| Image | Description |
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2048
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Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other. |
| Per Hit | Interval | Per Second | Range | Falloff | Tracking Speed | Notes | |||||||
| EM | Exp | Kin | The | EM | Exp | Kin | The | ||||||
| Hitpoints | Resistancies | Uniformity* | Recharge Time | Notes | ||||
| EM | Explosive | Kinetic | Thermal | |||||
| Shield: | 200 HP | 0 | 0 | 0 | 0 | 100% | 86,400.00 Sec. | Peak Passive Recharge Rate: 0.01 HP/s |
| Armor: | 200 HP | 0 | 0 | 0 | 0 | 0% | ||
| Structure: | 300 HP | 0 | 0 | 0 | 0 | 25% | ||
| Signature Radius: | 1,000 m |
| Strength: |
| Mass: | 100,000 kg |
| Volume: | 100,000,000 m3 |
| Capacity: | 10,000 m3 |
| Mass: | 100,000 kg |
| Radius: | 622 m |
| Min. Loot Count: | 5 |
|
Targeting |
||
| Attribute Name | Display Name | Value |
| maxRange | Optimal Range |
0.00 m |
| trackingSpeed | Trackingspeed / Accuracy |
0 rad/sec |
|
Miscellaneous |
||
| Attribute Name | Display Name | Value |
| falloff | Accuracy falloff |
0.00 m |
|
Other |
||
| Attribute Name | Display Name | Value |
| disallowAssistance | Disallows Assistance |
1 1=True 0=False |
| entityChaseMaxDistance |
0.00 m |
|
| entityEquipmentMax |
10 |
|
| entityEquipmentMin |
5 |
|
| entityLootCountMax |
10 |
|