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Domination Small Artillery Battery Blueprint


Locations

Inventory: Blueprint > Structures - Projectile Battery Blueprints


Attributes

General Information
Produces
1 x Domination Small Artillery Battery
Tech Level
0
Volume
0.0100 m3
Manufacturing
Manufacturing Time
1 hour, 30 minutes
Manufacturing Time (With Industry Skill Bonus)
Level 1: 1 hour, 26 minutes, 24 seconds
Level 2: 1 hour, 22 minutes, 48 seconds
Level 3: 1 hour, 19 minutes, 12 seconds
Level 4: 1 hour, 15 minutes, 36 seconds
Level 5: 1 hour, 12 minutes
Waste Factor
0.10
Researching
Research Material Time
1 day, 6 hours
Research Material Time (With Metallurgy Skill Bonus)
Level 1: 1 day, 4 hours, 30 minutes
Level 2: 1 day, 3 hours
Level 3: 1 day, 1 hour, 30 minutes
Level 4: 1 day
Level 5: 22 hours, 30 minutes
Research Productivity Time
1 day, 6 hours
Research Productivity Time (With Research Skill Bonus)
Level 1: 1 day, 4 hours, 30 minutes
Level 2: 1 day, 3 hours
Level 3: 1 day, 1 hour, 30 minutes
Level 4: 1 day
Level 5: 22 hours, 30 minutes
Max. Production Runs On Copies
3
Research Copy Time - Max Copies
2 days, 12 hours
Research Copy Time - Max Copies (With Science Skill Bonus)
Level 1: 2 days, 9 hours
Level 2: 2 days, 6 hours
Level 3: 2 days, 3 hours
Level 4: 2 days
Level 5: 1 day, 21 hours
Research Copy Time - Single Copy (With Science Skill Bonus)
Level 1: 19 hours
Level 2: 18 hours
Level 3: 17 hours
Level 4: 16 hours
Level 5: 15 hours
Invention
Invention Time
22 hours, 30 minutes
Can Invent
Nothing
Uncategorized Database Fields
productivityModifier
1080
materialModifier
5
chanceOfReverseEngineering (Invention probability?)
0
 

Bill Of Materials

Manufacturing
Skills
Industry 1
Materials - Consumed Base PE5 PE4 PE3 PE2 PE1 PE0
Isogen 1.000 1.100 1.150 1.200 1.250 1.300 1.350
Megacyte 5 6 6 6 6 7 7
Small Artillery Battery 1 1 1 1 1 1 1
Isogen 1 1 1 1 1 1 1
Time Efficiency Research
No requirements
Material Research
No requirements
Copying
No requirements
Invention
No requirements
Reverse Engineering
No requirements


Research Levels

Material Efficiency
Perfect Material Level (0% waste)
200
= 8 months, 10 days
'Optimal' Material Level
0
= 0 seconds
Production Efficiency
Perfect Productivity Level
2.160
= 7 years, 6 months
= Manufacturing time (PL 5): 1 hour, 15 minutes
= Manufacturing time (PL 10): 1 hour, 13 minutes, 38 seconds
= Manufacturing time (PL 20): 1 hour, 12 minutes, 51 seconds
= Manufacturing time (perfect PL): 1 hour, 12 minutes




Material Efficiency Levels

Level Material Cost Research Cost / 3 Item Cost Time For Research
0 690.080,00 0,00 690.080,00 0 seconds
1 675.488,00 60.000,00 735.488,00 1 day, 6 hours
2 673.312,00 120.000,00 793.312,00 2 days, 12 hours
3 672.288,00 180.000,00 852.288,00 3 days, 18 hours
4 671.648,00 240.000,00 911.648,00 5 days
5 671.264,00 300.000,00 971.264,00 6 days, 6 hours
6 670.880,00 360.000,00 1.030.880,00 7 days, 12 hours
7 670.752,00 420.000,00 1.090.752,00 8 days, 18 hours
8 670.496,00 480.000,00 1.150.496,00 10 days
9 670.368,00 540.000,00 1.210.368,00 11 days, 6 hours
10 670.240,00 600.000,00 1.270.240,00 12 days, 12 hours
11 670.112,00 660.000,00 1.330.112,00 13 days, 18 hours
13 669.984,00 780.000,00 1.449.984,00 16 days, 6 hours
15 669.856,00 900.000,00 1.569.856,00 18 days, 18 hours
18 669.728,00 1.080.000,00 1.749.728,00 22 days, 12 hours
22 669.600,00 1.320.000,00 1.989.600,00 27 days, 12 hours
28 669.472,00 1.680.000,00 2.349.472,00 1 month, 5 days
40 669.344,00 2.400.000,00 3.069.344,00 1 month, 20 days
66 669.216,00 3.960.000,00 4.629.216,00 2 months, 22 days, 12 hours
200 669.088,00 12.000.000,00 12.669.088,00 8 months, 10 days


Database: Odyssey 1.0.2 (550422)

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