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Drifter Cruiser

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Race: Jove
Inventory: Entity > Drifter Reinforcements


Image Description
Drifter Cruiser
512
CONCORD's analysis of this cruiser has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with a primary strike weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical


Offenses

  Per Hit Interval Per Second Range Falloff Turret Tracking
or Expl. Velocity
Optimal
Sig. Radius
Notes
EM Exp Kin The EM Exp Kin The
Superweapon: 15,000 15,000 15,000 15,000 - one hit wonder* 50,000 m 50,000 m 0.132 125 m
Turrets: 640 640 640 640 5.0 sec 128 128 128 128 100,000 m 100,000 m 0.06 20.0 m Shoots from: 122,500 m
* Superweapon will show up as a blue-ish shade on the shield indicator. If damaged and that indicator get to 0, it will fire. The entity and you will loose target lock on each other. After a while, if undamaged, it will recharge.


Warp Scramble
Range:
100,000 m
Strength:
2 point(s)
Chance of activation:
100 %
Duration:
5.0 sec
 
Stasis Webifying
Range:
50,000 m
Speed Reduction:
-10.0000 %
Chance of activation:
100 %
Duration:
5.0 sec
 
Energy Neutralizer
Range:
20,000 m
Amount Neutralized:
30 GJ
Rate:
3.0 GJ/s
Chance of activation:
100 %
Duration:
10.0 sec


Defenses

  Hitpoints Resistancies Uniformity* Repair / Boost Notes
EM Explosive Kinetic Thermal Amount Interval Chance Rate
Shield: 2,500 HP 49 % 49 % 49 % 20 % 0 %   24.00 HP/s
Armor: 10,000 HP 0 % 50 % 50 % 50 % 25 %  
Structure: 7,500 HP 0 % 0 % 0 % 0 % 0 %  
* When the hitpoints gets below this percentage, damage start seeping through to the lower level.


NPC Info
Security Increase:
0.2
AI Level:
Drifter AI (20xx)
AI Targeting:
- Attack delay: 1.0 - 5.0 sec.
- Reaction factor: 0.60
- Prefers targets with sig.rad. matching itself (150 m)
- Watches effects when choosing targets
- Can switch targets
- Chance to stay with a target: 0 %
- Stays with a target for a least 60 seconds
AI Notes:
- Can use secondary effect on other targets
- Drone Tanking Modifier (?): 0.7
 
NPC Movement
Orbit Range:
10,000 m
Orbit Speed:
235.0 m/s
Max. Speed:
3,500 m/s
Calculated Angular Velocity:
~0.02350000 rad/sec.
 
Targeting
Scan Resolution:
330 mm
Sensor Strength - Gravimetric:
500 points
Sensor Strength - Ladar:
500 points
Sensor Strength - Magnetometric:
500 points
Sensor Strength - Radar:
500 points
Attack Targets:
1
Locked Targets:
4


Other Attributes

Other
Attribute Name Display Name Value
effectDeactivationDelay   5000
Structure
Attribute Name Display Name Value
capacity Capacity 250 m3
mass Mass 1,000,000 kg
volume Volume 100,000 m3
Capacitor
Attribute Name Display Name Value
capacitorCapacity Capacitor Capacity 4,500 GJ
rechargeRate Capacitor Recharge time 500.0 sec
Targeting
Attribute Name Display Name Value
disallowAssistance Disallows Assistance True
Miscellaneous
Attribute Name Display Name Value
damageDelayDuration Damage Delay 3.0 sec
Other
Attribute Name Display Name Value
radius   150
Speed
Attribute Name Display Name Value
entityChaseMaxDelay   5000
entityChaseMaxDelayChance   0.25
entityChaseMaxDistance   25,000 m
entityChaseMaxDuration   10.0 sec
entityChaseMaxDurationChance   1
entityFlyRange   30000
Loot
Attribute Name Display Name Value
entityEquipmentMax   6
entityEquipmentMin   3
entityLootCountMin   1
Graphics
Attribute Name Display Name Value
entityBracketColour   1
entityOverviewShipGroupId   Cruiser
gfxBoosterID   397
gfxTurretID   47446
propulsionGraphicID   397
Entity Rewards
Attribute Name Display Name Value
entityGroupRespawnChance   1
entitySecurityMaxGain   5


Database: Invasion 2 (2019-11-26)

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