Image | Description |
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Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a jump drive and portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further. Developer: Viziam Viziam ships are quite possibly the most durable ships money can buy. Their armor is second to none and that, combined with superior shields, makes them hard nuts to crack. Of course this does mean they are rather slow and possess somewhat more limited weapons and electronics options. Role bonus: Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator No targeting delay after Cloaking Device deactivation Cloak reactivation delay reduced to 5 seconds 75 % reduction to effective distance traveled for jump fatigue 50 % reduction in Cynosural Field Generator duration Amarr Battleship skill level: 10 % reduction in Large Energy Turret activation cost 5 % bonus to Large Energy Turret rate of fire Black Ops skill level: 7.5 % bonus to Large Energy Turret tracking speed 125 % bonus to ship max velocity when using Cloaking Devices |
Hitpoints | Resistancies | Uniformity* | Notes | ||||
EM | Explosive | Kinetic | Thermal | ||||
Shield: | 4,375 HP | 0 % | 55 % | 43 % | 20 % | 25 % | Peak passive recharge: 3.36 HP/s |
Armor: | 5,312 HP | 50 % | 28 % | 28.75 % | 35 % | 25 % | |
Structure: | 4,968 HP | 33 % | 33 % | 33 % | 33 % | 0 % |
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Group | Name |
Tech I |
Armageddon |
Tech II |
Redeemer |
Faction |
Armageddon Imperial Issue |
Faction |
Armageddon Navy Issue |
Faction |
Bhaalgorn |
Manufacturing
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Recycling Output
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