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The Black Market Hub

Level 3 Mission


Mission Briefing

We have reason to believe that equipment which was stolen from our storage silo near [station] is going to be laundered through an unlicensed Merchants Hub in [mission_system]. It is a privately owned trading outpost which is renowned for attracting criminal elements, and I wouldn't be the least bit surprised that such activity is going on there.

We believe the goods are being transported to the outpost as we speak, in an industrial, a Bestower to be exact. I want you to fly out there immediately and find the equipment and bring it back to us. It may still be located in the same sealed containers as when it was stolen.

You have full authority to shoot anything that threatens you near the outpost, [you]. They might send some of their mercenary ships to intercept you, once they know what you're after. After all, if we can prove the tycoon who owns that place had anything to do with the theft, we'll have the perfect excuse to bring that scrapheap down for good.


Objective

Find the sealed containers, and then return to your agent with the goods.
10x Small Sealed Cargo Containers (volume: 100 m3)


Pocket 1

Deadspace

Warp Gates

8 km: Acceleration Gate (Locked)

Arrival Message

This is the security post erected to scan incoming ships en route to the new trade center nearby. A couple industrials are docked nearby waiting for the green light to proceed.

As soon as the security forces detect your presence, you sense yourself being target locked. Obviously, they know who you are.

Group 1 - Ahead - 12 km - Attacks on warp-in

Qty. Image Entity Info
2 Mercenary Elite Fighter
Bounty: 10,000 Attack: 15,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 45 Orbit: 8,000 Shield: 175   60 40 20 Turrets:        
Resolution: 0 Optimal: 0 Armor: 270 50 10 25 35 Missiles: *       9
Speed: 520 Falloff: 1 Hull: 250         Defender Chance: 7.5%
2 Mercenary Commander
Bounty: 85,000 Attack: 35,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 125 Orbit: 15,000 Shield: 1,200   60 40 20 Turrets: * 22     28
Resolution: 275 Optimal: 15,000 Armor: 1,800 50 10 25 35 Missiles: *     7  
Speed: 400 Falloff: 8,000 Hull: 1,500         Defender Chance: 10%
Bounties: 190,000 DPS: 44 0 12 72


Group 2 - Left - 62 km

Qty. Image Entity Info
2 Caldari Heavy Missile Battery
Bounty: 40,000 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 150 Orbit: 0 Shield: 500   60 40 20 Turrets:        
Resolution: 0 Optimal: 0 Armor: 1,600 60 10 25 35 Missiles: *       17
Speed: 0 Falloff: 0 Hull: 800         Defender Chance: 10%
3 Mercenary Commander
Bounty: 85,000 Attack: 35,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 125 Orbit: 15,000 Shield: 1,200   60 40 20 Turrets: * 22     28
Resolution: 275 Optimal: 15,000 Armor: 1,800 50 10 25 35 Missiles: *     7  
Speed: 400 Falloff: 8,000 Hull: 1,500         Defender Chance: 10%
Bounties: 335,000 DPS: 66 0 19 116


Group 3 - Right - 58 km

Qty. Image Entity Info
2 Caldari Heavy Missile Battery
Bounty: 40,000 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 150 Orbit: 0 Shield: 500   60 40 20 Turrets:        
Resolution: 0 Optimal: 0 Armor: 1,600 60 10 25 35 Missiles: *       17
Speed: 0 Falloff: 0 Hull: 800         Defender Chance: 10%
3 Mercenary Commander
Bounty: 85,000 Attack: 35,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 125 Orbit: 15,000 Shield: 1,200   60 40 20 Turrets: * 22     28
Resolution: 275 Optimal: 15,000 Armor: 1,800 50 10 25 35 Missiles: *     7  
Speed: 400 Falloff: 8,000 Hull: 1,500         Defender Chance: 10%
Bounties: 335,000 DPS: 66 0 19 116

Pocket Bounties
860,000
  EM Exp Kin The
Pocket DPS 176 0 50 304
Your Resists 50% 50% 50% 50%
265 88 0 25 152


Pocket 2

Deadspace
 

Arrival Message

This is the central hub of the fledgling trade outpost. A steady stream of merchants come and go as they please, while mercenary guard ships diligently patrol the area.

Group 1 - 30 km - Objective

Large Collidable Structure
Qty. Name Bounty Signature Shield HP Armor HP Hull HP
1 Docked Bestower
0 1,000 600 600 600


Group 2 - 20 km - Attacks on warp-in - Killing is optional

Qty. Image Entity Info
1 Tower Sentry Caldari I
Bounty: 30,000 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 100 Orbit: 0 Shield: 250   60 40 20 Turrets: * 1   8 6
Resolution: 0 Optimal: 250,000 Armor: 800 60 10 25 35 Missiles:        
Speed: 0 Falloff: 50,000 Hull: 800         Defender Chance: 5%
1 Tower Sentry Caldari II
Bounty: 50,000 Attack: 250,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 200 Orbit: 0 Shield: 500   60 40 20 Turrets: * 2   13 10
Resolution: 0 Optimal: 250,000 Armor: 1,600 60 10 25 35 Missiles:        
Speed: 0 Falloff: 50,000 Hull: 1,600         Defender Chance: 5%
Bounties: 80,000 DPS: 3 0 21 16


Group 3 - 20 km - Killing is optional

Qty. Image Entity Info
2 Mercenary Elite Fighter
Bounty: 10,000 Attack: 15,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 45 Orbit: 8,000 Shield: 175   60 40 20 Turrets:        
Resolution: 0 Optimal: 0 Armor: 270 50 10 25 35 Missiles: *       9
Speed: 520 Falloff: 1 Hull: 250         Defender Chance: 7.5%
2 Mercenary Commander
Bounty: 85,000 Attack: 35,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 125 Orbit: 15,000 Shield: 1,200   60 40 20 Turrets: * 22     28
Resolution: 275 Optimal: 15,000 Armor: 1,800 50 10 25 35 Missiles: *     7  
Speed: 400 Falloff: 8,000 Hull: 1,500         Defender Chance: 10%
Bounties: 190,000 DPS: 44 0 12 72

Pocket Bounties
270,000
  EM Exp Kin The
Pocket DPS 47 0 33 87
Your Resists 50% 50% 50% 50%
84 23 0 17 44


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Database: Mosaic (2015-05-02)

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