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Medium Remote Repair Augmentor II Blueprint

Baseprice: 750,000 ISK

Locations

Inventory: Blueprint > Rig Blueprint


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Medium Remote Repair Augmentor II Blueprint


Attributes

General Information
Produces
1 x Medium Remote Repair Augmentor II
Tech Level
2
Volume
0.0100 m3
Manufacturing
Manufacturing Time
4 hours, 10 minutes
Manufacturing Time (With Industry Skill Bonus)
Level 1: 4 hours
Level 2: 3 hours, 50 minutes
Level 3: 3 hours, 40 minutes
Level 4: 3 hours, 30 minutes
Level 5: 3 hours, 20 minutes
Waste Factor
0.10
Researching
Research Material Time
3 days, 11 hours, 20 minutes
Research Material Time (With Metallurgy Skill Bonus)
Level 1: 3 days, 7 hours, 10 minutes
Level 2: 3 days, 3 hours
Level 3: 2 days, 22 hours, 50 minutes
Level 4: 2 days, 18 hours, 40 minutes
Level 5: 2 days, 14 hours, 30 minutes
Research Productivity Time
3 days, 11 hours, 20 minutes
Research Productivity Time (With Research Skill Bonus)
Level 1: 3 days, 7 hours, 10 minutes
Level 2: 3 days, 3 hours
Level 3: 2 days, 22 hours, 50 minutes
Level 4: 2 days, 18 hours, 40 minutes
Level 5: 2 days, 14 hours, 30 minutes
Max. Production Runs On Copies
10
Research Copy Time - Max Copies
6 days, 22 hours, 40 minutes
Research Copy Time - Max Copies (With Science Skill Bonus)
Level 1: 6 days, 14 hours, 20 minutes
Level 2: 6 days, 6 hours
Level 3: 5 days, 21 hours, 40 minutes
Level 4: 5 days, 13 hours, 20 minutes
Level 5: 5 days, 5 hours
Research Copy Time - Single Copy (With Science Skill Bonus)
Level 1: 15 hours, 50 minutes
Level 2: 15 hours
Level 3: 14 hours, 10 minutes
Level 4: 13 hours, 20 minutes
Level 5: 12 hours, 30 minutes
Invention
Invention Time
2 days, 14 hours, 30 minutes
Can Invent
Nothing
Uncategorized Database Fields
productivityModifier
3000
materialModifier
5
chanceOfReverseEngineering (Invention probability?)
0.4
 

Bill Of Materials

Manufacturing
Skills
Industry 5
Armor Rigging 2
Hydromagnetic Physics 1
Nanite Engineering 1
Materials - Partially Consumed Usage
R.A.M.- Armor/Hull Tech 20%
Materials - Consumed Base PE5 PE4 PE3 PE2 PE1 PE0
Intact Armor Plates 3 3 3 4 4 4 4
Interface Circuit 3 3 3 4 4 4 4
Nanite Compound 2 2 2 2 3 3 3
Time Efficiency Research
Skills
Armor Rigging 1
Hydromagnetic Physics 2
Nanite Engineering 2
Research 5
Materials - Consumed Amount
Reports 4
Consumer Electronics 2
Material Research
Skills
Armor Rigging 1
Hydromagnetic Physics 2
Nanite Engineering 2
Research 5
Materials - Partially Consumed Usage
R.Db - Viziam 15%
Materials - Consumed Amount
Reports 4
Consumer Electronics 2
Copying
Skills
Hydromagnetic Physics 3
Nanite Engineering 3
Materials - Partially Consumed Usage
R.Db - Viziam 20%
Materials - Consumed Amount
Data Sheets 5
Invention
No requirements
Reverse Engineering
No requirements


Research Levels

Material Efficiency
Perfect Material Level (0% waste)
0
= 0 seconds
'Optimal' Material Level
0
= 0 seconds
Production Efficiency
Perfect Productivity Level
6.000
= 57 years, 10 months, 13 days, 8 hours
= Manufacturing time (PL 5): 3 hours, 28 minutes, 20 seconds
= Manufacturing time (PL 10): 3 hours, 24 minutes, 33 seconds
= Manufacturing time (PL 20): 3 hours, 22 minutes, 23 seconds
= Manufacturing time (perfect PL): 3 hours, 20 minutes




Material Efficiency Levels

Level Material Cost Research Cost / 10 Item Cost Time For Research


Database: Inferno 1.1.5 (392804)

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