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Stasis Grapplers

Parent groups: Market > Ship Equipment > Electronic Warfare
Sister groups: ECCM | Electronic Counter Measures | Sensor Backup Arrays | Burst Projectors | ECM Bursts | Interdiction Sphere Launchers | Projected ECCM | Remote Sensor Dampeners | Stasis Grapplers | Stasis Webifiers | Target Breaker | Target Painters | Warp Disruption Field Generators | Warp Disruptors | Warp Scramblers | Weapon Disruptors

Market Items

Image Name Slot CPU Powergrid Market Price
Domination Heavy Stasis Grappler
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.

Medium 20 tf 160 MW 190.005.689
Heavy Gunnar Compact Stasis Grappler
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.

Medium 20 tf 160 MW 221.457
Heavy Jigoro Enduring Stasis Grappler
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.

Medium 25 tf 200 MW 222.246
Heavy Karelin Scoped Stasis Grappler
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.

Medium 25 tf 200 MW 225.517
Heavy Stasis Grappler I
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.

Medium 25 tf 200 MW 747.420
Heavy Stasis Grappler II
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.

Medium 30 tf 220 MW 4.647.910
Shadow Serpentis Heavy Stasis Grappler
Stasis Grapplers reduce the maximum speed of a target ship by employing micro energy streams which effectively entangle the target temporarily, thereby slowing it down.
This slowing effect is strongest at very close ranges, and diminishes as range increases.
Heavy Stasis Grapplers require a very stable base platform, and therefore may only be fitted to Battleships and Capital Ships.

Medium 25 tf 130 MW 116.377.155


Database: Invasion 2 (2019-11-26)

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