Menu

Large Shield Booster II Blueprint

Baseprice: 200,000 ISK

Locations

Inventory: Blueprint > Shield Booster Blueprint


Attributes

General Information
Produces
1 x Large Shield Booster II
Tech Level
2
Volume
0.0100 m3
Manufacturing
Manufacturing Time
1 hour, 40 minutes
Manufacturing Time (With Industry Skill Bonus)
Level 1: 1 hour, 36 minutes
Level 2: 1 hour, 32 minutes
Level 3: 1 hour, 28 minutes
Level 4: 1 hour, 24 minutes
Level 5: 1 hour, 20 minutes
Waste Factor
0.10
Researching
Research Material Time
6 hours, 40 minutes
Research Material Time (With Metallurgy Skill Bonus)
Level 1: 6 hours, 20 minutes
Level 2: 6 hours
Level 3: 5 hours, 40 minutes
Level 4: 5 hours, 20 minutes
Level 5: 5 hours
Research Productivity Time
10 hours
Research Productivity Time (With Research Skill Bonus)
Level 1: 9 hours, 30 minutes
Level 2: 9 hours
Level 3: 8 hours, 30 minutes
Level 4: 8 hours
Level 5: 7 hours, 30 minutes
Max. Production Runs On Copies
100
Research Copy Time - Max Copies
13 days, 21 hours, 20 minutes
Research Copy Time - Max Copies (With Science Skill Bonus)
Level 1: 13 days, 4 hours, 40 minutes
Level 2: 12 days, 12 hours
Level 3: 11 days, 19 hours, 20 minutes
Level 4: 11 days, 2 hours, 40 minutes
Level 5: 10 days, 10 hours
Research Copy Time - Single Copy (With Science Skill Bonus)
Level 1: 3 hours, 10 minutes
Level 2: 3 hours
Level 3: 2 hours, 50 minutes
Level 4: 2 hours, 40 minutes
Level 5: 2 hours, 30 minutes
Invention
Invention Time
1 day, 1 hour
Can Invent
Nothing
Uncategorized Database Fields
productivityModifier
1200
materialModifier
5
chanceOfReverseEngineering (Invention probability?)
0.4
 

Bill Of Materials

Manufacturing
Skills
Industry 5
Hydromagnetic Physics 1
Quantum Physics 1
Materials - Partially Consumed Usage
R.A.M.- Shield Tech 40%
Materials - Consumed Base PE5 PE4 PE3 PE2 PE1 PE0
Large Shield Booster I 1 1 1 1 1 1 1
Pulse Shield Emitter 8 9 9 10 10 10 11
Superconductors 4 4 5 5 5 5 5
Isogen 100 110 115 120 125 130 135
Mexallon 100 110 115 120 125 130 135
Morphite 4 4 5 5 5 5 5
Nocxium 50 55 58 60 63 65 68
Time Efficiency Research
Skills
Hydromagnetic Physics 3
Quantum Physics 3
Materials - Partially Consumed Usage
R.Db - Ishukone 22.5%
Materials - Consumed Amount
Reports 4
Consumer Electronics 2
Material Research
Skills
Hydromagnetic Physics 2
Quantum Physics 2
Materials - Partially Consumed Usage
R.Db - Ishukone 15%
Materials - Consumed Amount
Reports 4
Consumer Electronics 3
Copying
Skills
Hydromagnetic Physics 3
Quantum Physics 3
Materials - Partially Consumed Usage
R.Db - Ishukone 30%
Materials - Consumed Amount
Data Sheets 20
Invention
No requirements
Reverse Engineering
No requirements


Research Levels

Material Efficiency
Perfect Material Level (0% waste)
20
= 5 days, 13 hours, 20 minutes
'Optimal' Material Level
3
= 20 hours
Production Efficiency
Perfect Productivity Level
2.400
= 2 years, 9 months, 10 days
= Manufacturing time (PL 5): 1 hour, 23 minutes, 20 seconds
= Manufacturing time (PL 10): 1 hour, 21 minutes, 49 seconds
= Manufacturing time (PL 20): 1 hour, 20 minutes, 57 seconds
= Manufacturing time (perfect PL): 1 hour, 20 minutes




Material Efficiency Levels

Level Material Cost Research Cost / 100 Item Cost Time For Research
0 378.828,00 0,00 378.828,00 0 seconds
1 371.144,00 400,00 371.544,00 6 hours, 40 minutes
2 370.312,00 800,00 371.112,00 13 hours, 20 minutes
3 369.800,00 1.200,00 371.000,00 20 hours
4 369.640,00 1.600,00 371.240,00 1 day, 2 hours, 40 minutes
6 369.480,00 2.400,00 371.880,00 1 day, 16 hours
10 368.968,00 4.000,00 372.968,00 2 days, 18 hours, 40 minutes
20 368.808,00 8.000,00 376.808,00 5 days, 13 hours, 20 minutes


Database: Odyssey 1.0.2 (550422)

User: Register | Login