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Drifter Cruiser

Not Published

Locations

Race: Jove
Inventory: Entity > Drifter Reinforcements


Description
CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical


Offenses

  Per Hit Interval Per Second Range Falloff Turret Tracking
or Expl. Velocity
Optimal
Sig. Radius
Notes
EM Exp Kin The EM Exp Kin The
Turrets: 800 800 800 800 5.0 sec 160 160 160 160 75,000 m 75,000 m 0.06 20.0 m


Warp Scramble
Range:
50,000 m
Strength:
2 point(s)
Chance of activation:
100 %
Duration:
5.0 sec
 
Stasis Webifying
Range:
50,000 m
Speed Reduction:
-5 %
Chance of activation:
100 %
Duration:
2.5 sec




Defenses

  Hitpoints Resistancies Uniformity* Repair / Boost Notes
EM Explosive Kinetic Thermal Amount Interval Chance Rate
Shield: 2,500 HP 49 % 49 % 49 % 20 % 0 %   24.00 HP/s
Armor: 10,000 HP 0 % 50 % 50 % 50 % 25 %    
Structure: 7,500 HP 0 % 0 % 0 % 0 % 0 %  
* When the hitpoints gets below this percentage, damage start seeping through to the lower level.


Movement
Orbit Range:
40,000 m
Orbit Speed:
235 m/s
Chase Speed:
3,500 m/s
Calculated Angular Velocity:
~0.00587500 rad/sec.
 
NPC Info
Security Increase:
-80 %
 
Targeting
Attack Range:
122,500 m
Signature Radius:
150 m
Scan Resolution:
330 mm
Attack Targets:
1
Locked Targets:
4
Sensor Strength - Gravimetric:
500 points
Sensor Strength - Ladar:
500 points
Sensor Strength - Magnetometric:
500 points
Sensor Strength - Radar:
500 points
 
AI Behavior
Attack delay: 1.0 - 5.0 sec.


Other Attributes

Other
Attribute Name Display Name Value
effectDeactivationDelay   5000
Structure
Attribute Name Display Name Value
capacity Capacity 250 m3
mass Mass 1,000,000 kg
volume Volume 100,000 m3
Capacitor
Attribute Name Display Name Value
capacitorCapacity Capacitor Capacity 4,500 GJ
rechargeRate Capacitor Recharge time 500.0 sec
Targeting
Attribute Name Display Name Value
disallowAssistance Disallows Assistance True
entityReactionFactor   0.6
Miscellaneous
Attribute Name Display Name Value
damageDelayDuration Damage Delay 3.0 sec
Other
Attribute Name Display Name Value
radius   150
AI
Attribute Name Display Name Value
AI_ChanceToNotTargetSwitch   0 %
AI_ShouldUseEffectMultiplier   1
AI_ShouldUseSecondaryTarget   1
AI_ShouldUseSignatureRadius   1
AI_ShouldUseTargetSwitching   1
Speed
Attribute Name Display Name Value
entityChaseMaxDelay   5000
entityChaseMaxDelayChance   0.25
entityChaseMaxDistance   25,000 m
entityChaseMaxDuration   10.0 sec
entityChaseMaxDurationChance   1
Loot
Attribute Name Display Name Value
entityEquipmentMax   6
entityEquipmentMin   3
entityLootCountMin   1
EW - Energy Neutralizing
Attribute Name Display Name Value
energyNeutralizerAmount Neutralization Amount 20 GJ
energyNeutralizerDuration Neutralization Duration 5.0 sec
energyNeutralizerEntityChance   1
energyNeutralizerRangeOptimal Neutralization Optimal Range 25,000 m
Graphics
Attribute Name Display Name Value
entityBracketColour   1
entityOverviewShipGroupId   Cruiser
gfxBoosterID   397
gfxTurretID   47446
propulsionGraphicID   397
Entity Rewards
Attribute Name Display Name Value
entityGroupRespawnChance   1
entitySecurityMaxGain   5
Entity Extra Attributes
Attribute Name Display Name Value
entitySuperWeaponDuration   3000
entitySuperWeaponEmDamage   20000
entitySuperWeaponExplosiveDamage   1000
entitySuperWeaponFallOff   100000
entitySuperWeaponKineticDamage   20000
entitySuperWeaponMaxRange   100000
entitySuperWeaponOptimalSignatureRadius   125
entitySuperWeaponThermalDamage   1000
entitySuperWeaponTrackingSpeed   0.132


Database: Invasion (2019-11-12)

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