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Destructible Agents In Space (Not Published)
Image Name Shield HP Armor HP Structure HP
Dorim Fatimar's Punisher
The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.
5,000 HP 5,000 HP 5,000 HP
Gue Mouey's Vindicator
This station is being used as a Syndicate trade hub. It was recently erected as the Syndicates answer to the growing demand for drugs and weapons in this constellation. It also acts as a neutral bargaining ground between Caldari vendors from Kois City and the pirate elements.
1,000 HP 5,000 HP 5,000 HP
Gue Mouey Vindicator
Gue Mouey is being used as a Syndicate dealer. He was recently sent here as the Syndicates answer to the growing demand for drugs and weapons in this constellation. he also acts as a neutral bargaining partner between Caldari vendors from Kois City and the pirate elements.
1,000 HP 5,000 HP 5,000 HP
Isana Dagin's Machariel
While its utilitarian look may not give much of an indication, many are convinced that the Machariel is based on an ancient Jovian design uncovered by the Angel Cartel in one of their extensive exploratory raids into uncharted territory some years ago. Whatever the case may be, this behemoth appeared on the scene suddenly and with little fanfare, and has very quickly become one of the Arch Angels' staple war vessels.
2,500 HP 5,000 HP 20,000 HP
Karo Zulak's Bestower
This Bestower-class industrial is currently undergoing maintenance. Although an excellent military tactician, Zulak is not known for his bravery in combat, rather opting to fly in a heavily armored industrial behind the scene while his men do the fighting. This is highly unusual, but he claims it has helped him avoid unneccessary attention in the past, as few suspect anyone of importance would choose to fly a Bestower.
1,500 HP 3,000 HP 20,000 HP
Knaaninn Aranuri's Rattlesnake
In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.
4,000 HP 4,000 HP 3,000 HP
Kushan Horeat's Arbitrator
The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.
5,000 HP 5,000 HP 5,000 HP
Kutill's Hoarder
A Hoarder piloted by an agent.

Missions:

Difficulty Rating: Grade 6

1,500 HP 3,000 HP 2,000 HP
Nimpor Fatimar's Omen
The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
5,000 HP 5,000 HP 5,000 HP
Oronata Vion's Caracal
Oronata Vion's Caracal
6,000 HP 6,000 HP 6,000 HP
Ragot Parah's Maller
Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.
5,000 HP 5,000 HP 5,000 HP
Rakka's Rattlesnake
In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it. The result: the fearsome Rattlesnake, flagship of any large Gurista attack force. There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact, an indication of its having been designed by Kosakami all along.
2,500 HP 5,000 HP 20,000 HP
Rattlesnake_Airkio Yanjulen
In the time-honored tradition of pirates everywhere, Korako ‘Rabbit' Kosakami shamelessly stole the idea of the Scorpion-class battleship and put his own spin on it.
The result: the fearsome Rattlesnake, flagship of any large Gurista attack force.
There are, of course, also those who claim things were the other way around; that the notorious silence surrounding the Scorpion's own origins is, in fact,
an indication of its having been designed by Kosakami all along.

50,000 HP 100,000 HP 200,000 HP
Reqqa Bratesch's Vengeance
The Vengeance represents the latest in the Kingdom's ongoing mission to wed Amarr and Caldari tech, molding the two into new and exciting forms. Sporting a Caldari ship's launcher hardpoints as well as an Amarr ship's armor systems, this relentless slugger is perfect for when you need to get up close and personal. Developer: Khanid Innovation Constantly striving to combine the best of two worlds, Khanid Innovation have utilized their Caldari connections to such an extent that the Kingdom's ships now possess the most advanced missile systems outside Caldari space, as well as fairly robust electronics systems.
5,000 HP 5,000 HP 5,000 HP
Tomi_Hakiro Caracal
The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.
5,000 HP 10,000 HP 10,000 HP

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Database: Invasion 2 (2019-11-26)

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