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Tobias' Modified 1200mm Artillery Cannon

Baseprice: 1,200,000 ISK

Locations

Market: Market > Ship Equipment > Turrets & Bays > Projectile Turrets > Artillery Cannons > Large
Inventory: Module > Projectile Weapon


Image Description
Tobias 32 | 64 | 128 | 256 | 512 One of the most powerful projectile cannons a battleship can equip.

Must be loaded with any of the following projectile ammo types: Carbonized Lead, Depleted Uranium, EMP, Fusion, Nuclear, Phased Plasma, Proton, or Titanium Sabot.


Item Data

Volume: 20 m3
Charge Size: Large
Capacity: 1 m3
Mass: 750 kg
Radius: 2,000 m
Hitpoints: 40 HP
Tech Level: 1
Meta Level: 7
CPU Usage: 37 tf
Power Usage: 3,025 MW


Required Skills
Large Projectile Turret 1
Gunnery 5
Medium Projectile Turret 3
Gunnery 3
Small Projectile Turret 3
Gunnery 1
Gunnery 5


Other Attributes

Other
Attribute Name Display Name Value
metaGroupID   5
Capacitor
Attribute Name Display Name Value
capacitorNeed activation cost 0 GJ
Targeting
Attribute Name Display Name Value
maxRange Optimal Range 33,600 m
trackingSpeed Trackingspeed / Accuracy 0.01125 rad/sec
Miscellaneous
Attribute Name Display Name Value
chargeGroup1 Used with (chargegroup) 83 groupID
chargeRate Charges Per Cycle 1
damageMultiplier Damage Modifier 7.32x
falloff Accuracy falloff 35,000 m
heatDamage Heat Damage 2 HP
optimalSigRadius Signature Resolution 400 m
overloadRofBonus Overload rate of fire bonus -15.00%
requiredThermoDynamicsSkill Required Thermodynamics Level 1 Level
speed Rate of fire 19.99 Sec.
typeColorScheme Color Scheme 11340
Other
Attribute Name Display Name Value
accuracyBonus   0
heatAbsorbtionRateModifier heatDissipationRateModifier 0.01
republicFleetBonusMultiplier   0
slots slots occupied 1
Raw


Variations

Group Name Damage Multiplier Tracking Speed Rate Of Fire Range Falloff Activation Cost
Tech I
1200mm Artillery Cannon I 5.08x 0.01125 rad/sec 21.04 Sec. 32,200 m 35,000 m 0 GJ
Tech I
1200mm Heavy 'Scout' Artillery I 6.10x 0.01125 rad/sec 21.04 Sec. 38,640 m 35,000 m 0 GJ
Tech I
1200mm Heavy Carbine Howitzer I 5.34x 0.01125 rad/sec 21.04 Sec. 33,810 m 35,000 m 0 GJ
Tech I
1200mm Heavy Gallium Cannon 5.59x 0.01125 rad/sec 21.04 Sec. 35,420 m 35,000 m 0 GJ
Tech I
1200mm Heavy Prototype Siege Cannon 5.84x 0.01125 rad/sec 21.04 Sec. 37,030 m 35,000 m 0 GJ
Tech II
1200mm Artillery Cannon II 6.10x 0.01125 rad/sec 21.04 Sec. 38,640 m 35,000 m 0 GJ
Storyline
1200mm Heavy 'Jolt' Artillery I 5.59x 0.01125 rad/sec 21.04 Sec. 32,200 m 38,500 m 0 GJ
Faction
Domination 1200mm Artillery 6.10x 0.01125 rad/sec 19.99 Sec. 38,640 m 35,000 m 0 GJ
Faction
Republic Fleet 1200mm Artillery 6.10x 0.01125 rad/sec 19.99 Sec. 38,640 m 35,000 m 0 GJ
Officer
Hakim's Modified 1200mm Artillery Cannon 6.71x 0.01125 rad/sec 19.99 Sec. 38,640 m 35,000 m 0 GJ
Officer
Tobias' Modified 1200mm Artillery Cannon 7.32x 0.01125 rad/sec 19.99 Sec. 33,600 m 35,000 m 0 GJ


Recycling Output

Quantity Item
2,065
Isogen
23
Megacyte
7,752
Mexallon
292
Nocxium
21,174
Pyerite
81,960
Tritanium
8
Zydrine


Database: Retribution 1.2.2 (534348)

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