| Image | Description |
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A simple but effective close combat autocannon.
Must be loaded with any of the following regular and advanced projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, Titanium Sabot, Barrage, Hail. |
| Volume: | 5.0000 m3 |
| Charge Size: | Small |
| Capacity: | 0 m3 |
| Mass: | 500 kg |
| Radius: | 20 m |
| Hitpoints: | 40 HP |
| Tech Level: | 2 |
| Meta Level: | 5 |
| CPU Usage: | 6 tf |
| Power Usage: | 2 MW |
| Required Skills |
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Small Projectile Turret 4 |
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Gunnery 2 |
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Small Autocannon Specialization 1 |
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Capacitor |
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| Attribute Name | Display Name | Value |
| capacitorNeed | activation cost |
0 GJ |
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Targeting |
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| Attribute Name | Display Name | Value |
| maxRange | Optimal Range |
1,080 m |
| trackingSpeed | Trackingspeed / Accuracy |
0.362 rad/sec |
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Miscellaneous |
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| Attribute Name | Display Name | Value |
| chargeGroup1 | Used with (chargegroup) |
83 groupID |
| chargeGroup2 | Used with (chargegroup) |
372 groupID |
| chargeRate | Charges Per Cycle |
1 |
| damageMultiplier | Damage Modifier |
2.97x |
| falloff | Accuracy falloff |
4,400 m |
| heatDamage | Heat Damage |
1 HP |
| optimalSigRadius | Signature Resolution |
40 m |
| overloadDamageModifier | Overload damage bonus |
15.00% |
| requiredThermoDynamicsSkill | Required Thermodynamics Level |
1 Level |
| speed | Rate of fire |
3.38 Sec. |
| typeColorScheme | Color Scheme |
11343 |
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Other |
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| Attribute Name | Display Name | Value |
| accuracyBonus |
0 |
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| heatAbsorbtionRateModifier | heatDissipationRateModifier |
0.02 |
| republicFleetBonusMultiplier |
0 |
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| slots | slots occupied |
1 |
| Group | Name | Damage Multiplier | Tracking Speed | Rate Of Fire | Range | Falloff | Activation Cost |
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Tech I |
150mm Light AutoCannon I | 2.48x | 0.362 rad/sec | 3.38 Sec. | 900 m | 4,400 m | 0 GJ |
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Tech I |
150mm Light 'Scout' Autocannon I | 2.97x | 0.362 rad/sec | 3.38 Sec. | 1,080 m | 4,400 m | 0 GJ |
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Tech I |
150mm Light Carbine Repeating Cannon I | 2.60x | 0.362 rad/sec | 3.38 Sec. | 945 m | 4,400 m | 0 GJ |
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Tech I |
150mm Light Gallium Machine Gun | 2.72x | 0.362 rad/sec | 3.38 Sec. | 990 m | 4,400 m | 0 GJ |
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Tech I |
150mm Light Prototype Automatic Cannon | 2.85x | 0.362 rad/sec | 3.38 Sec. | 1,035 m | 4,400 m | 0 GJ |
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Tech II |
150mm Light AutoCannon II | 2.97x | 0.362 rad/sec | 3.38 Sec. | 1,080 m | 4,400 m | 0 GJ |
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Faction |
Domination 150mm Autocannon | 3.09x | 0.362 rad/sec | 3.38 Sec. | 1,080 m | 4,400 m | 0 GJ |
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Faction |
Republic Fleet 150mm Autocannon | 3.09x | 0.362 rad/sec | 3.38 Sec. | 1,080 m | 4,400 m | 0 GJ |
| Blueprint | |
| Blueprint: |
150mm Light AutoCannon II Blueprint |
| Base Price: | 0 ISK |
| Manufacturing Time: | 50 minutes |
| ML Research Time: | 3 hours, 20 minutes |
| PL Research Time: | 5 hours |
| Copying Time: | 6 days, 22 hours, 40 minutes |
| Max. Runs When Copied: | 100 |
| Default Waste Factor: | 10% |
| Quantity | Item |
|
2 |
Morphite |
|
310 |
Pyerite |
|
1,050 |
Tritanium |
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2 |
Zydrine |