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Parent groups: Market > Ship Equipment > Turrets & Bays > Projectile Turrets > Autocannons
Sister groups: Extra Large | Large | Medium | Small

Market Items

Image Name Slot CPU Powergrid Market Price
220mm Medium 'Scout' Autocannon I
This autocannon is designed for skirmish warfare.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 18 tf 100 MW 5.091.474
220mm Medium Carbine Repeating Cannon I
This autocannon is designed for skirmish warfare.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 16 tf 100 MW 38.213
220mm Medium Gallium Machine Gun
This autocannon is designed for skirmish warfare.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 19 tf 100 MW 150.249
220mm Medium Prototype Automatic Cannon
This autocannon is designed for skirmish warfare.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 17 tf 100 MW 1.017.700
220mm Vulcan AutoCannon I
The 220mm multi-barrel autocannon is designed for skirmish warfare.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 21 tf 100 MW 88.192
220mm Vulcan AutoCannon II
The 220mm multi-barrel autocannon is designed for skirmish warfare.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.

High 22 tf 110 MW 1.197.447
425mm AutoCannon I
The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 24 tf 140 MW 140.979
425mm AutoCannon II
The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.

High 25 tf 154 MW 1.414.673
425mm Medium 'Jolt' Autocannon I
The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 20 tf 126 MW 51.887.054
425mm Medium 'Scout' Autocannon I
The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 21 tf 140 MW 2.840.934
425mm Medium Carbine Repeating Cannon I
The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 19 tf 140 MW 61.686
425mm Medium Gallium Machine Gun
The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 22 tf 140 MW 43.923
425mm Medium Prototype Automatic Cannon
The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 20 tf 140 MW 225.083
Domination 220mm Autocannon
This autocannon is designed for skirmish warfare.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 14 tf 110 MW 54.642.678
Domination 425mm Autocannon
The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 17 tf 154 MW 99.224.247
Domination Dual 180mm Autocannon
This autocannon is a simple but effective close combat weapon.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 13 tf 88 MW 29.071.429
Dual 180mm 'Scout' Autocannon I
This autocannon is a simple but effective close combat weapon.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 16 tf 80 MW 1.840.183
Dual 180mm AutoCannon I
This dual 180mm autocannon is a simple but effective close combat weapon.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 18 tf 80 MW 40.242
Dual 180mm AutoCannon II
This dual 180mm autocannon is a simple but effective close combat weapon.

Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail.

High 19 tf 88 MW 1.063.891
Dual 180mm Carbine Repeating Cannon I
This autocannon is a simple but effective close combat weapon.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 14 tf 80 MW 41.370
Dual 180mm Gallium Machine Gun
This autocannon is a simple but effective close combat weapon.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 17 tf 80 MW 44.412
Dual 180mm Prototype Automatic Cannon
This autocannon is a simple but effective close combat weapon.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 15 tf 80 MW 209.937
Republic Fleet 220mm Autocannon
This autocannon is designed for skirmish warfare.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 14 tf 110 MW (25.888)
Republic Fleet 425mm Autocannon
The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 17 tf 154 MW 121.762.258
Republic Fleet Dual 180mm Autocannon
This autocannon is a simple but effective close combat weapon.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.

High 13 tf 88 MW (10.000)


Database: Odyssey 1.0.2 (550422)

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