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The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.
The markings on this ship reveal no obvious connection to the Republic. |
| Per Hit | Interval | Per Second | Range | Falloff | Tracking Speed | Notes | |||||||
| EM | Exp | Kin | The | EM | Exp | Kin | The | ||||||
| Turrets: | 80 | 64 | 32 | 0 | 5.0 sec | 16 | 13 | 7 | 0 | 17,500 m | 21,875 m | 0.022 rad/sec | |
| Missiles: | 0 | 83 | 0 | 0 | 3.0 sec | 0 | 28 | 0 | 0 | 33,467 m | |||
| Energy Vampire | Amount: | 100 points |
| Chance: | 75% | |
| Duration: | 10 sec. | |
| Per Second: | 10.0 GJ/s | |
| Range: | 25,000 m | |
| Target Painting | Duration: | 10.00 sec. |
| Chance: | 15% | |
| Range + Falloff: | 20,000 + 10,000 | |
| Signature Radius: | Notice: A non well formed numeric value encountered in /home/lasse/sites/chruker.dk/games/eve_online/include/misc.inc on line 302825% |
| Hitpoints | Resistancies | Uniformity* | Repair Rate | Notes | ||||
| EM | Explosive | Kinetic | Thermal | |||||
| Shield: | 1,700 HP | 60 % | 30 % | 40 % | 50 % | 25% | 22.08 HP/s |
Every 5.00 seconds there is a 60.00% chance of a 150 HP boost Peak Passive Recharge Rate: 4.08 HP/s |
| Armor: | 1,200 HP | 60 % | 30 % | 40 % | 50 % | 25% | ||
| Structure: | 1,300 HP | 0 | 0 | 0 | 0 | 25% | ||
| Signature Radius: | 240 m |
| Optimal Signature Radius: | 125 m |
| Scan Resolution: | 220 mm |
| Attack Range: | 57,422 m |
| Attack Targets: | 1 |
| Locked Targets: | 4 |
| Targeting Speed: | 4.50 Sec. |
| Strength: | Ladar: 19 points |
| Orbit Velocity: | 350.0 m/s |
| Orbit Range: | 20,000 m |
| Max. Velocity: | 1,600 m/s |
| Mass: | 12,500,000 kg |
| Volume: | 120,000 m3 |
| Capacity: | 475 m3 |
| Mass: | 12,500,000 kg |
| Radius: | 190 m |
| Faction Stading Loss: | 0.0090 |