Image | Description |
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The 200mm railgun works much the same as its big brother except that it is considerably faster but also less powerful. The accurate range of railguns is very good, but due to technical limitations it cannot use onboard guidance. This results in a fairly rapid drop in accuracy at extreme ranges. Requires hybrid charge types: Antimatter, Iridium, Iron, Lead, Plutonium, Thorium, Tungsten, Uranium. |
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Group | Name | Damage Multiplier | Tracking Speed | Rate Of Fire | Range | Falloff | Activation Cost | CPU | Powergrid |
Tech I |
200mm Railgun I | 2.53x | 8 | 4.5 sec | 18,000 m | 10,000 m | 4.515 GJ | 33 tf | 158 MW |
Tech I |
200mm 'Scout' Accelerator Cannon | 2.78x | 8 | 4.5 sec | 19,800 m | 10,000 m | 4.067 GJ | 29 tf | 158 MW |
Tech I |
200mm Carbide Railgun I | 2.66x | 8 | 4.5 sec | 18,900 m | 10,000 m | 4.291 GJ | 26 tf | 158 MW |
Tech I |
200mm Compressed Coil Gun I | 2.91x | 8 | 4.5 sec | 20,700 m | 10,000 m | 3.836 GJ | 31 tf | 158 MW |
Tech I |
200mm Prototype Gauss Gun | 3.04x | 8 | 4.5 sec | 21,600 m | 10,000 m | 3.612 GJ | 28 tf | 158 MW |
Tech II |
200mm Railgun II | 3.04x | 8 | 4.5 sec | 21,600 m | 10,000 m | 4.515 GJ | 37 tf | 166 MW |
Faction |
Caldari Navy 200mm Railgun | 3.04x | 8 | 4.5 sec | 23,400 m | 10,000 m | 3.612 GJ | 37 tf | 143 MW |
Faction |
Dread Guristas 200mm Railgun | 3.04x | 8 | 4.5 sec | 23,400 m | 10,000 m | 3.612 GJ | 37 tf | 143 MW |
Faction |
Federation Navy 200mm Railgun | 3.16x | 8 | 4.5 sec | 18,000 m | 10,000 m | 3.612 GJ | 37 tf | 158 MW |
Faction |
Shadow Serpentis 200mm Railgun | 3.16x | 8 | 4.5 sec | 18,000 m | 10,000 m | 3.612 GJ | 37 tf | 158 MW |
Recycling Output
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Other |
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Attribute Name | Display Name | Value |
accuracyBonus | 0 | |
mainColor | 8627698 | |
radius | 10 | |
targetModule | 0 |