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Sansha Clone Soldier Transporter

Not Published

Locations

Race: Amarr
Inventory: Entity > Asteroid Sansha's Nation Cruiser


Image Description
Sansha Clone Soldier Transporter
512 | 1024 (2009) | 2048 (2009)
With the advent of clone soldiers, a new breed of pirate has arisen to take advantage of their existence. CONCORD, which had been content to leave the pirates be so long as they remained within their own territories, sees the presence of pirate-affiliated clone soldiers as a major threat to the safety of the cluster, and will go to extraordinary means to disrupt their operations.

This Sansha's Nation pirate is a transporter, responsible for the swift conveyance of clone soldiers to their intended destination. With the Sansha this tends to involve small clusters of isolated populations that are fighting back with every shred of strength they have, and need to be softened up before Nation comes in to bring a final, quiet peace.


Offenses

  Per Hit Interval Per Second Range Falloff Turret Tracking
or Expl. Velocity
Optimal
Sig. Radius
Notes
EM Exp Kin The EM Exp Kin The
Turrets: 125 125 2.5 sec 50 50 70,000 m 20,000 m 0.072 125 m Shoots from: 200,000 m
Missiles: 83 9.3 sec 9 ~34,711 m   231 m/s 32.8 m Shoots from: 200,000 m


Stasis Webifying
Range:
10,000 m
Speed Reduction:
-60.0000 %
Chance of activation:
100 %
Duration:
5.0 sec


Defenses

  Hitpoints Resistancies Uniformity* Repair / Boost Notes
EM Explosive Kinetic Thermal Amount Interval Chance Rate
Shield: 1,728 HP 73.75 % 85 % 81.25 % 77.5 % 25 %   4.15 HP/s
Armor: 2,592 HP 73.75 % 85 % 81.25 % 77.5 % 25 % 273 HP 10 sec 100% 27.3 HP/s
Structure: 2,160 HP 0 % 0 % 0 % 0 % 0 %  
* When the hitpoints gets below this percentage, damage start seeping through to the lower level.
** Chance of defender missiles: 5.75%


NPC Info
Bounty:
1,500,000 ISK
Security Increase:
0.4
Faction Standing Loss:
0.009
AI Level:
Sleeper AI (2009)
AI Targeting:
- Attack delay: 4.2 - 16.8 sec.
- Reaction factor: 0.69
- Prefers targets with sig.rad. matching itself (90 m)
- Watches effects when choosing targets
- Can switch targets
- Chance to stay with a target: 0 %
- Stays with a target for a least 60 seconds
AI Notes:
- Drone Tanking Modifier (?): 0.7
 
NPC Movement
Orbit Range:
7,250 m
Orbit Speed:
176.0 m/s
Max. Speed:
580 m/s
Calculated Angular Velocity:
~0.02427586 rad/sec.
 
Targeting
Scan Resolution:
240 mm
Targeting Speed:
5.0 sec
Sensor Strength - Radar:
33 points
Attack Targets:
1
Locked Targets:
1


Other Attributes

Structure
Attribute Name Display Name Value
capacity Capacity 235 m3
mass Mass 10,010,000 kg
volume Volume 100,100 m3
Capacitor
Attribute Name Display Name Value
capacitorCapacity Capacitor Capacity 1,050 GJ
rechargeRate Capacitor Recharge time 1,000.0 sec
Targeting
Attribute Name Display Name Value
disallowAssistance Disallows Assistance True
Other
Attribute Name Display Name Value
maxDirectionalVelocity   2000
minTargetVelDmgMultiplier   0.25
radius   150
Speed
Attribute Name Display Name Value
entityChaseMaxDelay   10000
entityChaseMaxDelayChance   0.35
entityChaseMaxDistance   14,500 m
entityChaseMaxDuration   10.0 sec
entityChaseMaxDurationChance   1
Loot
Attribute Name Display Name Value
entityEquipmentMax   5
entityEquipmentMin   -4
entityLootCountMin   1
Graphics
Attribute Name Display Name Value
entityBracketColour   1
entityOverviewShipGroupId   Cruiser
gfxBoosterID   394
gfxTurretID   456
propulsionGraphicID   394
Entity Rewards
Attribute Name Display Name Value
entityGroupRespawnChance   1
entitySecurityMaxGain   5


Database: Invasion 2 (2019-11-26)

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