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Technological Secrets (3 of 3)

Level 3 Mission
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Technological Secrets
 


Mission Briefing

As I said earlier, something dire has come up. One of our biggest research outposts in [system] has been attacked. Its location is a secret, so someone must have been snooping around; I'm gonna take a shot and guess that it was those Thukker mercs you took care of.

We've identified the attackers as agents of the Minmatar-Gallente alliance. They've certainly got balls if they've come this far into our territory, I'll give them that. But they must be eliminated before they board the outpost. We'll destroy it before we allow them to get their filthy hands on the stuff our scientists have been researching there.

From the data I've received, there is a large force of Minmatar fighters at the doorstep of our research outpost already, fighting their way in. We are expecting reinforcements to arrive soon, as we spotted two separate groups of Republic ships heading their way already. So you must hurry before the reinforcements arrive, or you'll never be able to take them out.


Objective

Destroy the Republic Fleet ships at the entrance to the research outpost. There are two groups of reinforcements on their way there, which you must also take care of once they arrive.


Pocket 1 (No gate)


 

Group 1 - 30 km - Attacks on warp-in

Qty. Image Entity Info
2 Republic Fleet C-1 Support Frigate
Webbing (35%, 10,000 m)
Bounty: 0 Attack: 21,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 24 Orbit: 5,500 Shield: * 350 15 50 45 30 Turrets: * 10 8 4  
Resolution: 1,750 Optimal: 5,000 Armor: 300 70 10 25 25 Missiles: *   3    
Speed: 900 Falloff: 8,750 Hull: 350         Defender Chance: 2%
1 Republic Fleet D-1 Support Frigate
Webbing (35%, 10,000 m)
Bounty: 0 Attack: 21,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 25 Orbit: 1,000 Shield: * 300 15 50 45 30 Turrets: * 7 6 3  
Resolution: 2,000 Optimal: 1,000 Armor: 250 70 10 25 25 Missiles: *   1    
Speed: 1,300 Falloff: 4,000 Hull: 300         Defender Chance: 1%
1 Republic Fleet Detective
Bounty: 0 Attack: 30,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 125 Orbit: 15,000 Shield: 1,250 15 50 45 30 Turrets: *   16 4  
Resolution: 0 Optimal: 20,000 Armor: 1,200 70 10 25 25 Missiles: * 4      
Speed: 320 Falloff: 30,000 Hull: 1,050         Defender Chance: 30%
4 Republic Fleet Soldier
Bounty: 0 Attack: 25,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 45 Orbit: 7,500 Shield: * 250 15 50 45 30 Turrets: *   7 2  
Resolution: 850 Optimal: 7,500 Armor: 250 70 10 25 25 Missiles: *       5
Speed: 500 Falloff: 7,500 Hull: 250          
1 Republic Fleet Rupture
Bounty: 0 Attack: 50,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 115 Orbit: 20,000 Shield: 1,700 15 50 45 30 Turrets: *   24 20  
Resolution: 275 Optimal: 20,000 Armor: * 1,200 70 10 25 25 Missiles: *     8  
Speed: 400 Falloff: 15,000 Hull: 1,300         Defender Chance: 9%
Bounties: 0 DPS: 30 90 48 17


Group 2 - 30 km

Spawn Trigger: Killing Republic Fleet Rupture in previous group
Qty. Image Entity Info
2 Chief Republic Kvarm
Target Paint (100%, +50%, 37,500-87,500 m, 10 seconds)
Bounty: 0 Attack: 5,700   HP EM Exp Kin The   EM Exp Kin The
Signature: 48 Orbit: 1,900 Shield: * 300 70 42 52 62 Turrets: *     3 11
Resolution: 475 Optimal: 900 Armor: 700 70 42 52 62 Missiles:        
Speed: 550 Falloff: 4,000 Hull: 950         Defender Chance: 0.625%
3 Republic Fleet Rupture
Bounty: 0 Attack: 50,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 115 Orbit: 20,000 Shield: 1,700 15 50 45 30 Turrets: *   24 20  
Resolution: 275 Optimal: 20,000 Armor: * 1,200 70 10 25 25 Missiles: *     8  
Speed: 400 Falloff: 15,000 Hull: 1,300         Defender Chance: 9%
Bounties: 0 DPS: 0 70 88 21


Group 3 - Up high - 60 km

Spawn Trigger: Killing the last Republic Fleet Rupturer (cruiser) in previous group
BC might be optional
Qty. Image Entity Info
3 Republic Bormin
Bounty: 0 Attack: 28,086   HP EM Exp Kin The   EM Exp Kin The
Signature: 80 Orbit: 11,234 Shield: * 250 40 10 20 30 Turrets: *   5 15  
Resolution: 550 Optimal: 8,500 Armor: 250 40 10 20 30 Missiles:        
Speed: 500 Falloff: 10,938 Hull: 250          
2 Republic Norn
Bounty: 0 Attack: 62,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 240 Orbit: 22,969 Shield: * 1,700 60 30 40 50 Turrets: *   5 18  
Resolution: 220 Optimal: 17,500 Armor: 1,200 60 30 40 50 Missiles: *   24    
Speed: 400 Falloff: 21,875 Hull: 1,300         Defender Chance: 4%
Bounties: 0 DPS: 0 71 78 0

Pocket Bounties
0
  EM Exp Kin The
Pocket DPS 30 231 214 38
Your Resists 50% 50% 50% 50%
257 15 116 107 19


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Database: Mosaic (2015-05-02)

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