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Dual Heavy Pulse Laser II

Baseprice: 620,708 ISK
Market Price: 1,416,981 ISK

Locations

Market: Market > Ship Equipment > Turrets & Bays > Laser Turrets > Pulse Lasers > Large
Inventory: Module > Energy Weapon


Image Description
Dual Heavy Pulse Laser II 32 | 64 | 128 | 256 | 512 This heavy pulse laser uses two separate laser focusing systems to reduce the cool down period between shots. A great weapon for medium to long range encounters.

Requires either regular or advanced frequency crystal ammo types: Gamma, Infrared, Microwave, Multifrequency, Radio, Standard, Ultraviolet, Xray, Conflagration, Scorch.


Item Data

Volume: 20 m3
Charge Size: Large
Capacity: 1 m3
Mass: 2,000 kg
Hitpoints: 40 HP
Tech Level: 2
Meta Level: 5
CPU Usage: 42 tf
Power Usage: 1,650 MW


Required Skills
Large Energy Turret 4
Gunnery 5
Medium Energy Turret 3
Gunnery 3
Small Energy Turret 3
Gunnery 1
Gunnery 5
Large Pulse Laser Specialization 1
Motion Prediction 5
Gunnery 2
Medium Pulse Laser Specialization 4
Motion Prediction 4
Small Pulse Laser Specialization 4
Motion Prediction 3
Small Energy Turret 5
Gunnery 1
Medium Energy Turret 5
Gunnery 3
Small Energy Turret 3
Large Energy Turret 5
Gunnery 5
Medium Energy Turret 3


Other Attributes

Capacitor
Attribute Name Display Name Value
capacitorNeed activation cost 22.5 GJ
Targeting
Attribute Name Display Name Value
maxRange Optimal Range 21,600 m
trackingSpeed Trackingspeed / Accuracy 0.0375 rad/sec
Miscellaneous
Attribute Name Display Name Value
chargeGroup1 Used with (chargegroup) 86 groupID
chargeGroup2 Used with (chargegroup) 375 groupID
damageMultiplier Damage Modifier 2.40x
falloff Accuracy falloff 6,000 m
heatDamage Heat Damage 1 HP
optimalSigRadius Signature Resolution 400 m
overloadDamageModifier Overload damage bonus 15.00%
requiredThermoDynamicsSkill Required Thermodynamics Level 1 Level
speed Rate of fire 6.08 Sec.
typeColorScheme Color Scheme 11314
Other
Attribute Name Display Name Value
heatAbsorbtionRateModifier heatDissipationRateModifier 0.02
slots slots occupied 1
targetModule   0
Raw


Variations

Group Name Damage Multiplier Tracking Speed Rate Of Fire Range Falloff Activation Cost
Tech I
Dual Heavy Pulse Laser I 2.00x 0.0375 rad/sec 6.08 Sec. 18,000 m 6,000 m 22.5 GJ
Tech I
Dual Heavy Afocal Pulse Maser I 2.10x 0.0375 rad/sec 6.08 Sec. 18,900 m 6,000 m 21.4 GJ
Tech I
Dual Heavy Anode Pulse Particle Stream I 2.30x 0.0375 rad/sec 6.08 Sec. 20,700 m 6,000 m 19.1 GJ
Tech I
Dual Heavy Modal Pulse Laser I 2.20x 0.0375 rad/sec 6.08 Sec. 19,800 m 6,000 m 20.3 GJ
Tech I
Dual Heavy Modulated Pulse Energy Beam I 2.40x 0.0375 rad/sec 6.08 Sec. 21,600 m 6,000 m 18 GJ
Tech II
Dual Heavy Pulse Laser II 2.40x 0.0375 rad/sec 6.08 Sec. 21,600 m 6,000 m 22.5 GJ
Faction
Ammatar Navy Dual Heavy Pulse Laser 2.50x 0.0375 rad/sec 6.08 Sec. 21,600 m 6,000 m 16.9 GJ
Faction
Dark Blood Dual Heavy Pulse Laser 2.50x 0.0375 rad/sec 6.08 Sec. 21,600 m 6,000 m 16.9 GJ
Faction
Imperial Navy Dual Heavy Pulse Laser 2.50x 0.0375 rad/sec 6.08 Sec. 21,600 m 6,000 m 16.9 GJ
Faction
True Sansha Dual Heavy Pulse Laser 2.50x 0.0375 rad/sec 6.08 Sec. 21,600 m 6,000 m 16.9 GJ
Officer
Ahremen's Modified Dual Heavy Pulse Laser 3.00x 0.0375 rad/sec 6.08 Sec. 21,600 m 6,000 m 18 GJ
Officer
Brokara's Modified Dual Heavy Pulse Laser 2.75x 0.0375 rad/sec 6.08 Sec. 21,600 m 6,000 m 16.9 GJ
Officer
Tairei's Modified Dual Heavy Pulse Laser 2.75x 0.0375 rad/sec 6.08 Sec. 21,600 m 6,000 m 16.9 GJ
Officer
Vizan's Modified Dual Heavy Pulse Laser 3.00x 0.0375 rad/sec 6.08 Sec. 21,600 m 6,000 m 18 GJ


Manufacturing

Blueprint
Blueprint: Dual Heavy Pulse Laser II Blueprint
Base Price: 9,999,999 ISK
Manufacturing Time: 3 hours, 20 minutes
ML Research Time: 13 hours, 20 minutes
PL Research Time: 20 hours
Copying Time: 27 days, 18 hours, 40 minutes
Max. Runs When Copied: 100
Default Waste Factor: 10%


Recycling Output

Quantity Item
6
Megacyte
4,560
Mexallon
11
Morphite
4,260
Pyerite
13,506
Tritanium
2
Zydrine


Database: Odyssey 1.0.2 (550422)

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