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Cargo Scanner II Blueprint

Baseprice: 9,999,999 ISK

Locations

Inventory: Blueprint > Cargo Scanner Blueprint


Attributes

General Information
Produces
1 x Cargo Scanner II
Tech Level
2
Volume
0.0100 m3
Manufacturing
Manufacturing Time
16 minutes, 40 seconds
Manufacturing Time (With Industry Skill Bonus)
Level 1: 16 minutes
Level 2: 15 minutes, 20 seconds
Level 3: 14 minutes, 40 seconds
Level 4: 14 minutes
Level 5: 13 minutes, 20 seconds
Waste Factor
0.10
Researching
Research Material Time
6 hours, 40 minutes
Research Material Time (With Metallurgy Skill Bonus)
Level 1: 6 hours, 20 minutes
Level 2: 6 hours
Level 3: 5 hours, 40 minutes
Level 4: 5 hours, 20 minutes
Level 5: 5 hours
Research Productivity Time
6 hours, 40 minutes
Research Productivity Time (With Research Skill Bonus)
Level 1: 6 hours, 20 minutes
Level 2: 6 hours
Level 3: 5 hours, 40 minutes
Level 4: 5 hours, 20 minutes
Level 5: 5 hours
Max. Production Runs On Copies
100
Research Copy Time - Max Copies
2 days, 7 hours, 33 minutes, 20 seconds
Research Copy Time - Max Copies (With Science Skill Bonus)
Level 1: 2 days, 4 hours, 46 minutes, 40 seconds
Level 2: 2 days, 2 hours
Level 3: 1 day, 23 hours, 13 minutes, 20 seconds
Level 4: 1 day, 20 hours, 26 minutes, 40 seconds
Level 5: 1 day, 17 hours, 40 minutes
Research Copy Time - Single Copy (With Science Skill Bonus)
Level 1: 31 minutes, 40 seconds
Level 2: 30 minutes
Level 3: 28 minutes, 20 seconds
Level 4: 26 minutes, 40 seconds
Level 5: 25 minutes
Invention
Invention Time
4 hours, 10 minutes
Can Invent
Nothing
Uncategorized Database Fields
productivityModifier
200
materialModifier
5
chanceOfReverseEngineering (Invention probability?)
0.4
 

Bill Of Materials

Manufacturing
Skills
Industry 5
Electromagnetic Physics 1
Electronic Engineering 1
Materials - Partially Consumed Usage
R.A.M.- Electronics 5%
Materials - Consumed Base PE5 PE4 PE3 PE2 PE1 PE0
Cargo Scanner I 1 1 1 1 1 1 1
Nanoelectrical Microprocessor 3 3 3 4 4 4 4
Miniature Electronics 3 3 3 4 4 4 4
Transmitter 2 2 2 2 3 3 3
Isogen 6 7 7 7 8 8 8
Morphite 1 1 1 1 1 1 1
Pyerite 145 160 167 174 181 189 196
Tritanium 321 353 369 385 401 417 433
Time Efficiency Research
Skills
Electromagnetic Physics 3
Electronic Engineering 3
Research 5
Materials - Partially Consumed Usage
R.Db - Core Complexion 10%
Materials - Consumed Amount
Reports 2
Consumer Electronics 1
Material Research
Skills
Electromagnetic Physics 2
Electronic Engineering 2
Metallurgy 5
Materials - Partially Consumed Usage
R.Db - Core Complexion 5%
Materials - Consumed Amount
Reports 1
Consumer Electronics 1
Copying
Skills
Electromagnetic Physics 3
Electronic Engineering 3
Materials - Partially Consumed Usage
R.Db - Core Complexion 5%
Materials - Consumed Amount
Data Sheets 5
Invention
No requirements
Reverse Engineering
No requirements


Research Levels

Material Efficiency
Perfect Material Level (0% waste)
64
= 17 days, 18 hours, 40 minutes
'Optimal' Material Level
0
= 0 seconds
Production Efficiency
Perfect Productivity Level
400
= 3 months, 21 days, 2 hours, 40 minutes
= Manufacturing time (PL 5): 13 minutes, 53 seconds
= Manufacturing time (PL 10): 13 minutes, 38 seconds
= Manufacturing time (PL 20): 13 minutes, 30 seconds
= Manufacturing time (perfect PL): 13 minutes, 20 seconds




Material Efficiency Levels

Level Material Cost Research Cost / 100 Item Cost Time For Research
0 52.626,00 0,00 52.626,00 0 seconds
1 52.402,00 400,00 52.802,00 6 hours, 40 minutes
2 52.376,00 800,00 53.176,00 13 hours, 20 minutes
3 52.362,00 1.200,00 53.562,00 20 hours
4 52.350,00 1.600,00 53.950,00 1 day, 2 hours, 40 minutes
5 52.340,00 2.000,00 54.340,00 1 day, 9 hours, 20 minutes
7 52.338,00 2.800,00 55.138,00 1 day, 22 hours, 40 minutes
9 52.328,00 3.600,00 55.928,00 2 days, 12 hours
12 52.326,00 4.800,00 57.126,00 3 days, 8 hours
21 52.324,00 8.400,00 60.724,00 5 days, 20 hours
29 52.316,00 11.600,00 63.916,00 8 days, 1 hour, 20 minutes
64 52.314,00 25.600,00 77.914,00 17 days, 18 hours, 40 minutes


Database: Odyssey 1.0.2 (550422)

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