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150mm Railgun II

Baseprice: 183,136 ISK

Locations

Market: Market > Ship Equipment > Turrets & Bays > Hybrid Turrets > Railguns > Small
Inventory: Module > Hybrid Weapon


Image Description
150mm Railgun II This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires either regular or advanced hybrid ammo types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium, Javelin, Spike.


Item Data

Volume: 5.0000 m3
Charge Size: Small
Capacity: 0 m3
Mass: 500 kg
Radius: 10 m
Hitpoints: 40 HP
Tech Level: 2
Meta Level: 5
CPU Usage: 27 tf
Power Usage: 10 MW


Required Skills
Small Hybrid Turret 4
Gunnery 1
Gunnery 1
Small Railgun Specialization 1
Sharpshooter 3
Gunnery 2
Small Hybrid Turret 5
Gunnery 1


Other Attributes

Capacitor
Attribute Name Display Name Value
capacitorNeed activation cost 2.338 GJ
Targeting
Attribute Name Display Name Value
maxRange Optimal Range 14,400 m
trackingSpeed Trackingspeed / Accuracy 0.0735 rad/sec
Miscellaneous
Attribute Name Display Name Value
chargeGroup1 Used with (chargegroup) 85 groupID
chargeGroup2 Used with (chargegroup) 373 groupID
chargeRate Charges Per Cycle 1
damageMultiplier Damage Modifier 3.63x
falloff Accuracy falloff 6,000 m
heatDamage Heat Damage 1 HP
optimalSigRadius Signature Resolution 40 m
overloadRofBonus Overload rate of fire bonus -15.00%
reloadTime   5.00 Sec.
requiredThermoDynamicsSkill Required Thermodynamics Level 1 Level
speed Rate of fire 4.25 Sec.
typeColorScheme Color Scheme 11325
Other
Attribute Name Display Name Value
accuracyBonus   0
heatAbsorbtionRateModifier heatDissipationRateModifier 0.02
mainColor   8627698
slots slots occupied 1
targetModule   0
Raw


Variations

Group Name Damage Multiplier Tracking Speed Rate Of Fire Range Falloff Activation Cost
Tech I
150mm Railgun I 3.03x 0.0735 rad/sec 4.25 Sec. 12,000 m 6,000 m 2.338 GJ
Tech I
150mm 'Scout' Accelerator Cannon 3.33x 0.0735 rad/sec 4.25 Sec. 13,200 m 6,000 m 2.1 GJ
Tech I
150mm Carbide Railgun I 3.18x 0.0735 rad/sec 4.25 Sec. 12,600 m 6,000 m 2.219 GJ
Tech I
150mm Compressed Coil Gun I 3.48x 0.0735 rad/sec 4.25 Sec. 13,800 m 6,000 m 1.988 GJ
Tech I
150mm Prototype Gauss Gun 3.63x 0.0735 rad/sec 4.25 Sec. 14,400 m 6,000 m 1.869 GJ
Tech II
150mm Railgun II 3.63x 0.0735 rad/sec 4.25 Sec. 14,400 m 6,000 m 2.338 GJ
Storyline
150mm 'Musket' Railgun 3.30x 0.0735 rad/sec 4.25 Sec. 12,000 m 6,000 m 2.1 GJ
Faction
Caldari Navy 150mm Railgun 3.63x 0.0735 rad/sec 4.25 Sec. 15,600 m 6,000 m 1.869 GJ
Faction
Dread Guristas 150mm Railgun 3.63x 0.0735 rad/sec 4.25 Sec. 15,600 m 6,000 m 1.869 GJ
Faction
Federation Navy 150mm Railgun 3.78x 0.0735 rad/sec 4.25 Sec. 14,400 m 6,000 m 1.869 GJ
Faction
Shadow Serpentis 150mm Railgun 3.78x 0.0735 rad/sec 4.25 Sec. 14,400 m 6,000 m 1.869 GJ


Manufacturing

Blueprint
Blueprint: 150mm Railgun II Blueprint
Base Price: 9,999,999 ISK
Manufacturing Time: 1 hour, 56 minutes, 40 seconds
ML Research Time: 7 hours, 46 minutes, 40 seconds
PL Research Time: 11 hours, 40 minutes
Copying Time: 16 days, 4 hours, 53 minutes
Max. Runs When Copied: 100
Default Waste Factor: 10%


Recycling Output

Quantity Item
186
Mexallon
5
Morphite
185
Pyerite
2,860
Tritanium
3
Zydrine


Database: Inferno 1.1.5 (392804)

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