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Scattering ECCM Projector I

Not Published

Locations

Race: Amarr
Inventory: Module > Projected ECCM


Image Description
Scattering ECCM Projector I
ECCM Projectors utilize a sophisticated system of electronics to fortify the sensor strengths of an allied ship allowing it to overcome jamming.

Penalty: Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized.


Attributes
Volume:
5 m3
Gravimetric Strength:
105 %
Ladar Strength:
105 %
Magnetometric Strength:
105 %
Radar Strength:
105 %
Accuracy falloff :
42,000 m
Optimal Range:
21,000 m
 
Fitting
CPU:
48 tf
Powergrid:
1 MW
Activation Cost:
19 GJ
Duration:
10.0 sec
Running Cost:
1.90 GJ/s
Slot:
Requires a medium power slot
 
Required Skills
Electronic Warfare 1
CPU Management 1
 
Overloading
Overload ECCM Bonus:
+30 %
Required Thermodynamics Level:
1
Heat Damage:
3.4 HP
Dissipation Rate Modifier:
0.01
 
Other
Tech Level:
1
Meta Level:
1
Hitpoints:
40 HP
Volume:
5.00 m3


Other Attributes

Other
Attribute Name Display Name Value
radius   1


Variations

Group Name Sensor Strength Range Falloff Activation Cost Duration
Tech I
ECCM Projector I 100 % 20,000 m 40,000 m 20 GJ 10.0 sec
Tech I
Phased Muon ECCM Caster I 120 % 24,000 m 48,000 m 16 GJ 10.0 sec
Tech I
Piercing ECCM Emitter I 110 % 22,000 m 44,000 m 18 GJ 10.0 sec
Tech I
Scattering ECCM Projector I 105 % 21,000 m 42,000 m 19 GJ 10.0 sec
Tech I
Spot Pulsing ECCM I 115 % 23,000 m 46,000 m 17 GJ 10.0 sec
Tech II
ECCM Projector II 120 % 24,000 m 48,000 m 22 GJ 10.0 sec


Recycling Output

Quantity Item
47
Isogen
2
Nocxium


Database: Invasion (2019-11-12)

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