| Image | Description |
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Scoping arrays were mostly out of fashion in recent ship design, but Sleeper technology has brought them somewhat back into vogue. Based upon the remarkable flexibility fullerene-based technology, Sleeper-based scoping arrays allowed projectile weaponry to produce longer-ranged accuracy without reducing the weapon's rate-of-fire. While a resurgence of scoping arrays is not expected, this subsystem certainly shows its uses in modern warfare. Subsystem Skill Bonus: 7.5% bonus to medium projectile turret rate of fire per level 10% bonus to medium projectile falloff per level. |
| Volume: | 40 m3 |
| Mass: | 800,000 kg |
| Radius: | 500 m |
| Hitpoints: | 40 HP |
| Tech Level: | 3 |
| Meta Level: | 1 |
| Required Skills |
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Minmatar Offensive Systems 1 |
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Other |
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| Attribute Name | Display Name | Value |
| covertCloakCPUPenalty |
10000 |
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| fitsToShipType | Restricted to Ship Type |
29990 typeID |
| hiSlotModifier | Hi Slot Modifier |
5 + |
| launcherHardPointModifier | Launcher Hardpoint Modifier |
0 + |
| lowSlotModifier | Low Slot Modifier |
1 + |
| medSlotModifier | Med Slot Modifier |
0 + |
| subSystemSlot | Subsystem Slot |
128 |
| turretHardPointModifier | Turret Hardpoint Modifier |
5 + |
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Fitting |
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| Attribute Name | Display Name | Value |
| cpuOutput | CPU Output |
0 tf |
| powerOutput | powergrid Output |
0 MW |
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Structure |
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| Attribute Name | Display Name | Value |
| hp | Structure Hitpoints |
40 HP |
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Capacitor |
||
| Attribute Name | Display Name | Value |
| capacitorCapacity | Capacitor Capacity |
0 GJ |
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Miscellaneous |
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| Attribute Name | Display Name | Value |
| metaLevel | Meta Level |
1 Level |
| subsystemBonusMinmatarOffensive |
10 |
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| subsystemBonusMinmatarOffensive2 |
-7.5 |
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| techLevel | Tech Level |
3 Level |
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Required Skills |
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| Attribute Name | Display Name | Value |
| requiredSkill1 | Primary Skill required |
30551 typeID |
| requiredSkill1Level |
1 |
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Drones |
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| Attribute Name | Display Name | Value |
| droneBandwidth | Drone Bandwidth |
25 Mbit/sec |
| droneCapacity | Drone Capacity |
50 m3 |
| Group | Name |
|
Tech I |
Loki Offensive - Turret Concurrence Registry |
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Tech III |
Loki Offensive - Covert Reconfiguration |
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Tech III |
Loki Offensive - Hardpoint Efficiency Configuration |
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Tech III |
Loki Offensive - Projectile Scoping Array |
| Blueprint | |
| Blueprint: |
Loki Offensive - Projectile Scoping Array Blueprint |
| Base Price: | 0 ISK |
| Manufacturing Time: | 20 minutes |
| ML Research Time: | 2 minutes |
| PL Research Time: | 2 minutes |
| Copying Time: | 4 minutes |
| Max. Runs When Copied: | 1,000 |
| Default Waste Factor: | 0% |
| typeID | effectID | isDefault | effectName | effectCategory | preExpression | postExpression | description | guid | iconID | isOffensive | isAssistance | durationAttributeID | trackingSpeedAttributeID | dischargeAttributeID | rangeAttributeID | falloffAttributeID | disallowAutoRepeat | published | displayName | isWarpSafe | rangeChance | electronicChance | propulsionChance | distribution | sfxName | npcUsageChanceAttributeID | npcActivationChanceAttributeID | fittingUsageChanceAttributeID |
| 30133 | 5263 | 0 | covertCynoCpuPenalty | 0 | 16682 | 16683 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||||
| 30133 | 5262 | 0 | covertOpsCloakCpuPenalty | 0 | 16678 | 16679 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||||
| 30133 | 3783 | 0 | cpuOutputAddCpuOutputPassive | 0 | 12861 | 12862 | Automatically generated effect | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |||
| 30133 | 3797 | 0 | droneBandwidthAddPassive | 0 | 12880 | 12881 | Automatically generated effect | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |||
| 30133 | 3799 | 0 | droneCapacityAdddroneCapacityPassive | 0 | 12882 | 12883 | Automatically generated effect | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |||
| 30133 | 3773 | 0 | hardPointModifierEffect | 0 | 131 | 131 | Anchoring this object in space. | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |||
| 30133 | 4160 | 0 | massAddPassive | 0 | 13828 | 13829 | Automatically generated effect | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |||
| 30133 | 3782 | 0 | powerOutputAddPassive | 0 | 12859 | 12860 | Automatically generated effect | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |||
| 30133 | 3774 | 0 | slotModifier | 0 | 131 | 131 | Anchoring this object in space. | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |||
| 30133 | 3772 | 0 | subSystem | 0 | 131 | 131 | Must be installed into an available subsystem slot on a Tech III ship. | 3756 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | Sub System | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 30133 | 4253 | 0 | subsystemBonusMinmatarOffensive2ProjectileWeaponROF | 0 | 14107 | 14108 | Automatically generated effect | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | subsystemBonusMinmatar2OffensiveProjectileWeaponDamageMultiplier | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | ||
| 30133 | 4114 | 0 | subsystemBonusMinmatarOffensiveProjectileWeaponFalloff | 0 | 13734 | 13735 | Automatically generated effect | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |