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Capital Anti-Explosive Pump II Blueprint

Baseprice: 125,000 ISK
Not Published

Locations

Inventory: Blueprint > Rig Blueprint


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Capital Anti-Explosive Pump II Blueprint


Attributes

General Information
Produces
1 x Capital Anti-Explosive Pump II
Tech Level
2
Volume
0.0100 m3
Manufacturing
Manufacturing Time
1 day, 9 hours, 20 minutes
Manufacturing Time (With Industry Skill Bonus)
Level 1: 1 day, 8 hours
Level 2: 1 day, 6 hours, 40 minutes
Level 3: 1 day, 5 hours, 20 minutes
Level 4: 1 day, 4 hours
Level 5: 1 day, 2 hours, 40 minutes
Waste Factor
0.10
Researching
Research Material Time
27 days, 18 hours, 40 minutes
Research Material Time (With Metallurgy Skill Bonus)
Level 1: 26 days, 9 hours, 20 minutes
Level 2: 25 days
Level 3: 23 days, 14 hours, 40 minutes
Level 4: 22 days, 5 hours, 20 minutes
Level 5: 20 days, 20 hours
Research Productivity Time
27 days, 18 hours, 40 minutes
Research Productivity Time (With Research Skill Bonus)
Level 1: 26 days, 9 hours, 20 minutes
Level 2: 25 days
Level 3: 23 days, 14 hours, 40 minutes
Level 4: 22 days, 5 hours, 20 minutes
Level 5: 20 days, 20 hours
Max. Production Runs On Copies
10
Research Copy Time - Max Copies
1 month, 25 days, 13 hours, 20 minutes
Research Copy Time - Max Copies (With Science Skill Bonus)
Level 1: 1 month, 22 days, 18 hours, 40 minutes
Level 2: 1 month, 20 days
Level 3: 1 month, 17 days, 5 hours, 20 minutes
Level 4: 1 month, 14 days, 10 hours, 40 minutes
Level 5: 1 month, 11 days, 16 hours
Research Copy Time - Single Copy (With Science Skill Bonus)
Level 1: 5 days, 6 hours, 40 minutes
Level 2: 5 days
Level 3: 4 days, 17 hours, 20 minutes
Level 4: 4 days, 10 hours, 40 minutes
Level 5: 4 days, 4 hours
Invention
Invention Time
20 days, 20 hours
Can Invent
Nothing
Uncategorized Database Fields
productivityModifier
24000
materialModifier
5
chanceOfReverseEngineering (Invention probability?)
0.4
 

Bill Of Materials

Manufacturing
Skills
Industry 5
Armor Rigging 4
Hydromagnetic Physics 4
Nanite Engineering 4
Materials - Partially Consumed Usage
R.A.M.- Armor/Hull Tech 40%
Materials - Consumed Base PE5 PE4 PE3 PE2 PE1 PE0
Intact Armor Plates 65 72 75 78 81 85 88
Interface Circuit 75 83 86 90 94 98 101
Nanite Compound 40 44 46 48 50 52 54
Time Efficiency Research
Skills
Armor Rigging 4
High Energy Physics 4
Nanite Engineering 4
Research 5
Materials - Partially Consumed Usage
R.Db - Viziam 25%
Materials - Consumed Amount
Reports 16
Consumer Electronics 8
Material Research
Skills
Armor Rigging 4
Hydromagnetic Physics 4
Metallurgy 5
Nanite Engineering 4
Materials - Partially Consumed Usage
R.Db - Viziam 25%
Materials - Consumed Amount
Reports 16
Consumer Electronics 8
Copying
Skills
Hydromagnetic Physics 3
Nanite Engineering 3
Materials - Partially Consumed Usage
R.Db - Viziam 60%
Materials - Consumed Amount
Data Sheets 50
Invention
No requirements
Reverse Engineering
No requirements


Research Levels

Material Efficiency
Perfect Material Level (0% waste)
15
= 1 year, 1 month, 26 days, 16 hours
'Optimal' Material Level
0
= 0 seconds
Production Efficiency
Perfect Productivity Level
48.000
= 3.703 years, 8 months, 13 days, 8 hours
= Manufacturing time (PL 5): 1 day, 3 hours, 46 minutes, 40 seconds
= Manufacturing time (PL 10): 1 day, 3 hours, 16 minutes, 22 seconds
= Manufacturing time (PL 20): 1 day, 2 hours, 59 minutes, 3 seconds
= Manufacturing time (perfect PL): 1 day, 2 hours, 40 minutes




Material Efficiency Levels

Level Material Cost Research Cost / 10 Item Cost Time For Research


Database: Retribution 1.2.2 (534348)

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