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Federation Navy 1MN Afterburner Blueprint


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Inventory: Blueprint > Propulsion Module Blueprint


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Federation Navy 1MN Afterburner Blueprint


Attributes

General Information
Produces
1 x Federation Navy 1MN Afterburner
Tech Level
0
Volume
0.0100 m3
Manufacturing
Manufacturing Time
10 minutes
Manufacturing Time (With Industry Skill Bonus)
Level 1: 9 minutes, 36 seconds
Level 2: 9 minutes, 12 seconds
Level 3: 8 minutes, 48 seconds
Level 4: 8 minutes, 24 seconds
Level 5: 8 minutes
Waste Factor
0.10
Researching
Research Material Time
3 hours, 20 minutes
Research Material Time (With Metallurgy Skill Bonus)
Level 1: 3 hours, 10 minutes
Level 2: 3 hours
Level 3: 2 hours, 50 minutes
Level 4: 2 hours, 40 minutes
Level 5: 2 hours, 30 minutes
Research Productivity Time
3 hours, 20 minutes
Research Productivity Time (With Research Skill Bonus)
Level 1: 3 hours, 10 minutes
Level 2: 3 hours
Level 3: 2 hours, 50 minutes
Level 4: 2 hours, 40 minutes
Level 5: 2 hours, 30 minutes
Max. Production Runs On Copies
1.000
Research Copy Time - Max Copies
6 hours, 40 minutes
Research Copy Time - Max Copies (With Science Skill Bonus)
Level 1: 6 hours, 20 minutes
Level 2: 6 hours
Level 3: 5 hours, 40 minutes
Level 4: 5 hours, 20 minutes
Level 5: 5 hours
Research Copy Time - Single Copy (With Science Skill Bonus)
Level 1: 22 seconds
Level 2: 21 seconds
Level 3: 20 seconds
Level 4: 19 seconds
Level 5: 18 seconds
Invention
Invention Time
1 day, 9 hours, 20 minutes
Can Invent
Nothing
Uncategorized Database Fields
productivityModifier
120
materialModifier
5
chanceOfReverseEngineering (Invention probability?)
0
 

Bill Of Materials

Manufacturing
Skills
Industry 5
Molecular Engineering 1
Rocket Science 1
Materials - Partially Consumed Usage
R.A.M.- Armor/Hull Tech 5%
Materials - Consumed Base PE5 PE4 PE3 PE2 PE1 PE0
1MN Afterburner I 1 1 1 1 1 1 1
Antimatter Reactor Unit 5 6 6 6 6 7 7
Ion Thruster 10 11 12 12 13 13 14
Plasma Thruster 2 2 2 2 3 3 3
Time Efficiency Research
Skills
Molecular Engineering 3
Research 5
Rocket Science 3
Materials - Partially Consumed Usage
R.Db - Thukker Mix 10%
Materials - Consumed Amount
Reports 2
Consumer Electronics 1
Material Research
Skills
Metallurgy 5
Molecular Engineering 2
Rocket Science 2
Materials - Partially Consumed Usage
R.Db - Thukker Mix 5%
Materials - Consumed Amount
Reports 2
Consumer Electronics 1
Copying
Skills
Molecular Engineering 3
Rocket Science 3
Materials - Partially Consumed Usage
R.Db - Thukker Mix 5%
Materials - Consumed Amount
Data Sheets 10
Invention
No requirements
Reverse Engineering
No requirements


Research Levels

Material Efficiency
Perfect Material Level (0% waste)
2
= 6 hours, 40 minutes
'Optimal' Material Level
2
= 6 hours, 40 minutes
Production Efficiency
Perfect Productivity Level
240
= 1 month, 3 days, 8 hours
= Manufacturing time (PL 5): 8 minutes, 20 seconds
= Manufacturing time (PL 10): 8 minutes, 11 seconds
= Manufacturing time (PL 20): 8 minutes, 6 seconds
= Manufacturing time (perfect PL): 8 minutes




Material Efficiency Levels

Level Material Cost Research Cost / 1000 Item Cost Time For Research
0 208.390,00 0,00 208.390,00 0 seconds
1 190.810,00 20,00 190.830,00 3 hours, 20 minutes
2 183.390,00 40,00 183.430,00 6 hours, 40 minutes


Offered in LP Stores

Offered Cost
5x Gallente Navy 1MN Afterburner Blueprint
27,000 LP
10,800,000 Credits
135 Caldari Navy Captain Insignia I
168 Caldari Navy Captain Insignia II
202 Caldari Navy Captain Insignia III


Database: Inferno 1.1.5 (392804)

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