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Drifter Battleship

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Race: Sleepers
Inventory: Entity > Drifter Battleship


Image Description
Drifter Battleship
CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.
DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.
Threat level: Critical



Offenses

  Per Hit Interval Per Second Range Falloff Turret Tracking
or Expl. Velocity
Optimal
Sig. Radius
Notes
EM Exp Kin The EM Exp Kin The
Turrets: 1,280 1,280 1,280 1,280 5.0 sec 256 256 256 256 150,000 m 150,000 m 0.06 20.0 m


Warp Scramble
Range:
500,000 m
Strength:
5 point(s)
Chance of activation:
100 %
Duration:
5.0 sec
 
Stasis Webifying
Range:
500,000 m
Speed Reduction:
-10 %
Chance of activation:
100 %
Duration:
5.0 sec




Defenses

  Hitpoints Resistancies Uniformity* Repair / Boost Notes
EM Explosive Kinetic Thermal Amount Interval Chance Rate
Shield: 5,000 HP 49 % 49 % 49 % 20 % 0 %   24.00 HP/s
Armor: 17,000 HP 0 % 50 % 50 % 50 % 25 %    
Structure: 15,000 HP 0 % 0 % 0 % 0 % 0 %  
* When the hitpoints gets below this percentage, damage start seeping through to the lower level.


Movement
Orbit Range:
49,000 m
Orbit Speed:
235 m/s
Chase Speed:
3,500 m/s
Calculated Angular Velocity:
~0.00479592 rad/sec.
 
NPC Info
Security Increase:
-80 %
 
Targeting
Attack Range:
122,500 m
Signature Radius:
400 m
Scan Resolution:
360 mm
Attack Targets:
1
Locked Targets:
4
Sensor Strength - Gravimetric:
500 points
Sensor Strength - Ladar:
500 points
Sensor Strength - Magnetometric:
500 points
Sensor Strength - Radar:
500 points
 
AI Behavior
Attack delay: 1.0 - 5.0 sec.


Other Attributes

Other
Attribute Name Display Name Value
effectDeactivationDelay   5000
Structure
Attribute Name Display Name Value
capacity Capacity 120 m3
mass Mass 10,900,000 kg
volume Volume 109,000 m3
Capacitor
Attribute Name Display Name Value
capacitorCapacity Capacitor Capacity 7,700 GJ
rechargeRate Capacitor Recharge time 1,000.0 sec
Targeting
Attribute Name Display Name Value
disallowAssistance Disallows Assistance True
entityReactionFactor   0.6
Miscellaneous
Attribute Name Display Name Value
damageDelayDuration Damage Delay 3.0 sec
Other
Attribute Name Display Name Value
radius   350
AI
Attribute Name Display Name Value
AI_ChanceToNotTargetSwitch   0 %
AI_ShouldUseEffectMultiplier   1
AI_ShouldUseSecondaryTarget   1
AI_ShouldUseSignatureRadius   1
AI_ShouldUseTargetSwitching   1
Speed
Attribute Name Display Name Value
entityChaseMaxDelay   5000
entityChaseMaxDelayChance   0.25
entityChaseMaxDistance   33,000 m
entityChaseMaxDuration   10.0 sec
entityChaseMaxDurationChance   1
Loot
Attribute Name Display Name Value
entityEquipmentMax   6
entityEquipmentMin   3
entityLootCountMin   1
EW - Energy Neutralizing
Attribute Name Display Name Value
energyNeutralizerAmount Neutralization Amount 60 GJ
energyNeutralizerDuration Neutralization Duration 10.0 sec
energyNeutralizerEntityChance   1
energyNeutralizerRangeOptimal Neutralization Optimal Range 40,000 m
Graphics
Attribute Name Display Name Value
entityBracketColour   1
entityOverviewShipGroupId   Cruiser
gfxBoosterID   397
gfxTurretID   34580
propulsionGraphicID   397
Entity Rewards
Attribute Name Display Name Value
entityGroupRespawnChance   1
entitySecurityMaxGain   5
Entity Extra Attributes
Attribute Name Display Name Value
entitySuperWeaponDuration   5000
entitySuperWeaponEmDamage   160000
entitySuperWeaponExplosiveDamage   160000
entitySuperWeaponFallOff   250000
entitySuperWeaponKineticDamage   160000
entitySuperWeaponMaxRange   250000
entitySuperWeaponOptimalSignatureRadius   125
entitySuperWeaponThermalDamage   160000
entitySuperWeaponTrackingSpeed   0.132


Database: YC119.1 (2017-01-14)

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