| Image | Name | Slot | CPU | Powergrid | Market Price |
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220mm Medium 'Scout' Autocannon I This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 18 tf | 100 MW | 5.091.474 |
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220mm Medium Carbine Repeating Cannon I This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 16 tf | 100 MW | 38.213 |
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220mm Medium Gallium Machine Gun This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 19 tf | 100 MW | 150.249 |
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220mm Medium Prototype Automatic Cannon This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 17 tf | 100 MW | 1.017.700 |
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220mm Vulcan AutoCannon I The 220mm multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 21 tf | 100 MW | 88.192 |
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220mm Vulcan AutoCannon II The 220mm multi-barrel autocannon is designed for skirmish warfare. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail. |
High | 22 tf | 110 MW | 1.197.447 |
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425mm AutoCannon I The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 24 tf | 140 MW | 140.979 |
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425mm AutoCannon II The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail. |
High | 25 tf | 154 MW | 1.414.673 |
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425mm Medium 'Jolt' Autocannon I The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 20 tf | 126 MW | 51.887.054 |
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425mm Medium 'Scout' Autocannon I The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 21 tf | 140 MW | 2.840.934 |
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425mm Medium Carbine Repeating Cannon I The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 19 tf | 140 MW | 61.686 |
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425mm Medium Gallium Machine Gun The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 22 tf | 140 MW | 43.923 |
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425mm Medium Prototype Automatic Cannon The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 20 tf | 140 MW | 225.083 |
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Domination 220mm Autocannon This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 14 tf | 110 MW | 54.642.678 |
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Domination 425mm Autocannon The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 17 tf | 154 MW | 99.224.247 |
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Domination Dual 180mm Autocannon This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 13 tf | 88 MW | 29.071.429 |
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Dual 180mm 'Scout' Autocannon I This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 16 tf | 80 MW | 1.840.183 |
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Dual 180mm AutoCannon I This dual 180mm autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 18 tf | 80 MW | 40.242 |
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Dual 180mm AutoCannon II This dual 180mm autocannon is a simple but effective close combat weapon. Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail. |
High | 19 tf | 88 MW | 1.063.891 |
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Dual 180mm Carbine Repeating Cannon I This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 14 tf | 80 MW | 41.370 |
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Dual 180mm Gallium Machine Gun This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 17 tf | 80 MW | 44.412 |
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Dual 180mm Prototype Automatic Cannon This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 15 tf | 80 MW | 209.937 |
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Republic Fleet 220mm Autocannon This autocannon is designed for skirmish warfare. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 14 tf | 110 MW | (25.888) |
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Republic Fleet 425mm Autocannon The 425mm is a behemoth that will inflict severe damage on most cruisers and frigates in short-range battles. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 17 tf | 154 MW | 121.762.258 |
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Republic Fleet Dual 180mm Autocannon This autocannon is a simple but effective close combat weapon. Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot. |
High | 13 tf | 88 MW | (10.000) |