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With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.
The markings on this ship reveal no obvious connection to the Republic. |
| Per Hit | Interval | Per Second | Range | Falloff | Tracking Speed | Notes | |||||||
| EM | Exp | Kin | The | EM | Exp | Kin | The | ||||||
| Turrets: | 400 | 320 | 160 | 0 | 5.0 sec | 80 | 64 | 32 | 0 | 34,375 m | 43,750 m | 0.01125 rad/sec | |
| Missiles: | 0 | 900 | 0 | 0 | 9.0 sec | 0 | 100 | 0 | 0 | 168,750 m | |||
| Hitpoints | Resistancies | Uniformity* | Repair Rate | Notes | ||||
| EM | Explosive | Kinetic | Thermal | |||||
| Shield: | 5,500 HP | 79 % | 49 % | 59 % | 69 % | 25% | 79.65 HP/s |
Every 5.00 seconds there is a 75.00% chance of a 355 HP boost Peak Passive Recharge Rate: 26.40 HP/s |
| Armor: | 5,050 HP | 79 % | 49 % | 59 % | 69 % | 25% | ||
| Structure: | 6,100 HP | 0 | 0 | 0 | 0 | 25% | ||
| Signature Radius: | 350 m |
| Optimal Signature Radius: | 400 m |
| Scan Resolution: | 105 mm |
| Attack Range: | 168,750 m |
| Attack Targets: | 1 |
| Locked Targets: | 4 |
| Targeting Speed: | 6.75 Sec. |
| Strength: | Ladar: 27 points |
| Orbit Velocity: | 175.0 m/s |
| Orbit Range: | 36,250 m |
| Max. Velocity: | 1,400 m/s |
| Mass: | 19,000,000 kg |
| Volume: | 850,000 m3 |
| Capacity: | 550 m3 |
| Mass: | 19,000,000 kg |
| Radius: | 250 m |
| Faction Stading Loss: | 0.0100 |