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Command ships are engineered specifically to wreak havoc on a battlefield of many. Sporting advanced command module interfaces, these vessels are more than capable of turning the tide in large engagements. Command ships represent the ultimate in Command Burst efficiency; the boosts they give their comrades in combat make them indispensable assets to any well-rounded fleet. Developer: Kaalakiota As befits one of the largest weapons manufacturers in the known world, Kaalakiota's ships are very combat focused. Favoring the traditional Caldari combat strategy, they are designed around a substantial number of weapons systems, especially missile launchers. However, they have rather weak armor and structure, relying more on shields for protection. Role bonus: Can use two Command Burst modules 100 % bonus to Command Burst area of effect range Command Ships skill level: 7.5 % bonus to Heavy Missile and Heavy Assault Missile Launcher rate of fire 5 % bonus to Heavy Missile and Heavy Assault Missile explosion radius 3 % bonus to Shield Command and Information Command burst strength and duration Caldari Battlecruiser skill level: 7.5 % bonus to kinetic Heavy Missile and Heavy Assault Missile damage 4 % bonus to all shield resistances |
Hitpoints | Resistancies | Uniformity* | Notes | ||||
EM | Explosive | Kinetic | Thermal | ||||
Shield: | 5,500 HP | 0 % | 50 % | 70 % | 80 % | 25 % | Peak passive recharge: 9.42857 HP/s |
Armor: | 3,200 HP | 50 % | 10 % | 62.5 % | 86.25 % | 25 % | |
Structure: | 3,700 HP | 33 % | 33 % | 33 % | 33 % | 0 % |
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Group | Name |
Tech I |
Drake |
Tech II |
Nighthawk |
Faction |
Drake Navy Issue |
Manufacturing
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