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Mobile Warp Disruptor
Image Name Range Required Skill Volume Market
Mobile Small Warp Disruptor I
A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for two days, after which it will automatically decay.

5,000 Anchoring 2 65 Warp Disruption Fields
545.388 ISK
Mobile Small Warp Disruptor II
A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for seven days, after which it will automatically decay.

7,500 Anchoring 3 65 Warp Disruption Fields
5.723.548 ISK
Syndicate Mobile Small Warp Disruptor
A small deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for fourteen days, after which it will automatically decay.

7,500 Anchoring 2 65 Warp Disruption Fields
56.200.000 ISK
Mobile Medium Warp Disruptor I
A medium deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for two days, after which it will automatically decay.

11,500 Anchoring 3 195 Warp Disruption Fields
2.071.385 ISK
Mobile Medium Warp Disruptor II
A medium deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for seven days, after which it will automatically decay.

17,500 Anchoring 4 195 Warp Disruption Fields
11.506.345 ISK
Syndicate Mobile Medium Warp Disruptor
A medium deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for fourteen days, after which it will automatically decay.

17,500 Anchoring 3 195 Warp Disruption Fields

Mobile Large Warp Disruptor I
A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for two days, after which it will automatically decay.

26,500 Anchoring 4 585 Warp Disruption Fields
8.689.772 ISK
Mobile Large Warp Disruptor II
A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for seven days, after which it will automatically decay.

40,000 Anchoring 5 585 Warp Disruption Fields
22.930.642 ISK
Syndicate Mobile Large Warp Disruptor
A large deployable self powered unit that creates a disruption field around its anchored position. Ships within its area of effect will be unable to activate their warp drive, and any ships arriving within 500km of its vicinity on a vector that would theoretically cross its field, will find themselves pulled into its uncaring grasp.

This disruptor can operate in space continuously for fourteen days, after which it will automatically decay.

40,000 Anchoring 4 585 Warp Disruption Fields
348.333.333 ISK
Mobile Warp Disruptor (Not Published)
Image Name Range Required Skill Volume Market
Tournament Bubble TEST
A Large deployable self powered unit that prevents warping within its area of effect
125,000 Anchoring 4 5.000.000  


Database: Invasion 2 (2019-11-26)

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