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Of Quiet Nights Long Past

Level 1 Epic Arc Mission
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Mission Briefing

This is the location of the monastery he stayed at. It's been abandoned for some time. I wouldn't be surprised if scavengers have moved in. Go reclaim the hell out of that place, and I'm sure you'll find something useful.


Objective

Find the monastery. Clear the area of any pirates. Retrieve any documents you find.
1x Strange Coded Document (volume: 0 m3)


Pocket 1 (No gate)

Deadspace
 

Group 1 - 30 km - Objective

Proximity Trigger: 15 km
Last killed drops a container with the documents
Qty. Image Entity Info
1 Scavenger
Type: Independent Atron
Bounty: 0 Attack: 6,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 86 Orbit: 2,000 Shield: 250 30 40 10 20 Turrets: *     8 11
Resolution: 500 Optimal: 1,250 Armor: * 275 30 40 10 20 Missiles:        
Speed: 400 Falloff: 3,000 Hull: 275          
1 Scavenger
Type: Independent Condor
Bounty: 0 Attack: 31,250   HP EM Exp Kin The   EM Exp Kin The
Signature: 89 Orbit: 12,500 Shield: * 300 40 30 10 20 Turrets: *     9 9
Resolution: 475 Optimal: 11,250 Armor: 250 40 30 10 20 Missiles:        
Speed: 400 Falloff: 5,000 Hull: 225          
1 Scavenger
Type: Independent Inquisitor
Bounty: 0 Attack: 24,000   HP EM Exp Kin The   EM Exp Kin The
Signature: 83 Orbit: 8,000 Shield: 250 10 40 30 20 Turrets: * 11     9
Resolution: 525 Optimal: 7,500 Armor: * 300 10 40 30 20 Missiles:        
Speed: 400 Falloff: 2,000 Hull: 250          
1 Scavenger
Type: Independent Rifter
Bounty: 0 Attack: 7,500   HP EM Exp Kin The   EM Exp Kin The
Signature: 80 Orbit: 2,500 Shield: * 250 40 10 20 30 Turrets: *   14 4  
Resolution: 550 Optimal: 1,250 Armor: 250 40 10 20 30 Missiles:        
Speed: 500 Falloff: 5,000 Hull: 250          
1 Scavenger
Type: Independent Green-Crewed Breacher
Bounty: 0 Attack: 5,400   HP EM Exp Kin The   EM Exp Kin The
Signature: 30 Orbit: 1,800 Shield: * 50 31 1 11 21 Turrets: *   1 2  
Resolution: 1,500 Optimal: 800 Armor: 75 31 1 11 21 Missiles:        
Speed: 550 Falloff: 4,000 Hull: 55          
1 Scavenger
Type: Independent Green-Crewed Executioner
Bounty: 0 Attack: 10,875   HP EM Exp Kin The   EM Exp Kin The
Signature: 31 Orbit: 3,625 Shield: 50 1 31 21 11 Turrets: * 1     1
Resolution: 1,350 Optimal: 3,500 Armor: * 75 1 31 21 11 Missiles:        
Speed: 440 Falloff: 500 Hull: 55          
1 Scavenger
Type: Independent Green-Crewed Griffin
Bounty: 0 Attack: 11,875   HP EM Exp Kin The   EM Exp Kin The
Signature: 33 Orbit: 4,750 Shield: * 50 31 21 1 11 Turrets: *     1 2
Resolution: 1,050 Optimal: 4,000 Armor: 75 31 21 1 11 Missiles:        
Speed: 440 Falloff: 3,000 Hull: 55          
1 Scavenger
Type: Independent Green-Crewed Tristan
Bounty: 0 Attack: 4,125   HP EM Exp Kin The   EM Exp Kin The
Signature: 32 Orbit: 1,375 Shield: 50 21 31 1 11 Turrets: *     1 2
Resolution: 1,200 Optimal: 1,000 Armor: * 75 21 31 1 11 Missiles:        
Speed: 440 Falloff: 1,500 Hull: 55          
Bounties: 0 DPS: 11 14 23 30

Pocket Bounties
0
  EM Exp Kin The
Pocket DPS 11 14 23 30
Your Resists 50% 50% 50% 50%
40 6 7 12 15


Reclaiming

The Reclaiming is a major part of the Amarr religion, and of the Empire itself. They believe that all people in the universe were once part of the same empire, and the Amarr Empire is the direct heir to that legacy. Through Empress Jamyl Sarum the Amarr are given a divine mandate to reunify the peoples of the universe through any means necessary.

Historically, this has lead to numerous wars of conquest in which the Amarr decimate and then absorb civilizations. Each war is itself referred to as a Reclaiming to emphasize their divine mandate.


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Database: Mosaic (2015-05-02)

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