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Damage Controls

Parent groups: Market > Ship Equipment > Hull & Armor
Sister groups: Armor Repair Systems | Hull Repair Systems | Hull Upgrades | Remote Armor Repair Systems | Remote Hull Repair Systems | | Armor Hardeners | Armor Plates | Damage Controls | Energized Plating | Resistance Plating

Market Items

Image Name Slot CPU Powergrid Base Price
'Gonzo' Damage Control I
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 16 tf 1 MW 5.000
'Radical' Damage Control I
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 15 tf 1 MW 5.000
Basic Damage Control
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 25 tf 1 MW 2.000
Damage Control I
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 25 tf 1 MW 3.464
Damage Control II
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 30 tf 1 MW 39.042
Emergency Damage Control I
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 23 tf 1 MW 2.244
F84 Local Damage System
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 21 tf 1 MW 740
F85 Peripheral Damage System I
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 21 tf 1 MW 2.244
GLFF Containment Field
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 22 tf 1 MW 740
Interior Force Field Array
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 20 tf 1 MW 740
Internal Force Field Array I
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 17 tf 1 MW 2.244
Pseudoelectron Containment Field I
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 19 tf 1 MW 2.244
Systematic Damage Control
Utilizes a combination of containment field emitters and redundancy systems to prevent critical system damage.

Grants a bonus to resistance for shield, armor and hull.

Only one Damage Control can be activated at a given time.

Low 23 tf 1 MW 740


Database: Inferno 1.1.5 (392804)

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