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Cosmic Signature - Superior Sleeper Cache (incomplete)



Warp-To Message

This area has been hidden from prying eyes for years. Now the structure responsible for cloaking the site is damaged, finally allowing for a way in. A quick survey indicates this is a storage site, possibly used to store items collected by Sleepers from all over known space. What defenses or dangers lurk inside are uncertain, but the use of both a Data Analyzer and Relic Analyzer are required.

Pocket 1 (No gate)

Deadspace

Warp Gates

13 km: Spatial Rift (hidden) (Unlocked)

Group 1 - 4 km

2015-04-05: This one sent me straight to pocket 3
Qty. Image Entity Info
1 Hyperfluct Generator
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0

Death Message
It seems the enigmatic Hyperfluct Generator creates a small wormhole-like rift. But what lies beyond?

Pocket Bounties
0
  EM Exp Kin The
Pocket DPS 0 0 0 0
Your Resists 50% 50% 50% 50%
0 0 0 0 0


Pocket 2 - Solar Power Plant

Deadspace

Warp Gates

6 km: Strange Rift (Turret Room) (Unlocked)

Group 1 - 27 km

Qty. Image Entity Info
1 Solray Unaligned Power Terminal
Bounty: 0 Attack: 15,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 500 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 100,000,000          
Bounties: 0 DPS: 0 0 0 0

Pocket Bounties
0
  EM Exp Kin The
Pocket DPS 0 0 0 0
Your Resists 50% 50% 50% 50%
0 0 0 0 0


Pocket 3 - Sentries on Duty

Deadspace

Warp Gates

3 km: Strange Rift (back to Solar Room) (Unlocked)

Arrival Message

The area you're entering has several sentry guns active and there are indications that many more may be hidden in inactive state. The sentry guns surround a lucrative cache of storage depots and another Hyperfluct Generator, possibly opening a way deeper into the complex.

Group 1 - 13 km

Qty. Image Entity Info
1 Remote Defense Grid Unit
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0

Death Message
By hacking the remote defense unit you've managed to rewire one of the sentry guns nearby. It now considers you friendly and the other sentry guns as hostile and will start attacking them.

The hostile sentry guns on the area have started targeting the rewired sentry gun. Might it be possible to help it out in some way?


Group 2 - Right - 18 km

Qty. Image Entity Info
1 Sentry Repair Station
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0

Death Message
You have successfully turned the focus of the repair facility to the rewired sentry gun. This will not only repair it from incoming damage, but also speed up the destruction rate of the hostile sentry guns now that they no longer enjoy the benefits of the repair station.


Group 3 - 18 km

Qty. Image Entity Info
2 Vigilant Sentry Tower
Bounty: 0 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 50 Orbit: 0 No shield         Turrets: * 26     26
Resolution: 0 Optimal: 250,000 Armor: 5,000 40 40 40 40 Missiles:        
Speed: 0 Falloff: 10,000 Hull: 2,500         Defender Chance: 5%
2 Wakeful Sentry Tower
Bounty: 0 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 50 Orbit: 0 No shield         Turrets: * 37     37
Resolution: 0 Optimal: 250,000 Armor: 7,000 40 40 40 40 Missiles:        
Speed: 0 Falloff: 10,000 Hull: 3,500         Defender Chance: 5%
2 Restless Sentry Tower
Bounty: 0 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 50 Orbit: 0 No shield         Turrets: * 47     47
Resolution: 0 Optimal: 250,000 Armor: 11,000 40 40 40 40 Missiles:        
Speed: 0 Falloff: 10,000 Hull: 5,500         Defender Chance: 5%
Bounties: 0 DPS: 218 0 0 218


Group 4

Qty. Image Entity Info
2 Dented Storage Depot
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
3 Intact Storage Depot
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
2 Mangled Storage Depot
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
2 Pristine Storage Depot
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0


Group 5 - 30 km

Qty. Image Entity Info
1 Hyperfluct Generator
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0

Death Message
The Hyperfluct Generator pulls power from the Solray Power Terminal. The Terminal is not generating enough power right now for the Hyperfluct Generator to be fully operational.

It might be possible to kickstart the Hyperfluct Generator for a short while by generating enough kinetic energy around it. Perhaps if you blow something up? Just make sure you survive the blast.

After blowing up the Plasma Chambers:
Hacking the Hyperfluct Generator has revealed a hidden rift, leading further into the complex.


Group 6 - 38 km

Within 15 km:
These Plasma Chambers seem volatile. You should be careful around them lest they explode.

Damage:
109 from Invisible Cloud - Hits
Qty. Image Entity Info
3 Plasma Chamber
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 1,000 Orbit: 0 Shield: 500         Turrets:        
Resolution: 0 Optimal: 0 Armor: 500         Missiles:        
Speed: 0 Falloff: 0 Hull: 500          
Bounties: 0 DPS: 0 0 0 0

Death Message
The plasma chambers have erupted in a massive explosion. The debris is leaking hazardous plasma into space, so be careful in its proximity.

The explosion created enough kinetic energy to power up the Hyperfluct Generator. It's uncertain how long it will stay active though.

The huge explosion has alerted the perimeter defense system in this area. You have 60 seconds until it fully activates!


Group 7 - 45 km

Approach:
This Vessel Rejuvenation Battery can give massive repair and protection assistance to ships. It is calibrated for very long range, giving it a duration of only 10 seconds before the battery runs dry.
Qty. Image Entity Info
1 Vessel Rejuvenation Battery
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0

Death Message
You have a rejuvenation shield for 10 seconds.


Group 8 - 150 km

Spawn Trigger: 60 seconds after blowing up the Plasma Chambers
Not all aggroed when they spawned
Qty. Image Entity Info
8 Restless Sentry Tower
Bounty: 0 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 50 Orbit: 0 No shield         Turrets: * 47     47
Resolution: 0 Optimal: 250,000 Armor: 11,000 40 40 40 40 Missiles:        
Speed: 0 Falloff: 10,000 Hull: 5,500         Defender Chance: 5%
8 Wakeful Sentry Tower
Bounty: 0 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 50 Orbit: 0 No shield         Turrets: * 37     37
Resolution: 0 Optimal: 250,000 Armor: 7,000 40 40 40 40 Missiles:        
Speed: 0 Falloff: 10,000 Hull: 3,500         Defender Chance: 5%
Bounties: 0 DPS: 666 0 0 666

Pocket Bounties
0
  EM Exp Kin The
Pocket DPS 884 0 0 884
Your Resists 50% 50% 50% 50%
884 442 0 0 442


Pocket 4 - The Archive

Deadspace
 

Arrival Message

The area you're entering was a massive archive, storing and recording millions of objects and items from around New Eden. Someone or something recently went through the archive like a tornado, leaving it almost completely ruined. It is possible though that something can still be retrieved, but it all hinges on whether the archive system can be made operational again.

Group 1 - 65 km

Around 5 km:
This defense grid unit provides targeting service for sentries in the area.

Success hack:
You have managed to disrupt the targeting service. This will make it much harder for sentries in the area to score a hit.
Qty. Image Entity Info
1 Defense Targeting Augmentation Unit
Type: Remote Defense Grid Unit
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0


Group 2 - 55 km

Qty. Image Entity Info
3 Cerebrum Maintenance Chamber
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0

Death Message
You have succeeded in gaining access to repair parts for the Central Archive Cerebrum.


Group 3 - 55 km

The Central Archive Cerebrum has received enough Intravenous Oscillation Fluid to start operating some of its systems. It is now in the process of starting them up.

TODO: Try adding 1 unit at a time until it spews out some cans. Maybe you
Qty. Image Entity Info
1 Central Archive Cerebrum
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0


Group 4

Around 15 km from a Ruin:
The area around the smoldering archive ruins is full of dangerous debris and hazardous materials. Exercise extreme caution around them.

Damage: 4x100 of each damage types per second
Qty. Image Entity Info
13 Smoldering Archive Ruins
Bounty: 0 Attack: 15,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 500 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 0          
11 Unidentified Wreckage
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 1,000 Orbit: 0 Shield: 50,000         Turrets:        
Resolution: 0 Optimal: 0 Armor: 100,000         Missiles:        
Speed: 0 Falloff: 0 Hull: 50,000          
Bounties: 0 DPS: 0 0 0 0


Group 5 - 8 km

Spawn Trigger: Successfull hacking the Defense Targeting unit
Qty. Image Entity Info
4 Impaired Archive Sentry Tower
Bounty: 0 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 50 Orbit: 0 No shield         Turrets: * 66     66
Resolution: 0 Optimal: 250,000 Armor: 13,000 30 30 30 30 Missiles:        
Speed: 0 Falloff: 10,000 Hull: 7,500         Defender Chance: 5%
Bounties: 0 DPS: 261 0 0 261


Group 6 - 9 km

Spawn Trigger: Failing to hack Defense grid
Qty. Image Entity Info
4 Archive Sentry Tower
Bounty: 0 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 50 Orbit: 0 No shield         Turrets: * 66     66
Resolution: 0 Optimal: 250,000 Armor: 13,000 30 30 30 30 Missiles:        
Speed: 0 Falloff: 10,000 Hull: 7,500         Defender Chance: 5%
Bounties: 0 DPS: 261 0 0 261


Group 7

Qty. Image Entity Info
2 Dented Storage Depot
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
5 Intact Storage Depot
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
4 Pristine Storage Depot
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0


Group 8

Qty. Image Entity Info
3 Vessel Rejuvenation Battery
Bounty: 0 Attack: 0   HP EM Exp Kin The   EM Exp Kin The
Signature: 500 Orbit: 0 No shield         Turrets:        
Resolution: 0 Optimal: 0 No armor         Missiles:        
Speed: 0 Falloff: 0 Hull: 1,000,000          
Bounties: 0 DPS: 0 0 0 0

Pocket Bounties
0
  EM Exp Kin The
Pocket DPS 522 0 0 522
Your Resists 50% 50% 50% 50%
522 261 0 0 261


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Database: Mosaic (2015-05-02)

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