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Federation Navy 150mm Railgun

Baseprice: 7,496 ISK

Locations

Race: Caldari
Market: Market > Ship Equipment > Turrets & Bays > Hybrid Turrets > Railguns > Small
Inventory: Module > Hybrid Weapon


Image Description
Federation Navy 150mm Railgun 32 | 64 | 128 | 256 | 512 This is a standard long-range railgun designed for frigates. Railguns use magnetic rails to fire solid chunks of matter at hypersonic speed. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges.

Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium.


Item Data

Volume: 5.0000 m3
Charge Size: Small
Capacity: 0 m3
Mass: 500 kg
Radius: 10 m
Hitpoints: 40 HP
Tech Level: 1
Meta Level: 8
CPU Usage: 27 tf
Power Usage: 10 MW


Required Skills
Small Hybrid Turret 1
Gunnery 1
Gunnery 1


Other Attributes

Other
Attribute Name Display Name Value
metaGroupID   4
Capacitor
Attribute Name Display Name Value
capacitorNeed activation cost 1.869 GJ
Targeting
Attribute Name Display Name Value
maxRange Optimal Range 14,400 m
trackingSpeed Trackingspeed / Accuracy 0.0735 rad/sec
Miscellaneous
Attribute Name Display Name Value
chargeGroup1 Used with (chargegroup) 85 groupID
chargeRate Charges Per Cycle 1
damageMultiplier Damage Modifier 3.78x
falloff Accuracy falloff 6,000 m
heatDamage Heat Damage 1 HP
optimalSigRadius Signature Resolution 40 m
overloadRofBonus Overload rate of fire bonus -15.00%
reloadTime   5.00 Sec.
requiredThermoDynamicsSkill Required Thermodynamics Level 1 Level
speed Rate of fire 4.25 Sec.
typeColorScheme Color Scheme 11328
Other
Attribute Name Display Name Value
accuracyBonus   0
heatAbsorbtionRateModifier heatDissipationRateModifier 0.01
mainColor   8627698
slots slots occupied 1
targetModule   0
Raw


Variations

Group Name Damage Multiplier Tracking Speed Rate Of Fire Range Falloff Activation Cost
Tech I
150mm Railgun I 3.03x 0.0735 rad/sec 4.25 Sec. 12,000 m 6,000 m 2.338 GJ
Tech I
150mm 'Scout' Accelerator Cannon 3.33x 0.0735 rad/sec 4.25 Sec. 13,200 m 6,000 m 2.1 GJ
Tech I
150mm Carbide Railgun I 3.18x 0.0735 rad/sec 4.25 Sec. 12,600 m 6,000 m 2.219 GJ
Tech I
150mm Compressed Coil Gun I 3.48x 0.0735 rad/sec 4.25 Sec. 13,800 m 6,000 m 1.988 GJ
Tech I
150mm Prototype Gauss Gun 3.63x 0.0735 rad/sec 4.25 Sec. 14,400 m 6,000 m 1.869 GJ
Tech II
150mm Railgun II 3.63x 0.0735 rad/sec 4.25 Sec. 14,400 m 6,000 m 2.338 GJ
Storyline
150mm 'Musket' Railgun 3.30x 0.0735 rad/sec 4.25 Sec. 12,000 m 6,000 m 2.1 GJ
Faction
Caldari Navy 150mm Railgun 3.63x 0.0735 rad/sec 4.25 Sec. 15,600 m 6,000 m 1.869 GJ
Faction
Dread Guristas 150mm Railgun 3.63x 0.0735 rad/sec 4.25 Sec. 15,600 m 6,000 m 1.869 GJ
Faction
Federation Navy 150mm Railgun 3.78x 0.0735 rad/sec 4.25 Sec. 14,400 m 6,000 m 1.869 GJ
Faction
Shadow Serpentis 150mm Railgun 3.78x 0.0735 rad/sec 4.25 Sec. 14,400 m 6,000 m 1.869 GJ


Recycling Output

Quantity Item
77
Mexallon
66
Pyerite
1,228
Tritanium
1
Zydrine


Offered in LP Stores

Offered Cost
1x Gallente Navy 150mm Railgun
18,000 LP
1 150mm Railgun I
7,200,000 Credits
89 Caldari Navy Captain Insignia I
112 Caldari Navy Captain Insignia II
135 Caldari Navy Captain Insignia III


Database: Retribution 1.2.2 (534348)

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