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Medium Armor Rigs

Parent groups: Market > Ship Modifications > Rigs > Armor Rigs
Sister groups: Capital Armor Rigs | Large Armor Rigs | Medium Armor Rigs | Small Armor Rigs

Market Items

Image Name Points Market Price
Medium Anti-EM Pump I
This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 1.348.620
Medium Anti-EM Pump II
This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 23.056.072
Medium Anti-Explosive Pump I
This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 1.505.477
Medium Anti-Explosive Pump II
This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 21.513.177
Medium Anti-Kinetic Pump I
This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 1.371.722
Medium Anti-Kinetic Pump II
This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 20.463.890
Medium Anti-Thermal Pump I
This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 1.396.627
Medium Anti-Thermal Pump II
This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 21.883.383
Medium Auxiliary Nano Pump I
This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

100 1.901.112
Medium Auxiliary Nano Pump II
This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

150 30.565.156
Medium Nanobot Accelerator I
This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

100 1.938.226
Medium Nanobot Accelerator II
This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

150 32.935.771
Medium Remote Repair Augmentor I
This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 1.866.723
Medium Remote Repair Augmentor II
This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 30.296.138
Medium Transverse Bulkhead I
This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 2.780.061
Medium Transverse Bulkhead II
This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 8.514.505
Medium Trimark Armor Pump I
This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 1.370.372
Medium Trimark Armor Pump II
This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 18.434.542


Database: YC119.1 (2017-01-14)

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