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Blood Raider Central Bastion

Not Published

Locations

Race: Amarr
Inventory: Entity > Deadspace Overseer's Sentry


Image Description
Blood Raider Central Bastion
512 | 1024 (2009) | 2048 (2009)
This massive structure sends signals to its neighbors and the rest of the complex constantly, processing and coordinating all functions. An armament of XL torpedo batteries, stasis webifiers and advanced repair functions reinforce the already formidable structure.


Offenses

  Per Hit Interval Per Second Range Falloff Turret Tracking
or Expl. Velocity
Optimal
Sig. Radius
Notes
EM Exp Kin The EM Exp Kin The
Missiles: 21,400 18.0 sec 1,189 ~212,063 m   35 m/s 10,000.0 m Shoots from: 100,000 m, Proximity Range: 75,000 m


Stasis Webifying
Range:
50,000 m
Speed Reduction:
-75.0000 %
Chance of activation:
5000 %
Duration:
10.0 sec
 
Immunity
Electronic Warfare:
Immune


Defenses

  Hitpoints Resistancies Uniformity* Repair / Boost Notes
EM Explosive Kinetic Thermal Amount Interval Chance Rate
Shield: 1,000 HP 0 % 60 % 40 % 20 % 25 %   80.00 HP/s
Armor: 5,600 HP 50 % 20 % 25 % 35 % 100 % 0 HP 10 sec 100% 0.0 HP/s
Structure: 400,000 HP 0 % 0 % 0 % 0 % 0 %  
* When the hitpoints gets below this percentage, damage start seeping through to the lower level.
** Chance of defender missiles: 50%


NPC Info
AI Level:
Sleeper AI (2009)
AI Targeting:
- Prefers targets with sig.rad. matching itself (10000 m)
- Watches effects when choosing targets
- Can switch targets
- Chance to stay with a target: 0 %
- Stays with a target for a least 60 seconds
AI Notes:
- Drone Tanking Modifier (?): 0.5
 
Targeting
Sensor Strength - Ladar:
60 points
Attack Targets:
3
Locked Targets:
8


Other Attributes

Armor
Attribute Name Display Name Value
entityArmorRepairAmountPerSecond   5,000 HP
Structure
Attribute Name Display Name Value
capacity Capacity 1,000 m3
mass Mass 1,000 kg
volume Volume 1,000 m3
Capacitor
Attribute Name Display Name Value
capacitorCapacity Capacitor Capacity 1,000 GJ
capacitorNeed Activation Cost 0 GJ
rechargeRate Capacitor Recharge time 500.0 sec
Targeting
Attribute Name Display Name Value
disallowAssistance Disallows Assistance True
Other
Attribute Name Display Name Value
Die   0
radius   6185
Speed
Attribute Name Display Name Value
entityChaseMaxDistance   0.0 m
Loot
Attribute Name Display Name Value
entityEquipmentGroupMax   5000
entityEquipmentMax   2
entityEquipmentMin   -1
entityLootCountMax   6
entityLootCountMin   4
Turrets
Attribute Name Display Name Value
damageMultiplier Damage Modifier 4x
emDamage EM damage 0 HP
explosiveDamage Explosive damage 0 HP
falloff Accuracy falloff 50,000 m
kineticDamage Kinetic damage 0 HP
maxRange Optimal Range 40,000 m
optimalSigRadius Signature Resolution 100 m
speed Rate of fire 20,000.0 sec
thermalDamage Thermal damage 0 HP
trackingSpeed Turret Tracking 0.04
Graphics
Attribute Name Display Name Value
entityBracketColour   1
gfxTurretID   372


Database: Invasion 2 (2019-11-26)

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