Image | Description |
![]() 512 | 1024 (2009) | 2048 (2009) |
Type: Light Fighter Role: Attack Description: The Templar is a general purpose attack craft. Pulse Cannon: This weapon-system does significant damage. However the short barrel length hurts its accuracy against small, fast moving targets. Microwarpdrive: Giving a significant speed boost at the cost of higher signature radius. The Microwarpdrive has a long cool-down cycle between uses. Heavy Rocket Salvo: A simplified, significantly shorter ranged version of starship launched Heavy Missiles |
Per Hit | Interval | Per Second | Range | Falloff | Turret Tracking or Expl. Velocity |
Optimal Sig. Radius |
Notes | |||||||
EM | Exp | Kin | The | EM | Exp | Kin | The | |||||||
"Turrets": | 72 | 5.0 sec | 15 | 9,600 m | 5,000 m | 105 m/sec | 185 m | |||||||
Missiles: | 131 | 14.0 sec | 10 | 10,000 m | 70 m/sec | 400 m |
Hitpoints | Resistancies | Uniformity* | Notes | ||||
EM | Explosive | Kinetic | Thermal | ||||
Shield: | 2,420 HP | 0 % | 30 % | 15 % | 0 % | 0 % | Peak passive recharge: 8.29714 HP/s |
Armor: | No armor | ||||||
Structure: | 100 HP | 0 % | 0 % | 0 % | 0 % | 0 % |
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Group | Name |
Tech I |
Templar I |
Tech II |
Templar II |
Manufacturing
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Recycling Output
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Manufacturing |
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Item | Quantity |
Standup Templar II Blueprint | 1 |
Structure |
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Attribute Name | Display Name | Value |
capacity | Capacity | 0 m3 |
mass | Mass | 1,000 kg |
Other |
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Attribute Name | Display Name | Value |
radius | 35 | |
Fighter Abilities |
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Attribute Name | Display Name | Value |
fighterAbilityAttackMissileReductionFactor | 3 | |
fighterAbilityAttackMissileReductionSensitivity | 5.5 | |
fighterAbilityMissilesDamageReductionFactor | 5 | |
fighterAbilityMissilesDamageReductionSensitivity | 5.5 | |
EW - Resistance |
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Attribute Name | Display Name | Value |
remoteAssistanceImpedance | Remote Electronic Assistance Impedance | 100 % |
remoteRepairImpedance | Remote Logistics Impedance | 100 % |
Fighter Attributes |
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Attribute Name | Display Name | Value |
fighterAbilityAntiFighterMissileResistance | 0 % | |
fighterSquadronIsLight | 1 | |
fighterSquadronRole | 2 |