| Image | Description |
|
|
After countless failed projects over the years, the dream of linking fleets with sub-Battlecruiser hulls was eventually shelved and relegated to the realm of engineering theory. It remained this way for some time, tempting few starship manufacturers to revisit the challenge, even after the discovery of ancient Sleeper designs and the influx of fullerene-based technology. It was not until the first Strategic Cruiser hulls began appearing in small numbers across the empires that they began to truly appreciate the potential Tech III vessels had for modifications.
Not long after, the first warfare processor housing became a reality. Although what it delivered as a standalone unit was undoubtedly impressive, what would count more in time was the way it served as a catalyst. The unit demonstrated to the wider spacefaring industry that the possibilities for Tech III ships were broader than first imagined, and in doing so, it heralded the beginning of even more radical and innovative designs. Subsystem Skill Bonus: 5% bonus to effectiveness of Skirmish Warfare Links per subsystem skill level Role Bonus: 99% reduction in Warfare Link module CPU need |
| Volume: | 40 m3 |
| Capacity: | 200 m3 |
| Mass: | 1,400,000 kg |
| Hitpoints: | 40 HP |
| Signature Radius: | 130 m |
| Tech Level: | 3 |
| Meta Level: | 1 |
| Shield Hitpoints: | 3,100 HP |
| Required Skills |
|
Minmatar Defensive Systems 1 |
|
|
|
|
|
|
|
Other |
||
| Attribute Name | Display Name | Value |
| fitsToShipType | Restricted to Ship Type |
29990 typeID |
| hiSlotModifier | Hi Slot Modifier |
1 + |
| lowSlotModifier | Low Slot Modifier |
0 + |
| medSlotModifier | Med Slot Modifier |
1 + |
| subSystemSlot | Subsystem Slot |
126 |
|
Fitting |
||
| Attribute Name | Display Name | Value |
| cpuNeedBonus | CPU Need Bonus |
-99.00% |
|
Shield |
||
| Attribute Name | Display Name | Value |
| passiveShieldEmDamageResonance | Shield Em Damage Resistance |
75 % |
| passiveShieldExplosiveDamageResonance | Shield Explosive Damage Resistance |
50 % |
| passiveShieldKineticDamageResonance | Shield Kinetic Damage Resistance |
40 % |
| passiveShieldThermalDamageResonance | Shield Thermal Damage Resistance |
60 % |
| shieldRechargeRate | Shield recharge time |
1,620.00 Sec. |
|
Armor |
||
| Attribute Name | Display Name | Value |
| armorHPBonusAdd | Armor Hp Bonus |
2,050 HP |
| passiveArmorEmDamageResonance | Armor Em Damage Resistance |
90 % |
| passiveArmorExplosiveDamageResonance | Armor Explosive Damage Resistance |
10 % |
| passiveArmorKineticDamageResonance | Armor Kinetic Damage Resistance |
25 % |
| passiveArmorThermalDamageResonance | Armor Thermic Damage Resistance |
68 % |
|
Miscellaneous |
||
| Attribute Name | Display Name | Value |
| subsystemBonusMinmatarDefensive |
5 |
|
|
Drones |
||
| Attribute Name | Display Name | Value |
| droneCapacity | Drone Capacity |
0 m3 |
| Group | Name |
|
Tech I |
Loki Defensive - Adaptive Shielding |
|
Tech III |
Loki Defensive - Adaptive Augmenter |
|
Tech III |
Loki Defensive - Amplification Node |
|
Tech III |
Loki Defensive - Warfare Processor |
| Blueprint | |
| Blueprint: |
Loki Defensive - Warfare Processor Blueprint |
| Base Price: | 0 ISK |
| Manufacturing Time: | 20 minutes |
| ML Research Time: | 2 minutes |
| PL Research Time: | 2 minutes |
| Copying Time: | 4 minutes |
| Max. Runs When Copied: | 1,000 |
| Default Waste Factor: | 0% |