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Titanium Sabot M Blueprint

Baseprice: 235,000 ISK

Locations

Market: Market > Blueprints > Ship Equipment > Ammunition & Charges > Projectile Ammo > Medium
Inventory: Blueprint > Projectile Ammo Blueprint


Image
Titanium Sabot M Blueprint


Attributes

General Information
Produces
100 x Titanium Sabot M
Tech Level
0
Volume
0.0100 m3
Manufacturing
Manufacturing Time
5 minutes
Manufacturing Time (With Industry Skill Bonus)
Level 1: 4 minutes, 48 seconds
Level 2: 4 minutes, 36 seconds
Level 3: 4 minutes, 24 seconds
Level 4: 4 minutes, 12 seconds
Level 5: 4 minutes
Waste Factor
0.10
Researching
Research Material Time
1 hour, 40 minutes
Research Material Time (With Metallurgy Skill Bonus)
Level 1: 1 hour, 35 minutes
Level 2: 1 hour, 30 minutes
Level 3: 1 hour, 25 minutes
Level 4: 1 hour, 20 minutes
Level 5: 1 hour, 15 minutes
Research Productivity Time
1 hour, 40 minutes
Research Productivity Time (With Research Skill Bonus)
Level 1: 1 hour, 35 minutes
Level 2: 1 hour, 30 minutes
Level 3: 1 hour, 25 minutes
Level 4: 1 hour, 20 minutes
Level 5: 1 hour, 15 minutes
Max. Production Runs On Copies
1.500
Research Copy Time - Max Copies
3 hours, 20 minutes
Research Copy Time - Max Copies (With Science Skill Bonus)
Level 1: 3 hours, 10 minutes
Level 2: 3 hours
Level 3: 2 hours, 50 minutes
Level 4: 2 hours, 40 minutes
Level 5: 2 hours, 30 minutes
Research Copy Time - Single Copy (With Science Skill Bonus)
Level 1: 7 seconds
Level 2: 7 seconds
Level 3: 6 seconds
Level 4: 6 seconds
Level 5: 6 seconds
Invention
Invention Time
1 hour, 15 minutes
Can Invent
Quake M Blueprint (base chance 40%)
Uncategorized Database Fields
productivityModifier
60
materialModifier
5
chanceOfReverseEngineering (Invention probability?)
0
 

Bill Of Materials

Manufacturing
Skills
Industry 1
Materials - Consumed Base PE5 PE4 PE3 PE2 PE1 PE0
Pyerite 229 252 263 275 286 298 309
Tritanium 259 285 298 311 324 337 350
Time Efficiency Research
No requirements
Material Research
No requirements
Copying
No requirements
Invention
Materials - Consumed Amount
Datacore - High Energy Physics 1
Datacore - Nuclear Physics 1
Cryptic Data Interface 1
Reverse Engineering
No requirements


Research Levels

Material Efficiency
Perfect Material Level (0% waste)
51
= 3 days, 13 hours
'Optimal' Material Level
6
= 10 hours
Production Efficiency
Perfect Productivity Level
120
= 8 days, 8 hours
= Manufacturing time (PL 5): 4 minutes, 10 seconds
= Manufacturing time (PL 10): 4 minutes, 5 seconds
= Manufacturing time (PL 20): 4 minutes, 3 seconds
= Manufacturing time (perfect PL): 4 minutes




Material Efficiency Levels

Level Material Cost Research Cost / 1500 Item Cost Time For Research
0 2.586,00 0,00 2.586,00 0 seconds
1 2.464,00 6,67 2.470,67 1 hour, 40 minutes
2 2.432,00 13,33 2.445,33 3 hours, 20 minutes
3 2.410,00 20,00 2.430,00 5 hours
4 2.400,00 26,67 2.426,67 6 hours, 40 minutes
5 2.390,00 33,33 2.423,33 8 hours, 20 minutes
6 2.382,00 40,00 2.422,00 10 hours
7 2.380,00 46,67 2.426,67 11 hours, 40 minutes
9 2.372,00 60,00 2.432,00 15 hours
10 2.370,00 66,67 2.436,67 16 hours, 40 minutes
15 2.362,00 100,00 2.462,00 1 day, 1 hour
17 2.360,00 113,33 2.473,33 1 day, 4 hours, 20 minutes
45 2.352,00 300,00 2.652,00 3 days, 3 hours
51 2.350,00 340,00 2.690,00 3 days, 13 hours


NPC Sellers

Corporation
Core Complexion Inc.
Freedom Extension
Republic Fleet
Republic Security Services
Lowest NPC selling price is: 211,500 ISK


Database: Inferno 1.1.5 (392804)

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