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'Brotherhood' Small Remote Armor Repair System I Blueprint


Locations

Inventory: Blueprint > Armor Repair Projector Blueprint


Attributes

General Information
Produces
1 x 'Brotherhood' Small Remote Armor Repair System I
Tech Level
0
Volume
0.0100 m3
Manufacturing
Manufacturing Time
16 minutes, 40 seconds
Manufacturing Time (With Industry Skill Bonus)
Level 1: 16 minutes
Level 2: 15 minutes, 20 seconds
Level 3: 14 minutes, 40 seconds
Level 4: 14 minutes
Level 5: 13 minutes, 20 seconds
Waste Factor
0.10
Researching
Research Material Time
3 hours, 20 minutes
Research Material Time (With Metallurgy Skill Bonus)
Level 1: 3 hours, 10 minutes
Level 2: 3 hours
Level 3: 2 hours, 50 minutes
Level 4: 2 hours, 40 minutes
Level 5: 2 hours, 30 minutes
Research Productivity Time
3 hours, 20 minutes
Research Productivity Time (With Research Skill Bonus)
Level 1: 3 hours, 10 minutes
Level 2: 3 hours
Level 3: 2 hours, 50 minutes
Level 4: 2 hours, 40 minutes
Level 5: 2 hours, 30 minutes
Max. Production Runs On Copies
1.000
Research Copy Time - Max Copies
6 hours, 40 minutes
Research Copy Time - Max Copies (With Science Skill Bonus)
Level 1: 6 hours, 20 minutes
Level 2: 6 hours
Level 3: 5 hours, 40 minutes
Level 4: 5 hours, 20 minutes
Level 5: 5 hours
Research Copy Time - Single Copy (With Science Skill Bonus)
Level 1: 22 seconds
Level 2: 21 seconds
Level 3: 20 seconds
Level 4: 19 seconds
Level 5: 18 seconds
Invention
Invention Time
1 day, 9 hours, 20 minutes
Can Invent
Nothing
Uncategorized Database Fields
productivityModifier
120
materialModifier
5
chanceOfReverseEngineering (Invention probability?)
0
 

Bill Of Materials

Manufacturing
Skills
Industry 5
Yan Jung Technology 1
Materials - Consumed Base PE5 PE4 PE3 PE2 PE1 PE0
Yan Jung Crystal Cylinder 2 2 2 2 3 3 3
Yan Jung Null Shell 2 2 2 2 3 3 3
Yan Jung Info Matrix 1 1 1 1 1 1 1
Isogen 1 1 1 1 1 1 1
Mexallon 101 111 116 121 126 131 136
Pyerite 3 3 3 4 4 4 4
Tritanium 806 887 927 967 1.008 1.048 1.088
Time Efficiency Research
No requirements
Material Research
No requirements
Copying
No requirements
Invention
No requirements
Reverse Engineering
No requirements


Research Levels

Material Efficiency
Perfect Material Level (0% waste)
161
= 22 days, 8 hours, 40 minutes
'Optimal' Material Level
4
= 13 hours, 20 minutes
Production Efficiency
Perfect Productivity Level
240
= 1 month, 3 days, 8 hours
= Manufacturing time (PL 5): 15 minutes
= Manufacturing time (PL 10): 14 minutes, 51 seconds
= Manufacturing time (PL 20): 14 minutes, 46 seconds
= Manufacturing time (perfect PL): 14 minutes, 40 seconds




Material Efficiency Levels

Level Material Cost Research Cost / 1000 Item Cost Time For Research
0 5.478,00 0,00 5.478,00 0 seconds
1 5.236,00 20,00 5.256,00 3 hours, 20 minutes
2 5.146,00 40,00 5.186,00 6 hours, 40 minutes
3 5.132,00 60,00 5.192,00 10 hours
4 5.092,00 80,00 5.172,00 13 hours, 20 minutes
5 5.086,00 100,00 5.186,00 16 hours, 40 minutes
6 5.052,00 120,00 5.172,00 20 hours
7 5.048,00 140,00 5.188,00 23 hours, 20 minutes
8 5.046,00 160,00 5.206,00 1 day, 2 hours, 40 minutes
9 5.044,00 180,00 5.224,00 1 day, 6 hours
10 5.042,00 200,00 5.242,00 1 day, 9 hours, 20 minutes
12 5.040,00 240,00 5.280,00 1 day, 16 hours
14 5.038,00 280,00 5.318,00 1 day, 22 hours, 40 minutes
17 5.036,00 340,00 5.376,00 2 days, 8 hours, 40 minutes
20 5.004,00 400,00 5.404,00 2 days, 18 hours, 40 minutes
23 5.002,00 460,00 5.462,00 3 days, 4 hours, 40 minutes
32 5.000,00 640,00 5.640,00 4 days, 10 hours, 40 minutes
53 4.998,00 1.060,00 6.058,00 7 days, 8 hours, 40 minutes
161 4.996,00 3.220,00 8.216,00 22 days, 8 hours, 40 minutes


Database: Odyssey 1.0.2 (550422)

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