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Large Armor Rigs

Parent groups: Market > Ship and Module Modifications > Rigs > Armor Rigs
Sister groups: Capital Armor Rigs | Large Armor Rigs | Medium Armor Rigs | Small Armor Rigs

Market Items

Image Name Points Market Price
Large Anti-EM Pump I
This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 12.965.463
Large Anti-EM Pump II
This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 125.086.877
Large Anti-Explosive Pump I
This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 12.986.520
Large Anti-Explosive Pump II
This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 143.131.066
Large Anti-Kinetic Pump I
This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 13.025.339
Large Anti-Kinetic Pump II
This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 146.451.654
Large Anti-Thermal Pump I
This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 13.013.042
Large Anti-Thermal Pump II
This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 132.266.793
Large Auxiliary Nano Pump I
This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

100 17.295.763
Large Auxiliary Nano Pump II
This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

150 150.703.093
Large Nanobot Accelerator I
This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

100 17.576.428
Large Nanobot Accelerator II
This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

150 166.803.048
Large Remote Repair Augmentor I
This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 18.135.275
Large Remote Repair Augmentor II
This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 169.061.982
Large Transverse Bulkhead I
This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 18.305.608
Large Transverse Bulkhead II
This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 27.980.737
Large Trimark Armor Pump I
This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 13.887.635
Large Trimark Armor Pump II
This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 117.224.276


Database: Invasion 2 (2019-11-26)

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