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Medium Armor Rigs

Parent groups: Market > Ship and Module Modifications > Rigs > Armor Rigs
Sister groups: Capital Armor Rigs | Large Armor Rigs | Medium Armor Rigs | Small Armor Rigs

Market Items

Image Name Points Market Price
Medium Anti-EM Pump I
This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 2.596.364
Medium Anti-EM Pump II
This ship modification is designed to increase a ship's armor EM resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 23.517.338
Medium Anti-Explosive Pump I
This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 2.656.792
Medium Anti-Explosive Pump II
This ship modification is designed to increase a ship's armor explosive resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 19.982.342
Medium Anti-Kinetic Pump I
This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 2.433.643
Medium Anti-Kinetic Pump II
This ship modification is designed to increase a ship's armor kinetic resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 22.385.953
Medium Anti-Thermal Pump I
This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 2.566.138
Medium Anti-Thermal Pump II
This ship modification is designed to increase a ship's armor thermal resistance at the expense of max velocity.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 19.316.321
Medium Auxiliary Nano Pump I
This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

100 3.447.736
Medium Auxiliary Nano Pump II
This ship modification is designed to increase a ship's armor repairer repair amount at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

150 30.719.472
Medium Nanobot Accelerator I
This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

100 3.257.544
Medium Nanobot Accelerator II
This ship modification is designed to reduce a ship's armor repair cycle duration at the expense of increased power grid need for them.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

150 30.193.379
Medium Remote Repair Augmentor I
This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 3.028.888
Medium Remote Repair Augmentor II
This ship modification is designed to reduce the capacitor need for a ship's remote armor repair modules at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 39.091.808
Medium Transverse Bulkhead I
This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 3.876.537
Medium Transverse Bulkhead II
This ship modification is designed to increase a ship's total hull hit points at the expense of cargo capacity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 5.972.970
Medium Trimark Armor Pump I
This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

50 2.745.049
Medium Trimark Armor Pump II
This ship modification is designed to increase a ship's total armor hit points at the expense of max velocity.

The drawbacks of fitting this rig may be reduced by training the Armor Rigging skill.

75 19.792.975


Database: Invasion 2 (2019-11-26)

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