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Poor Man's Shakedown

Level 4 Epic Arc Mission
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Into the Black
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Underground Circus


Mission Briefing

No time for small talk. We have a very serious situation on our hands, and I need the utmost discretion from you. That kid may be a goner if we don't act fast. Unfortunately, we don't know much about this “Pator 6” gang except for a few rumblings here and there. A lot of pirates use this area as a haven. Most of them are small-time criminals, no more than thugs looking for an easy mark. The Serpentis have some hold in this area, though I doubt we're looking at any sort of leech on the underbelly of the booster industry. No, this looks suspicious, and not like Serpentis at all. This sounds personal, or at least desperate.

Alright, so it looks like we'll be fishing for information. Since it was some Minmatar thugs that took the senator's kid, I guess we'll pound some Matari heads in first. This region is crawling with those people. I don't know who is a bigger drain on the Federation, the criminals or the Minmatar.

Anyway, there's a colony of them in Charmerout. Go in there and start shooting up buildings. Hopefully that'll scare up some leads for us. If not…well, we'll have fewer Matari clogging up the Federation resources. Frankly, I'm fine with that.


Objective

Enter the colony and track down any information you can about the Pator 6.


Pocket 1 (No gate)


Warp Gates

38 km: Acceleration Gate (Shanty Town Gate Clearance) (Locked)

Arrival Message

Shanty Town:
Refugees from an impoverished world, struggling survivors in decrepit structures, the inhabitants of this colony epitomize the harsh realities of life in space. Scraping together a living from wreckage and scavenged ships, the Minmatar in this group appear quiet and subdued. The downtrodden are often the ones who know the most, although they have very little to gain from it.

Transmission from agent:
These people know who took Ralie. They're hiding something and won't tell us. Looks like that acceleration gate is locked as well. We'll have to use some persuasion. Smoke those Matari out from their hiding places. One of them will either have the information we need or the means to go through that acceleration gate.

Group 1 - Ahead far left - 44 km

Qty. Name Bounty Signature Shield HP Armor HP Hull HP
1 Asteroid Micro-Colony Minor
0 1,000 20 10 20
1 Habitation Module - Residential
0 1,000 150 300 500
1 Minmatar Bunker
0 1,000 600 500 700


Group 2 - 44 km - Objective

Spawn Trigger: Destroying any structure in previous group
Last BS drops: Shantys Town Gate Clearance (or at least Typhoon)
Qty. Image Entity Info
4 Independent Green-Crewed Bellicose
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
Independent Green-Crewed Rupture
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
Independent Green-Crewed Scythe
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
Independent Green-Crewed Stabber
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
2 Independent Maelstrom
Bounty: 0 Attack: 19,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 350 Orbit: 6,500 Shield: * 5,500 76 46 56 66 Turrets: *   89 23  
Resolution: 105 Optimal: 2,500 Armor: 4,900 76 46 56 66 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 5,600         Defender Chance: 13.5%
Independent Tempest
Bounty: 0 Attack: 19,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 350 Orbit: 6,500 Shield: * 5,500 76 46 56 66 Turrets: *   89 23  
Resolution: 105 Optimal: 2,500 Armor: 4,900 76 46 56 66 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 5,600         Defender Chance: 13.5%
Independent Typhoon
Bounty: 0 Attack: 19,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 350 Orbit: 6,500 Shield: * 5,500 76 46 56 66 Turrets: *   89 23  
Resolution: 105 Optimal: 2,500 Armor: 4,900 76 46 56 66 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 5,600         Defender Chance: 13.5%
Bounties: 0 DPS: 0 201 116 0

Death Message
Here's the gate clearance for that acceleration gate. Go through it and talk to The Elder. Just please stop shooting us.


Group 3 - Down-left - 20 km

Qty. Name Bounty Signature Shield HP Armor HP Hull HP
1 Asteroid Micro-Colony Minor
0 1,000 20 10 20
1 Habitation Module - Residential
0 1,000 150 300 500
1 Minmatar Bunker
0 1,000 600 500 700


Group 4 - 20 km - Killing is optional

Spawn Trigger: Destroying any structure in previous group
Qty. Image Entity Info
3 Independent Green-Crewed Bellicose
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
Independent Green-Crewed Rupture
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
Independent Green-Crewed Stabber
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
2 Independent Green-Crewed Maelstrom
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Independent Green-Crewed Tempest
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Independent Green-Crewed Typhoon
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Bounties: 0 DPS: 0 146 86 0


Group 5 - Ahead - 23 km

Qty. Name Bounty Signature Shield HP Armor HP Hull HP
1 Asteroid Micro-Colony Minor
0 1,000 20 10 20
1 Habitation Module - Residential
0 1,000 150 300 500
1 Minmatar Bunker
0 1,000 600 500 700


Group 6 - 23 km - Killing is optional

Spawn Trigger: Destroying any structure in previous group
Qty. Image Entity Info
2 Independent Green-Crewed Rupture
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
Independent Green-Crewed Scythe
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
Independent Green-Crewed Stabber
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
3 Independent Green-Crewed Maelstrom
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Independent Green-Crewed Tempest
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Independent Green-Crewed Typhoon
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Bounties: 0 DPS: 0 204 84 0


Group 7 - Down-right - 26 km

Qty. Name Bounty Signature Shield HP Armor HP Hull HP
1 Asteroid Micro-Colony Minor
0 1,000 20 10 20
1 Habitation Module - Residential
0 1,000 150 300 500
1 Minmatar Bunker
0 1,000 600 500 700


Group 8 - 26 km - Killing is optional

Spawn Trigger: Destroying any structure in previous group
Qty. Image Entity Info
4 Independent Green-Crewed Bellicose
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
Independent Green-Crewed Rupture
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
Independent Green-Crewed Scythe
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
Independent Green-Crewed Stabber
Bounty: 0 Attack: 11,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 3,800 Shield: * 800 51 21 31 41 Turrets: *   6 18  
Resolution: 300 Optimal: 1,800 Armor: 800 51 21 31 41 Missiles:        
Speed: 450 Falloff: 8,000 Hull: 800         Defender Chance: 0.5%
2 Independent Green-Crewed Maelstrom
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Independent Green-Crewed Tempest
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Independent Green-Crewed Typhoon
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Bounties: 0 DPS: 0 152 104 0

Pocket Bounties
0
  EM Exp Kin The
Pocket DPS 0 703 390 0
Your Resists 50% 50% 50% 50%
547 0 352 195 0


Pocket 2


 

Arrival Message

Transmission from agent:
It looks like the Elder is also hiding. Destroy some of those structures to smoke him out.

Group 1 - Below station - 33 km

Qty. Name Bounty Signature Shield HP Armor HP Hull HP
1 Asteroid Micro-Colony Minor
0 1,000 20 10 20
1 Habitation Module - Residential
0 1,000 150 300 500
1 Minmatar Bunker
0 1,000 600 500 700


Group 2 - 35 km - Objective

Spawn Trigger: Destroying any structure in previous group
Qty. Image Entity Info
1 The Elder
Bounty: 0 Attack: 52,734   HP EM Exp Kin The   EM Exp Kin The
Signature: 150 Orbit: 21,094 Shield: * 1,700 90 72 79 85 Turrets: * 17 14 7  
Resolution: 270 Optimal: 15,625 Armor: 1,200 90 72 79 85 Missiles: *   17    
Speed: 400 Falloff: 21,875 Hull: 1,300         Defender Chance: 7.5%
Bounties: 0 DPS: 17 30 7 0

Death Message
Mercy, Please!
I don't know why you're attacking us. We don't know anything. If you want information, then go to the Underground Circus. That's where the lowlifes are, not here in a simple shanty town like ours.


Group 3 - 32 km - Killing is optional

Spawn Trigger: Destroying any structure in group 1
Qty. Image Entity Info
4 Independent Green-Crewed Maelstrom
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Independent Green-Crewed Tempest
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Independent Green-Crewed Typhoon
Bounty: 0 Attack: 21,600   HP EM Exp Kin The   EM Exp Kin The
Signature: 320 Orbit: 7,200 Shield: * 3,975 70 40 50 60 Turrets: *   64 16  
Resolution: 115 Optimal: 3,200 Armor: 3,500 70 40 50 60 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 4,500         Defender Chance: 10.5%
Bounties: 0 DPS: 0 256 64 0


Group 4 - Right of station - 22 km - Killing is optional

Qty. Name Bounty Signature Shield HP Armor HP Hull HP
1 Asteroid Micro-Colony Minor
0 1,000 20 10 20
1 Habitation Module - Residential
0 1,000 150 300 500
1 Minmatar Bunker
0 1,000 600 500 700


Group 5 - 25 km - Killing is optional

Spawn Trigger: Destroying any structure in previous group
Qty. Image Entity Info
2 Independent Bellicose
Bounty: 0 Attack: 62,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 240 Orbit: 22,969 Shield: * 1,700 60 30 40 50 Turrets: *   5 18  
Resolution: 220 Optimal: 17,500 Armor: 1,200 60 30 40 50 Missiles: *   24    
Speed: 400 Falloff: 21,875 Hull: 1,300         Defender Chance: 4%
Independent Rupture
Bounty: 0 Attack: 62,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 240 Orbit: 22,969 Shield: * 1,700 60 30 40 50 Turrets: *   5 18  
Resolution: 220 Optimal: 17,500 Armor: 1,200 60 30 40 50 Missiles: *   24    
Speed: 400 Falloff: 21,875 Hull: 1,300         Defender Chance: 4%
Independent Scythe
Bounty: 0 Attack: 62,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 240 Orbit: 22,969 Shield: * 1,700 60 30 40 50 Turrets: *   5 18  
Resolution: 220 Optimal: 17,500 Armor: 1,200 60 30 40 50 Missiles: *   24    
Speed: 400 Falloff: 21,875 Hull: 1,300         Defender Chance: 4%
3 Independent Maelstrom
Bounty: 0 Attack: 19,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 350 Orbit: 6,500 Shield: * 5,500 76 46 56 66 Turrets: *   89 23  
Resolution: 105 Optimal: 2,500 Armor: 4,900 76 46 56 66 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 5,600         Defender Chance: 13.5%
Independent Tempest
Bounty: 0 Attack: 19,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 350 Orbit: 6,500 Shield: * 5,500 76 46 56 66 Turrets: *   89 23  
Resolution: 105 Optimal: 2,500 Armor: 4,900 76 46 56 66 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 5,600         Defender Chance: 13.5%
Independent Typhoon
Bounty: 0 Attack: 19,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 350 Orbit: 6,500 Shield: * 5,500 76 46 56 66 Turrets: *   89 23  
Resolution: 105 Optimal: 2,500 Armor: 4,900 76 46 56 66 Missiles:        
Speed: 350 Falloff: 16,000 Hull: 5,600         Defender Chance: 13.5%
Bounties: 0 DPS: 0 323 101 0


Group 6 - Behind station - 32 km - Killing is optional

Qty. Name Bounty Signature Shield HP Armor HP Hull HP
1 Asteroid Micro-Colony Minor
0 1,000 20 10 20
1 Habitation Module - Residential
0 1,000 150 300 500
1 Minmatar Bunker
0 1,000 600 500 700


Group 7 - 32 km - Killing is optional

Spawn Trigger: Destroying any structure in previous group
Qty. Image Entity Info
2 Independent Veteran Bellicose
Energy Vampire (75%, 10.0 GJ/s, 25,000 m)
Target Paint (15%, +25%, 20,000-30,000 m, 10 seconds)
Bounty: 0 Attack: 57,422   HP EM Exp Kin The   EM Exp Kin The
Signature: 240 Orbit: 20,000 Shield: * 1,700 60 30 40 50 Turrets: * 16 13 7  
Resolution: 220 Optimal: 17,500 Armor: 1,200 60 30 40 50 Missiles: *   28    
Speed: 1,600 Falloff: 21,875 Hull: 1,300         Defender Chance: 5%
Independent Veteran Rupture
Energy Vampire (75%, 10.0 GJ/s, 25,000 m)
Target Paint (15%, +25%, 20,000-30,000 m, 10 seconds)
Bounty: 0 Attack: 57,422   HP EM Exp Kin The   EM Exp Kin The
Signature: 240 Orbit: 20,000 Shield: * 1,700 60 30 40 50 Turrets: * 16 13 7  
Resolution: 220 Optimal: 17,500 Armor: 1,200 60 30 40 50 Missiles: *   28    
Speed: 1,600 Falloff: 21,875 Hull: 1,300         Defender Chance: 5%
Independent Veteran Scythe
Energy Vampire (75%, 10.0 GJ/s, 25,000 m)
Target Paint (15%, +25%, 20,000-30,000 m, 10 seconds)
Bounty: 0 Attack: 57,422   HP EM Exp Kin The   EM Exp Kin The
Signature: 240 Orbit: 20,000 Shield: * 1,700 60 30 40 50 Turrets: * 16 13 7  
Resolution: 220 Optimal: 17,500 Armor: 1,200 60 30 40 50 Missiles: *   28    
Speed: 1,600 Falloff: 21,875 Hull: 1,300         Defender Chance: 5%
Independent Veteran Stabber
Energy Vampire (75%, 10.0 GJ/s, 25,000 m)
Target Paint (15%, +25%, 20,000-30,000 m, 10 seconds)
Bounty: 0 Attack: 57,422   HP EM Exp Kin The   EM Exp Kin The
Signature: 240 Orbit: 20,000 Shield: * 1,700 60 30 40 50 Turrets: * 16 13 7  
Resolution: 220 Optimal: 17,500 Armor: 1,200 60 30 40 50 Missiles: *   28    
Speed: 1,600 Falloff: 21,875 Hull: 1,300         Defender Chance: 5%
1 Independent Veteran Tempest
Bounty: 0 Attack: 168,750   HP EM Exp Kin The   EM Exp Kin The
Signature: 350 Orbit: 36,250 Shield: * 5,500 79 49 59 69 Turrets: * 80 64 32  
Resolution: 105 Optimal: 34,375 Armor: 5,050 79 49 59 69 Missiles: *   125    
Speed: 1,400 Falloff: 43,750 Hull: 6,100         Defender Chance: 15%
Independent Veteran Typhoon
Bounty: 0 Attack: 168,750   HP EM Exp Kin The   EM Exp Kin The
Signature: 350 Orbit: 36,250 Shield: * 5,500 79 49 59 69 Turrets: * 80 64 32  
Resolution: 105 Optimal: 34,375 Armor: 5,050 79 49 59 69 Missiles: *   125    
Speed: 1,400 Falloff: 43,750 Hull: 6,100         Defender Chance: 15%
Bounties: 0 DPS: 112 270 45 0

Pocket Bounties
0
  EM Exp Kin The
Pocket DPS 129 879 217 0
Your Resists 50% 50% 50% 50%
612 65 439 109 0


Debriefing

Underground Circus
Even though I feel we can't trust any information from the Matari, they're our only lead. The Underground Circus is a ruthless place, a stain on our region's image. But it's our only chance.


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Database: Mosaic (2015-05-02)

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