Polarized Armor Regenerator
Large Inefficient Armor Repair Unit
Large 'Accommodation' Vestment Reconstructer I
Large Automated Carapace Restoration
Medium Inefficient Hull Repair Unit
Small Inefficient Hull Repair Unit
Large Inefficient Hull Repair Unit
Medium 'Hope' Hull Reconstructor I
Medium Automated Structural Restoration
Medium I-b Polarized Structural Regenerator
Small 'Hope' Hull Reconstructor I
Small Automated Structural Restoration
Small I-b Polarized Structural Regenerator
Large 'Hope' Hull Reconstructor I
Large Automated Structural Restoration
Large I-b Polarized Structural Regenerator
Domination Large Armor Repairer
True Sansha Large Armor Repairer
Dark Blood Large Armor Repairer
Domination Medium Armor Repairer
True Sansha Medium Armor Repairer
Dark Blood Medium Armor Repairer
Domination Small Armor Repairer
True Sansha Small Armor Repairer
Dark Blood Small Armor Repairer
Shadow Serpentis Large Armor Repairer
Shadow Serpentis Medium Armor Repairer
Shadow Serpentis Small Armor Repairer
Mizuro's Modified Large Armor Repairer
Gotan's Modified Large Armor Repairer
Brokara's Modified Large Armor Repairer
Tairei's Modified Large Armor Repairer
Selynne's Modified Large Armor Repairer
Raysere's Modified Large Armor Repairer
Vizan's Modified Large Armor Repairer
Ahremen's Modified Large Armor Repairer
Chelm's Modified Large Armor Repairer
Draclira's Modified Large Armor Repairer
Brynn's Modified Large Armor Repairer
Tuvan's Modified Large Armor Repairer
Setele's Modified Large Armor Repairer
Cormack's Modified Large Armor Repairer
Ammatar Navy Small Armor Repairer
Ammatar Navy Medium Armor Repairer
Ammatar Navy Large Armor Repairer
Federation Navy Small Armor Repairer
Federation Navy Medium Armor Repairer
Federation Navy Large Armor Repairer
Republic Fleet Large Armor Repairer
Republic Fleet Medium Armor Repairer
Republic Fleet Small Armor Repairer
Imperial Navy Large Armor Repairer
Imperial Navy Medium Armor Repairer
Imperial Navy Small Armor Repairer
Corpii C-Type Small Armor Repairer
Corpii B-Type Small Armor Repairer
Corpii A-Type Small Armor Repairer
Centii C-Type Small Armor Repairer
Centii B-Type Small Armor Repairer
Centii A-Type Small Armor Repairer
Coreli C-Type Small Armor Repairer
Coreli B-Type Small Armor Repairer
Coreli A-Type Small Armor Repairer
Corpum C-Type Medium Armor Repairer
Corpum B-Type Medium Armor Repairer
Corpum A-Type Medium Armor Repairer
Centum C-Type Medium Armor Repairer
Centum B-Type Medium Armor Repairer
Centum A-Type Medium Armor Repairer
Corelum C-Type Medium Armor Repairer
Corelum B-Type Medium Armor Repairer
Corelum A-Type Medium Armor Repairer
Core C-Type Large Armor Repairer
Core B-Type Large Armor Repairer
Core A-Type Large Armor Repairer
Core X-Type Large Armor Repairer
Corpus C-Type Large Armor Repairer
Centus C-Type Large Armor Repairer
Corpus B-Type Large Armor Repairer
Centus B-Type Large Armor Repairer
Corpus A-Type Large Armor Repairer
Centus A-Type Large Armor Repairer
Corpus X-Type Large Armor Repairer
Centus X-Type Large Armor Repairer
Small 'Integrative' Hull Repair Unit
Medium 'Integrative' Hull Repair Unit
Large 'Integrative' Hull Repair Unit
'Harmony' Small Armor Repairer I
'Meditation' Medium Armor Repairer I
'Protest' Large Armor Repairer I
'Gorget' Small Armor Repairer I
'Greaves' Medium Armor Repairer I
'Hauberk' Large Armor Repairer I
Khanid Navy Large Armor Repairer
Khanid Navy Medium Armor Repairer
Khanid Navy Small Armor Repairer
Skills:
Remote Armor Repair Systems

Modules:
Small Hull Repairer II
Medium Hull Repairer II
Large Hull Repairer II
Modules:
Small Armor Repairer II
Modules:
Medium Armor Repairer II
Large Armor Repairer II
Medium Nano Armor Repair Unit I
Large 'Reprieve' Vestment Reconstructer I
Skills:
Capital Repair Systems
Salvaging Proficiency at salvaging ship wrecks.  Required skill for the use of salvager modules.  100% increase in chance of salvage retrieval per level.
Rank 3, Intelligence, Memory
Ships:
Noctis

Modules:
Salvager I
      Modules:
Salvager II
Shield Rigging Advanced understanding of shield systems. Allows makeshift modifications to shield systems through the use of rigs. 

10% reduction in Shield Rig drawbacks per level.
Rank 3, Intelligence, Memory
Modules:
Large Core Defense Capacitor Safeguard I
Large Anti-EM Screen Reinforcer I
Large Anti-Explosive Screen Reinforcer I
Large Anti-Kinetic Screen Reinforcer I
Large Anti-Thermal Screen Reinforcer I
Large Core Defense Field Purger I
Large Core Defense Operational Solidifier I
Large Core Defense Field Extender I
Large Core Defense Charge Economizer I
Small Anti-EM Screen Reinforcer I
Medium Anti-EM Screen Reinforcer I
Small Anti-Explosive Screen Reinforcer I
Medium Anti-Explosive Screen Reinforcer I
Small Anti-Kinetic Screen Reinforcer I
Medium Anti-Kinetic Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Medium Anti-Thermal Screen Reinforcer I
Small Core Defense Capacitor Safeguard I
Medium Core Defense Capacitor Safeguard I
Small Core Defense Charge Economizer I
Medium Core Defense Charge Economizer I
Small Core Defense Field Extender I
Medium Core Defense Field Extender I
Small Core Defense Field Purger I
Medium Core Defense Field Purger I
Small Core Defense Operational Solidifier I
Medium Core Defense Operational Solidifier I
    Modules:
Large Anti-EM Screen Reinforcer II
Large Anti-Explosive Screen Reinforcer II
Large Anti-Kinetic Screen Reinforcer II
Large Anti-Thermal Screen Reinforcer II
Large Core Defense Capacitor Safeguard II
Large Core Defense Charge Economizer II
Large Core Defense Field Extender II
Large Core Defense Field Purger II
Large Core Defense Operational Solidifier II
Small Anti-EM Screen Reinforcer II
Medium Anti-EM Screen Reinforcer II
Small Anti-Explosive Screen Reinforcer II
Medium Anti-Explosive Screen Reinforcer II
Small Anti-Kinetic Screen Reinforcer II
Medium Anti-Kinetic Screen Reinforcer II
Small Anti-Thermal Screen Reinforcer II
Medium Anti-Thermal Screen Reinforcer II
Small Core Defense Capacitor Safeguard II
Medium Core Defense Capacitor Safeguard II
Small Core Defense Charge Economizer II
Medium Core Defense Charge Economizer II
Small Core Defense Field Extender II
Medium Core Defense Field Extender II
Small Core Defense Field Purger II
Medium Core Defense Field Purger II
Small Core Defense Operational Solidifier II
Medium Core Defense Operational Solidifier II
 
Tactical Logistics Reconfiguration Skill at the operation of triage modules. 25-unit reduction in strontium clathrate consumption amount for module activation per skill level.
Rank 8, Intelligence, Memory
Modules:
Triage Module I
      Modules:
Triage Module II
Thermic Armor Compensation To active armor hardeners: 3% bonus per skill level to Armor Thermal resistance when the modules are not active
To passive armor hardeners: 5% bonus per skill level to Armor Thermal resistance
Rank 2, Intelligence, Memory
         
Missile Launcher Operation
Assault Missile Specialization Specialist training in the operation of advanced assault missile launchers.  2% bonus per level to the rate of fire of modules requiring Assault Missile Specialization.
Rank 5, Perception, Willpower
Modules:
Heavy Assault Missile Launcher II

Charges:
Scourge Rage Assault Missile
Nova Javelin Assault Missile
Inferno Rage Assault Missile
Nova Rage Assault Missile
Mjolnir Rage Assault Missile
Scourge Javelin Assault Missile
Mjolnir Javelin Assault Missile
Inferno Javelin Assault Missile
       
Assault Missiles Skill with assault missiles. Special: 5% bonus to assault missile damage per skill level.
Rank 3, Perception, Willpower
Charges:
Mjolnir Assault Missile
Scourge Assault Missile
Inferno Assault Missile
Nova Assault Missile
Guristas Nova Assault Missile
Dread Guristas Nova Assault Missile
Caldari Navy Nova Assault Missile
Guristas Inferno Assault Missile
Caldari Navy Inferno Assault Missile
Dread Guristas Inferno Assault Missile
Guristas Scourge Assault Missile
Caldari Navy Scourge Assault Missile
Dread Guristas Scourge Assault Missile
Guristas Mjolnir Assault Missile
Caldari Navy Mjolnir Assault Missile
Dread Guristas Mjolnir Assault Missile
      Skills:
Assault Missile Specialization

Charges:
Scourge Rage Assault Missile
Nova Javelin Assault Missile
Inferno Rage Assault Missile
Nova Rage Assault Missile
Mjolnir Rage Assault Missile
Scourge Javelin Assault Missile
Mjolnir Javelin Assault Missile
Inferno Javelin Assault Missile
Bomb Deployment Basic operation of bomb delivery systems. 5% reduction of Bomb Launcher reactivation delay per skill level.
Rank 4, Perception, Willpower
Modules:
Bomb Launcher I

Charges:
Concussion Bomb
Scorch Bomb
Shrapnel Bomb
Electron Bomb
  Charges:
Lockbreaker Bomb
Charges:
Void Bomb
Modules:
Bomb Launcher II
Citadel Cruise Missiles Skill at the handling and firing of Citadel Cruise Missiles.  5% bonus to Citadel Cruise Missile damage per skill level.
Rank 7, Perception, Willpower
Modules:
'Limos' Citadel Cruise Launcher I
Citadel Cruise Launcher I

Charges:
Guristas Nova Citadel Cruise Missile
Guristas Scourge Citadel Cruise Missile
Guristas Inferno Citadel Cruise Missile
Guristas Mjolnir Citadel Cruise Missile
Scourge Citadel Cruise Missile
Nova Citadel Cruise Missile
Inferno Citadel Cruise Missile
Mjolnir Citadel Cruise Missile
       
Citadel Torpedoes Skill at the handling and firing of citadel torpedoes.  5% bonus to citadel torpedo damage per skill level.
Rank 7, Perception, Willpower
Modules:
Shock 'Limos' Citadel Torpedo Bay I
Citadel Torpedo Launcher I

Charges:
Mjolnir Citadel Torpedo
Scourge Citadel Torpedo
Inferno Citadel Torpedo
Nova Citadel Torpedo
Guristas Nova Citadel Torpedo
Guristas Inferno Citadel Torpedo
Guristas Scourge Citadel Torpedo
Guristas Mjolnir Citadel Torpedo
       
Cruise Missile Specialization Specialist training in the operation of advanced cruise missile launchers.  2% bonus per level to the rate of fire of modules requiring Cruise Missile Specialization.
Rank 8, Perception, Willpower
Modules:
Cruise Missile Launcher II

Charges:
Inferno Fury Cruise Missile
Inferno Precision Cruise Missile
Nova Fury Cruise Missile
Scourge Fury Cruise Missile
Mjolnir Fury Cruise Missile
Nova Precision Cruise Missile
Mjolnir Precision Cruise Missile
Scourge Precision Cruise Missile
       
Cruise Missiles Skill at the handling and firing of very large guided missiles.  5% bonus to cruise missile damage per skill level.
Rank 5, Perception, Willpower
Charges:
Mjolnir Cruise Missile
Scourge Cruise Missile
Inferno Cruise Missile
Nova Cruise Missile
Scourge F.O.F. Cruise Missile I
Mjolnir F.O.F. Cruise Missile I
Nova F.O.F. Cruise Missile I
Inferno F.O.F. Cruise Missile I
Guristas Mjolnir Cruise Missile
Caldari Navy Mjolnir Cruise Missile
Dread Guristas Mjolnir Cruise Missile
Guristas Scourge Cruise Missile
Caldari Navy Scourge Cruise Missile
Dread Guristas Scourge Cruise Missile
Guristas Inferno Cruise Missile
Caldari Navy Inferno Cruise Missile
Dread Guristas Inferno Cruise Missile
Guristas Nova Cruise Missile
Caldari Navy Nova Cruise Missile
Dread Guristas Nova Cruise Missile
Imperial Navy Mjolnir F.O.F. Cruise Missile I
Caldari Navy Scourge F.O.F. Cruise Missile I
Federation Navy Inferno F.O.F. Cruise Missile I
Republic Fleet Nova F.O.F. Cruise Missile I
      Skills:
Cruise Missile Specialization
Citadel Cruise Missiles

Charges:
Inferno Fury Cruise Missile
Inferno Precision Cruise Missile
Nova Fury Cruise Missile
Scourge Fury Cruise Missile
Mjolnir Fury Cruise Missile
Nova Precision Cruise Missile
Mjolnir Precision Cruise Missile
Scourge Precision Cruise Missile
Defender Missiles Skill with anti-missile missiles. Special: 5% bonus to defender missile max velocity per skill level.
Rank 2, Perception, Willpower
Charges:
Heavy Defender Missile I
Light Defender Missile I
       
FoF Missiles Skill with friend or foe missiles. Special: 5% bonus to F.O.F (light, heavy and cruise) damage per skill level.
Rank 3, Perception, Willpower
Charges:
Seeker F.O.F. Light Missile I
Serpent F.O.F. Light Missile I
Exterminator F.O.F. Light Missile I
Firefly F.O.F. Light Missile I
Scourge F.O.F. Heavy Missile I
Mjolnir F.O.F. Heavy Missile I
Nova F.O.F. Heavy Missile I
Inferno F.O.F. Heavy Missile I
Scourge F.O.F. Cruise Missile I
Mjolnir F.O.F. Cruise Missile I
Nova F.O.F. Cruise Missile I
Inferno F.O.F. Cruise Missile I
Imperial Navy Mjolnir F.O.F. Cruise Missile I
Caldari Navy Scourge F.O.F. Cruise Missile I
Federation Navy Inferno F.O.F. Cruise Missile I
Republic Fleet Nova F.O.F. Cruise Missile I
Imperial Navy Mjolnir F.O.F. Heavy Missile I
Caldari Navy Scourge F.O.F. Heavy Missile I
Federation Navy Inferno F.O.F. Heavy Missile I
Republic Fleet Nova F.O.F. Heavy Missile I
Imperial Navy Seeker F.O.F. Light Missile I
Caldari Navy Serpent F.O.F. Light Missile I
Federation Navy Firefly F.O.F. Light Missile I
Republic Fleet Exterminator F.O.F. Light Missile I
       
Guided Missile Precision Skill at precision missile homing.  Proficiency at this skill increases the accuracy of a fired missile's exact point of impact, resulting in greater damage to small targets.  5% decreased factor of signature radius for light, heavy and cruise missile explosions per level of skill.
Rank 5, Perception, Willpower
         
Heavy Missile Specialization Specialist training in the operation of advanced heavy missile launchers.  2% bonus per level to the rate of fire of modules requiring Heavy Missile Specialization.
Rank 5, Perception, Willpower
Modules:
Heavy Missile Launcher II

Charges:
Scourge Fury Heavy Missile
Nova Precision Heavy Missile
Nova Fury Heavy Missile
Mjolnir Fury Heavy Missile
Inferno Fury Heavy Missile
Scourge Precision Heavy Missile
Inferno Precision Heavy Missile
Mjolnir Precision Heavy Missile
       
Heavy Missiles Skill with heavy missiles. Special: 5% bonus to heavy missile damage per skill level.
Rank 3, Perception, Willpower
Charges:
Nova Heavy Missile
Mjolnir Heavy Missile
Inferno Heavy Missile
Scourge Heavy Missile
Scourge F.O.F. Heavy Missile I
Mjolnir F.O.F. Heavy Missile I
Nova F.O.F. Heavy Missile I
Inferno F.O.F. Heavy Missile I
Ghost Heavy Missile
Guristas Mjolnir Heavy Missile
Caldari Navy Mjolnir Heavy Missile
Dread Guristas Mjolnir Heavy Missile
Guristas Scourge Heavy Missile
Caldari Navy Scourge Heavy Missile
Dread Guristas Scourge Heavy Missile
Guristas Inferno Heavy Missile
Caldari Navy Inferno Heavy Missile
Dread Guristas Inferno Heavy Missile
Guristas Nova Heavy Missile
Caldari Navy Nova Heavy Missile
Dread Guristas Nova Heavy Missile
Imperial Navy Mjolnir F.O.F. Heavy Missile I
Caldari Navy Scourge F.O.F. Heavy Missile I
Federation Navy Inferno F.O.F. Heavy Missile I
Republic Fleet Nova F.O.F. Heavy Missile I
  Skills:
Torpedoes
Cruise Missiles
  Skills:
Heavy Missile Specialization

Charges:
Scourge Fury Heavy Missile
Nova Precision Heavy Missile
Nova Fury Heavy Missile
Mjolnir Fury Heavy Missile
Inferno Fury Heavy Missile
Scourge Precision Heavy Missile
Inferno Precision Heavy Missile
Mjolnir Precision Heavy Missile
Light Missile Specialization Specialist training in the operation of advanced light missile launchers and arrays.  2% bonus per level to the rate of fire of modules requiring Light Missile Specialization.
Rank 3, Perception, Willpower
Modules:
Rapid Light Missile Launcher II
Light Missile Launcher II

Charges:
Mjolnir Fury Light Missile
Inferno Precision Light Missile
Scourge Fury Light Missile
Nova Fury Light Missile
Inferno Fury Light Missile
Scourge Precision Light Missile
Nova Precision Light Missile
Mjolnir Precision Light Missile
       
Light Missiles Skill with manually targeted missiles. Special: 5% Bonus to light missile damage per skill level.
Rank 2, Perception, Willpower
Charges:
Scourge Light Missile
Inferno Light Missile
Mjolnir Light Missile
Nova Light Missile
Seeker F.O.F. Light Missile I
Serpent F.O.F. Light Missile I
Exterminator F.O.F. Light Missile I
Firefly F.O.F. Light Missile I
Guristas Scourge Light Missile
Caldari Navy Scourge Light Missile
Dread Guristas Scourge Light Missile
Guristas Inferno Light Missile
Dread Guristas Inferno Light Missile
Caldari Navy Inferno Light Missile
Dread Guristas Nova Light Missile
Guristas Nova Light Missile
Caldari Navy Nova Light Missile
Guristas Mjolnir Light Missile
Dread Guristas Mjolnir Light Missile
Caldari Navy Mjolnir Light Missile
Imperial Navy Seeker F.O.F. Light Missile I
Caldari Navy Serpent F.O.F. Light Missile I
Federation Navy Firefly F.O.F. Light Missile I
Republic Fleet Exterminator F.O.F. Light Missile I
  Skills:
Heavy Missiles
Assault Missiles
  Skills:
Light Missile Specialization

Charges:
Mjolnir Fury Light Missile
Inferno Precision Light Missile
Scourge Fury Light Missile
Nova Fury Light Missile
Inferno Fury Light Missile
Scourge Precision Light Missile
Nova Precision Light Missile
Mjolnir Precision Light Missile
Missile Bombardment Proficiency at long-range missile combat. 10% bonus to all missiles' maximum flight time per level.
Rank 2, Perception, Willpower
      Skills:
Bomb Deployment
 
Missile Launcher Operation Basic operation of missile launcher systems. 2% Bonus to missile launcher rate of fire per skill level.
Rank 1, Perception, Willpower
Skills:
Rockets
Missile Bombardment
Rocket Specialization
Light Missile Specialization
Heavy Missile Specialization
Cruise Missile Specialization
Torpedo Specialization
Assault Missile Specialization

Modules:
Light Missile Launcher I
Heavy Missile Launcher I
Torpedo Launcher I
Rapid Light Missile Launcher I
Experimental TE-2100 Light Missile Launcher
XR-3200 Heavy Missile Bay
Experimental ZW-4100 Torpedo Launcher
Experimental SV-2000 Rapid Light Missile Launcher
Upgraded 'Malkuth' Rapid Light Missile Launcher
Limited 'Limos' Rapid Light Missile Launcher
Prototype 'Arbalest' Rapid Light Missile Launcher
Upgraded 'Malkuth' Light Missile Launcher
Limited 'Limos' Light Missile Launcher
Prototype 'Arbalest' Light Missile Launcher
'Malkuth' Heavy Missile Launcher I
Advanced 'Limos' Heavy Missile Bay I
'Arbalest' Heavy Missile Launcher
Upgraded 'Malkuth' Torpedo Launcher
Limited 'Limos' Torpedo Launcher
Prototype 'Arbalest' Torpedo Launcher
Rocket Launcher I
Cruise Missile Launcher I
Domination Rapid Light Missile Launcher
Dread Guristas Rapid Light Missile Launcher
Domination Heavy Missile Launcher
Dread Guristas Heavy Missile Launcher
Domination Torpedo Launcher
Dread Guristas Torpedo Launcher
Domination Light Missile Launcher
Dread Guristas Light Missile Launcher
Domination Cruise Missile Launcher
Dread Guristas Cruise Missile Launcher
Domination Rocket Launcher
Dread Guristas Rocket Launcher
Mizuro's Modified Cruise Missile Launcher
Hakim's Modified Cruise Missile Launcher
Gotan's Modified Cruise Missile Launcher
Tobias' Modified Cruise Missile Launcher
Mizuro's Modified Torpedo Launcher
Hakim's Modified Torpedo Launcher
Gotan's Modified Torpedo Launcher
Tobias's Modified Torpedo Launcher
Kaikka's Modified Cruise Missile Launcher
Thon's Modified Cruise Missile Launcher
Vepas' Modified Cruise Missile Launcher
Estamel's Modified Cruise Missile Launcher
Kaikka's Modified Torpedo Launcher
Thon's Modified Torpedo Launcher
Vepas's Modified Torpedo Launcher
Estamel's Modified Torpedo Launcher
Caldari Navy Rapid Light Missile Launcher
Caldari Navy Cruise Missile Launcher
Caldari Navy Heavy Missile Launcher
Caldari Navy Rocket Launcher
Caldari Navy Torpedo Launcher
Caldari Navy Light Missile Launcher
'Malkuth' Cruise Launcher I
'Limos' Cruise Launcher I
XT-9000 Cruise Launcher
'Arbalest' Cruise Launcher I
'Malkuth' Rocket Launcher I
'Limos' Rocket Launcher I
OE-5200 Rocket Launcher
'Arbalest' Rocket Launcher I
Republic Fleet Rapid Light Missile Launcher
Republic Fleet Cruise Missile Launcher
Republic Fleet Heavy Missile Launcher
Republic Fleet Rocket Launcher
Republic Fleet Torpedo Launcher
Republic Fleet Light Missile Launcher
Cruise Missile Launcher II
Heavy Assault Missile Launcher I
'Balefire' Rocket Launcher
'Gallows' Light Missile Launcher
'Pickaxe' Rapid Light Missile Launcher
'Undertaker' Heavy Missile Launcher
'Noose' Cruise Missile Launcher
'Barrage' Torpedo Launcher
N-1 Neon Type Rocket Bay
True Sansha Rocket Launcher
True Sansha Light Missile Launcher
True Sansha Rapid Light Missile Launcher
True Sansha Heavy Missile Launcher
True Sansha Cruise Missile Launcher
True Sansha Torpedo Launcher
Prototype 'Arbalest' Heavy Assault Missile Launcher I
Upgraded 'Malkuth' Heavy Assault Missile Launcher I
Limited 'Limos' Heavy Assault Missile Launcher I
Experimental XT-2800 Heavy Assault Missile Launcher I
Republic Fleet Heavy Assault Missile Launcher
Caldari Navy Heavy Assault Missile Launcher
Domination Heavy Assault Missile Launcher
Dread Guristas Heavy Assault Missile Launcher
True Sansha Heavy Assault Missile Launcher
Khanid Navy Rocket Launcher
Khanid Navy Torpedo Launcher
Khanid Navy Heavy Assault Missile Launcher

Charges:
Mjolnir Cruise Missile
Scourge Cruise Missile
Inferno Cruise Missile
Nova Cruise Missile
Nova Heavy Missile
Mjolnir Heavy Missile
Inferno Heavy Missile
Scourge Heavy Missile
Scourge Light Missile
Inferno Light Missile
Mjolnir Light Missile
Nova Light Missile
Heavy Defender Missile I
Scourge Rocket
Scourge Torpedo
Seeker F.O.F. Light Missile I
Serpent F.O.F. Light Missile I
Exterminator F.O.F. Light Missile I
Firefly F.O.F. Light Missile I
Scourge F.O.F. Heavy Missile I
Mjolnir F.O.F. Heavy Missile I
Nova F.O.F. Heavy Missile I
Inferno F.O.F. Heavy Missile I
Scourge F.O.F. Cruise Missile I
Mjolnir F.O.F. Cruise Missile I
Nova F.O.F. Cruise Missile I
Inferno F.O.F. Cruise Missile I
Guristas Nova Citadel Cruise Missile
Guristas Scourge Citadel Cruise Missile
Guristas Inferno Citadel Cruise Missile
Guristas Mjolnir Citadel Cruise Missile
Ghost Heavy Missile
Mjolnir Torpedo
Nova Torpedo
Inferno Torpedo
Mjolnir Rocket
Inferno Rocket
Nova Rocket
Mjolnir Citadel Torpedo
Scourge Citadel Torpedo
Inferno Citadel Torpedo
Nova Citadel Torpedo
Mjolnir Assault Missile
Scourge Assault Missile
Inferno Assault Missile
Nova Assault Missile
Guristas Inferno Rocket
Caldari Navy Inferno Rocket
Dread Guristas Inferno Rocket
Guristas Mjolnir Rocket
Caldari Navy Mjolnir Rocket
Dread Guristas Mjolnir Rocket
Guristas Nova Rocket
Caldari Navy Nova Rocket
Dread Guristas Nova Rocket
Guristas Scourge Rocket
Caldari Navy Scourge Rocket
Dread Guristas Scourge Rocket
Guristas Mjolnir Torpedo
Caldari Navy Mjolnir Torpedo
Dread Guristas Mjolnir Torpedo
Guristas Scourge Torpedo
Caldari Navy Scourge Torpedo
Dread Guristas Scourge Torpedo
Guristas Inferno Torpedo
Caldari Navy Inferno Torpedo
Guristas Scourge Light Missile
Dread Guristas Inferno Torpedo
Guristas Nova Torpedo
Caldari Navy Nova Torpedo
Caldari Navy Scourge Light Missile
Dread Guristas Nova Torpedo
Dread Guristas Scourge Light Missile
Guristas Inferno Light Missile
Dread Guristas Inferno Light Missile
Caldari Navy Inferno Light Missile
Guristas Mjolnir Cruise Missile
Dread Guristas Nova Light Missile
Caldari Navy Mjolnir Cruise Missile
Guristas Nova Light Missile
Caldari Navy Nova Light Missile
Guristas Mjolnir Light Missile
Dread Guristas Mjolnir Light Missile
Caldari Navy Mjolnir Light Missile
Dread Guristas Mjolnir Cruise Missile
Guristas Scourge Cruise Missile
Guristas Nova Assault Missile
Caldari Navy Scourge Cruise Missile
Dread Guristas Nova Assault Missile
Dread Guristas Scourge Cruise Missile
Caldari Navy Nova Assault Missile
Guristas Inferno Assault Missile
Caldari Navy Inferno Assault Missile
Dread Guristas Inferno Assault Missile
Guristas Inferno Cruise Missile
Guristas Scourge Assault Missile
Caldari Navy Scourge Assault Missile
Dread Guristas Scourge Assault Missile
Guristas Mjolnir Assault Missile
Caldari Navy Mjolnir Assault Missile
Dread Guristas Mjolnir Assault Missile
Caldari Navy Inferno Cruise Missile
Dread Guristas Inferno Cruise Missile
Guristas Nova Cruise Missile
Caldari Navy Nova Cruise Missile
Dread Guristas Nova Cruise Missile
Guristas Mjolnir Heavy Missile
Caldari Navy Mjolnir Heavy Missile
Dread Guristas Mjolnir Heavy Missile
Guristas Scourge Heavy Missile
Caldari Navy Scourge Heavy Missile
Dread Guristas Scourge Heavy Missile
Guristas Inferno Heavy Missile
Caldari Navy Inferno Heavy Missile
Dread Guristas Inferno Heavy Missile
Guristas Nova Heavy Missile
Caldari Navy Nova Heavy Missile
Dread Guristas Nova Heavy Missile
Imperial Navy Mjolnir F.O.F. Cruise Missile I
Caldari Navy Scourge F.O.F. Cruise Missile I
Federation Navy Inferno F.O.F. Cruise Missile I
Republic Fleet Nova F.O.F. Cruise Missile I
Imperial Navy Mjolnir F.O.F. Heavy Missile I
Caldari Navy Scourge F.O.F. Heavy Missile I
Federation Navy Inferno F.O.F. Heavy Missile I
Republic Fleet Nova F.O.F. Heavy Missile I
Imperial Navy Seeker F.O.F. Light Missile I
Caldari Navy Serpent F.O.F. Light Missile I
Federation Navy Firefly F.O.F. Light Missile I
Republic Fleet Exterminator F.O.F. Light Missile I
Guristas Nova Citadel Torpedo
Guristas Inferno Citadel Torpedo
Guristas Scourge Citadel Torpedo
Guristas Mjolnir Citadel Torpedo
Scourge Citadel Cruise Missile
Nova Citadel Cruise Missile
Inferno Citadel Cruise Missile
Mjolnir Citadel Cruise Missile
Light Defender Missile I
Skills:
Light Missiles
FoF Missiles
Defender Missiles
Target Navigation Prediction
Rapid Launch

Modules:
Rocket Launcher II
Skills:
Heavy Missiles
Missile Projection
Assault Missiles
Minmatar Offensive Systems

Modules:
Rapid Light Missile Launcher II
Light Missile Launcher II
Skills:
Torpedoes
Warhead Upgrades

Modules:
Heavy Missile Launcher II
Torpedo Launcher II
Heavy Assault Missile Launcher II
Skills:
Cruise Missiles
Guided Missile Precision
Citadel Torpedoes
Caldari Offensive Systems
Citadel Cruise Missiles

Modules:
'Limos' Citadel Cruise Launcher I
Shock 'Limos' Citadel Torpedo Bay I
Citadel Torpedo Launcher I
Citadel Cruise Launcher I

Charges:
Mjolnir Fury Light Missile
Inferno Fury Cruise Missile
Scourge Fury Heavy Missile
Inferno Precision Cruise Missile
Inferno Precision Light Missile
Nova Precision Heavy Missile
Scourge Rage Assault Missile
Nova Javelin Torpedo
Inferno Rage Torpedo
Mjolnir Rage Rocket
Mjolnir Javelin Rocket
Nova Javelin Assault Missile
Scourge Rage Rocket
Nova Rage Rocket
Inferno Rage Rocket
Scourge Javelin Rocket
Nova Javelin Rocket
Inferno Javelin Rocket
Inferno Rage Assault Missile
Nova Rage Assault Missile
Mjolnir Rage Assault Missile
Scourge Javelin Assault Missile
Mjolnir Javelin Assault Missile
Inferno Javelin Assault Missile
Scourge Fury Light Missile
Nova Fury Light Missile
Inferno Fury Light Missile
Scourge Precision Light Missile
Nova Precision Light Missile
Mjolnir Precision Light Missile
Nova Fury Heavy Missile
Mjolnir Fury Heavy Missile
Inferno Fury Heavy Missile
Scourge Precision Heavy Missile
Inferno Precision Heavy Missile
Mjolnir Precision Heavy Missile
Nova Rage Torpedo
Scourge Rage Torpedo
Mjolnir Rage Torpedo
Inferno Javelin Torpedo
Mjolnir Javelin Torpedo
Scourge Javelin Torpedo
Nova Fury Cruise Missile
Scourge Fury Cruise Missile
Mjolnir Fury Cruise Missile
Nova Precision Cruise Missile
Mjolnir Precision Cruise Missile
Scourge Precision Cruise Missile
Missile Projection Skill at boosting missile bay trigger circuits and enhancing guided missiles' ignition systems.  10% bonus to all missiles' maximum velocity per level.
Rank 4, Perception, Willpower
         
Rapid Launch Proficiency at rapid missile launcher firing.  3% bonus to missile launcher rate of fire per level.
Rank 2, Perception, Willpower
         
Rocket Specialization Specialist training in the operation of advanced rocket launchers.  2% bonus per level to the rate of fire of modules requiring Rocket Specialization.
Rank 3, Perception, Willpower
Modules:
Rocket Launcher II

Charges:
Mjolnir Rage Rocket
Mjolnir Javelin Rocket
Scourge Rage Rocket
Nova Rage Rocket
Inferno Rage Rocket
Scourge Javelin Rocket
Nova Javelin Rocket
Inferno Javelin Rocket
       
Rockets Skill with small short range missiles. Special: 5% bonus to rocket damage per skill level.
Rank 1, Perception, Willpower
Charges:
Scourge Rocket
Mjolnir Rocket
Inferno Rocket
Nova Rocket
Guristas Inferno Rocket
Caldari Navy Inferno Rocket
Dread Guristas Inferno Rocket
Guristas Mjolnir Rocket
Caldari Navy Mjolnir Rocket
Dread Guristas Mjolnir Rocket
Guristas Nova Rocket
Caldari Navy Nova Rocket
Dread Guristas Nova Rocket
Guristas Scourge Rocket
Caldari Navy Scourge Rocket
Dread Guristas Scourge Rocket
      Skills:
Rocket Specialization

Charges:
Mjolnir Rage Rocket
Mjolnir Javelin Rocket
Scourge Rage Rocket
Nova Rage Rocket
Inferno Rage Rocket
Scourge Javelin Rocket
Nova Javelin Rocket
Inferno Javelin Rocket
Target Navigation Prediction Proficiency at optimizing a missile's flight path to negate the effects of a target's speed upon the explosion's impact.  10% decrease per level in factor of target's velocity for all missiles.
Rank 2, Perception, Willpower
         
Torpedo Specialization Specialist training in the operation of advanced siege launchers.  2% bonus per level to the rate of fire of modules requiring Torpedo Specialization.
Rank 8, Perception, Willpower
Modules:
Torpedo Launcher II

Charges:
Nova Javelin Torpedo
Inferno Rage Torpedo
Nova Rage Torpedo
Scourge Rage Torpedo
Mjolnir Rage Torpedo
Inferno Javelin Torpedo
Mjolnir Javelin Torpedo
Scourge Javelin Torpedo
       
Torpedoes Skill at the handling and firing of torpedoes.  5% bonus to torpedo damage per skill level.
Rank 4, Perception, Willpower
Charges:
Scourge Torpedo
Mjolnir Torpedo
Nova Torpedo
Inferno Torpedo
Guristas Mjolnir Torpedo
Caldari Navy Mjolnir Torpedo
Dread Guristas Mjolnir Torpedo
Guristas Scourge Torpedo
Caldari Navy Scourge Torpedo
Dread Guristas Scourge Torpedo
Guristas Inferno Torpedo
Caldari Navy Inferno Torpedo
Dread Guristas Inferno Torpedo
Guristas Nova Torpedo
Caldari Navy Nova Torpedo
Dread Guristas Nova Torpedo
      Skills:
Torpedo Specialization
Citadel Torpedoes

Charges:
Nova Javelin Torpedo
Inferno Rage Torpedo
Nova Rage Torpedo
Scourge Rage Torpedo
Mjolnir Rage Torpedo
Inferno Javelin Torpedo
Mjolnir Javelin Torpedo
Scourge Javelin Torpedo
Warhead Upgrades Proficiency at upgrading missile warheads with deadlier payloads.  2% bonus to all missile damage per skill level.
Rank 5, Perception, Willpower
         
Navigation
Acceleration Control Skill at efficiently using Afterburners and MicroWarpdrives. 5% Bonus to Afterburner and MicroWarpdrive speed boost per skill level.
Rank 4, Intelligence, Perception
         
Afterburner Skill at using afterburners. 10% bonus to Afterburner duration per skill level.
Rank 1, Intelligence, Perception
Modules:
1MN Afterburner I
Experimental 100MN Afterburner I
Limited 1MN Afterburner I
Experimental 1MN Afterburner I
Experimental 10MN Afterburner I
10MN Afterburner I
100MN Afterburner I
Domination 100MN Afterburner
Shadow Serpentis 100MN Afterburner
Domination 10MN Afterburner
Shadow Serpentis 10MN Afterburner
Domination 1MN Afterburner
Shadow Serpentis 1MN Afterburner
Mizuro's Modified 100MN Afterburner
Hakim's Modified 100MN Afterburner
Gotan's Modified 100MN Afterburner
Tobias' Modified 100MN Afterburner
Brynn's Modified 100MN Afterburner
Tuvan's Modified 100MN Afterburner
Setele's Modified 100MN Afterburner
Cormack's Modified 100MN Afterburner
Republic Fleet 1MN Afterburner
Republic Fleet 10MN Afterburner
Republic Fleet 100MN Afterburner
Federation Navy 1MN Afterburner
Federation Navy 10MN Afterburner
Federation Navy 100MN Afterburner
Gistii C-Type 1MN Afterburner
Gistum C-Type 10MN Afterburner
Gist C-Type 100MN Afterburner
Gistii B-Type 1MN Afterburner
Gistum B-Type 10MN Afterburner
Gist B-Type 100MN Afterburner
Gistii A-Type 1MN Afterburner
Gistum A-Type 10MN Afterburner
Gist A-Type 100MN Afterburner
Gist X-Type 100MN Afterburner
Coreli C-Type 1MN Afterburner
Corelum C-Type 10MN Afterburner
Core C-Type 100MN Afterburner
Coreli B-Type 1MN Afterburner
Corelum B-Type 10MN Afterburner
Core B-Type 100MN Afterburner
Coreli A-Type 1MN Afterburner
Corelum A-Type 10MN Afterburner
Core A-Type 100MN Afterburner
Core X-Type 100MN Afterburner
1MN Analog Booster Rockets
10MN Analog Booster Rockets
100MN Analog Booster Rockets
Skills:
Fuel Conservation
Skills:
High Speed Maneuvering
Modules:
1MN Afterburner II
10MN Afterburner II
100MN Afterburner II
 
Evasive Maneuvering Improved skill at efficiently turning and accelerating a spaceship.  5% improved ship agility for all ships per skill level.
Rank 2, Intelligence, Perception
        Skills:
Interceptors
Fuel Conservation Improved control over afterburner energy consumption. 10% reduction in afterburner capacitor needs per skill level.
Rank 2, Intelligence, Perception
         
High Speed Maneuvering Skill at using MicroWarpdrives. 5% reduction in MicroWarpdrive capacitor usage per skill level.
Rank 5, Intelligence, Perception
Modules:
1MN MicroWarpdrive I
Prototype 100MN MicroWarpdrive I
Upgraded 1MN Microwarpdrive I
Limited 1MN MicroWarpdrive I
Experimental 10MN MicroWarpdrive I
10MN MicroWarpdrive I
100MN MicroWarpdrive I
Domination 100MN MicroWarpdrive
Shadow Serpentis 100MN MicroWarpdrive
Domination 10MN MicroWarpdrive
Shadow Serpentis 10MN MicroWarpdrive
Domination 1MN MicroWarpdrive
Shadow Serpentis 1MN MicroWarpdrive
Mizuro's Modified 100MN MicroWarpdrive
Hakim's Modified 100MN MicroWarpdrive
Gotan's Modified 100MN MicroWarpdrive
Tobias' Modified 100MN MicroWarpdrive
Brynn's Modified 100MN MicroWarpdrive
Tuvan's Modified 100MN MicroWarpdrive
Setele's Modified 100MN MicroWarpdrive
Cormack's Modified 100MN MicroWarpdrive
Republic Fleet 1MN MicroWarpdrive
Republic Fleet 10MN MicroWarpdrive
Republic Fleet 100MN MicroWarpdrive
Federation Navy 1MN MicroWarpdrive
Federation Navy 10MN MicroWarpdrive
Federation Navy 100MN MicroWarpdrive
Coreli C-Type 1MN MicroWarpdrive
Corelum C-Type 10MN MicroWarpdrive
Core C-Type 100MN MicroWarpdrive
Coreli B-Type 1MN MicroWarpdrive
Corelum B-Type 10MN MicroWarpdrive
Core B-Type 100MN MicroWarpdrive
Coreli A-Type 1MN MicroWarpdrive
Corelum A-Type 10MN MicroWarpdrive
Core A-Type 100MN MicroWarpdrive
Core X-Type 100MN MicroWarpdrive
Gistii C-Type 1MN MicroWarpdrive
Gistum C-Type 10MN MicroWarpdrive
Gist C-Type 100MN MicroWarpdrive
Gistii B-Type 1MN MicroWarpdrive
Gistum B-Type 10MN MicroWarpdrive
Gist B-Type 100MN MicroWarpdrive
Gistii A-Type 1MN MicroWarpdrive
Gistum A-Type 10MN MicroWarpdrive
Gist A-Type 100MN MicroWarpdrive
Gist X-Type 100MN MicroWarpdrive
1MN Digital Booster Rockets
10MN Digital Booster Rockets
100MN Digital Booster Rockets
  Modules:
1MN MicroWarpdrive II
Modules:
10MN MicroWarpdrive II
100MN MicroWarpdrive II
 
Jump Drive Calibration Advanced skill at using Jump Drives.  Each skill level grants a 25% increase in maximum jump range.
Rank 9, Intelligence, Perception
Ships:
Rhea
Nomad
Anshar
Ark
    Skills:
Black Ops
 
Jump Drive Operation Skill at using Jump Drives.  Each skill level reduces the capacitor need of initiating a jump by 5%.
Rank 5, Intelligence, Perception
Ships:
Erebus
Revenant
Leviathan
Avatar
Revelation
Naglfar
Moros
Phoenix
Hel
Archon
Ragnarok
Thanatos
Nyx
Chimera
Wyvern
Aeon
Nidhoggur
Rorqual
  Skills:
Jump Fuel Conservation
  Skills:
Jump Drive Calibration
Jump Portal Generation
Jump Fuel Conservation Proficiency at regulating energy flow to the jump drive. 10% reduction in ice consumption amount for jump drive operation per light year per skill level.
Rank 8, Intelligence, Perception
         
Micro Jump Drive Operation Skill at using Micro Jump Drives.
Rank 5, Intelligence, Perception
         
Navigation Skill at regulating the power output of ship thrusters. 5% bonus to sub-warp ship velocity per skill level.
Rank 1, Intelligence, Perception
Skills:
Afterburner
Warp Drive Operation
Skills:
Propulsion Jamming
Fuel Conservation
Evasive Maneuvering
Skills:
Acceleration Control
High Speed Maneuvering
Skills:
Micro Jump Drive Operation
Skills:
Jump Drive Operation
Amarr Propulsion Systems
Caldari Propulsion Systems
Gallente Propulsion Systems
Minmatar Propulsion Systems
Warp Drive Operation Skill at managing warp drive efficiency.  Each skill level reduces the capacitor need of initiating warp by 10%.
Rank 1, Intelligence, Perception
Modules:
Warp Core Stabilizer I
'Accord' Core Compensation
'Repose' Core Compensation
'Stoic' Core Equalizer I
'Halcyon' Core Equalizer I
'Aura' Warp Core Stabilizer I
'Natura' Warp Core Stabilizer I
Skills:
Micro Jump Drive Operation
  Modules:
Warp Core Stabilizer II
Skills:
Jump Drive Operation
Planet Management
Advanced Planetology The advanced understanding of planet evolution allowing you to interpret data from scans of planets for resources at much higher resolutions.

Bonus:
The skill further increases the resolution of resource data when scanning a planet to allow for very precise surveying.

Note: this skill cannot be trained on trial accounts.
Rank 5, Intelligence, Memory
         
Command Center Upgrades Each level in this skill improves the quality of command facility available to you, in turn allowing for a greater number of connected facilities on that planet. Cannot be trained on Trial Accounts.
Rank 4, Charisma, Intelligence
         
Interplanetary Consolidation For each level in this skill, you may install a command center on one additional planet, to a maximum of 6 planets. You can have only one command center per planet. Cannot be trained on Trial Accounts.
Rank 4, Charisma, Intelligence
         
Planetology The understanding of planet evolution allowing you to better interpret data from scans of planets for resources.

Bonus:
The skill increases the resolution of resource data when scanning a planet to allow for more accurate surveying.

Note: this skill cannot be trained on trial accounts.
Rank 3, Intelligence, Memory
      Skills:
Advanced Planetology
 
Remote Sensing The ability to gather and analyze remote sensing data from satellites in orbit around a planet and produce properly calibrated surveys.

Level 1: allows scans within 1 ly
Level 2: allows scans within 3 ly
Level 3: allows scans within 5 ly
Level 4: allows scans within 7 ly
Level 5: allows scans within 9 ly
Rank 1, Intelligence, Memory
    Skills:
Planetology
   
Science
Advanced Laboratory Operation Further training in the operation of multiple laboratories.  Ability to run 1 additional research job per skill level.
Rank 8, Intelligence, Memory
         
Amarr Encryption Methods Understanding of the data encryption methods used by the Amarr Empire and its allies.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Occult Data Interface
Commodity: Occult Ship Data Interface
Commodity: Occult Tuner Data Interface
       
Amarrian Starship Engineering Skill and knowledge of Amarrian Starship Engineering. 

Used Exclusively in the research of Amarrian Ships of all Sizes.

Allows Amarrian Starship Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints

Can not be trained on Trial Accounts
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Amarrian Starship Engineering
       
Archaeology Proficiency at identifying and analyzing ancient artifacts.  Required skill for the use of Analyzer modules.  100% increase in chance of archaeological find per level.
Rank 3, Intelligence, Memory
Modules:
Analyzer I
Talocan Data Analyzer I
Sleeper Data Analyzer I
Terran Data Analyzer I
Tetrimon Data Analyzer I
Skills:
Talocan Technology
Sleeper Technology
Takmahl Technology
Yan Jung Technology
    Modules:
Analyzer II
Astrogeology Skill at analyzing the content of celestial objects with the intent of mining them. 5% bonus to mining turret yield per skill level.
Rank 3, Intelligence, Memory
    Skills:
Mining Barge

Ships:
Procurer
Ships:
Retriever
Skills:
Deep Core Mining
Exhumers

Ships:
Covetor
Astrometric Acquisition Skill at the advanced operation of long range scanners. 10% reduction in scan probe scan time per level.
Rank 5, Intelligence, Memory
         
Astrometric Pinpointing Greater accuracy in hunting down targets found through scanning. Reduces maximum scan deviation by 10% per level.
Rank 5, Intelligence, Memory
         
Astrometric Rangefinding Skill for the advanced operation of long range scanners. 10% increase to scan probe strength per level.
Rank 8, Intelligence, Memory
         
Astrometrics Skill at operating long range scanners. Allows one additional probe in space per level.
Rank 3, Intelligence, Memory
Modules:
Prototype Iris Probe Launcher
Core Probe Launcher I
Sisters Core Probe Launcher

Charges:
Core Scanner Probe I
Combat Scanner Probe I
Sisters Combat Scanner Probe
Sisters Core Scanner Probe
RSS Core Scanner Probe
Modules:
Expanded Probe Launcher I
Sisters Expanded Probe Launcher
Skills:
Astrometric Acquisition

Charges:
Quest Survey Probe I
Discovery Survey Probe I
Warp Disrupt Probe
Skills:
Astrometric Pinpointing
Skills:
Jump Portal Generation

Modules:
Core Probe Launcher II
Expanded Probe Launcher II

Charges:
Gaze Survey Probe I
Deep Space Scanner Probe I
Sisters Deep Space Scanner Probe
Astronautic Engineering Skill and knowledge of Astronautics and its use in the development of advanced technology.  Allows Astronautic Engineering research to be performed with the help of a research agent. It is also needed for all research and manufacturing operations on related blueprints. Can not be trained on Trial Accounts.
Rank 5, Intelligence, Memory
         
Biology The science of life and of living organisms, and how chemicals affect them. 20% Bonus to attribute booster duration per skill level.
Rank 1, Intelligence, Memory
Skills:
Nanite Control

Implants:
Standard Crash Booster
Standard Blue Pill Booster
Standard Sooth Sayer Booster
Standard X-Instinct Booster
Standard Frentix Booster
Standard Mindflood Booster
Standard Drop Booster
Standard Exile Booster
Synth Blue Pill Booster
Synth Crash Booster
Synth Drop Booster
Synth Exile Booster
Synth Frentix Booster
Synth Mindflood Booster
Synth X-Instinct Booster
Synth Sooth Sayer Booster
Implants:
Improved Crash Booster
Improved Blue Pill Booster
Improved Sooth Sayer Booster
Improved X-Instinct Booster
Improved Frentix Booster
Improved Mindflood Booster
Improved Drop Booster
Improved Exile Booster
Nugoehuvi Synth Blue Pill Booster
Implants:
Strong Crash Booster
Strong Blue Pill Booster
Strong Sooth Sayer Booster
Strong X-Instinct Booster
Strong Frentix Booster
Strong Mindflood Booster
Strong Drop Booster
Strong Exile Booster
   
Caldari Encryption Methods Understanding of the data encryption methods used by the Caldari State and its allies.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Esoteric Data Interface
Commodity: Esoteric Ship Data Interface
Commodity: Esoteric Tuner Data Interface
       
Caldari Starship Engineering Skill and knowledge of Caldari Starship Engineering and its use in the development of advanced technology. 

Used in the research of Caldari Ships of all Sizes.

Allows Caldari Starship Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints

Can not be trained on Trial Accounts
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Caldari Starship Engineering
       
Cloning Facility Operation Needed for use of the Clone Vat Bay module. 

Special: Increases a Clone Vat Bay's maximum clone capacity by 15% per skill level.
Rank 10, Intelligence, Memory
Modules:
Clone Vat Bay I
       
Cybernetics The science of interfacing biological and machine components. Allows the use of cybernetic implants.
Rank 3, Intelligence, Memory
Implants:
Zainou 'Gnome' Shield Upgrades SU-602
Zainou 'Gnome' Shield Management SM-702
Zainou 'Gnome' Shield Emission Systems SE-802
Zainou 'Gnome' Shield Operation SP-902
Eifyr and Co. 'Rogue' Evasive Maneuvering EM-702
Eifyr and Co. 'Rogue' Navigation NN-602
Eifyr and Co. 'Rogue' Fuel Conservation FC-802
Eifyr and Co. 'Rogue' Afterburner AB-602
Eifyr and Co. 'Rogue' Warp Drive Operation WD-602
Eifyr and Co. 'Rogue' High Speed Maneuvering HS-902
Eifyr and Co. 'Rogue' Warp Drive Speed WS-608
Eifyr and Co. 'Rogue' Acceleration Control AC-602
Zainou 'Deadeye' Guided Missile Precision GP-802
Zainou 'Deadeye' Missile Bombardment MB-702
Zainou 'Deadeye' Missile Projection MP-702
Zainou 'Deadeye' Rapid Launch RL-1002
Zainou 'Deadeye' Target Navigation Prediction TN-902
Zainou 'Gnome' Launcher CPU Efficiency LE-602
Hardwiring - Zainou 'Sharpshooter' ZMX11
Zainou 'Snapshot' Defender Missiles DM-802
Zainou 'Snapshot' Assault Missiles AM-702
Zainou 'Snapshot' FOF Explosion Radius FR-1002
Zainou 'Snapshot' Heavy Missiles HM-702
Zainou 'Snapshot' Light Missiles LM-902
Zainou 'Snapshot' Rockets RD-902
Zainou 'Snapshot' Torpedoes TD-602
Zainou 'Snapshot' Cruise Missiles CM-602
Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-802
Eifyr and Co. 'Gunslinger' Motion Prediction MR-702
Eifyr and Co. 'Gunslinger' Surgical Strike SS-902
Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1002
Eifyr and Co. 'Gunslinger' Smalll Projectie Turret SP-602
Inherent Implants 'Lancer' Small Energy Turret SD-602
Inherent Implants 'Lancer' Controlled Bursts CB-702
Inherent Implants 'Lancer' Gunnery RF-902
Inherent Implants 'Lancer' Large Energy Turret LE-1002
Inherent Implants 'Lancer' Medium Energy Turret ME-802
Inherent Implants 'Lancer' Small Energy Turret SE-604
Inherent Implants 'Lancer' Controlled Bursts CB-704
Zainou 'Deadeye' Sharpshooter ST-902
Zainou 'Deadeye' Trajectory Analysis TA-704
Zainou 'Deadeye' Large Hybrid Turret LH-1002
Zainou 'Deadeye' Small Hybrid Turret SH-602
Zainou 'Deadeye' Small Hybrid Turret SH-604
Zainou 'Gnome' Weapon Upgrades WU-1002
Zainou 'Deadeye' Medium Hybrid Turret MH-802
Zainou 'Deadeye' Trajectory Analysis TA-702
Inherent Implants 'Squire' Energy Management EM-802
Inherent Implants 'Squire' Energy Systems Operation EO-602
Inherent Implants 'Squire' Energy Emission Systems ES-702
Inherent Implants 'Squire' Energy Pulse Weapons EP-702
Inherent Implants 'Squire' Energy Grid Upgrades EU-702
Inherent Implants 'Squire' Engineering EG-602
Zainou 'Gypsy' Electronics Upgrades EU-602
Zainou 'Gypsy' Electronics EE-602
Zainou 'Gypsy' Signature Analysis SA-702
Zainou 'Gypsy' Electronic Warfare EW-902
Zainou 'Gypsy' Long Range Targeting LT-802
Zainou 'Gypsy' Propulsion Jamming PJ-802
Zainou 'Gypsy' Sensor Linking SL-902
Zainou 'Gypsy' Weapon Disruption WD-902
Zainou 'Gypsy' Target Painting TG-902
Inherent Implants 'Noble' Repair Systems RS-602
Inherent Implants 'Noble' Remote Armor Repair Systems RA-702
Inherent Implants 'Noble' Mechanic MC-802
Inherent Implants 'Noble' Repair Proficiency RP-902
Inherent Implants 'Noble' Hull Upgrades HG-1002
Ocular Filter - Basic
Memory Augmentation - Basic
Neural Boost - Basic
Cybernetic Subprocessor - Basic
Social Adaptation Chip - Basic
Eifyr and Co. 'Gunslinger' Motion Prediction MR-703
Inherent Implants 'Lancer' Small Energy Turret SE-603
Zainou 'Deadeye' Small Hybrid Turret SH-603
Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-603
Zainou 'Deadeye' Trajectory Analysis TA-703
Inherent Implants 'Lancer' Controlled Bursts CB-703
Limited Ocular Filter
Limited Memory Augmentation
Limited Neural Boost
Limited Social Adaptation Chip
Limited Cybernetic Subprocessor
Limited Ocular Filter - Beta
Limited Neural Boost - Beta
Limited Memory Augmentation - Beta
Limited Cybernetic Subprocessor - Beta
Limited Social Adaptation Chip - Beta
Inherent Implants 'Noble' Repair Systems RS-601
Inherent Implants 'Noble' Remote Armor Repair Systems RA-701
Inherent Implants 'Noble' Mechanic MC-801
Inherent Implants 'Noble' Repair Proficiency RP-901
Inherent Implants 'Noble' Hull Upgrades HG-1001
Eifyr and Co. 'Gunslinger' Motion Prediction MR-701
Zainou 'Deadeye' Sharpshooter ST-901
Inherent Implants 'Lancer' Gunnery RF-901
Zainou 'Deadeye' Trajectory Analysis TA-701
Inherent Implants 'Lancer' Controlled Bursts CB-701
Zainou 'Gnome' Weapon Upgrades WU-1001
Eifyr and Co. 'Gunslinger' Surgical Strike SS-901
Inherent Implants 'Lancer' Small Energy Turret SE-601
Zainou 'Deadeye' Small Hybrid Turret SH-601
Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-601
Inherent Implants 'Lancer' Medium Energy Turret ME-801
Zainou 'Deadeye' Medium Hybrid Turret MH-801
Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-801
Inherent Implants 'Lancer' Large Energy Turret LE-1001
Zainou 'Deadeye' Large Hybrid Turret LH-1001
Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1001
Zainou 'Gnome' Launcher CPU Efficiency LE-601
Zainou 'Deadeye' Missile Bombardment MB-701
Zainou 'Deadeye' Missile Projection MP-701
Zainou 'Deadeye' Guided Missile Precision GP-801
Zainou 'Deadeye' Target Navigation Prediction TN-901
Zainou 'Deadeye' Rapid Launch RL-1001
Eifyr and Co. 'Rogue' Navigation NN-601
Eifyr and Co. 'Rogue' Fuel Conservation FC-801
Eifyr and Co. 'Rogue' Evasive Maneuvering EM-701
Eifyr and Co. 'Rogue' High Speed Maneuvering HS-901
Eifyr and Co. 'Rogue' Acceleration Control AC-601
Inherent Implants 'Highwall' Mining MX-1001
Inherent Implants 'Yeti' Ice Harvesting IH-1001
Zainou 'Gnome' Shield Upgrades SU-601
Zainou 'Gnome' Shield Management SM-701
Zainou 'Gnome' Shield Emission Systems SE-801
Zainou 'Gnome' Shield Operation SP-901
Eifyr and Co. 'Rogue' Afterburner AB-601
Eifyr and Co. 'Rogue' Warp Drive Operation WD-601
Eifyr and Co. 'Rogue' Warp Drive Speed WS-605
Inherent Implants 'Squire' Energy Management EM-801
Inherent Implants 'Squire' Energy Systems Operation EO-601
Inherent Implants 'Squire' Energy Emission Systems ES-701
Inherent Implants 'Squire' Energy Pulse Weapons EP-701
Inherent Implants 'Squire' Energy Grid Upgrades EU-701
Inherent Implants 'Squire' Engineering EG-601
Zainou 'Gypsy' Electronics Upgrades EU-601
Zainou 'Gypsy' Signature Analysis SA-701
Zainou 'Gypsy' Electronics EE-601
Inherent Implants 'Highwall' Mining Upgrades MU-1001
Zainou 'Beancounter' Industry BX-801
Zainou 'Beancounter' Refining RX-801
Zainou 'Beancounter' Research RR-601
Zainou 'Beancounter' Metallurgy MY-701
Zainou 'Beancounter' Science SC-801
Poteque 'Prospector' Astrometric Pinpointing AP-602
Poteque 'Prospector' Astrometric Acquisition AQ-702
Poteque 'Prospector' Astrometric Rangefinding AR-802
Hardwiring - Zainou 'Sharpshooter' ZMX10
Zainou 'Gypsy' Electronic Warfare EW-901
Zainou 'Gypsy' Long Range Targeting LT-801
Zainou 'Gypsy' Propulsion Jamming PJ-801
Zainou 'Gypsy' Sensor Linking SL-901
Zainou 'Gypsy' Weapon Disruption WD-901
Zainou 'Gypsy' Target Painting TG-901
Eifyr and Co. 'Alchemist' Gas Harvesting GH-801
Zainou 'Snapshot' Defender Missiles DM-801
Zainou 'Snapshot' Assault Missiles AM-701
Zainou 'Snapshot' FOF Explosion Radius FR-1001
Zainou 'Snapshot' Heavy Missiles HM-701
Zainou 'Snapshot' Light Missiles LM-901
Zainou 'Snapshot' Rockets RD-901
Zainou 'Snapshot' Torpedoes TD-601
Zainou 'Snapshot' Cruise Missiles CM-601
Implants:
Genolution Core Augmentation CA-1
Genolution Core Augmentation CA-2
Inherent Implants 'Lancer' Gunnery RF-904
Inherent Implants 'Lancer' Medium Energy Turret ME-804
Zainou 'Deadeye' Medium Hybrid Turret MH-804
Zainou 'Deadeye' Sharpshooter ST-904
Zainou 'Deadeye' Sharpshooter ST-903
Zainou 'Gnome' Shield Management SM-703
Zainou 'Gypsy' Signature Analysis SA-703
Inherent Implants 'Lancer' Gunnery RF-903
Zainou 'Gypsy' Electronics EE-603
Inherent Implants 'Lancer' Medium Energy Turret ME-803
Zainou 'Deadeye' Medium Hybrid Turret MH-803
Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-803
Zainou 'Snapshot' Cruise Missiles CM-603
Zainou 'Snapshot' Defender Missiles DM-803
Zainou 'Snapshot' FOF Explosion Radius FR-1003
Zainou 'Snapshot' Heavy Missiles HM-703
Zainou 'Snapshot' Rockets RD-903
Zainou 'Snapshot' Torpedoes TD-603
Zainou 'Gypsy' Electronic Warfare EW-903
Zainou 'Gypsy' Long Range Targeting LT-803
Zainou 'Gypsy' Propulsion Jamming PJ-803
Zainou 'Gypsy' Sensor Linking SL-903
Zainou 'Gypsy' Weapon Disruption WD-903
Eifyr and Co. 'Rogue' Navigation NN-603
Eifyr and Co. 'Rogue' Fuel Conservation FC-803
Eifyr and Co. 'Rogue' Afterburner AB-603
Eifyr and Co. 'Rogue' Evasive Maneuvering EM-703
Eifyr and Co. 'Rogue' Warp Drive Operation WD-603
Eifyr and Co. 'Rogue' Warp Drive Speed WS-610
Eifyr and Co. 'Rogue' High Speed Maneuvering HS-903
Eifyr and Co. 'Gunslinger' Surgical Strike SS-903
Zainou 'Deadeye' Missile Bombardment MB-703
Zainou 'Deadeye' Missile Projection MP-703
Zainou 'Deadeye' Rapid Launch RL-1003
Zainou 'Deadeye' Target Navigation Prediction TN-903
Inherent Implants 'Squire' Energy Pulse Weapons EP-703
Zainou 'Gnome' Shield Upgrades SU-603
Zainou 'Gypsy' Electronics Upgrades EU-603
Inherent Implants 'Squire' Energy Grid Upgrades EU-703
Inherent Implants 'Noble' Hull Upgrades HG-1003
Inherent Implants 'Noble' Mechanic MC-803
Inherent Implants 'Noble' Repair Systems RS-603
Inherent Implants 'Squire' Energy Management EM-803
Inherent Implants 'Squire' Energy Systems Operation EO-603
Inherent Implants 'Squire' Engineering EG-603
Zainou 'Gnome' Shield Emission Systems SE-803
Zainou 'Gnome' Shield Operation SP-903
Inherent Implants 'Squire' Energy Emission Systems ES-703
Eifyr and Co. 'Rogue' Acceleration Control AC-603
Inherent Implants 'Noble' Remote Armor Repair Systems RA-703
Talisman Alpha
Talisman Beta
Snake Alpha
Snake Beta
Inherent Implants 'Noble' Repair Proficiency RP-903
Crystal Alpha
Crystal Beta
Halo Alpha
Slave Alpha
Halo Beta
Slave Beta
Low-grade Crystal Alpha
Low-grade Crystal Beta
Low-grade Halo Alpha
Low-grade Halo Beta
Low-grade Slave Alpha
Low-grade Slave Beta
Low-grade Snake Alpha
Low-grade Snake Beta
Low-grade Talisman Alpha
Low-grade Talisman Beta
Zainou 'Deadeye' Guided Missile Precision GP-803
Zainou 'Gnome' Launcher CPU Efficiency LE-603
Eifyr and Co. 'Alchemist' Nanite Control NC-903
Eifyr and Co. 'Alchemist' Neurotoxin Recovery NR-1003
Zainou 'Snapshot' Light Missiles LM-903
Zainou 'Snapshot' Assault Missiles AM-703
Eifyr and Co. 'Alchemist' Biology BY-805
Zainou 'Gypsy' Target Painting TG-903
Low-grade Centurion Alpha
Low-grade Centurion Beta
Low-grade Nomad Alpha
Low-grade Nomad Beta
Low-grade Harvest Alpha
Low-grade Harvest Beta
Low-grade Virtue Alpha
Low-grade Virtue Beta
Low-grade Edge Alpha
Low-grade Edge Beta
Grail Alpha
Grail Beta
Talon Alpha
Talon Beta
Spur Alpha
Spur Beta
Jackal Alpha
Jackal Beta
Low-grade Grail Alpha
Low-grade Grail Beta
Low-grade Spur Alpha
Low-grade Spur Beta
Low-grade Talon Alpha
Low-grade Talon Beta
Low-grade Jackal Alpha
Low-grade Jackal Beta
Imperial Navy Modified 'Noble' Implant
Implants:
Zainou 'Gnome' Shield Upgrades SU-604
Zainou 'Gnome' Shield Management SM-704
Zainou 'Gnome' Shield Emission Systems SE-804
Zainou 'Gnome' Shield Operation SP-904
Eifyr and Co. 'Rogue' Evasive Maneuvering EM-704
Eifyr and Co. 'Rogue' Navigation NN-604
Eifyr and Co. 'Rogue' Fuel Conservation FC-804
Eifyr and Co. 'Rogue' Afterburner AB-604
Eifyr and Co. 'Rogue' Warp Drive Operation WD-604
Eifyr and Co. 'Rogue' High Speed Maneuvering HS-904
Eifyr and Co. 'Rogue' Warp Drive Speed WS-613
Eifyr and Co. 'Rogue' Acceleration Control AC-604
Zainou 'Deadeye' Guided Missile Precision GP-804
Zainou 'Deadeye' Missile Bombardment MB-704
Zainou 'Deadeye' Missile Projection MP-704
Zainou 'Deadeye' Rapid Launch RL-1004
Zainou 'Deadeye' Target Navigation Prediction TN-904
Zainou 'Gnome' Launcher CPU Efficiency LE-604
Hardwiring - Zainou 'Sharpshooter' ZMX110
Zainou 'Snapshot' Defender Missiles DM-804
Zainou 'Snapshot' Assault Missiles AM-704
Zainou 'Snapshot' FOF Explosion Radius FR-1004
Zainou 'Snapshot' Heavy Missiles HM-704
Zainou 'Snapshot' Light Missiles LM-904
Zainou 'Snapshot' Rockets RD-904
Zainou 'Snapshot' Torpedoes TD-604
Zainou 'Snapshot' Cruise Missiles CM-604
Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-804
Eifyr and Co. 'Gunslinger' Motion Prediction MR-704
Eifyr and Co. 'Gunslinger' Surgical Strike SS-904
Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1004
Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-604
Inherent Implants 'Lancer' Large Energy Turret LE-1004
Inherent Implants 'Lancer' Small Energy Turret SE-606
Inherent Implants 'Lancer' Controlled Bursts CB-706
Zainou 'Deadeye' Trajectory Analysis TA-706
Zainou 'Deadeye' Large Hybrid Turret LH-1004
Zainou 'Deadeye' Small Hybrid Turret SH-606
Zainou 'Gnome' Weapon Upgrades WU-1004
Inherent Implants 'Squire' Energy Management EM-804
Inherent Implants 'Squire' Energy Systems Operation EO-604
Inherent Implants 'Squire' Energy Emission Systems ES-704
Inherent Implants 'Squire' Energy Pulse Weapons EP-704
Inherent Implants 'Squire' Energy Grid Upgrades EU-704
Inherent Implants 'Squire' Engineering EG-604
Zainou 'Gypsy' Electronics Upgrades EU-604
Zainou 'Gypsy' Electronics EE-604
Zainou 'Gypsy' Signature Analysis SA-704
Zainou 'Gypsy' Electronic Warfare EW-904
Zainou 'Gypsy' Long Range Targeting LT-804
Zainou 'Gypsy' Propulsion Jamming PJ-804
Zainou 'Gypsy' Sensor Linking SL-904
Zainou 'Gypsy' Weapon Disruption WD-904
Zainou 'Gypsy' Target Painting TG-904
Inherent Implants 'Noble' Repair Systems RS-604
Inherent Implants 'Noble' Remote Armor Repair Systems RA-704
Inherent Implants 'Noble' Mechanic MC-804
Inherent Implants 'Noble' Repair Proficiency RP-904
Inherent Implants 'Noble' Hull Upgrades HG-1004
Memory Augmentation - Advanced
Neural Boost - Advanced
Ocular Filter - Advanced
Cybernetic Subprocessor - Advanced
Social Adaptation Chip - Advanced
Inherent Implants 'Lancer' Large Energy Turret LE-1003
Zainou 'Deadeye' Large Hybrid Turret LH-1003
Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1003
Zainou 'Gnome' Weapon Upgrades WU-1003
Talisman Gamma
Talisman Delta
Snake Gamma
Snake Delta
Eifyr and Co. 'Gunslinger' Motion Prediction MR-705
Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-605
Inherent Implants 'Lancer' Small Energy Turret SE-605
Inherent Implants 'Lancer' Controlled Bursts CB-705
Zainou 'Deadeye' Trajectory Analysis TA-705
Zainou 'Deadeye' Small Hybrid Turret SH-605
Crystal Gamma
Crystal Delta
Ogdin's Eye Coordination Enhancer
Halo Delta
Slave Delta
Halo Gamma
Slave Gamma
Low-grade Crystal Delta
Low-grade Crystal Gamma
Low-grade Halo Delta
Low-grade Halo Gamma
Low-grade Slave Delta
Low-grade Slave Gamma
Low-grade Snake Delta
Low-grade Snake Gamma
Low-grade Talisman Delta
Low-grade Talisman Gamma
Inherent Implants 'Highwall' Mining MX-1003
Inherent Implants 'Yeti' Ice Harvesting IH-1003
Eifyr and Co. 'Alchemist' Nanite Control NC-905
Eifyr and Co. 'Alchemist' Neurotoxin Recovery NR-1005
Eifyr and Co. 'Alchemist' Biology BY-810
Inherent Implants 'Highwall' Mining Upgrades MU-1003
Zainou 'Beancounter' Industry BX-802
Zainou 'Beancounter' Refining RX-802
Zainou 'Beancounter' Metallurgy MY-703
Zainou 'Beancounter' Research RR-603
Zainou 'Beancounter' Science SC-803
Poteque 'Prospector' Astrometric Pinpointing AP-606
Poteque 'Prospector' Astrometric Acquisition AQ-706
Poteque 'Prospector' Astrometric Rangefinding AR-806
Poteque 'Prospector' Archaeology AC-905
Poteque 'Prospector' Hacking HC-905
Poteque 'Prospector' Salvaging SV-905
Eifyr and Co. 'Alchemist' Gas Harvesting GH-803
Low-grade Centurion Delta
Low-grade Centurion Gamma
Low-grade Nomad Delta
Low-grade Nomad Gamma
Low-grade Harvest Delta
Low-grade Harvest Gamma
Low-grade Virtue Delta
Low-grade Virtue Gamma
Low-grade Edge Delta
Low-grade Edge Gamma
Grail Delta
Grail Gamma
Talon Delta
Talon Gamma
Spur Delta
Spur Gamma
Jackal Delta
Jackal Gamma
Low-grade Grail Delta
Low-grade Grail Gamma
Low-grade Spur Delta
Low-grade Spur Gamma
Low-grade Talon Delta
Low-grade Talon Gamma
Low-grade Jackal Delta
Low-grade Jackal Gamma
Sansha Modified 'Gnome' Implant
Implants:
Inherent Implants 'Lancer' Gunnery RF-906
Inherent Implants 'Lancer' Medium Energy Turret ME-806
Zainou 'Deadeye' Medium Hybrid Turret MH-806
Zainou 'Deadeye' Sharpshooter ST-906
Memory Augmentation - Standard
Neural Boost - Standard
Neural Boost - Elite
Ocular Filter - Standard
Cybernetic Subprocessor - Standard
Social Adaptation Chip - Standard
Eifyr and Co. 'Rogue' Navigation NN-605
Eifyr and Co. 'Rogue' Evasive Maneuvering EM-705
Eifyr and Co. 'Rogue' Fuel Conservation FC-805
Eifyr and Co. 'Rogue' High Speed Maneuvering HS-905
Eifyr and Co. 'Rogue' Acceleration Control AC-605
Zainou 'Gnome' Shield Upgrades SU-605
Zainou 'Gnome' Shield Management SM-705
Zainou 'Gnome' Shield Emission Systems SE-805
Zainou 'Gnome' Shield Operation SP-905
Zor's Custom Navigation Link
Talisman Epsilon
Inherent Implants 'Noble' Repair Systems RS-605
Inherent Implants 'Noble' Remote Armor Repair Systems RA-705
Inherent Implants 'Noble' Mechanic MC-805
Inherent Implants 'Noble' Hull Upgrades HG-1005
Snake Epsilon
Inherent Implants 'Noble' Repair Proficiency RP-905
Eifyr and Co. 'Gunslinger' Surgical Strike SS-905
Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-805
Inherent Implants 'Lancer' Gunnery RF-905
Inherent Implants 'Lancer' Medium Energy Turret ME-805
Zainou 'Deadeye' Sharpshooter ST-905
Zainou 'Deadeye' Medium Hybrid Turret MH-805
Crystal Epsilon
Halo Epsilon
Slave Epsilon
Low-grade Crystal Epsilon
Low-grade Halo Epsilon
Low-grade Slave Epsilon
Low-grade Snake Epsilon
Low-grade Talisman Epsilon
Republic Special Ops Field Enhancer - Gamma
Imperial Special Ops Field Enhancer - Standard
Zainou 'Deadeye' Missile Bombardment MB-705
Zainou 'Deadeye' Missile Projection MP-705
Zainou 'Deadeye' Rapid Launch RL-1005
Zainou 'Deadeye' Target Navigation Prediction TN-905
Zainou 'Deadeye' Guided Missile Precision GP-805
Zainou 'Gnome' Launcher CPU Efficiency LE-605
Zor's Custom Navigation Hyper-Link
Pashan's Turret Handling Mindlink
Pashan's Turret Customization Mindlink
Eifyr and Co. 'Rogue' Afterburner AB-605
Eifyr and Co. 'Rogue' Warp Drive Operation WD-605
Eifyr and Co. 'Rogue' Warp Drive Speed WS-615
Inherent Implants 'Squire' Energy Management EM-805
Inherent Implants 'Squire' Energy Systems Operation EO-605
Inherent Implants 'Squire' Energy Emission Systems ES-705
Inherent Implants 'Squire' Energy Pulse Weapons EP-705
Inherent Implants 'Squire' Energy Grid Upgrades EU-705
Inherent Implants 'Squire' Engineering EG-605
Zainou 'Gypsy' Electronics Upgrades EU-605
Zainou 'Gypsy' Signature Analysis SA-705
Zainou 'Gypsy' Electronics EE-605
Poteque 'Prospector' Astrometric Acquisition AQ-710
Hardwiring - Zainou 'Sharpshooter' ZMX100
Hardwiring - Zainou 'Sharpshooter' ZMX1000
Zainou 'Gypsy' Electronic Warfare EW-905
Zainou 'Gypsy' Long Range Targeting LT-805
Zainou 'Gypsy' Propulsion Jamming PJ-805
Zainou 'Gypsy' Sensor Linking SL-905
Zainou 'Gypsy' Weapon Disruption WD-905
Zainou 'Gypsy' Target Painting TG-905
Zainou 'Snapshot' Defender Missiles DM-805
Zainou 'Snapshot' Assault Missiles AM-705
Zainou 'Snapshot' FOF Explosion Radius FR-1005
Zainou 'Snapshot' Heavy Missiles HM-705
Zainou 'Snapshot' Light Missiles LM-905
Zainou 'Snapshot' Rockets RD-905
Zainou 'Snapshot' Torpedoes TD-605
Zainou 'Snapshot' Cruise Missiles CM-605
Poteque 'Prospector' Environmental Analysis EY-1005
Low-grade Centurion Epsilon
Low-grade Nomad Epsilon
Low-grade Harvest Epsilon
Low-grade Virtue Epsilon
Low-grade Edge Epsilon
Grail Epsilon
Talon Epsilon
Spur Epsilon
Jackal Epsilon
Low-grade Grail Epsilon
Low-grade Spur Epsilon
Low-grade Talon Epsilon
Low-grade Jackal Epsilon
Implants:
Zainou 'Gnome' Shield Upgrades SU-606
Zainou 'Gnome' Shield Management SM-706
Zainou 'Gnome' Shield Emission Systems SE-806
Zainou 'Gnome' Shield Operation SP-906
Eifyr and Co. 'Rogue' Evasive Maneuvering EM-706
Eifyr and Co. 'Rogue' Navigation NN-606
Eifyr and Co. 'Rogue' Fuel Conservation FC-806
Eifyr and Co. 'Rogue' Afterburner AB-606
Eifyr and Co. 'Rogue' Warp Drive Operation WD-606
Eifyr and Co. 'Rogue' High Speed Maneuvering HS-906
Eifyr and Co. 'Rogue' Warp Drive Speed WS-618
Eifyr and Co. 'Rogue' Acceleration Control AC-606
Zainou 'Deadeye' Guided Missile Precision GP-806
Zainou 'Deadeye' Missile Bombardment MB-706
Zainou 'Deadeye' Missile Projection MP-706
Zainou 'Deadeye' Rapid Launch RL-1006
Zainou 'Deadeye' Target Navigation Prediction TN-906
Zainou 'Gnome' Launcher CPU Efficiency LE-606
Hardwiring - Zainou 'Sharpshooter' ZMX1100
Zainou 'Snapshot' Defender Missiles DM-806
Zainou 'Snapshot' Assault Missiles AM-706
Zainou 'Snapshot' FOF Explosion Radius FR-1006
Zainou 'Snapshot' Heavy Missiles HM-706
Zainou 'Snapshot' Light Missiles LM-906
Zainou 'Snapshot' Rockets RD-906
Zainou 'Snapshot' Torpedoes TD-606
Zainou 'Snapshot' Cruise Missiles CM-606
Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-806
Eifyr and Co. 'Gunslinger' Motion Prediction MR-706
Eifyr and Co. 'Gunslinger' Surgical Strike SS-906
Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1006
Eifyr and Co. 'Gunslinger' Small Projectile Turret SP-606
Inherent Implants 'Lancer' Large Energy Turret LE-1006
Zainou 'Deadeye' Large Hybrid Turret LH-1006
Zainou 'Gnome' Weapon Upgrades WU-1006
Inherent Implants 'Squire' Energy Management EM-806
Inherent Implants 'Squire' Energy Systems Operation EO-606
Inherent Implants 'Squire' Energy Emission Systems ES-706
Inherent Implants 'Squire' Energy Pulse Weapons EP-706
Inherent Implants 'Squire' Energy Grid Upgrades EU-706
Inherent Implants 'Squire' Engineering EG-606
Zainou 'Gypsy' Electronics Upgrades EU-606
Zainou 'Gypsy' Electronics EE-606
Zainou 'Gypsy' Signature Analysis SA-706
Zainou 'Gypsy' Electronic Warfare EW-906
Zainou 'Gypsy' Long Range Targeting LT-806
Zainou 'Gypsy' Propulsion Jamming PJ-806
Zainou 'Gypsy' Sensor Linking SL-906
Zainou 'Gypsy' Weapon Disruption WD-906
Zainou 'Gypsy' Target Painting TG-906
Inherent Implants 'Noble' Repair Systems RS-606
Inherent Implants 'Noble' Remote Armor Repair Systems RA-706
Inherent Implants 'Noble' Mechanic MC-806
Inherent Implants 'Noble' Repair Proficiency RP-906
Inherent Implants 'Noble' Hull Upgrades HG-1006
Memory Augmentation - Improved
Memory Augmentation - Elite
Neural Boost - Improved
Ocular Filter - Improved
Ocular Filter - Elite
Cybernetic Subprocessor - Improved
Cybernetic Subprocessor - Elite
Social Adaptation Chip - Improved
Armored Warfare Mindlink
Zainou 'Gnome' Weapon Upgrades WU-1005
Talisman Omega
Snake Omega
Eifyr and Co. 'Gunslinger' Large Projectile Turret LP-1005
Inherent Implants 'Lancer' Large Energy Turret LE-1005
Zainou 'Deadeye' Large Hybrid Turret LH-1005
Crystal Omega
Numon Family Heirloom
Whelan Machorin's Ballistic Smartlink
Halo Omega
Slave Omega
Michi's Excavation Augmentor
Akemon's Modified 'Noble' ZET5000
Siege Warfare Mindlink
Information Warfare Mindlink
Skirmish Warfare Mindlink
Low-grade Crystal Omega
Low-grade Halo Omega
Low-grade Slave Omega
Low-grade Snake Omega
Low-grade Talisman Omega
Inherent Implants 'Highwall' Mining MX-1005
Mining Foreman Mindlink
Inherent Implants 'Yeti' Ice Harvesting IH-1005
Shaqil's Speed Enhancer
Inherent Implants 'Highwall' Mining Upgrades MU-1005
Zainou 'Beancounter' Industry BX-804
Zainou 'Beancounter' Refining RX-804
Zainou 'Beancounter' Research RR-605
Zainou 'Beancounter' Metallurgy MY-705
Zainou 'Beancounter' Science SC-805
Poteque 'Prospector' Astrometric Pinpointing AP-610
Poteque 'Prospector' Astrometric Rangefinding AR-810
Eifyr and Co. 'Alchemist' Gas Harvesting GH-805
Low-grade Centurion Omega
Low-grade Nomad Omega
Low-grade Harvest Omega
Low-grade Virtue Omega
Low-grade Edge Omega
Grail Omega
Talon Omega
Spur Omega
Jackal Omega
Low-grade Grail Omega
Low-grade Jackal Omega
Low-grade Spur Omega
Low-grade Talon Omega
Defensive Subsystem Technology Understanding of the technology used to create advanced defensive subsystems.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Defensive Subsystems Engineering
       
Doomsday Operation Skill at operating titan doomsday weapons. 10% increased damage per level.
Rank 14, Willpower, Intelligence
Modules:
Gjallarhorn
Judgement
Oblivion
Aurora Ominae
       
Electromagnetic Physics Skill and knowledge of Electromagnetic Physics and its use in the development of advanced technology. 

Used primarily in the research of Railgun weaponry and various electronic systems.  

Allows Electromagnetic Physics research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints.

Can not be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Electromagnetic Physics
       
Electronic Engineering Skill and knowledge of Electronic Engineering and its use in the development of advanced technology. 

Used in all Electronics and Drone research.  

Allows Electronic Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints

Can not be trained on Trial Accounts
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Electronic Engineering
    Skills:
Electronic Subsystem Technology
 
Electronic Subsystem Technology Understanding of the technology used to create advanced electronic subsystems.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Electronic Subsystems Engineering
       
Engineering Subsystem Technology Understanding of the technology used to create advanced engineering subsystems.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Engineering Subsystems Engineering
       
Gallente Encryption Methods Understanding of the data encryption methods used by the Gallente Federation and its allies.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Incognito Data Interface
Commodity: Incognito Ship Data Interface
Commodity: Incognito Tuner Data Interface
       
Gallentean Starship Engineering Skill and knowledge of Gallente Starship Engineering and its use in the development of advanced technology. 

Used in the research of Gallente Ships of all Sizes.

Allows Gallente Starship Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints

Can not be trained on Trial Accounts
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Gallentean Starship Engineering
       
Graviton Physics Skill and knowledge of Graviton physics and its use in the development of advanced technology. 

Used primarily in the research of Cloaking and other spatial distortion devices as well as Graviton based missiles and smartbombs. 

Allows Graviton Physics research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints.

Can not be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Modules:
Interdiction Sphere Launcher I

Unknowns:
Commodity: Datacore - Graviton Physics
    Skills:
Propulsion Subsystem Technology

Modules:
Capital Tractor Beam I
Warp Disruption Field Generator I
Modules:
Warp Disruption Field Generator II
Capital Tractor Beam II
Hacking Proficiency at breaking into guarded computer systems.  Required skill for the use of codebreaker modules.  100% increase in chance of data retrieval per level.
Rank 3, Intelligence, Memory
Modules:
Purloined Sansha Codebreaker
Data Subverter I
Codebreaker I
'Daemon' Codebreaker I
'Codex' Codebreaker I
'Alpha' Codebreaker I
'Libram' Codebreaker I
Skills:
Caldari Encryption Methods
Minmatar Encryption Methods
Amarr Encryption Methods
Gallente Encryption Methods
    Modules:
Codebreaker II
High Energy Physics Skill and knowledge of High Energy Physics and its use in the development of advanced technology. 

Used primarily in the research of various energy system modules as well as smartbombs and laser based weaponry. 

Allows High Energy Physics research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints

Can not be trained on Trial Accounts
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - High Energy Physics
    Skills:
Engineering Subsystem Technology
Offensive Subsystem Technology
 
Hydromagnetic Physics Skill and knowledge of Hydromagnetic Physics and its use in the development of advanced technology . 

Used primarily in the research of shield system.

Allows Hydromagnetic Physics research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints.

Can not be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Hydromagnetic Physics
    Skills:
Ice Processing
 
Infomorph Psychology Psychological training that strengthens the pilot's mental tenacity. The reality of having one's consciousness detached from one's physical form, scattered across the galaxy and then placed in a vat-grown clone can be very unsettling to the untrained mind.

Allows 1 jump clone per level.

Note: Clones can only be installed in stations with medical facilities or in ships with clone vat bays. Installed clones are listed in the character sheet.
Rank 1, Charisma, Willpower
         
Jump Portal Generation Skill for the generation of jump portals to distant solar systems. 10% reduced material cost for jump portal activation per level.
Rank 14, Intelligence, Memory
Modules:
Jump Portal Generator I
Covert Jump Portal Generator I
       
Laboratory Operation Allows basic operation of research facilities.  Ability to run 1 additional research job per skill level.

Note: cannot be trained on trial accounts.
Rank 1, Intelligence, Memory
      Skills:
Scientific Networking
Skills:
Research Project Management
Advanced Laboratory Operation
Laser Physics Skill and knowledge of Laser Physics and its use in the development of advanced Technology. 

Used primarily in the research of Laser weaponry as well as EM based missiles and smartbombs.

Allows Laser Physics research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints.

Can not be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Laser Physics
       
Mechanical Engineering Skill and knowledge of Mechanical Engineering and its use in the development of advanced technology. 

Used in all Starship research as well as hull and armor repair systems.  

Allows Mechanical Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints

Can not be trained on Trial Accounts
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Mechanical Engineering
       
Metallurgy Advanced knowledge of mineral composition. 5% Bonus to material efficiency research speed per skill level.
Rank 3, Intelligence, Memory
    Skills:
Dark Ochre Processing
Gneiss Processing
Hedbergite Processing
Spodumain Processing
Skills:
Reverse Engineering
Arkonor Processing
Bistot Processing
Crokite Processing
Mercoxit Processing
Skills:
Scrapmetal Processing
Minmatar Encryption Methods Understanding of the data encryption methods used by the Minmatar Republic and its allies.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Cryptic Data Interface
Commodity: Cryptic Ship Data Interface
Commodity: Cryptic Tuner Data Interface
       
Minmatar Starship Engineering Skill and knowledge of Minmatar Starship Engineering and its use in the development of advanced technology. 

Used in the research of Minmatar Ships of all Sizes.

Allows Minmatar Starship Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints

Can not be trained on Trial Accounts
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Minmatar Starship Engineering
       
Molecular Engineering Skill and knowledge of Molecular Physics and its use in the development of advanced technology. 

Used primarily in the research of various hull and propulsion
systems.  

Allows Molecular Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints.

Can not be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Molecular Engineering
       
Nanite Control Proficiency at reducing the severity of the side effects experienced upon injection of combat boosters.
Rank 2, Intelligence, Memory
Skills:
Neurotoxin Recovery
       
Nanite Engineering Skill and knowledge of Nanorobotics and its use in the development of advanced technology . 

Used primarily in the research of various armor and hull systems. 

Allows Nanite Engineering research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints

Can not be trained on Trial Accounts
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Nanite Engineering
    Skills:
Defensive Subsystem Technology
 
Neurotoxin Recovery Proficiency at biofeedback techniques intended to negate the side effects typically experienced upon injection of combat boosters.
Rank 5, Intelligence, Memory
         
Nuclear Physics Skill and knowledge of Nuclear physics and its use in the development of advanced technology.  

Used primarily in the research of Projectile weaponry as well as Nuclear missiles and smartbombs. 

Allows Nuclear Physics research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints.

Can not be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Nuclear Physics
       
Offensive Subsystem Technology Understanding of the technology used to create advanced offensive subsystems.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Offensive Subsystems Engineering
       
Plasma Physics Skill and knowledge of Plasma physics and its use in the development of advanced technology. 

Used primarily in the research of particle blaster weaponry as well as plasma based missiles and smartbombs. 

Allows Plasma Physics research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints

Can not be trained on Trial Accounts
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Plasma Physics
       
Propulsion Subsystem Technology Understanding of the technology used to create advanced propulsion subsystems.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Propulsion Subsystems Engineering
       
Quantum Physics Skill and knowledge of Quantum Physics and its use in the development of advanced Technology. 

Used primarily in the research of shield systems and Particle Blasters.  

Allows Quantum Physics research to be performed through a research agent. 

Needed for all research and manufacturing operations on related blueprints.

Can not be trained on Trial Accounts.
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Quantum Physics
       
Research Skill at researching more efficient production methods. 5% bonus to blueprint manufacturing time research per skill level.
Rank 1, Intelligence, Memory
      Skills:
Reverse Engineering
Skills:
Research Project Management
Defensive Subsystem Technology
Engineering Subsystem Technology
Electronic Subsystem Technology
Offensive Subsystem Technology
Propulsion Subsystem Technology
Research Project Management Skill at overseeing agent research and development projects.  Allows the simultaneous use of 1 additional Research and Development agent per skill level.
Rank 8, Memory, Charisma
         
Reverse Engineering Understanding of the techniques and methods to reverse engineer ancient technology.
Rank 4, Intelligence, Memory
Unknowns:
Commodity: R.A.M.- Hybrid Technology
       
Rocket Science Skill and knowledge of Rocket Science and its use in the development of advanced technology. 

Used primarily in the research of missiles and propulsion systems.  

Allows Rocket Science research to be performed with the help of a research agent. 

Needed for all research and manufacturing operations on related blueprints

Can not be trained on Trial Accounts
Rank 5, Intelligence, Memory
Unknowns:
Commodity: Datacore - Rocket Science
       
Science Basic understanding of scientific principles. 5% Bonus to blueprint copying speed per level.
Rank 1, Intelligence, Memory
Skills:
Biology
Energy Grid Upgrades
Shield Upgrades

Ships:
Noctis

Implants:
Cerebral Accelerator
Skills:
Energy Pulse Weapons
Shield Emission Systems
Energy Emission Systems
Skills:
Research
Laboratory Operation
Cybernetics
Astrometrics
Hemorphite Processing
Jaspet Processing
Kernite Processing
Omber Processing
Plagioclase Processing
Pyroxeres Processing
Scordite Processing
Veldspar Processing
Archaeology
Remote Sensing
Hacking
Astrometric Rangefinding

Modules:
Small Tractor Beam I
Skills:
Planetology
Metallurgy
Astrogeology
Nanite Control
Thermodynamics
Skills:
Reverse Engineering
Jump Drive Operation
High Energy Physics
Plasma Physics
Nanite Engineering
Hydromagnetic Physics
Amarrian Starship Engineering
Minmatar Starship Engineering
Graviton Physics
Laser Physics
Electromagnetic Physics
Rocket Science
Gallentean Starship Engineering
Nuclear Physics
Mechanical Engineering
Electronic Engineering
Caldari Starship Engineering
Quantum Physics
Astronautic Engineering
Molecular Engineering
Jump Portal Generation
Doomsday Operation
Cloning Facility Operation

Modules:
Small Tractor Beam II
Scientific Networking Skill at running research operations remotely. Each level increases the distance at which research projects can be started. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.
Rank 3, Intelligence, Memory
         
Sleeper Technology Basic understanding of interfacing with Sleeper technology.

The Sleepers were masters of virtual reality, neural interfacing and cryotechnology.

Allows the rudimentary use of Sleeper components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Rank 5, Intelligence, Memory
         
Takmahl Technology Basic understanding of interfacing with Takmahl technology.

The Takmahl nation excelled in cybernetics and bio-engineering.

Allows the rudimentary use of Takmahl components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Rank 5, Intelligence, Memory
         
Talocan Technology Basic understanding of interfacing with Talocan technology.

The Talocan were masters of Spatial manipulation and Hypereuclidean Mathematics.

Allows the rudimentary use of Talocan components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Rank 5, Intelligence, Memory
         
Thermodynamics Advanced understanding of the laws of thermodynamics. Allows you to deliberately overheat a ship's modules in order to push them beyond their intended limit. Also gives you the ability to frown in annoyance whenever you hear someone mention a perpetual motion unit. Reduces heat damage by 5% per level.
Rank 3, Intelligence, Memory
         
Yan Jung Technology Basic understanding of interfacing with Yan Jung technology.

The Yan Jung nation possessed advanced gravitronic technology and force field theories.

Allows the rudimentary use of Yan Jung components in the creation of advanced technology, even though the scientific theories behind them remain a mystery.
Rank 5, Intelligence, Memory
         
Social
Connections Skill at interacting with friendly NPCs. 4% Modifier to effective standing from friendly NPC Corporations and Factions per level. Not cumulative with Diplomacy or Criminal Connections.
Rank 3, Charisma, Intelligence
         
Criminal Connections Skill at interacting with friendly criminal NPCs. 4% Modifier per level to effective standing towards NPCs with low Concord standing. Not cumulative with Diplomacy or Connections.
Rank 3, Charisma, Intelligence
         
Diplomacy Skill at interacting with hostile Agents. 4% Modifier per level to effective standing towards hostile Agents. Not cumulative with Connections or Criminal Connections
Rank 1, Charisma, Intelligence
         
Distribution Connections Understanding of the way trade is conducted at the corporate level.

Improves loyalty point gain by 10% per level when working for agents in the Distribution corporation division.
Rank 2, Charisma, Intelligence
         
Fast Talk Skill at interacting with Concord. 5% Bonus to effective security rating increase.
Rank 4, Charisma, Intelligence
         
Mining Connections Understanding of corporate culture on the industrial level and the plight of the worker.

Improves loyalty point gain by 10% per level when working for agents in the Mining corporation division.
Rank 2, Charisma, Intelligence
         
Negotiation Skill at agent negotiation. 5% additional pay per skill level for agent missions.
Rank 2, Charisma, Intelligence
         
Security Connections Understanding of military culture.

Improves loyalty point gain by 10% per level when working for agents in the Security corporation division.
Rank 2, Charisma, Intelligence
         
Social Skill at social interaction. 5% bonus per level to NPC agent, corporation and faction standing increase.
Rank 1, Charisma, Intelligence
Skills:
Negotiation
Contracting
Skills:
Diplomacy
Skills:
Connections
Criminal Connections
Ethnic Relations
Mining Connections
Distribution Connections
Security Connections
Skills:
Fast Talk
 
Spaceship Command
Advanced Spaceship Command The advanced operation of spaceships. Grants a 5% Bonus per skill level to the agility of ships requiring Advanced Spaceship Command. Cannot be trained on Trial Accounts.
Rank 5, Perception, Willpower
Skills:
Amarr Freighter
Caldari Freighter
Gallente Freighter
Minmatar Freighter

Ships:
Providence
Charon
Obelisk
Fenrir
    Skills:
Jump Freighters
Skills:
Capital Ships
Capital Industrial Ships
Amarr Battleship Skill at operating Amarr battleships. Can not be trained on Trial Accounts.
Rank 8, Perception, Willpower
Ships:
Armageddon
Armageddon Imperial Issue
Nightmare
Bhaalgorn
Armageddon Navy Issue
Ships:
Apocalypse
Apocalypse Imperial Issue
Apocalypse Navy Issue
Ships:
Abaddon
  Skills:
Amarr Titan
Amarr Dreadnought
Amarr Carrier

Ships:
Redeemer
Paladin
Amarr Carrier Skill at operating Amarr carriers.
Rank 14, Perception, Willpower
Ships:
Archon
  Ships:
Revenant
Aeon
   
Amarr Cruiser Skill at operating Amarr cruisers.
Rank 5, Perception, Willpower
Ships:
Augoror
Ships:
Arbitrator
Omen
Phantasm
Ashimmu
Ships:
Maller
Oracle
Prophecy
Harbinger
Augoror Navy Issue
Skills:
Amarr Battleship

Ships:
Omen Navy Issue
Skills:
Amarr Strategic Cruiser

Ships:
Vangel
Pilgrim
Guardian
Zealot
Devoter
Sacrilege
Curse
Absolution
Damnation
Amarr Dreadnought Skill at operating Amarr dreadnoughts. Can not be trained on Trial Accounts.
Rank 12, Perception, Willpower
Ships:
Revelation
       
Amarr Freighter Skill at operating Amarr freighters. Can not be trained on Trial Accounts.
Rank 10, Perception, Willpower
Ships:
Providence
    Ships:
Ark
 
Amarr Frigate Skill at operating Amarr frigates.
Rank 2, Perception, Willpower
Ships:
Impairor
Ships:
Executioner
Tormentor
Crucifier
Magnate
Skills:
Amarr Industrial

Ships:
Inquisitor
Punisher
Coercer
Imperial Navy Slicer
Succubus
Cruor
Skills:
Amarr Cruiser

Ships:
Silver Magnate
Ships:
Malice
Crusader
Malediction
Anathema
Sentinel
Vengeance
Retribution
Gold Magnate
Purifier
Heretic
Amarr Industrial Skill at operating Amarr industrial ships. Can not be trained on Trial Accounts.
Rank 4, Perception, Willpower
Ships:
Bestower
Sigil
      Skills:
Amarr Freighter

Ships:
Prorator
Impel
Amarr Strategic Cruiser Skill at operating Amarr Strategic Cruisers.
Rank 5, Perception, Willpower
Ships:
Legion
       
Amarr Titan Skill at operating Amarr titans.
Rank 16, Perception, Willpower
Ships:
Avatar

Modules:
Judgement
       
Assault Ships Skill for operation of the Assault Ship class frigates. Can not be trained on Trial Accounts.
Rank 4, Willpower, Perception
Ships:
Utu
Malice
Vengeance
Wolf
Hawk
Harpy
Retribution
Jaguar
Ishkur
Enyo
Freki
    Skills:
Heavy Assault Ships
 
Battlecruisers Skill at operating Battlecruisers. Can not be trained on Trial Accounts.
Rank 6, Perception, Willpower
Ships:
Ferox
Brutix
Cyclone
Prophecy
Ships:
Harbinger
Drake
Myrmidon
Hurricane
Ships:
Oracle
Naga
Talos
Tornado
  Skills:
Command Ships
Black Ops Skill for the operation of Black Ops. Can not be trained on Trial Accounts.
Rank 10, Willpower, Perception
Ships:
Redeemer
Sin
Widow
Panther
       
Caldari Battleship Skill at operating Caldari battleships. Can not be trained on Trial Accounts.
Rank 8, Perception, Willpower
Ships:
Scorpion
Scorpion Ishukone Watch
Nightmare
Rattlesnake
Scorpion Navy Issue
Ships:
Raven
Raven Navy Issue
Ships:
Rokh
  Skills:
Caldari Titan
Caldari Dreadnought
Caldari Carrier

Ships:
Widow
Raven State Issue
Golem
Caldari Carrier Skill at operating Caldari carriers.
Rank 14, Perception, Willpower
Ships:
Chimera
  Ships:
Revenant
Wyvern
   
Caldari Cruiser Skill at operating Caldari cruisers.
Rank 5, Perception, Willpower
Ships:
Osprey
Ships:
Caracal
Blackbird
Gila
Phantasm
Ships:
Moa
Naga
Ferox
Drake
Osprey Navy Issue
Skills:
Caldari Battleship

Ships:
Caracal Navy Issue
Skills:
Caldari Strategic Cruiser

Ships:
Falcon
Rook
Basilisk
Cerberus
Onyx
Eagle
Vulture
Nighthawk
Caldari Dreadnought Skill at operating Caldari dreadnoughts. Can not be trained on Trial Accounts.
Rank 12, Perception, Willpower
Ships:
Phoenix
       
Caldari Freighter Skill at operating Caldari freighters. Can not be trained on Trial Accounts.
Rank 10, Perception, Willpower
Ships:
Charon
    Ships:
Rhea
 
Caldari Frigate Skill at operating Caldari frigates.
Rank 2, Perception, Willpower
Ships:
Ibis
Ships:
Bantam
Condor
Griffin
Heron
Skills:
Caldari Industrial

Ships:
Kestrel
Merlin
Cormorant
Caldari Navy Hookbill
Succubus
Worm
Skills:
Caldari Cruiser
Ships:
Crow
Raptor
Buzzard
Kitsune
Hawk
Harpy
Manticore
Flycatcher
Caldari Industrial Skill at operating Caldari industrial ships. Can not be trained on Trial Accounts.
Rank 4, Perception, Willpower
Ships:
Badger
  Ships:
Badger Mark II
  Skills:
Caldari Freighter

Ships:
Crane
Bustard
Caldari Strategic Cruiser Skill at operating Caldari Strategic Cruisers.
Rank 5, Perception, Willpower
Ships:
Tengu
       
Caldari Titan Skill at operating Caldari titans.
Rank 16, Perception, Willpower
Ships:
Leviathan

Modules:
Oblivion
       
Capital Industrial Ships Skill at operating Capital Industrial Ships

Cannot be trained on trial accounts.
Rank 12, Perception, Willpower
Ships:
Rorqual
       
Capital Ships The operation of capital ships.  Grants a 5% bonus per skill level to the agility of ships requiring the Capital Ships skill.  Cannot be trained on Trial Accounts.
Rank 14, Perception, Willpower
Skills:
Amarr Dreadnought
Caldari Dreadnought
Gallente Dreadnought
Minmatar Dreadnought

Ships:
Revenant
Revelation
Naglfar
Moros
Phoenix
Hel
Archon
Thanatos
Nyx
Chimera
Wyvern
Aeon
Nidhoggur
Skills:
Capital Industrial Ships

Ships:
Rorqual
Skills:
Amarr Carrier
Caldari Carrier
Gallente Carrier
Minmatar Carrier
Cloning Facility Operation
  Skills:
Gallente Titan
Minmatar Titan
Caldari Titan
Amarr Titan

Ships:
Erebus
Leviathan
Avatar
Ragnarok
Command Ships Skill for the operation of Command Ships. Can not be trained on Trial Accounts.
Rank 8, Willpower, Perception
Ships:
Eos
Sleipnir
Vulture
Absolution
Astarte
Claymore
Nighthawk
Damnation
       
Covert Ops Covert operations frigates are designed for recon and espionage operation. Their main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters  Much of their free space is sacrificed to house an advanced spatial field control system. This allows it to utilize very advanced forms of cloaking at greatly reduced CPU cost. Can not be trained on Trial Accounts.
Rank 4, Willpower, Perception
Ships:
Helios
Cheetah
Anathema
Buzzard
Nemesis
Manticore
Hound
Purifier
    Skills:
Recon Ships
 
Destroyers Skill at operating Destroyers.
Rank 2, Perception, Willpower
Ships:
Coercer
Cormorant
Catalyst
Thrasher
      Ships:
Heretic
Sabre
Eris
Flycatcher
Electronic Attack Ships Skill for the operation of Electronic Attack Frigates

Can not be trained on Trial Accounts.
Rank 4, Willpower, Perception
Ships:
Keres
Sentinel
Kitsune
Hyena
       
Exhumers Skill for the operation of elite mining barges. Can not be trained on Trial Accounts.
Rank 5, Willpower, Perception
Ships:
Skiff
Ships:
Mackinaw
Ships:
Hulk
   
Gallente Battleship Skill at operating Gallente battleships. Can not be trained on Trial Accounts.
Rank 8, Perception, Willpower
Ships:
Dominix
Machariel
Vindicator
Rattlesnake
Dominix Navy Issue
Ships:
Megathron
Megathron Federate Issue
Megathron Navy Issue
Ships:
Hyperion
  Skills:
Gallente Titan
Gallente Dreadnought
Gallente Carrier

Ships:
Sin
Kronos
Gallente Carrier Skill at operating Gallente carriers.
Rank 14, Perception, Willpower
Ships:
Thanatos
  Ships:
Nyx
   
Gallente Cruiser Skill at operating Gallente cruisers.
Rank 5, Perception, Willpower
Ships:
Exequror
Opux Luxury Yacht
Ships:
Vexor
Celestis
Guardian-Vexor
Gila
Cynabal
Vigilant
Ships:
Thorax
Talos
Brutix
Myrmidon
Exequror Navy Issue
Skills:
Gallente Battleship

Ships:
Vexor Navy Issue
Skills:
Gallente Strategic Cruiser

Ships:
Adrestia
Arazu
Lachesis
Oneiros
Ishtar
Phobos
Deimos
Eos
Astarte
Gallente Dreadnought Skill at operating Gallente dreadnoughts. Can not be trained on Trial Accounts.
Rank 12, Perception, Willpower
Ships:
Moros
       
Gallente Freighter Skill at operating Gallente freighters. Can not be trained on Trial Accounts.
Rank 10, Perception, Willpower
Ships:
Obelisk
    Ships:
Anshar
 
Gallente Frigate Skill at operating Gallente frigates.
Rank 2, Perception, Willpower
Ships:
Velator
Ships:
Navitas
Imicus
Atron
Maulus
Skills:
Gallente Industrial

Ships:
Tristan
Incursus
Catalyst
Federation Navy Comet
Daredevil
Worm
Dramiel
Skills:
Gallente Cruiser
Ships:
Utu
Helios
Keres
Taranis
Ares
Nemesis
Ishkur
Enyo
Eris
Gallente Industrial Skill at operating Gallente industrial ships. Can not be trained on Trial Accounts.
Rank 4, Perception, Willpower
Ships:
Iteron
Iteron Mark IV Quafe Ultra Edition
Iteron Mark IV Quafe Ultramarine Edition
Ships:
Iteron Mark II
Ships:
Iteron Mark III
Ships:
Iteron Mark IV
Skills:
Gallente Freighter

Ships:
Iteron Mark V
Viator
Occator
Gallente Strategic Cruiser Skill at operating Gallente Strategic Cruisers.
Rank 5, Perception, Willpower
Ships:
Proteus
       
Gallente Titan Skill at operating Gallente titans.
Rank 16, Perception, Willpower
Ships:
Erebus

Modules:
Aurora Ominae
       
Heavy Assault Ships Skill for operation of the Heavy Assault class cruisers. Can not be trained on Trial Accounts.
Rank 6, Willpower, Perception
Ships:
Adrestia
Vangel
Cerberus
Vagabond
Zealot
Ishtar
Eagle
Muninn
Sacrilege
Deimos
Mimir
    Ships:
Sleipnir
Absolution
Astarte
Nighthawk
 
Heavy Interdictors Skill for operation of the Heavy Interdictor class cruisers. Can not be trained on Trial Accounts.
Rank 6, Willpower, Perception
Ships:
Onyx
Broadsword
Devoter
Phobos
       
Industrial Command Ships Skill at operating industrial command ships. Can not be trained on Trial Accounts.
Rank 8, Perception, Willpower
Ships:
Orca
       
Interceptors The Operation Of Advanced Interceptor class Frigates.  Can not be trained on Trial Accounts.
Rank 4, Willpower, Perception
Ships:
Crow
Raptor
Crusader
Malediction
Claw
Stiletto
Taranis
Ares
    Skills:
Interdictors
 
Interdictors The Operation Of Advanced Interdictor class Destroyers. Can not be trained on Trial Accounts.
Rank 5, Willpower, Perception
Ships:
Heretic
Sabre
Eris
Flycatcher
       
Jump Freighters Skill for operation of the Jump Freighter class freighters. Can not be trained on Trial Accounts.
Rank 14, Willpower, Perception
Ships:
Rhea
Nomad
Anshar
Ark
       
Logistics Skill at operating Support Cruisers. Can not be trained on Trial Accounts.
Rank 6, Willpower, Perception
Ships:
Scimitar
Basilisk
Guardian
Oneiros
    Ships:
Eos
Vulture
Claymore
Damnation
Skills:
Tactical Logistics Reconfiguration
Marauders Skill for the operation of Marauder-class battleships. Can not be trained on Trial Accounts.
Rank 10, Willpower, Perception
Ships:
Paladin
Kronos
Vargur
Golem
       
Mining Barge Skill at operating ORE Mining Barges. Can not be trained on Trial Accounts.
Rank 4, Perception, Willpower
Ships:
Procurer
  Ships:
Retriever
  Skills:
Capital Industrial Ships
Industrial Command Ships

Ships:
Covetor
Hulk
Skiff
Mackinaw
Minmatar Battleship Skill at operating Minmatar battleships. Can not be trained on Trial Accounts.
Rank 8, Perception, Willpower
Ships:
Typhoon
Machariel
Vindicator
Bhaalgorn
Typhoon Fleet Issue
Ships:
Tempest
Tempest Fleet Issue
Ships:
Maelstrom
  Skills:
Minmatar Titan
Minmatar Dreadnought
Minmatar Carrier

Ships:
Panther
Tempest Tribal Issue
Vargur
Minmatar Carrier Skill at operating Minmatar carriers.
Rank 14, Perception, Willpower
Ships:
Nidhoggur
  Ships:
Hel
   
Minmatar Cruiser Skill at operating Minmatar cruisers.
Rank 5, Perception, Willpower
Ships:
Scythe
Ships:
Stabber
Bellicose
Cynabal
Vigilant
Ashimmu
Ships:
Rupture
Tornado
Cyclone
Hurricane
Scythe Fleet Issue
Mimir
Skills:
Minmatar Battleship

Ships:
Stabber Fleet Issue
Skills:
Minmatar Strategic Cruiser

Ships:
Huginn
Rapier
Scimitar
Vagabond
Broadsword
Muninn
Sleipnir
Claymore
Minmatar Dreadnought Skill at operating Minmatar dreadnoughts. Can not be trained on Trial Accounts.
Rank 12, Perception, Willpower
Ships:
Naglfar
       
Minmatar Freighter Skill at operating Minmatar freighters. Can not be trained on Trial Accounts.
Rank 10, Perception, Willpower
Ships:
Fenrir
    Ships:
Nomad
 
Minmatar Frigate Skill at operating Minmatar frigates.
Rank 2, Perception, Willpower
Ships:
Reaper
Ships:
Slasher
Probe
Burst
Vigil
Skills:
Minmatar Industrial

Ships:
Rifter
Breacher
Thrasher
Republic Fleet Firetail
Cruor
Daredevil
Dramiel
Skills:
Minmatar Cruiser
Ships:
Cheetah
Claw
Stiletto
Wolf
Hyena
Jaguar
Hound
Sabre
Freki
Minmatar Industrial Skill at operating Minmatar industrial ships. Can not be trained on Trial Accounts.
Rank 4, Perception, Willpower
Ships:
Wreathe
Ships:
Hoarder
  Ships:
Mammoth
Skills:
Minmatar Freighter

Ships:
Prowler
Mastodon
Minmatar Strategic Cruiser Skill at operating Minmatar Strategic Cruisers.
Rank 5, Perception, Willpower
Ships:
Loki
       
Minmatar Titan Skill at operating Minmatar titans.
Rank 16, Perception, Willpower
Ships:
Ragnarok

Modules:
Gjallarhorn
       
ORE Industrial Skill at operating ORE industrial ships. Can not be trained on Trial Accounts.
Rank 4, Perception, Willpower
Ships:
Noctis
       
Recon Ships Skill for the operation of Recon Ships.  Can not be trained on Trial Accounts.
Rank 6, Willpower, Perception
Ships:
Falcon
Rook
Huginn
Rapier
Pilgrim
Arazu
Lachesis
Curse
       
Spaceship Command The basic operation of spaceships. 2% improved ship agility for all ships per skill level.
Rank 1, Perception, Willpower
Skills:
Gallente Frigate
Minmatar Frigate
Caldari Frigate
Amarr Frigate

Ships:
Zephyr
  Skills:
ORE Industrial
Gallente Cruiser
Minmatar Cruiser
Caldari Cruiser
Amarr Cruiser
Gallente Industrial
Minmatar Industrial
Caldari Industrial
Amarr Industrial
Interceptors
Covert Ops
Assault Ships
Logistics
Destroyers
Transport Ships
Electronic Attack Ships
Skills:
Gallente Battleship
Minmatar Battleship
Caldari Battleship
Amarr Battleship
Interdictors
Battlecruisers
Exhumers
Skills:
Heavy Assault Ships
Advanced Spaceship Command
Recon Ships
Command Ships
Heavy Interdictors
Black Ops
Marauders
Industrial Command Ships
Transport Ships Skill for operation of the Transport Ship class industrials. Can not be trained on Trial Accounts.
Rank 6, Willpower, Perception
Ships:
Crane
Bustard
Prorator
Prowler
Viator
Occator
Mastodon
Impel
       
Subsystems
Amarr Defensive Systems Skill in the operation of Amarr Defensive Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Amarr Strategic Cruiser

Subsystems:
Legion Defensive - Adaptive Augmenter
Legion Defensive - Nanobot Injector
Legion Defensive - Augmented Plating
Legion Defensive - Warfare Processor
       
Amarr Electronic Systems Skill in the operation of Amarr Electronic Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Amarr Strategic Cruiser

Subsystems:
Legion Electronics - Energy Parasitic Complex
Legion Electronics - Tactical Targeting Network
Legion Electronics - Dissolution Sequencer
Legion Electronics - Emergent Locus Analyzer
       
Amarr Engineering Systems Skill in the operation of Amarr Engineering Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Amarr Strategic Cruiser

Subsystems:
Legion Engineering - Power Core Multiplier
Legion Engineering - Augmented Capacitor Reservoir
Legion Engineering - Capacitor Regeneration Matrix
Legion Engineering - Supplemental Coolant Injector
       
Amarr Offensive Systems Skill in the operation of Amarr Offensive Subsystems used on Tech III ships.
Rank 1, Perception, Willpower
Skills:
Amarr Strategic Cruiser

Subsystems:
Legion Offensive - Drone Synthesis Projector
Legion Offensive - Assault Optimization
Legion Offensive - Liquid Crystal Magnifiers
Legion Offensive - Covert Reconfiguration
       
Amarr Propulsion Systems Skill in the operation of Amarr Propulsion Subsystems used on Tech III ships.
Rank 1, Perception, Willpower
Skills:
Amarr Strategic Cruiser

Subsystems:
Legion Propulsion - Chassis Optimization
Legion Propulsion - Fuel Catalyst
Legion Propulsion - Wake Limiter
Legion Propulsion - Interdiction Nullifier
       
Caldari Defensive Systems Skill in the operation of Caldari Defensive Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Caldari Strategic Cruiser

Subsystems:
Tengu Defensive - Adaptive Shielding
Tengu Defensive - Amplification Node
Tengu Defensive - Supplemental Screening
Tengu Defensive - Warfare Processor
       
Caldari Electronic Systems Skill in the operation of Caldari Electronic Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Caldari Strategic Cruiser

Subsystems:
Tengu Electronics - Obfuscation Manifold
Tengu Electronics - CPU Efficiency Gate
Tengu Electronics - Dissolution Sequencer
Tengu Electronics - Emergent Locus Analyzer
       
Caldari Engineering Systems Skill in the operation of Caldari Engineering Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Caldari Strategic Cruiser

Subsystems:
Tengu Engineering - Power Core Multiplier
Tengu Engineering - Augmented Capacitor Reservoir
Tengu Engineering - Capacitor Regeneration Matrix
Tengu Engineering - Supplemental Coolant Injector
       
Caldari Offensive Systems Skill in the operation of Caldari Offensive Subsystems used on Tech III ships.
Rank 1, Perception, Willpower
Skills:
Caldari Strategic Cruiser

Subsystems:
Tengu Offensive - Accelerated Ejection Bay
Tengu Offensive - Rifling Launcher Pattern
Tengu Offensive - Magnetic Infusion Basin
Tengu Offensive - Covert Reconfiguration
       
Caldari Propulsion Systems Skill in the operation of Caldari Propulsion Subsystems used on Tech III ships.
Rank 1, Perception, Willpower
Skills:
Caldari Strategic Cruiser

Subsystems:
Tengu Propulsion - Intercalated Nanofibers
Tengu Propulsion - Gravitational Capacitor
Tengu Propulsion - Fuel Catalyst
Tengu Propulsion - Interdiction Nullifier
       
Gallente Defensive Systems Skill in the operation of Gallente Defensive Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Gallente Strategic Cruiser

Subsystems:
Proteus Defensive - Adaptive Augmenter
Proteus Defensive - Nanobot Injector
Proteus Defensive - Augmented Plating
Proteus Defensive - Warfare Processor
       
Gallente Electronic Systems Skill in the operation of Gallente Electronic Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Gallente Strategic Cruiser

Subsystems:
Proteus Electronics - Friction Extension Processor
Proteus Electronics - CPU Efficiency Gate
Proteus Electronics - Dissolution Sequencer
Proteus Electronics - Emergent Locus Analyzer
       
Gallente Engineering Systems Skill in the operation of Gallente Engineering Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Gallente Strategic Cruiser

Subsystems:
Proteus Engineering - Power Core Multiplier
Proteus Engineering - Augmented Capacitor Reservoir
Proteus Engineering - Capacitor Regeneration Matrix
Proteus Engineering - Supplemental Coolant Injector
       
Gallente Offensive Systems Skill in the operation of Gallente Offensive Subsystems used on Tech III ships.
Rank 1, Perception, Willpower
Skills:
Gallente Strategic Cruiser

Subsystems:
Proteus Offensive - Dissonic Encoding Platform
Proteus Offensive - Hybrid Propulsion Armature
Proteus Offensive - Drone Synthesis Projector
Proteus Offensive - Covert Reconfiguration
       
Gallente Propulsion Systems Skill in the operation of Gallente Propulsion Subsystems used on Tech III ships.
Rank 1, Perception, Willpower
Skills:
Gallente Strategic Cruiser

Subsystems:
Proteus Propulsion - Wake Limiter
Proteus Propulsion - Localized Injectors
Proteus Propulsion - Gravitational Capacitor
Proteus Propulsion - Interdiction Nullifier
       
Minmatar Defensive Systems Skill in the operation of Minmatar Defensive Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Minmatar Strategic Cruiser

Subsystems:
Loki Defensive - Adaptive Shielding
Loki Defensive - Adaptive Augmenter
Loki Defensive - Amplification Node
Loki Defensive - Warfare Processor
       
Minmatar Electronic Systems Skill in the operation of Minmatar Electronic Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Minmatar Strategic Cruiser

Subsystems:
Loki Electronics - Immobility Drivers
Loki Electronics - Tactical Targeting Network
Loki Electronics - Dissolution Sequencer
Loki Electronics - Emergent Locus Analyzer
       
Minmatar Engineering Systems Skill in the operation of Minmatar Engineering Subsystems used on Tech III ships.
Rank 1, Intelligence, Memory
Skills:
Minmatar Strategic Cruiser

Subsystems:
Loki Engineering - Power Core Multiplier
Loki Engineering - Augmented Capacitor Reservoir
Loki Engineering - Capacitor Regeneration Matrix
Loki Engineering - Supplemental Coolant Injector
       
Minmatar Offensive Systems Skill in the operation of Minmatar Offensive Subsystems used on Tech III ships.
Rank 1, Perception, Willpower
Skills:
Minmatar Strategic Cruiser

Subsystems:
Loki Offensive - Turret Concurrence Registry
Loki Offensive - Projectile Scoping Array
Loki Offensive - Hardpoint Efficiency Configuration
Loki Offensive - Covert Reconfiguration
       
Minmatar Propulsion Systems Skill in the operation of Minmatar Propulsion Subsystems used on Tech III ships.
Rank 1, Perception, Willpower
Skills:
Minmatar Strategic Cruiser

Subsystems:
Loki Propulsion - Chassis Optimization
Loki Propulsion - Intercalated Nanofibers
Loki Propulsion - Fuel Catalyst
Loki Propulsion - Interdiction Nullifier
       
Trade
Accounting Proficiency at squaring away the odds and ends of business transactions, keeping the check books tight.  Each level of skill reduces transaction tax by 10%.
Rank 3, Charisma, Memory
      Skills:
Margin Trading
 
Broker Relations Proficiency at driving down market-related costs.  Each level of skill grants a 5% reduction in the costs associated with setting up a market order, which usually come to 1% of the order's total value. This can be further influenced by the player's standing towards the owner of the station where the order is entered.
Rank 2, Willpower, Charisma
         
Contracting This skill allows you to create formal agreements with other characters. 

For each level of this skill the number of outstanding contracts is increased by four (up to a maximum of 21 at level 5)

Note: Cannot be trained on trial accounts
Rank 1, Charisma, Willpower
      Skills:
Corporation Contracting
 
Corporation Contracting You are familiar with the intricacies of formalizing contracts between your corporation and other entities. 

For each level of this skill the number of concurrent corporation/alliance contracts you make on behalf of your corporation is increased by 10 up to a maximum of 60. 

This skill has no effect on contracts you make personally.

There is no limit on the number of contracts a corporation can assign to itself.

Corporations have a hard limit of 500 outstanding public contracts.
Rank 3, Charisma, Willpower
         
Daytrading Allows for remote modification of buy and sell orders.  Each level of skill increases the range at which orders may be modified. Level 1 allows for modification of orders within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for market order modification anywhere within current region.
Rank 1, Charisma, Memory
         
Margin Trading Ability to make potentially risky investments work in your favor. Each level of skill reduces the percentage of ISK placed in market escrow when entering buy orders. Starting with an escrow percentage of 100% at Level 0 (untrained skill), each skill level cumulatively reduces the percentage by 25%. For a maximum reduction of approximately 24% total escrow at level 5.
Rank 3, Charisma, Memory
         
Marketing Skill at selling items remotely. Each level increases the range from the seller to the item being sold. Level 1 allows for the sale of items within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for sale of items located anywhere within current region.
Rank 3, Charisma, Memory
  Skills:
Procurement
Wholesale
  Skills:
Tycoon
 
Procurement Proficiency at placing remote buy orders on the market.  Level 1 allows for the placement of orders within the  same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it.  Level 5 allows for placement of remote buy orders anywhere within current region.  

Note: placing buy orders and directly buying an item are not the same thing.  Direct remote purchase requires no skill.
Rank 3, Charisma, Memory
      Skills:
Visibility
 
Retail Ability to organize and manage market operations.  Each level raises the limit of active orders by 8.
Rank 2, Willpower, Charisma
        Skills:
Wholesale
Trade Knowledge of the market and skill at manipulating it. Active buy/sell order limit increased by 4 per level of skill.
Rank 1, Willpower, Charisma
  Skills:
Retail
Broker Relations
Marketing
Skills:
Distribution Connections
Skills:
Daytrading
Accounting
 
Tycoon Ability to organize and manage ultra large-scale market operations.  Each level raises the limit of active orders by 32.
Rank 6, Charisma, Memory
         
Visibility Skill at acquiring products remotely.  Each level of skill increases the range your remote buy orders are effective to from their origin station. Level 1 allows for the placing of remote buy orders with a range limited to the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for a full regional range.

Note: Only remotely placed buy orders (using Procurement) require this skill to alter the range.  Any range can be set on a local buy order with no skill.
Rank 3, Charisma, Memory
         
Wholesale Ability to organize and manage large-scale market operations.  Each level raises the limit of active orders by 16.
Rank 4, Charisma, Memory
        Skills:
Tycoon


Database: Inferno 1.1.5 (392804)

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