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Octomet Plantation

Level 4 Epic Arc Mission
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Carry On


Mission Briefing

What most people realize is that slavery exists everywhere around New Eden, not just in the Amarr Empire. Except around here we don't call it slavery; we call it farming. Children are great for the big bio-farms out in the border regions and tucked away in deadspace pockets. They can work the fields at practically no cost, and you barely have to feed them. Since they're kids, they don't get no paycheck. Plus, you can raise them like cattle. It's a great racket, if you're into that type of thing.

There's a plantation nearby called the Octomet Plantation. From what I've heard, it's connected to the Syndicate, but who knows? All I know is that if you want to hide a kid, there's no better place than a child farm. To me, all kids look alike anyway.

Take a gander around the plantation and see if Ralie is there. Seeing as he's a high profile kid, odds are he's in their mansion. I could be wrong about all this, of course. But either way, you'll be taking out some bad guys, right?

[red]You'll probably have to fly to lowsec to get to this plantation. Gotta warn you beforehand so you don't come blaming me if some pirate takes you out when you're not looking. Better fit a battlecruiser or heavy frigate. You know, something sneaky.


Objective

Explore the Octomet Plantation. Look for Ralie Ardanne. If he is nowhere to be found, take out the Octomet Mansion.


Pocket 1 (No gate)


Warp Gates

0 km: Acceleration Gate (Unlocked)

Arrival Message

Octomet Plantation
Though it was once a staid, placid agricultural establishment in the early days of the Federation, the Octomet Plantation has in recent years fallen upon hard times. A long-entrenched family in high Gallente society, the Octomets have since gone bankrupt through terrible investments, high profile extortion, or outright treason.

Much of the family’s former fortunes have either been abandoned or seized by Federation authorities. Those farms in the border regions, however, have been repurposed for illicit means. Rumors circling among the locals tell of massive human trafficking in this plantation, as well as a concentration of holding cells, penitentiaries, and ungainly pastures. Livestock once roamed this farm, but humans are the current cattle now.

No groups in this pocket




Pocket 2


 

Arrival Message

Message from agent
I can't find any sign of Ralie. But it looks like you've drawn the ire of the Octomet Syndics. Oh well. You might as well take out some of the competition while you're there. Destroy that mansion house and get out there. I've got some news from the other places, and I'd like to fill you in.

Group 1 - 21 km - Objective

Qty. Name Bounty Signature Shield HP Armor HP Hull HP
1 Octomet Mansion
0 1,000 15,000 30,000 5,000


Group 2 - 20 km - Killing is optional

Drops the Carry-On Token which can be used to skip 2 pockets in the next mission
Qty. Image Entity Info
1 Plantation Customer
Type: Civilian Gallente Cruiser Exequror
Bounty: 0 Attack: 8,250   HP EM Exp Kin The   EM Exp Kin The
Signature: 110 Orbit: 2,750 Shield: 575 40 50 20 30 Turrets: *     9 12
Resolution: 280 Optimal: 2,000 Armor: * 750 40 50 20 30 Missiles:        
Speed: 360 Falloff: 3,000 Hull: 700         Defender Chance: 0.5%
Bounties: 0 DPS: 0 0 9 12


Group 3 - Right - 30 km - Attacks on warp-in - Killing is optional

Qty. Image Entity Info
4 Octomet Syndic Elite Cruiser
Type: Independent Veteran Exequror
Energy Vampire (75%, 10.0 GJ/s, 25,000 m)
Sensor Dampening (8%, 20,000-30,000 m)
Bounty: 0 Attack: 57,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 270 Orbit: 20,000 Shield: 1,200 50 60 30 40 Turrets: *     22 33
Resolution: 200 Optimal: 20,000 Armor: * 1,500 50 60 30 40 Missiles:        
Speed: 1,280 Falloff: 12,000 Hull: 1,800         Defender Chance: 9%
Octomet Syndic Elite Cruiser
Type: Independent Veteran Thorax
Energy Vampire (75%, 10.0 GJ/s, 25,000 m)
Sensor Dampening (8%, 20,000-30,000 m)
Bounty: 0 Attack: 57,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 270 Orbit: 20,000 Shield: 1,200 50 60 30 40 Turrets: *     22 33
Resolution: 200 Optimal: 20,000 Armor: * 1,500 50 60 30 40 Missiles:        
Speed: 1,280 Falloff: 12,000 Hull: 1,800         Defender Chance: 9%
Octomet Syndic Elite Cruiser
Type: Independent Veteran Vexor
Energy Vampire (75%, 10.0 GJ/s, 25,000 m)
Sensor Dampening (8%, 20,000-30,000 m)
Bounty: 0 Attack: 57,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 270 Orbit: 20,000 Shield: 1,200 50 60 30 40 Turrets: *     22 33
Resolution: 200 Optimal: 20,000 Armor: * 1,500 50 60 30 40 Missiles:        
Speed: 1,280 Falloff: 12,000 Hull: 1,800         Defender Chance: 9%
3 Octomet Syndic Elite Frigate
Type: Independent Veteran Atron
Bounty: 0 Attack: 7,313   HP EM Exp Kin The   EM Exp Kin The
Signature: 86 Orbit: 2,438 Shield: 250 30 40 10 20 Turrets: *     10 17
Resolution: 500 Optimal: 1,500 Armor: * 275 30 40 10 20 Missiles:        
Speed: 400 Falloff: 3,750 Hull: 275          
Octomet Syndic Elite Frigate
Type: Independent Veteran Imicus
Bounty: 0 Attack: 7,313   HP EM Exp Kin The   EM Exp Kin The
Signature: 86 Orbit: 2,438 Shield: 250 30 40 10 20 Turrets: *     10 17
Resolution: 500 Optimal: 1,500 Armor: * 275 30 40 10 20 Missiles:        
Speed: 400 Falloff: 3,750 Hull: 275          
Octomet Syndic Elite Frigate
Type: Independent Veteran Incursus
Bounty: 0 Attack: 7,313   HP EM Exp Kin The   EM Exp Kin The
Signature: 86 Orbit: 2,438 Shield: 250 30 40 10 20 Turrets: *     10 17
Resolution: 500 Optimal: 1,500 Armor: * 275 30 40 10 20 Missiles:        
Speed: 400 Falloff: 3,750 Hull: 275          
Octomet Syndic Elite Frigate
Type: Independent Veteran Maulus
Bounty: 0 Attack: 7,313   HP EM Exp Kin The   EM Exp Kin The
Signature: 86 Orbit: 2,438 Shield: 250 30 40 10 20 Turrets: *     10 17
Resolution: 500 Optimal: 1,500 Armor: * 275 30 40 10 20 Missiles:        
Speed: 400 Falloff: 3,750 Hull: 275          
6 Octomet Syndic Cruiser
Type: Independent Celestis
Bounty: 0 Attack: 15,375   HP EM Exp Kin The   EM Exp Kin The
Signature: 270 Orbit: 5,125 Shield: 1,200 50 60 30 40 Turrets: *     17 33
Resolution: 200 Optimal: 4,500 Armor: * 1,500 50 60 30 40 Missiles:        
Speed: 320 Falloff: 2,500 Hull: 1,800         Defender Chance: 8%
Octomet Syndic Cruiser
Type: Independent Exequror
Bounty: 0 Attack: 15,375   HP EM Exp Kin The   EM Exp Kin The
Signature: 270 Orbit: 5,125 Shield: 1,200 50 60 30 40 Turrets: *     17 33
Resolution: 200 Optimal: 4,500 Armor: * 1,500 50 60 30 40 Missiles:        
Speed: 320 Falloff: 2,500 Hull: 1,800         Defender Chance: 8%
Octomet Syndic Cruiser
Type: Independent Thorax
Bounty: 0 Attack: 15,375   HP EM Exp Kin The   EM Exp Kin The
Signature: 270 Orbit: 5,125 Shield: 1,200 50 60 30 40 Turrets: *     17 33
Resolution: 200 Optimal: 4,500 Armor: * 1,500 50 60 30 40 Missiles:        
Speed: 320 Falloff: 2,500 Hull: 1,800         Defender Chance: 8%
Octomet Syndic Cruiser
Type: Independent Vexor
Bounty: 0 Attack: 15,375   HP EM Exp Kin The   EM Exp Kin The
Signature: 270 Orbit: 5,125 Shield: 1,200 50 60 30 40 Turrets: *     17 33
Resolution: 200 Optimal: 4,500 Armor: * 1,500 50 60 30 40 Missiles:        
Speed: 320 Falloff: 2,500 Hull: 1,800         Defender Chance: 8%
Bounties: 0 DPS: 0 0 213 376


Group 4 - 60 km - Attacks on warp-in - Killing is optional

Qty. Image Entity Info
4 Octomet Syndic Rookie Frigate
Type: Independent Green-Crewed Atron
Bounty: 0 Attack: 4,125   HP EM Exp Kin The   EM Exp Kin The
Signature: 32 Orbit: 1,375 Shield: 50 21 31 1 11 Turrets: *     1 2
Resolution: 1,200 Optimal: 1,000 Armor: * 75 21 31 1 11 Missiles:        
Speed: 440 Falloff: 1,500 Hull: 55          
Octomet Syndic Rookie Frigate
Type: Independent Green-Crewed Imicus
Bounty: 0 Attack: 4,125   HP EM Exp Kin The   EM Exp Kin The
Signature: 32 Orbit: 1,375 Shield: 50 21 31 1 11 Turrets: *     1 2
Resolution: 1,200 Optimal: 1,000 Armor: * 75 21 31 1 11 Missiles:        
Speed: 440 Falloff: 1,500 Hull: 55          
Octomet Syndic Rookie Frigate
Type: Independent Green-Crewed Incursus
Bounty: 0 Attack: 4,125   HP EM Exp Kin The   EM Exp Kin The
Signature: 32 Orbit: 1,375 Shield: 50 21 31 1 11 Turrets: *     1 2
Resolution: 1,200 Optimal: 1,000 Armor: * 75 21 31 1 11 Missiles:        
Speed: 440 Falloff: 1,500 Hull: 55          
Octomet Syndic Rookie Frigate
Type: Independent Green-Crewed Tristan
Bounty: 0 Attack: 4,125   HP EM Exp Kin The   EM Exp Kin The
Signature: 32 Orbit: 1,375 Shield: 50 21 31 1 11 Turrets: *     1 2
Resolution: 1,200 Optimal: 1,000 Armor: * 75 21 31 1 11 Missiles:        
Speed: 440 Falloff: 1,500 Hull: 55          
4 Octomet Syndic Rookie Cruiser
Type: Independent Green-Crewed Celestis
Bounty: 0 Attack: 8,250   HP EM Exp Kin The   EM Exp Kin The
Signature: 110 Orbit: 2,750 Shield: 575 40 50 20 30 Turrets: *     9 12
Resolution: 280 Optimal: 2,000 Armor: * 750 40 50 20 30 Missiles:        
Speed: 360 Falloff: 3,000 Hull: 700         Defender Chance: 0.5%
Octomet Syndic Rookie Cruiser
Type: Independent Green-Crewed Exequror
Bounty: 0 Attack: 8,250   HP EM Exp Kin The   EM Exp Kin The
Signature: 110 Orbit: 2,750 Shield: 575 40 50 20 30 Turrets: *     9 12
Resolution: 280 Optimal: 2,000 Armor: * 750 40 50 20 30 Missiles:        
Speed: 360 Falloff: 3,000 Hull: 700         Defender Chance: 0.5%
Octomet Syndic Rookie Cruiser
Type: Independent Green-Crewed Thorax
Bounty: 0 Attack: 8,250   HP EM Exp Kin The   EM Exp Kin The
Signature: 110 Orbit: 2,750 Shield: 575 40 50 20 30 Turrets: *     9 12
Resolution: 280 Optimal: 2,000 Armor: * 750 40 50 20 30 Missiles:        
Speed: 360 Falloff: 3,000 Hull: 700         Defender Chance: 0.5%
Octomet Syndic Rookie Cruiser
Type: Independent Green-Crewed Vexor
Bounty: 0 Attack: 8,250   HP EM Exp Kin The   EM Exp Kin The
Signature: 110 Orbit: 2,750 Shield: 575 40 50 20 30 Turrets: *     9 12
Resolution: 280 Optimal: 2,000 Armor: * 750 40 50 20 30 Missiles:        
Speed: 360 Falloff: 3,000 Hull: 700         Defender Chance: 0.5%
Bounties: 0 DPS: 0 0 38 53

Pocket Bounties
0
  EM Exp Kin The
Pocket DPS 0 0 260 441
Your Resists 50% 50% 50% 50%
350 0 0 130 220


Arnalen Octomet

The last known member of the Octomet family is Arnalen Octomet, a former executive in Quafe. He was the last member of a withering dynasty, and much like his family, he could not handle the lifestyle of a wealthy socialite. Drugs, especially Frenetix (a diluted form of the Frentix booster) took control of his life. Within a few years, all of the former Octomet properties were abandoned or foreclosed. Arnalen Octomet disappeared shortly afterward, assumed dead, though he has been spotted as a day laborer in some systems in Solitude.


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Database: Mosaic (2015-05-02)

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