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Large Collidable Object (Not Published)
Image Name Radius
'Marginis' Fortizar Wreck

100
Abaddon Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Abandoned Drill - Ruined
This colossal drill once served a purpose in some forgotten outfit's mining operation. Its technology is long since outdated and it's actuators are beyond repair.
1.979
Amarr Abaddon Battleship
The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.
400
Amarr Abaddon Battleship
The Abaddon class ship is a celestial tool of destruction. It is designed to enter combat from the outset, targeting enemies at range and firing salvo after salvo at them, and to remain intact on the battlefield until every heretic in sight has been torn to shreds.
 
Amarr Aeon Carrier
Ships like the Aeon have been with the Empire for a long time. They have remained a mainstay of Amarr expansion as, hopeful for a new beginning beyond the blasted horizon, whole cities of settlers sojourn from their time-worn homesteads to try their luck on infant worlds. The Aeon represents the largest ship of its kind in the history of the Empire, capable of functioning as a mobile citadel in addition to fielding powerful wings of fighter bombers.
2.337
Amarr Apocalypse Battleship
In days past, only those in high favor with the Emperor could hope to earn the reward of commanding one of the majestic and powerful Apocalypse class battleships. In latter years, even though now in full market circulation, these golden, metallic monstrosities are still feared and respected as enduring symbols of Amarrian might.
400
Amarr Apocalypse Battleship
An Amarr Apocalypse vessel.
 
Amarr Apostle Force Auxiliary
"Her Imperial Majesty's life will stand eternal as an example for all who live truly and rightly within the embrace of Holy Amarr. The martyrdom of Empress Jamyl I was inflicted with base treachery but its lasting effect will be the inspiration of a thousand generations down the ages." - excerpt from the Funeral Oration on the Passing of Empress Jamyl I by High Chaplain Kalefa Sufrin an-Kador, YC117.09.20 Following the assassination by a Drifter strikeforce of Empress Jamyl I while she was aboard an Avatar-class Titan in late August YC117, there was a period of soul-searching and close scrutiny of capital ship doctrines by the Imperial Navy's staff officers. It was soon realized that lack of experience in capital ship warfare had left fleet doctrines lagging behind the tactics of capsuleers fighting in the Outer Regions. From this realization was born the concept of the Force Auxiliary capital ship, a vessel dedicated to ensuring the survival of more combat- and command-oriented capital ships such as Carriers and Titans. The Apostle-class Force Auxiliary was commissioned in memory of Empress Jamyl I and is richly decorated in token of this dedication.
3.000
Amarr Arbitrator Cruiser
The Arbitrator is unusual for Amarr ships in that it's primarily a drone carrier. While it is not the best carrier around, it has superior armor that gives it greater durability than most ships in its class.
172
Amarr Archon Carrier
The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.
1.643
Amarr Armageddon Battleship
An Amarr Armageddon vessel.
 
Amarr Augoror Cruiser
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Amarr Empire the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Augoror. The Augoror-class cruiser is one of the old warhorses of the Amarr Empire, having seen action in both the Jovian War and the Minmatar Rebellion. Like most Amarr vessels, the Augoror depended first and foremost on its resilience and heavy armor to escape unscathed from unfriendly encounters. After its overhaul, it had some of the armor stripped off to make room for equipment allowing it to focus on the armor of other vessels, along with energy transfers.
80
Amarr Avatar Titan
Casting his sight on his realm, the Lord witnessed The cascade of evil, the torrents of war. Burning with wrath, He stepped down from the Heavens To judge the unworthy, To redeem the pure. -The Scriptures, Revelation Verses 2:12
6.800
Amarr Avatar Titan
An Amarr Avatar class vessel.
 
Amarr Battleship Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

200
Amarr Battlestation Ruins
Ruins.
22.578
Amarr Bestower Industrial Ship
The Bestower has for decades been used by the Empire as a slave transport, shipping human labor between cultivated planets in Imperial space. As a proof to how reliable this class has been through the years, the Emperor himself has used an upgraded version of this very same class as transports for the Imperial Treasury. The Bestower has very thick armor and large cargo space.
350
Amarr Carrier Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

 
Amarr Coercer Destroyer
Noticing the alarming increase in Minmatar frigate fleets, the Imperial Navy made its plans for the Coercer, a vessel designed specifically to seek and destroy the droves of fast-moving frigate rebels.
144
Amarr Commercial Station Ruins
Ruins.
12.832
Amarr Crucifier Frigate
The Crucifier was first designed as an explorer/scout, but the current version employs the electronic equipment originally intended for scientific studies for more offensive purposes. The Crucifier's electronic and computer systems take up a large portion of the internal space leaving limited room for cargo or traditional weaponry.
39
Amarr Dreadnought Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

1.000
Amarr Executioner Frigate
The Executioner is another newly commissioned ship of the Amarr Imperial Navy. The Executioner was designed specially to counter the small, fast raider frigates of the Minmatar Republic; thus it is different from most Amarr ships in favoring speed over defenses. With the Executioner, the Amarrians have expanded their tactical capabilities on the battlefield.
13
Amarr Factory Outpost
Generally utilized in deep space scenarios, Amarr Factory Outposts are structures dedicated to the swift and efficient manufacture of ships and modules. These outposts are most often built, maintained and owned by capsuleer organizations.
18.000
Amarr Force Auxiliary Wreck
A wrecked Apostle Force Auxiliary vessel.
1.000
Amarr Freighter Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

1.000
Amarr Harbinger Battlecruiser
Right from its very appearance on a battlefield, the Harbinger proclaims its status as a massive weapon, a laser burning through the heart of the ungodly. Everything about it exhibits this focused intent, from the lights on its nose and wings that root out the infidels, to the large number of turreted high slots that serve to destroy them. Should any heathens be left alive after the Harbinger's initial assault, its drones will take care of them.
199
Amarr Inquisitor Frigate
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Amarr Empire, this led to the redesign and redeployment of the Inquisitor. The Inquisitor was originally an example of how the Amarr Imperial Navy modeled their design to counter specific tactics employed by the other empires. After its redesign, it was exclusively devoted to the role of a support frigate, and its formerly renowned missile capabilities gave way to a focus on remote armor repair.
21
Amarr Magnate Frigate
This Magnate-class frigate is one of the most decoratively designed ship classes in the Amarr Empire, considered to be a pet project for a small, elite group of royal ship engineers for over a decade. The frigate's design has gone through several stages over the past decade, and new models of the Magnate appear every few years. The most recent versions of this ship – the Silver Magnate and the Gold Magnate – debuted as rewards in the Amarr Championships in YC105, though the original Magnate design is still a popular choice among Amarr pilots.
32
Amarr Maller Cruiser
Quite possibly the toughest cruiser in the galaxy, the Maller is a common sight in Amarrian Imperial Navy operations. It is mainly used for military duty, although a few can be found in the private sector acting as escort ships for very important dispatches.
110
Amarr Military Station Ruins
Ruins.
15.321
Amarr Mining Station Ruins
Ruins.
8.066
Amarr Omen Cruiser
The Omen is a stereotypical example of the Amarrian School of thinking when it comes to ship design: thick armor and hard hitting lasers. Advancements in heat dissipation allow the Omen to fire its lasers faster than other ships without this technology.
134
Amarr Prophecy Battlecruiser
The Prophecy is built on an ancient Amarrian warship design dating back to the earliest days of starship combat. Originally intended as a full-fledged battleship, it was determined after mixed fleet engagements with early prototypes that the Prophecy would be more effective as a slightly smaller, more mobile form of artillery support.
173
Amarr Prorator Industrial
Convoys are a common sight in the universe of EVE, ferrying goods from one place to another.
220
Amarr Providence Freighter
Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.
900
Amarr Providence Freighter
Even though characteristically last in the race to create a working prototype of new technology, the Empire's engineers spared no effort in bringing the Providence into the world. While the massive potential for profit from the capsuleer market is said to have been what eventually made the stolid Empire decide to involve themselves in the freighter business, their brainchild is by no means the runt of the litter; the Providence is one of the sturdiest freighters out there.
 
Amarr Punisher Frigate
The Amarr Imperial Navy has been upgrading many of its ships in recent years and adding new ones. The Punisher is one of the most recent ones and considered by many to be the best Amarr frigate in existence. As witnessed by its heavy armaments, the Punisher is mainly intended for large-scale military operations, acting in coordination with larger military vessels, but it is more than powerful enough for solo operations.
34
Amarr Refining Outpost

150
Amarr Repair Outpost

150
Amarr Research Station Ruins
Ruins.
7.944
Amarr Revelation Dreadnaught
The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence. Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.
 
Amarr Revelation Dreadnought
The Revelation represents the pinnacle of Amarrian military technology. Maintaining their proud tradition of producing the strongest armor plating to be found anywhere, the Empire's engineers outdid themselves in creating what is arguably the most resilient dreadnought in existence. Added to that, the Revelation's ability to fire capital beams makes its position on the battlefield a unique one. When extended sieges are the order of the day, this is the ship you call in.
1.000
Amarr Revelation Dreadnought
A Revelation Dreadnought.
1.000
Amarr Sigil Industrial Ship
A recent ship from Viziam. Based on a old slave transport design.
220
Amarr Starbase Control Tower
The Amarr have always been fond of majestic and intimidating constructions. Their Control Towers do not deviate from that tradition and are truly big and powerful structures, intended more for preservation of territorial interests than commercial benefits.
3.394
Amarr Station

17.000
Amarr Supercarrier Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

 
Amarr Tactical Outpost

150
Amarr Titan Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

2.000
Amarr Tormentor Frigate
The Tormentor has been in service for many decades, mainly as a mining ship. It is not big enough to cut it as a battle frigate, but as with most Amarr ships its strong defenses make it a tough opponent to crack. Exactly for this and the way it seems to be curling up on itself has given the Tormentor-class the nickname 'Armadillo'.
26
Amarr Trade Post
Docking in this station has been prohibited without private authorization.
4.629
Amarr Trade Station Ruins
Ruins.
4.758
Ammatar Holy Dome
This shrine entombs someone of significant standing within the Amarr/Ammatar religion.
13.991
g   Angel Fence
A fence.
 
g   Apocalypse Bow
This Apocalypse-class battleship has been torn in half; the bow section is largely intact, although there are no obvious signs of life.
220
g   Apocalypse Stern
This Apocalypse-class battleship has been torn in half; while the stern appears to be maintaining structural integrity, the obvious signs of reactor breaches make it very unlikely that anyone is left alive inside.
233
Apocalypse Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Arena
Executions Mon-Sat at High Noon. Closed Sundays. Hang'em High T-Shirts for sale in the back. Ask for Wendy.
2.495
g   Arena_AM_CenterFX01

 
Arena_AM_CenterPiece01

6.000
Arena_AM_MainStructure01

1.000
Arena_AM_SmallStructure01

4.000
g   Arena_GA_CenterFX01

 
Arena_GA_CenterPiece01

4.500
Arena_GA_MainStructure01

1.000
Arena_GA_SmallStructure01

4.000
Arena_MM_CenterPiece01

6.000
Arena_MM_MainStructure01

900
Arena_MM_SmallStructure01

10.000
g   Armageddon Bow
With its spine snapped and large areas of its armor stripped away, this Armageddon must have been subjected to massive amount of damage.
190
g   Armageddon Stern
Despite the obvious absence of a front end, this section of wreck appears largely intact at first glance. A more detailed scan though reveals deep fractures throughout the structure, betraying the titanic stresses it has been subjected to.
190
Armageddon Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Asteroid Colony - Factory
Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.
3.843
Asteroid Colony - Flat Hulk
Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.
6.514
Asteroid Colony - High & Massive
Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.
4.737
Asteroid Colony - High & Medium Size
Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.
2.800
Asteroid Colony - Medium Size
Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.
2.700
Asteroid Colony - Refinery
Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.
2.300
Asteroid Colony - Small & Flat
Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.
1.200
Asteroid Colony - Small Tower
Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.
950
Asteroid Colony - Wedge Shape
Massive construction girders stretch between the crumbled asteroids, giving a solid ground for a station or outpost.
4.532
Asteroid Mining Post

9.213
Asteroid Station - Dark and Spiky
Dark and ominous metal structures jut outwards from this crumbled asteroid. Scanners indicate a distant power source far within the adamant rock.
1.800
Astrahus Citadel
Citadel Class: Astrahus
Manufacturer: Upwell Consortium

Manufactured in YC-118 by the Upwell Consortium with great assistance from capsuleers.

The Upwell Consortium and its known affiliates wish to specifically thank Naava Edios, for going above and beyond all limits and expectations to make these dreams become a reality.

The following capsuleers have earned an Astrahus blueprint copy for services rendered to the Upwell Consortium:

Aeris Cuprum
Marionne
Ruth Maude
Shinron Sakai

The following capsuleer has earned a Fortizar blueprint copy for services rendered to the Upwell Consortium:

Dzen Avi

16.000
Astrahus Citadel
An Astrahus class Citadel. Built by the Upwell Consortium.
16.000
Astrahus Construction
Citadel Class: Astrahus
Manufacturer: Upwell Consortium

Here stands one of the first five Citadel-class structures constructed in New Eden.
Manufactured in YC-118 by the Upwell Consortium with great assistance from capsuleers.

The Upwell Consortium and its known affiliates wish to specifically thank Naava Edios, for going above and beyond all limits and expectations to make these dreams become a reality.

The following capsuleers have earned an Astrahus blueprint copy for services rendered to the Upwell Consortium:

Aeris Cuprum
Marionne
Ruth Maude
Shinron Sakai

The following capsuleer has earned a Fortizar blueprint copy for services rendered to the Upwell Consortium:

Dzen Avi

16.000
Astrahus Wreck
The smoldering remains of an Astrahus class citadel.
10.000
Astro Farm
The empty hull of an astro farm. Though it was abandoned long ago it's still in good shape. Maybe one day an adventurous farmer will take up residence here.
500
Automated Frostline Condensate Separation Rig
This automated facility is geared towards separating resources collected from the Ice Dwarf's environs into usable chemical fractions.
30.000
Automated Frostline Vapor Condensation Rig
This automated facility is geared towards condensing the wispy vapors surrounding this Ice Dwarf into useful resources.
30.000
Avatar Wreck
These are the remnants of the Avatar-class titan piloted by CYVOK of Ascendant Frontier. It was destroyed by Band of Brothers in the war between the two alliances. The event marked the destruction of the first capsuleer owned titan in existence.
3.106
Avatar Wreck

2.000
Barbican Hive
Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.

Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.

7.850
Barghest Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Barren Asteroid

2.200
Beacon
With its blinking orange light, this beacon appears to be marking a point of interest, or perhaps a waypoint in a greater trail.
 
Bioinformatics Processing Cells
Such scans as can penetrate this structure suggest it is primarily made up of a series of interconnected cells, run through with monitoring systems and data processing networks. There is significant damage to the shielding of this facility and some conduits are sufficiently exposed to reveal that complex processing routines are still operating on vast quantities of bioinformatic data.
7.684
Black Monolith
It's full of stars.
3.500
Blood Raider Fortress
This gigantic suprastructure is one of the military installations of the Blood Raiders pirate corporation. Even for its size, it has no commercial station services or docking bay to receive guests.
8.516
Broken Blue Crystal Asteroid
This towering asteroid seems to have suffered a tremendous impact, splitting it into multiple pieces.
8.181
Broken Metallic Crystal Asteroid
This towering asteroid seems to have suffered a tremendous impact, splitting it into multiple pieces.
3.688
Broken Orange Crystal Asteroid
This towering asteroid seems to have suffered a tremendous impact, splitting it into multiple pieces.
3.837
C-J6MT A History of War Monument
Monument honoring the notorious sieges and violent battles in C-J6MT and all those involved or impacted by these events.
4.634
Caldari Arena CenterPiece

5.000
Caldari Arena MainStructure
A main structure for CA combat simulator
1.000
Caldari Arena SmallStructure

1.000
Caldari Badger Industrial Ship
The Badger-class freighter is the main cargo-carrier for the Caldari State, particularly in long, arduous trade-runs. Its huge size and comfortable armament makes it perfectly equipped for those tasks, although the Caldari seldom let it roam alone.
196
Caldari Bantam Frigate
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Caldari State, this led to the redesign and redeployment of the Bantam. The Bantam, a strong and sturdy craft, was originally an extremely effective mining frigate. After its redesign, the Bantam's large structure had to give way for logistics systems that ate up some of its interior room but allowed it to focus extensively on shield support for fellow vessels.
27
Caldari Battleship Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

200
Caldari Battleship Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

200
Caldari Blackbird Cruiser
The Blackbird is a small high-tech cruiser newly employed by the Caldari Navy. Commonly seen in fleet battles or acting as wingman, it is not intended for head-on slugfests, but rather delicate tactical situations.
139
Caldari Caracal Cruiser
The Caracal is a powerful vessel that specializes in missile deployment. It has excellent shield defenses, but poor armor plating. Its missile arsenal, when fully stocked, is capable of making mincemeat of almost anyone.
202
Caldari Carrier Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

800
Caldari Charon Freighter
As the makers of the Charon, the Caldari State are generally credited with pioneering the freighter class. Recognizing the need for a massive transport vehicle as deep space installations constantly increase in number, they set about making the ultimate in efficient mass transport - and were soon followed by the other empires. Regardless, the Charon still stands out as the benchmark by which the other freighters were measured. Its massive size and titanic cargo hold are rivalled by none.
800
Caldari Charon Freighter
As the makers of the Charon, the Caldari State are generally credited with pioneering the freighter class.
Recognizing the need for a massive transport vehicle as deep space installations constantly increase in number,
they set about making the ultimate in efficient mass transport - and were soon followed by the other empires.
Regardless, the Charon still stands out as the benchmark by which the other freighters were measured.
Its massive size and titanic cargo hold are rivalled by none.

600
Caldari Chimera Carrier
The Chimera's design is based upon the Kairiola, a vessel holding tremendous historical significance for the Caldari. Initially a water freighter, the Kairiola was refitted in the days of the Gallente-Caldari war to act as a fighter carrier during the orbital bombardment of Caldari Prime. It was most famously flown by the legendary Admiral Yakia Tovil-Toba directly into Gallente Prime's atmosphere, where it fragmented and struck several key locations on the planet. This event, where the good Admiral gave his life, marked the culmination of a week's concentrated campaign of distraction which enabled the Caldari to evacuate their people from their besieged home planet. Where the Chimera roams, the Caldari remember.
1.000
Caldari Condor Frigate
The Condor is fast and agile. It has limited cargo space so it's not very suitable for trading or mining. It is best used as an assault vessel in a hit-and-run type of operations.
33
Caldari Cormorant Destroyer
The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle.
112
Caldari Crane Industrial
Convoys are a common sight in the universe of EVE, ferrying goods from one place to another.
200
Caldari Drake Battlecruiser
Of the meticulous craftsmanship the Caldari are renowned for, the Drake was born. It was found beneath such a ship to rely on anything other than the time-honored combat tradition of missile fire, while the inclusion of sufficient CPU capabilities for decent electronic warfare goes without saying.
263
Caldari Dreadnought Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

1.000
Caldari Ferox Battlecruiser
Designed as much to look like a killing machine as to be one, the Ferox will strike fear into the heart of anyone unlucky enough to get caught in its crosshairs. With the potential for sizable armament as well as tremendous electronic warfare capability, this versatile gunboat is at home in a great number of scenarios.
215
Caldari Force Auxiliary Wreck
A wrecked Minokawa Force Auxiliary vessel.
1.000
Caldari Freighter Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

700
Caldari Griffin Frigate
The Griffin is much used by the Caldari Navy as a support vessel in combat squadrons, using its impressive array of electronic gadgetry to disrupt the operation of target ships, making them easy prey for traditional combat vessels.
41
Caldari Heron Frigate
The Heron has good computer and electronic systems, giving it the option of participating in electronic warfare. But it has relatively poor defenses and limited weaponry, so it's more commonly used for scouting and exploration.
35
Caldari Kestrel Frigate
The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but instead it can not be equipped with turret weapons nor mining lasers.
46
Caldari Kestrel Frigate
The Kestrel is a heavy missile boat with a fairly large cargo space and one of the most sophisticated sensor arrays around. Interestingly enough, it has been used by both the Caldari Navy and several wealthy trade corporations as a cargo-hauling vessel. It is one of few trading vessels with good punching power, making it ideal for solo trade-runs in dangerous areas. The Kestrel was designed so that it could take up to four missile launchers but instead it can not be equipped with turret weapons nor mining lasers.
46
Caldari Leviathan Titan
Citizens of the State, rejoice! Today, a great milestone has been achieved by our glorious leaders. A stepping stone in the grand story of our empire has been traversed. Our individual fears may be quietened; the safety of our great nation has been secured. Today, unyielding, we have walked the way of the warrior. In our hands have our fates been molded. On the Leviathan's back will our civilization be carried home and the taint of the Enemy purged from our souls. Rejoice, citizens! Victory is at hand. -Caldari State Information Bureau Pamphlet, 23248 AD
9.000
Caldari Merlin Frigate
The Merlin is the most powerful all-out combat frigate of the Caldari. It is highly valued for its versatility in using both missiles and turrets, while its defenses are exceptionally strong for a Caldari vessel.
39
Caldari Minokawa Force Auxiliary
"The Amarr have decided that there's something to learn from the capsuleers when it comes to capital ships. I can't say as I disagree. I've been trying to tell the Navy this for years." - remarks by Ishukone CEO Mens Reppola on the occasion of the Amarr-Caldari Capital Warfare Summit, YC118.01.15

A well established and close co-operation between Amarr and Caldari capital warfare tacticians and naval architects all but guaranteed that the Amarr would share their conclusions on the need to alter capital warfare doctrines and accommodate such changes with updated designs and new ship concepts.

The infusion of Amarr thinking on the subject of capital ship warfare served to break a long-standing impasse between doctrinal factions in the Caldari Navy's strategic command. The wisdom of learning from the example of the most experienced capital warfare pilots in New Eden was accepted and the Minokawa-class Force Auxiliary was the eventual result.

3.000
Caldari Moa Cruiser
The Moa was designed as an all-out combat ship, and its heavy armament allows the Moa to tackle almost anything that floats in space. In contrast to its nemesis the Thorax, the Moa is most effective at long range where its railguns and missile batteries can rain death upon foes.
166
Caldari Osprey Cruiser
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Caldari State the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Osprey. The Osprey originally offered excellent versatility and power for what was considered a comparably low price. After its redesign, its inbuilt mining technology - now a little creaky and long in the tooth - was gutted from the Osprey and replaced in its entirety with tech of a different type, capable of high energy and shield transfers.
174
Caldari Phoenix Dreadnought
In terms of Caldari design philosophy, the Phoenix is a chip off the old block. With a heavily tweaked missile interface, targeting arrays of surpassing quality and the most advanced shield systems to be found anywhere, it is considered the strongest long-range installation attacker out there. While its shield boosting actuators allow the Phoenix, when properly equipped, to withstand tremendous punishment over a short duration, its defenses are not likely to hold up against sustained attack over longer periods. With a strong supplementary force, however, few things in existence rival this vessel's pure annihilative force.
1.700
Caldari Prime Station (Under Construction)

48.526
Caldari Raven Battleship
The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.
250
Caldari Raven Battleship
The Raven is the powerhouse of the Caldari Navy. With its myriad launcher slots and powerful shields, few ships can rival it in strength or majesty.
250
Caldari Refining Outpost

220
Caldari Repair Outpost

220
Caldari Research Outpost
A Caldari research outpost.
1.045
Caldari Rokh Battleship
Having long suffered the lack of an adequate hybrid platform, the Caldari State's capsule pilots found themselves rejoicing as the Rokh's design specs were released. A fleet vessel if ever there was one, this far-reaching and durable beast is expected to see a great deal of service on battlefields near and far.
250
Caldari Scorpion Battleship
The first Scorpion-class battleship was launched only a couple of years ago, and those that have been built are considered to be prototypes. Little is known of its capabilities, but what has been garnered suggests that the Scorpion is crammed to the brink with sophisticated hi-tech equipment that few can match.
250
Caldari Starbase Control Tower
At first the Caldari Control Towers were manufactured by Kaalakiota, but since they focused their efforts mostly on other, more profitable installations, they soon lost the contract and the Ishukone corporation took over the Control Towers' development and production.
3.394
Caldari Station Ruins - Flat Hulk
Ruins.
9.239
Caldari Station Ruins - Hook Shaped
Ruins.
6.941
Caldari Station Ruins - Huge & Sprawling
Ruins.
12.350
Caldari Station Ruins - Industry Drill
Ruins.
4.110
Caldari Station Ruins - Massive
Ruins.
12.013
Caldari Supercarrier Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

800
Caldari Tactical Outpost

220
Caldari Tayra Industrial Ship
The Tayra is an alternative version of the famous Badger, it's mostly used by the military or the mega corps for transports of goods of great value. The Tayra has a much larger cargo capacity, making it ideal for high volume hauling.
279
Caldari Titan Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

2.000
Caldari Wyvern Carrier
The Wyvern is based on documents detailing the design of the ancient Raata empire's seafaring flagship, the Oryioni-Haru. According to historical sources the ship was traditionally taken on parade runs between the continent of Tikiona and the Muriyuke archipelago, seat of the Emperor, and represented the pride and joy of what would one day become the Caldari State. Today's starfaring version gives no ground to its legendary predecessor; with its varied applications in the vast arena of deep space, the Wyvern is likely to stand as a symbol of Caldari greatness for untold years to come.
1.613
Cemetery Monument

8.500
China Monument

3.657
Circular Construction
This circular piece may have once been a part of something larger. Now it is derelict, spinning alone in the blackness of space.
890
Cloven Grey Asteroid
This towering asteroid seems to have suffered a tremendous impact, splitting it in multiple pieces.
2.700
Cloven Red Asteroid
This towering asteroid seems to have suffered a tremendous impact, splitting it in multiple pieces.
2.700
g   Comet - Dark Comet Copy
Comet
 
g   Comet - Fire Comet Copy
Comet
5.000
g   Comet - Gold Comet Copy
Comet
 
g   Comet - Toxic Comet Copy
Comet
 
Commercial Billboard

 
Communication Relay
Apparently a hastily converted radiation monitoring satellite, this device seems to have briefly functioned as an emergency communications relay. It shows relatively few signs of damage but seems to have been knocked out of commission by several precise energy weapon strikes to its processing cores.
4.300
CONCORD Battleship Wreck
CONCORD vessels employ advanced hull technology which allows them to maintain external integrity even after the ship has suffered complete systems failure. This is definitely one of those cases - while the hull appears intact, the rest of the ship is very clearly non-functional
400
CONCORD Battleship Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
CONCORD Research Battleship

250
CONCORD Research Battleship Wreck

200
Conflux Hive
Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.

Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.

7.850
Coral Rock Formation
This mysterious rock formation seems to have once been a part of a larger asteroid made of several mineral types. After eons of drifting through space, the soft rock has crumbled away, leaving a skeleton of crystalized compounds.
8.864
Damaged Spatial Concealment Chamber
The purpose of this large structure seems to have been to cloak a section of space - section big enough to conceal a sizable site. There are indications that this structure was damaged recently, to the point where it could no longer serve its purpose. Who damaged the structure or why is impossible to tell.
7.684
Debris

5.756
Debris - Broken Drive Unit
This massive hulk of debris seems to have once been a part of the outer hull of a battleship or station.
314
Debris - Broken Drive Unit
This damaged hunk of machinery could once have been a part of a powerplant or relay station.
418
Debris - Broken Engine
This massive hulk of debris seems to have once been a part of the outer hull of a battleship or station.
314
Debris - Broken Engine
This damaged hunk of machinery could once have been a part of a powerplant or relay station.
418
Debris - Crumpled Metal
This floating debris appears to have once been a part of an outer hull or armor, ripped apart by an explosion or asteroid impact.
450
Debris - Power Conduit
This space debris appears to have served as an external power conduit system on a gigantic vessel.
450
Debris - Power Feed
This space debris appears to have served as an external power conduit system on a gigantic vessel.
550
Debris - Twisted Metal
This floating debris appears to have once been a part of an outer hull or armor, ripped apart by an explosion or asteroid impact.
550
Depleted Asteroid Field
A long forgotten depleted asteroid field.
 
Depleted Station Battery
This massive battery column was probably a part of a destroyed power plant. It still surges with energy.
2.200
Dirty Bandit Shipyard
A shipyard, or garage, operated by those on the flashy side of the law (no, not the cops).
1.913
Docked Mammoth
This Mammoth-class industrial is currently undergoing maintenance.
660
Dominix (Roden)
The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.
370
Dominix Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Drifter Battleship
CONCORD's analysis of this battleship has been hampered by its advanced hull and shielding. The propulsion system is unfamiliar but tentative theories have suggested that the vessel somehow directly interacts with the fabric of space-time while moving. The standard weapon systems of this ship appear to be semi-autonomous and effective against a range of targets.

DED contact briefings suggest the free floating turrets are a secondary weapon, with an extremely dangerous primary weapon held in reserve against those this ship's commander considers a significant threat.

Threat level: Critical

350
Drifter Battleship Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Drifter Battleship Wreck
The remains of a mighty Drifter battleship.
100
Drone Lookout

400
Dysfunctional Solar Harvester
A huge solar harvester once linked to the nearby astro farm. It has been out of order for many years.
4.300
Elder War Monument
This monument marks the honor conferred by the Empress of Holy Amarr on the countless heroes of the Empire who sacrificed their lives to repel the Minmatar Elder Invasion of YC110.

As imperial construction crews completed repairs of the nearby stations damaged in the attack, the monument was placed by order of Her Most Sublime and Imperial Majesty Catiz I, First Apostle of the True Faith and Sovereign Defender of the Imperial Rite.

6.000
Elemental Base
The base of some strange artifact from long-forgotten times.
6.647
Enclave Debris
The remnants of this Sleeper Enclave are a stark reminder of the harshness of space.
1.000
Exotic Specimen Warehouse Wreck
Wrecked and battered, though largely intact, this station and its neighbor must originally have been sheltered in the lee of the planet to some extent. Disruption of orbital mechanics in this system make it difficult to be sure but the proximity of Thera III to the central star and the survival of recognizable station ruins requires an explanation of this kind. Some have suggested wilder theories concerning the nearby Talocan technology.

The station itself seems to have functioned as a vast storehouse of materials and specimens gathered from the core of the system. Not much remains and large quantities of radioactive fullerene gas seem to have bled from the ruptured storage vessels.

8.284
Expedition Command Outpost Wreck
Scarred and scorched by devastating forces, this wrecked station apparently served as the command post for the Sanctuary expedition to Thera. Wreathed in clouds of plasma, gas and dust, the station's destruction, while not absolute, is profound and the interior has been gutted by fire and explosions.
6.578
Exploration Monument
This is a monument to Marcus Yeon and all other intrepid explorers who put their lives (and, more often than not, the lives of everyone in the neighboring vicinity) on the line for the glory of exploring the unknown.
 
Federation Administrative Outpost
A standard outpost of Gallentean design.
918
Floating Stonehenge
An archaic reminder of the days of olde.
12.376
Forlorn Hope
This massive laboratory complex was once home to over 10,000 scientists, their staff and security personnel, working day and night to unravel the mysteries of Vitoc. Since the return of the Minmatar Elders and Otro Gariushi's bequest of Insorum to the Republic, the facility has largely fallen into disuse, but some few scientists cling on, pushing to finish what they started before they too seek more commercial roles.

For the most part, research continues inside the newer biodome nearby, but a few smaller laboratories and their staff still insist on basing out of the aging titan.

 
Fortified Amarr Barricade
A barricade.
747
Fortified Amarr Barrier
A barrier.
774
Fortified Amarr Battery
A small missile battery designed to repel invaders and other hazards.
200
Fortified Amarr Bunker
A bunker. Beware.
705
Fortified Amarr Cathedral
This impressive structure operates as a place for religious practice and the throne of a high ranking member within the clergy.
2.787
Fortified Amarr Chapel
This decorated structure serves as a place for religious practice.
800
Fortified Amarr Commercial Station Ruins
Ruins.
12.832
Fortified Amarr Elevator
An elevator.
350
Fortified Amarr Fence
A fence.
300
Fortified Amarr Industrial Station
Amarr Industrial Station.
17.000
Fortified Amarr Junction
A junction.
150
Fortified Amarr Lookout
A lookout post, constructed so that its inhabitants may have a better look at the vast expanses of space and whatever wonders they may hold.
637
Fortified Amarr Mining Station Ruins
Ruins.
8.066
Fortified Amarr Research Station Ruins
Ruins.
7.944
Fortified Amarr Wall
Walls inside deadspace complexes both serve as personal transportation lanes between structures, as well as reinforcement tubes to make sure larger structures don't drift away from each other.
609
Fortified Angel Barricade
A barricade.
614
Fortified Angel Barrier
A barrier.
656
Fortified Angel Battery
A battery.
244
Fortified Angel Bunker
Angel Bunker
834
Fortified Angel Elevator
An elevator.
844
Fortified Angel Fence
A fence.
300
Fortified Angel Junction
A junction.
194
Fortified Angel Lookout
A lookout. Look out.
1.415
Fortified Angel Wall
A wall.
320
Fortified Archon
The Archon was commissioned by the Imperial Navy to act as a personnel and fighter carrier. The order to create the ship came as part of a unilateral initative issued by Navy Command in the wake of Emperor Kor-Azor's assassination. Sporting the latest in fighter command interfacing technology and possessing characteristically strong defenses, the Archon is a powerful aid in any engagement.
 
Fortified Asteroid Colony
Highly vulnerable, but economically extremely feasible, asteroid factories are one of the major boons of the expanding space industry.
2.300
Fortified Billboard
Concord Billboards keep you updated, bringing you the latest news and bounty information.
644
Fortified Blood Raider Barricade
A barricade.
603
Fortified Blood Raider Barrier
A barrier. Tune in, turn up, keep out.
632
Fortified Blood Raider Battery
A battery.
200
Fortified Blood Raider Bunker
A bunker. Beware.
650
Fortified Blood Raider Elevator
An elevator.
533
Fortified Blood Raider Fence
A fence. Sheep.
548
Fortified Blood Raider Junction
A junction. Blind date.
170
Fortified Blood Raider Lookout
A lookout. Look out.
707
Fortified Blood Raider Wall
A wall.
529
Fortified Bursar
Convoys are a common sight in the universe of EVE, ferrying goods from one place to another.
660
Fortified Caldari Barricade
A barricade.
584
Fortified Caldari Barrier
A barrier.
622
Fortified Caldari Battery
A battery.
244
Fortified Caldari Bunker
A bunker. Beware.
870
Fortified Caldari Elevator
An elevator.
689
Fortified Caldari Fence
A fence.
320
Fortified Caldari Junction
A junction connecting two things, like A to B.
260
Fortified Caldari Lookout
A lookout. Look out.
630
Fortified Caldari Station Ruins - Flat Hulk
Ruins.
9.239
Fortified Caldari Station Ruins - Huge & Sprawling
Ruins.
12.350
Fortified Caldari Wall
A wall.
300
Fortified Cargo Rig
This industrial structure serves as a platform for warehouses and the sorting of cargo containers.
1.255
Fortified Deadspace Particle Accelerator
The science allowed by zero gravity can be as mind-boggling as it is beautiful, as demonstrated by this particle accelerating superstructure.
3.500
Fortified Drone Barricade
A barricade.
603
Fortified Drone Barrier
A barrier.
815
Fortified Drone Battery
A battery.
180
Fortified Drone Bunker
A Drone Bunker
550
Fortified Drone Elevator
An elevator.
300
Fortified Drone Fence
A fence.
423
Fortified Drone Junction
A junction.
120
Fortified Drone Lookout
A lookout. Look out.
400
Fortified Drone Structure I
This gigantic superstructure was built by the effort of thousands of rogue drones. While the structure appears to be incomplete, its intended shape remains a mystery to the clueless carbon-based lifeforms.
50.752
Fortified Drone Structure II
This gigantic superstructure was built by the effort of thousands of rogue drones. While the structure appears to be incomplete, its intended shape remains a mystery to clueless carbon-based lifeforms.
39.957
Fortified Drone Wall
A wall.
300
Fortified Gallente Barricade
A barricade.
603
Fortified Gallente Barrier
A barrier.
622
Fortified Gallente Battery
A battery. Juicy.
244
Fortified Gallente Bunker
A Gallente Bunker
650
Fortified Gallente Elevator
An elevator.
689
Fortified Gallente Fence
A fence.
350
Fortified Gallente Industrial Station Ruins
Ruins.
8.380
Fortified Gallente Junction
A junction.
330
Fortified Gallente Lookout
A lookout. Look out.
689
Fortified Gallente Outpost
Equally equipped for scientific observation and entertainment of all sorts, these multi-purpose structures, while not quite big enough to be classified as stations, nonetheless see quite a bit of use by both tourists and professionals.
918
Fortified Gallente Station Ruins - Military
Ruins.
6.578
Fortified Gallente Wall
A wall.
330
Fortified Guristas Barricade
A barricade.
603
Fortified Guristas Barrier
A barrier.
622
Fortified Guristas Battery
A battery.
244
Fortified Guristas Bunker
A Guristas Bunker
819
Fortified Guristas Control Tower
Originally designed by the Kaalakiota, the Caldari Control Tower blueprint was quickly obtained by the Guristas, through their agents within the State, to serve their own needs.
3.275
Fortified Guristas Elevator
An elevator.
741
Fortified Guristas Fence
A fence.
330
Fortified Guristas Junction
A junction.
330
Fortified Guristas Lookout
A lookout. Look out.
600
Fortified Guristas Wall
A wall.
330
Fortified Hulk
The Hulk is the largest craft in the second generation of mining vessels created by the ORE Syndicate. Exhumers, like their mining barge cousins, are equipped with electronic subsystems specifically designed to accommodate Strip Mining modules. They are also far more resilient, better able to handle the dangers of deep space. The Hulk is, bar none, the most efficient mining vessel available.
250
Fortified Large EM Forcefield
An antimatter generator powered by tachyonic crystals, creating a perfect defensive circle of electro-magnetic radiance.
15.000
Fortified Minmatar Barricade
A barricade. No, it's not a snake.
603
Fortified Minmatar Barrier
A barrier. Tune in, turn up, keep out.
622
Fortified Minmatar Battery
A battery. Juicy.
200
Fortified Minmatar Bunker
A bunker. Beware.
550
Fortified Minmatar Commercial Station Ruins
Ruins.
9.958
Fortified Minmatar Elevator
An elevator. Going down?
765
Fortified Minmatar Fence
A fence. Sheep.
350
Fortified Minmatar Junction
A junction. Blind date.
200
Fortified Minmatar Lookout
A lookout. Look out.
1.296
Fortified Minmatar Mining Station Ruins
Ruins.
14.675
Fortified Minmatar Station
Docking has been prohibited into this station without proper authorization.
5.244
Fortified Minmatar Trade Station Ruins
Ruins.
5.213
Fortified Minmatar Wall
A wall. Go figure.
350
Fortified Orca
The Orca was developed as a joint venture between Outer Ring Excavations and Deep Core Mining Inc as a vessel to help meet the demands of New Eden's industry and provide a flexible platform from which mining operations can be more easily managed. The Orca uses much of the technology developed by ORE for the Rorqual and integrated with the latest advancements from Deep Core Mining research division has developed a vessel which offers a diverse role to all sizes of operations and needs.
550
Fortified Partially Constructed Megathron
This Megathron battleship is partially complete, with decks and inner-hull systems exposed to the cold of surrounding space.
539
Fortified Partially Constructed Roden Megathron

539
Fortified Roden Shipyard

1.913
Fortified Sansha Barricade
A barricade.
603
Fortified Sansha Barrier
A barrier.
622
Fortified Sansha Battery
A battery.
180
Fortified Sansha Bunker
A Sansha Bunker
450
Fortified Sansha Deadspace Outpost I
Containing an inner habitation core surrounded by an outer shell filled with a curious fluid, the purpose of which remains unclear, this outpost is no doubt the brain-child of some nameless True Slave engineer.
1.239
Fortified Sansha Elevator
An elevator.
525
Fortified Sansha Fence
A fence.
463
Fortified Sansha Junction
A junction.
150
Fortified Sansha Lookout
A lookout. Look out.
400
Fortified Sansha Wall
A wall.
558
Fortified Serpentis Barricade
A barricade. No, it's not a snake.
603
Fortified Serpentis Barrier
A barrier. Tune in, turn up, keep out.
719
Fortified Serpentis Battery
A battery. Juicy.
244
Fortified Serpentis Bunker
A bunker. Beware.
700
Fortified Serpentis Elevator
An elevator.
732
Fortified Serpentis Fence
A fence. Sheep.
320
Fortified Serpentis Junction
A junction. Blind date.
330
Fortified Serpentis Lookout
A lookout. Look out.
734
Fortified Serpentis Wall
A wall. Go figure.
330
Fortified Shipyard
Large construction tasks can be undertaken at this shipyard.
1.913
Fortified Smuggler Stargate
The old smuggling route gates were built by a coalition of Minmatar rebels and various pirate factions as a means to travel quickly and discreetly between the outer regions of space. They are favored by many to whom Empire Space is too high-profile and wish to keep a good distance from the vigilant fleet commanders of CONCORD.
2.933
Fortified Starbase Auxiliary Power Array
These arrays provide considerable added power output, allowing for an increased number of deployable structures in the starbase's field of operation.
400
Fortified Starbase Capital Shipyard
A large hangar structure with divisional compartments, for easy separation and storage of materials and modules.
600
Fortified Starbase Explosion Dampening Array
Boosts the control tower's shield resistance against explosive damage.
580
Fortified Starbase Hangar
A stand-alone deep-space construction designed to allow pilots to dock and refit their ships on the fly.
550
Fortified Starbase Shield Generator
Smaller confined shield generators with their own access restrictions can be deployed outside the Control Tower's defense perimeter. This allows for lesser security areas around the Starbase, for purposes of storage or pickup.
580
Fortizar Citadel
Conceived as a good balance of capability and investment in the Upwell Consortium's Citadel range of space stations, the Fortizar has been designed for large-scale operations in space, such as providing a well-equipped home for large corporations and small alliances, or as a border or trade post for larger alliances. The Fortizar has been built with new spaceship tethering technology as standard, and will readily accommodate most ships, including freighters and even capital ships, in its internal docking bays. While the docks are unable to service 'supercapital' level vessels, the defensive capabilities of the Fortizar are considerably enhanced in lower security star systems with the ability to mount area effect weapons.
85.000
Fortizar Wreck
The smoldering remains of a Fortizar class citadel.
10.000
Frozen Corpse
A human corpse.
 
Gala Barricade

614
Gala Barrier

656
Gala Bunker

834
Gala Coatroom

280
Gala Elevator

844
Gala Fence

300
Gala Junction

194
Gala Lookout

1.415
Gala Wall

320
Gallente Atron Frigate
The Atron is a hard nugget with an advanced power conduit system, but little space for cargo. Although it is a good harvester when it comes to mining, its main ability is as a combat vessel.
24
Gallente Battleship Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

200
Gallente Battleship Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

200
Gallente Biodome Station Ruins
Ruins of a Gallentean station.
7.005
Gallente Brutix Battlecruiser
One of the most ferocious war vessels to ever spring from Gallente starship design, the Brutix is a behemoth in every sense of the word. When this hard-hitting monster appears, the battlefield takes notice.
196
Gallente Carrier Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

700
Gallente Catalyst Destroyer
Ideally suited for both skirmish warfare and fleet support, the Catalyst is touted as one of the best anti-frigate platforms out there. Faced with its top-of-the-line tracking equipment, not many can argue.
143
Gallente Celestis Cruiser
The Celestis cruiser is a versatile ship which can be employed in a myriad of roles, making it handy for small corporations with a limited number of ships. True to Gallente style the Celestis is especially deadly in close quarters combat due to its advanced targeting systems.
79
Gallente Commercial Station Ruins
Ruins of a Gallentean station.
8.284
Gallente Disc Station Ruins
Ruins.
24.904
Gallente Dominix Battleship
The Dominix is one of the old warhorses dating back to the Gallente-Caldari War. While no longer regarded as the king of the hill, it is by no means obsolete. Its formidable hulk and powerful drone arsenal means that anyone not in the largest and latest battleships will regret ever locking horns with it.
370
Gallente Dominix Battleship
A Dominix-class battleship.
370
Gallente Dreadnought Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

700
Gallente Erebus Titan
From the formless void's gaping maw, there springs an entity. Not an entity such as any you can conceive of, nor I; an entity more primordial than the elements themselves, yet constantly coming into existence even as it is destroyed. It is the Child of Chaos, the Pathway to the Next. The darkness shall swallow the land, and in its wake there will follow a storm, as the appetite of nothing expands over the world. From the formless void's gaping maw, there springs an entity. Dr. Damella Macaper The Seven Events of the Apocalypse
7.500
Gallente Exequror Cruiser
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Gallente Federation the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Exequoror. The Exequror was a heavy cargo cruiser originally strong enough to defend itself against raiding frigates, though it lacked prowess in heavier combat situations. After its redesign, it had some of that bulk - and, necessarily, some of that strength - yanked out and replaced with the capability to help others in heavy combat situations, in particular those who needed armor repairs.
224
Gallente Fathom Station Ruins
Ruins.
27.646
Gallente Fathom Station Ruins
Ruins.
27.646
Gallente Force Auxiliary Wreck
A wrecked Ninazu Force Auxiliary vessel.
1.000
Gallente Freighter Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

550
Gallente Hyperion Battleship
Recognizing the necessity for a blaster platform to round out their high-end arsenal, the Federation Navy brought in top-level talent to work on the Hyperion. The result: one of the most lethal and versatile gunboats ever to take to the dark skies.
250
Gallente Imicus Frigate
The Imicus is a slow but hard-shelled frigate, ideal for any type of scouting activity. Used by merchant, miner and combat groups, the Imicus is usually relied upon as the operation's eyes and ears when traversing low security sectors.
33
Gallente Incursus Frigate
The Incursus is commonly found spearheading Gallentean military operations. Its speed and surprising strength make it excellent for skirmishing duties. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.
41
Gallente Incursus Frigate
The Incursus is commonly found spearheading Gallentean military operations. Its speed and surprising strength make it excellent for skirmishing duties. Incursus-class ships move together in groups and can quickly and effectively gang up on ships many times their size and overwhelm them. In recent years the Incursus has increasingly found its way into the hands of pirates, who love its aggressive appearance.
42
Gallente Industrial Station Ruins
Ruins.
8.380
Gallente Iteron Mark I Industrial Ship
The Iteron-class cargo tugger is fast and reliable and there are many versions of it. It is equally popular among civilians and militaries alike as it's cheap and can be fitted in myriad different ways, allowing it to be used to freight almost anything. It is, however, quite vulnerable and needs to be protected while in unfriendly territories.
95
Gallente Iteron Mark II Industrial Ship
The Iteron-class cargo tugger is fast and reliable and there are many versions of it. It is equally popular among civilians and militaries alike as it's cheap and can be fitted in myriad different ways, allowing it to be used to freight almost anything. It is, however, quite vulnerable and needs to be protected while in unfriendly territories.
256
Gallente Iteron Mark III Industrial Ship
The Iteron-class cargo tugger is fast and reliable and there are many versions of it. It is equally popular among civilians and militaries alike as it's cheap and can be fitted in myriad different ways, allowing it to be used to freight almost anything. It is, however, quite vulnerable and needs to be protected while in unfriendly territories.
277
Gallente Iteron Mark IV Industrial Ship
The Iteron-class cargo tugger is fast and reliable and there are many versions of it. It is equally popular among civilians and militaries alike as it's cheap and can be fitted in myriad different ways, allowing it to be used to freight almost anything. It is, however, quite vulnerable and needs to be protected while in unfriendly territories.
149
Gallente Iteron Mark V Industrial Ship
The Iteron-class cargo tugger is fast and reliable and there are many versions of it. It is equally popular among civilians and militaries alike as it's cheap and can be fitted in myriad different ways, allowing it to be used to freight almost anything. It is, however, quite vulnerable and needs to be protected while in unfriendly territories.
553
Gallente Logistics Station
Docking has been prohibited into this station without proper authorization.
30.000
Gallente Maulus Frigate
ThThe Maulus is a high-tech vessel, specialized for electronic warfare. It is particularly valued in fleet warfare due to its optimization for sensor dampening technology.
31
Gallente Megathron Battleship
The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
250
Gallente Megathron Battleship
The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
300
Gallente Military Station Ruins
Ruins.
6.578
Gallente Moros Dreadnought
Of all the dreadnoughts currently in existence, the versatile Moros possesses perhaps the greatest capacity to fend off smaller hostiles by itself while concentrating on its primary capital target. By virtue of its protean array of point defense capabilities - including a drone bay capable of fielding vast amounts of drones to safeguard the behemoth - the Moros is single-handedly capable of turning the tide in a fleet battle.
1.613
Gallente Myrmidon Battlecruiser
Worried that their hot-shot pilots would burn brightly in their eagerness to engage the enemy, the Federation Navy created a ship that encourages caution over foolhardiness. A hardier version of its counterpart, the Myrmidon is a ship designed to persist in battle. Its numerous medium and high slots allow it to slowly bulldoze its way through the opposition, while its massive drone space ensures that no enemy is left unscathed.
266
Gallente Navitas Frigate
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Gallente Federation, this led to the redesign and redeployment of the Navitas. The Navitas had been a solid mining vessel that had seen wide use by independent excavators, along with being one of the best ships available for budding traders and even for much-maligned scavengers. After its redesign, its long-range scanners and sturdy outer shell gave way entirely for remote repairing capabilities, moving the Navitas away from the calming buzz of mining lasers and into the roar of battle.
35
Gallente Ninazu Force Auxiliary
"It is imperative that our Federation Navy capital ship fleets remain a match for any threat that may be posed by hostile entities or aggressive powers. To that end, let me assure the peoples of the Gallente Federation that I have issued the appropriate executive directives to our military and intelligence apparatus. Naturally these directives will be subject to democratic oversight in the best traditions of our Federation." - Gallente President Jacus Roden, Address to the Peoples of the Federation, YC118.01.21

Military experts within the Gallente Federation were not slow in recognizing the significance of the agreements made between the Empire and State at the Amarr-Caldari Capital Warfare Summit of January YC118. The military-industrial complex of the Federation was more than equal to the task of implementing the necessary changes to existing designs in line with the concepts inspired by capsuleer capital warfare practice.

The Federal Intelligence Office additionally recommended that the Gallente build a Force Auxiliary capital of their own to maintain parity with the Amarr-Caldari alliance. The resulting crash development program created the Ninazu-class Force Auxiliary.

3.000
Gallente Nyx Carrier
The Nyx is a gigantic homage to a figure much loved in Gallente society. The ship's design is based on the scepter of Doule dos Rouvenor III, the king who, during his peaceful 36-year reign, was credited with laying the foundation for the technologically and socially progressive ideologies which have pervaded Gallente thought in the millennia since. Indeed, the Nyx itself is emblematic of the Gallenteans' love for progress; packed to the ergonomic brim with the latest in cutting-edge advancements, it is a proud reminder of the things that make the Federation what it is.
1.625
Gallente Obelisk Freighter
The Obelisk was designed by the Federation in response to the Caldari State's Charon freighter. Possessing similar characteristics but placing a greater emphasis on resilience, this massive juggernaut represents the latest, and arguably finest, step in Gallente transport technology.
581
Gallente Obelisk Freighter
The Obelisk was designed by the Federation in response to the Caldari State's Charon freighter. Possessing similar characteristics but placing a greater emphasis on resilience, this massive juggernaut represents the latest, and arguably finest, step in Gallente transport technology.
500
Gallente Occator Industrial
Roden Shipyards Deep space transports are designed with the depths of lawless space in mind. Possessing defensive capabilities far in excess of standard industrial ships, they provide great protection for whatever cargo is being transported in their massive holds. They are, however, some of the slowest ships to be found floating through space.
220
Gallente Outpost
A standard outpost of Gallentean design.
918
Gallente Passenger Liner Wreckage
This ship has seen better days. Parts of it are missing, looking as though the ship was torn apart. There are no signs of life inside, though.
550
Gallente Research Station Ruins
Ruins.
8.000
Gallente Starbase Control Tower
Gallente Control Towers are more pleasing to the eye than they are strong or powerful. They have above average electronic countermeasures, average CPU output, and decent power output compared to towers from the other races, but are quite lacking in sophisticated defenses.
3.394
Gallente Stargate
This stargate has been manufactured according to Federation design. It is not usable without the proper authorization code.
4.706
Gallente Station Factory Ruins
Ruins.
6.063
Gallente Supercarrier Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

900
Gallente Thanatos Carrier
Sensing the need for a more moderately-priced version of the Nyx, Federation Navy authorities commissioned the design of the Thanatos. Designed to act primarily as a fighter carrier for small- to mid-scale engagements, its significant defensive capabilities and specially-fitted fighter bays make it ideal for its intended purpose.
1.134
Gallente Thorax Cruiser
The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.
149
Gallente Thorax Cruiser
The Thorax-class cruiser is the latest combat ship commissioned by the Federation. While the Thorax is a very effective ship at any range, typical of modern Gallente design philosophy it is most effective when working at extreme close range where its blasters and hordes of combat drones tear through even the toughest of enemies.
167
Gallente Titan Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

2.000
Gallente Tristan Frigate
Often nicknamed The Fat Man this nimble little frigate is mainly used by the Federation in escort duties or on short-range patrols. The Tristan has been very popular throughout Gallente space for years because of its versatility. It is rather expensive, but buyers will definitely get their money's worth, as the Tristan is one of the more powerful frigates available on the market.
29
Gallente Vexor Cruiser
The Vexor is a strong combat ship that is also geared to operate in a variety of other roles. The Vexor is especially useful for surveying in potentially hostile sectors as it can stay on duty for a very long time before having to return to base. Furthermore, it is well capable of defending itself against even concentrated attacks.
110
Gallente Viator Industrial
Convoys are a common sight in the universe of EVE, ferrying goods from one place to another.
153
Gas Cloud 1 Copy

100
Gas/Storage Silo
This enormous metal silo bears many marks of meteor-hits, suggesting it's lingered here for a long time.
1.060
Ghost Ship
The mangled wreck floats motionless in space, surrounded by a field of scorched debris, leaving no hint to its form of demise.
4.023
Giant Snake-Shaped Asteroid
Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.
8.073
H4-RP4 Kyonoke Memorial Research Facility
This Keepstar was constructed by the Society of Conscious Thought to act as a research and development center for the study of the Kyonoke Plague, after a series of outbreaks across the cluster during early YC119.

Widely considered by academics to be the single largest research installation in New Eden, its laboratories have hosted research projects from some of the most intelligent minds in human history.

In April YC119 it hosted the Kyonoke Inquest, which saw the successful research of a cure to the Kyonoke Plague, one of the most voracious and deadly pathogens in recorded history.

This breakthrough would not have been possible without the assistance of thousands of independent capsuleers who attended the inquest in order to assist with research and development.

Today it remains under the administration of the Society and is maintained as a memorial to all those lost to Kyonoke, with its cutting edge research labs leased out to biotech corporations from across the cluster.

160.000
Habitation Brothel
The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.
300
Habitation Casino
The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.
300
Habitation Drughouse
The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.
300
Habitation Pleasure Hub
The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.
300
Habitation Police Dpt
The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.
300
Habitation Prison
The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.
300
Habitation Roadhouse
The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.
300
Hillside Gambling Hall
Dice, cards, races, Splinterz, roulette for the ladies. Formal attire except for strip-kani.
220
Hollow Asteroid
This massive asteroid's surface is covered in gaping holes, giving way to an internal chamber. The work of miners or the winds of space and time.
4.805
Huge Silvery White Stalagmite

15.812
Human Farm
The human farm is for farming humans.
570
Hyperion Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Immobile Tractor Beam
Heavy duty, fast working tractor beam. It can be aligned to pull storage depots surrounding the distant Sleeper enclave close to itself, if you manage to activate it.
4.300
Impenetrable Storage Depot
This storage depot has thick walls, making it hard to gauge its contents from afar. You need to get close to get a read on what is hidden inside.
600
Inactive Sentry Gun
A sentry gun of Sleeper design. Currently dormant.
45
Indestructible Acceleration Gate
This acceleration gate has been locked down and is not usable by the general public.
12.706
Indestructible Freight Pad
This industrial structure serves as a platform for warehouses and the sorting of cargo containers.
1.255
Indestructible Landing Pad
This outpost has a docking pad designed to receive and process large shipments of cargo.
785
Indestructible Minmatar Starbase
The Matari aren't really that high-tech, preferring speed rather then firepower or involved technology. Unfortunately that doesn't apply very well to stationary objects, much to the liking of the Amarr Empire. Amarrians call it a scrapheap of epic proportions. But don't underestimate these structures. Minmatar commanders usually have the last laugh when it comes to combat.
3.394
Indestructible Radio Telescope
This huge radio telescope contains fragile but advanced sensory equipment. A structure such as this has enormous capabilities in crunching survey data from nearby systems and constellations.
2.636
Infested Lookout Ruins

5.858
Journey of Katia Sae Memorial
In the unending dark of space, there are a few bright lights to which we can reliably turn for guidance and inspiration. Katia Sae is one such beacon, a shining example of what we can all aspire towards. She exemplifies the attitude of a true explorer: friendly to all in her travels, neutral and never initiating aggression, and very, very hard to catch.

She began her quest to explore all of New Eden starting from Saisio III on December 1 of YC111 and came full circle back to Saisio on March 9 of YC121 after having explored every known-space and wormhole system that can be reached – all without a single ship loss.

May Katia Sae’s epic journey be remembered forevermore by all who travel into the furthest reaches of New Eden and the fathomless depths of Anoikis. Every star is one of her footprints, and every heavenly body tells the tale: "Katia Sae was here."


The Journey of Katia Sae Memorial,
raised by the Achura Stargazers Society,
in association with Signal Cartel

8.500
Jove Corpse
A Jovian corpse.
 
Jove Corpse
A Jovian corpse.
 
Jove Corpse
A Jovian corpse.
 
Jove Corpse
A Jovian corpse.
 
Jove Corpse
A Jovian corpse.
 
Jove Corpse
A Jovian corpse.
 
Jove Observatory
CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.
6.500
Jove Observatory
CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.
220
Jove Observatory
CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.
220
Jove Observatory
CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.
220
Jove Observatory
CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.
220
Jove Observatory
CONCORD's analysis has revealed only scant and confusing information about this structure. Surveys of the damaged areas of the structure reveal a series of clearly powerful but functionally mysterious elements. The structure is undoubtedly Jove in origin but it is hard to determine its exact age given the advanced nature of the materials and construction. Regardless of its age, it is safe to say the structure surpasses anything we have previously seen.
220
Jump Gate Wreckage

700
Keepstar Wreck
The smoldering remains of a Keepstar class citadel.
10.000
Leviathan Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
4.000
Low-Tech Solar Harvester
An archaic reminder of the days of olde.
120
Machariel Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Maelstrom Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Magnetic Double-Capped Bubble
This construction recharges the shields on ships within range.
300
Massive Debris
Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.
7.850
Massive Debris
Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.
7.850
Massive Debris
Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.
7.850
Massive Debris
Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.
7.850
Massive Debris
Unidentified debris on a massive scale. Sensors indicate multiple severe power surges emanating throughout.
7.850
Matyrhan Lakat-Hro
Surviving markings on the wreck of this Hel-class supercarrier identify it as the Matyrhan Lakat-Hro. In many places symbols of the Thukker Tribe are present along with numerous caravan markings that appear to confirm a link to the lost Lakat-Hro Great Caravan.

The presence of such a vessel in the Thera system has drawn attention to the Thukker contingent working with the Sanctuary here but no comment on the matter has been forthcoming from either party. Early delvers into the wreck's scorched interior soon discovered that all data storage devices had been carefully purged and destructively irradiated.

800
Megathron (Roden)
The Megathron has established itself as one of the most feared and respected battleships around. Since its first appearance almost two decades ago it has seen considerable service in the troublesome regions on the outskirts of the Federation, helping to expand and defend Gallentean influence there.
250
g   Megathron Bow
This Megathron bow section functioned as designed, tearing cleanly away from the rest of the hull under sustained fire
253
g   Megathron Hull
This Megathron hull has weathered significant damage, with most major protrusions ripped away. Distress beacons still function within the wreckage, but it seems unlikely that any pockets of atmosphere remain
280
Megathron Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Miniball hax

3.000
Minmatar Battleship Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

200
Minmatar Battleship Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

200
Minmatar Bellicose Cruiser
Being a highly versatile class of Minmatar ships, the Bellicose has been used as a combat juggernaut as well as a support ship for wings of frigates. While not quite in the league of newer navy cruisers, the Bellicose is still a very solid ship for most purposes, especially in terms of long range combat.
113
Minmatar Breacher Frigate
The Breacher's structure is little more than a fragile scrapheap, but the ship's missile launcher hardpoints and superior sensors have placed it among the most valued Minmatar frigates when it comes to long range combat.
47
Minmatar Burst Frigate
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. In the Minmatar Republic, this led to the redesign and redeployment of the Burst. The Burst had been a small and fast cargo vessel. This all changed after the redesign, when the Burst found its small-time mining capabilities curtailed in lieu of logistics systems that moved its focus to shield support for friendly vessels.
31
Minmatar Carrier Wreck
The wreck of a Minmatar Hel carrier vessel.
800
Minmatar Carrier Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

 
Minmatar Commercial Station Ruins
Ruins.
9.958
Minmatar Cyclone Battlecruiser
The Cyclone was created in order to meet the increasing demand for a vessel capable of providing muscle for frigate detachments while remaining more mobile than a battleship. To this end, the Cyclone's seven high-power slots and powerful thrusters have proved ideal.
200
Minmatar Dreadnought Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

1.000
Minmatar Fenrir Freighter
Third in line to jump on the freighter bandwagon, the Republic decided early in the design process to focus on a balance between all ship systems. True to form, their creation is comparatively lightweight - though lightweight is certainly not a term easily applicable to this giant.
700
Minmatar Force Auxiliary Wreck
A wrecked Lif Force Auxiliary vessel.
1.000
Minmatar Freighter Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

500
Minmatar General Station Ruins
Ruins.
5.957
Minmatar Hel Carrier
Inspired by a vicious scissor-toothed shark indigenous to old-world Matar, the Hel is widely viewed as a sign of a Republic out for blood. Since the beginning of its development it has remained a project cloaked in secrecy, with precious few people aware of its progress and its capabilities, and its formal unveiling has come as a defiant slap in the face to many who formerly believed the Matari incapable of working at this scale of starship design. Whatever comprises the soil of its roots, though, one thing is clear: from no-frills living quarters to grim, unadorned aesthetic, this ferocious behemoth has been designed for one purpose and one purpose only. ”Imagine a swarm of deadly hornets pouring from the devil's mouth. Now imagine they have autocannons.” -Unknown Hel designer
2.000
Minmatar Hoarder Industrial Ship
The Hoarder is the second in line of the Minmatar industrial ships, it's not as strong as the Mammoth but its cargo space is very large for its price. It's perfect for operation in peaceful areas or when it has strong escort.
211
Minmatar Hurricane Battlecruiser
The force with which this ship hits is more than sufficient to leave a trail of shattered enemies, floating around like so much lifeless debris. An adaptable vessel, it has enough turret hardpoints for a full-scale assault while remaining versatile enough to allow for plenty of missile fire, and has both sufficient speed to outrun its enemies and sufficient capacitor charge to outlast them.
200
Minmatar Industry Station Ruins
Ruins.
7.678
Minmatar Lif Force Auxiliary
"I sometimes think it would have been a good thing if all the Brutor on the General Staff had been at Colelie back in '15. That might have made up for the whole farce." - remarks attributed to a Sebiestor naval architect on the occasion of Valklear General Khassan Triat's call for new siege capitals to be developed in testimony before the Tribal Council's Inquiry into Capital Ship Doctrines, YC118.02.07

The Republic Fleet were slow to follow the other naval powers along the new path of capital warfare inspired by capsuleer combat experience in the many wars of the Outer Regions of New Eden. In large part this was due to a flaring up of the old debate between the firepower- and maneuver-oriented generals of the Brutor dominated military circles and the logistics- and fighter-oriented Sebiestor fleet tactician and technologist circles.

After much chest-beating, and due in no small part to the intervention of Sanmatar Maleatu Shakor, the arguments of the Sebiestor won out and the Lif-class Force Auxiliary was commissioned over the objections of the Brutor military elite.

3.000
Minmatar Maelstrom Battleship
With the Maelstrom, versatility is the name of the game. Its defensive capabilities make it ideally suited for small raid groups or solo work, while its 8 turret hardpoints present opportunities for untold carnage on the fleet battlefield.
250
Minmatar Mammoth Industrial Ship
The Mammoth is the biggest and the strongest industrial ship of the Minmatar Republic. It was designed with aid from the Gallente Federation, making the Mammoth both large and powerful yet also nimble and technologically advanced. A very good buy.
617
Minmatar Military Station Ruins
Ruins.
10.966
Minmatar Mining Station Ruins
Ruins.
14.675
Minmatar Naglfar Dreadnought
The Naglfar is based on a Matari design believed to date back to the earliest annals of antiquity. While the exact evolution of memes informing its figure is unclear, the same distinctive vertical monolith form has shown up time and time again in the wind-scattered remnants of Matari legend. Boasting an impressive versatility in firepower options, the Naglfar is capable of holding its own against opponents of all sizes and shapes. While its defenses don't go to extremes as herculean as those of its counterparts, the uniformity of resilience - coupled with the sheer amount of devastation it can dish out - make this beast an invaluable addition to any fleet.
1.700
Minmatar Nidhoggur Carrier
Essentially a pared-down version of its big brother the Hel, the Nidhoggur nonetheless displays the same austerity of vision evident in its sibling. Quite purposefully created for nothing less than all-out warfare, and quite comfortable with that fact, the Nidhoggur will no doubt find itself a mainstay on many a battlefield.
1.000
Minmatar Probe Frigate
The Probe is large compared to most Minmatar frigates and is considered a good scout and cargo-runner. Uncharacteristically for a Minmatar ship, its hard outer coating makes it difficult to destroy, while the limited weapon hardpoints force it to rely on fighter assistance if engaged in combat.
20
Minmatar Ragnarok Titan
The liberty of our people is solely our responsibility. Tempting as it is to foist this burden upon our well-wishers, we must never forget that the onus of our emancipation rests with us and us alone. For too long, our proud people have been subjugated to the whims of enslavers, forced to endure relentless suffering and humiliation at the hands of people whose motivations, masked though they may be by florid religious claptrap, remain as base and despicable as those of the playground bully. If ever there was a time to rise – if ever there was a time to join hands with our brothers – that time is now. At this exact junction in history we have within our grasp the means to loosen our tormentors' hold and win freedom for our kin. Opportunities are there to be taken. Brothers, we must rise. -Malaetu Shakor, Republic Parliament Head Speaking before the Tribal Council November 27th, YC 107
8.900
Minmatar Refining Outpost
A Minmatar refinery outpost.
280
Minmatar Repair Outpost

280
Minmatar Research Station Ruins
Ruins.
6.647
Minmatar Rifter Frigate
The Rifter is a very powerful combat frigate and can easily tackle the best frigates out there. It has gone through many radical design phases since its inauguration during the Minmatar Rebellion. The Rifter has a wide variety of offensive capabilities, making it an unpredictable and deadly adversary.
31
Minmatar Rupture Cruiser
The Rupture is slow for a Minmatar ship, but it more than makes up for it in power. The Rupture has superior firepower and is used by the Minmatar Republic both to defend space stations and other stationary objects and as part of massive attack formations.
88
Minmatar Scythe Cruiser
In YC114 each major empire faction, having been embroiled in a harrowing, extensive, long-term war, recognized the growing need for support and logistics functionality in their vessels during the kind of protracted interstellar warfare that might otherwise prove exhausting for its participants. Both Frigate and Cruiser-class ships were put under the microscope, and in the Minmatar Republic the outcome of the re-evaluation process led, among other developments, to a redesign and redeployment of the Scythe. The Scythe-class cruiser remains the oldest Minmatar ship still in use. It has seen many battles and is an integrated part in Minmatar tales and heritage. With its redesign, past firmware upgrades for mining output were tossed out entirely in favor of two new separate systems that focused on shield transporting and logistics drones respectively.
134
Minmatar Service Outpost Structure
A service outpost for Minmatar traders and travelers.
918
Minmatar Slasher Frigate
The Slasher is cheap, but versatile. It's been manufactured en masse, making it one of the most common vessels in Minmatar space. The Slasher is extremely fast, with decent armaments, and is popular amongst budding pirates and smugglers.
31
Minmatar Stabber Cruiser
The Stabber is the mainstay of the Minmatar fleet. It is light and extremely fast, yet surprisingly powerful, with a wide variety of weapons. It is one of few Minmatar vessels that have reached popularity outside Minmatar space.
110
Minmatar Supercarrier Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

800
Minmatar Tactical Outpost

280
Minmatar Tempest Battleship
The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.
300
Minmatar Tempest Battleship
The Tempest is one of the Republic Fleet's key vessels; a versatile gunship proficient at long-range bombardment and capable of dishing out specialized types of damage with great effectiveness. A well-rounded squadron of Tempests has been proven time and time again to be an invaluable wild card in a fleet battle, one which opponents should ignore at their own peril.
300
Minmatar Thrasher Destroyer
Engineered as a supplement to its big brother the Cyclone, the Thrasher's tremendous turret capabilities and advanced tracking computers allow it to protect its larger counterpart from smaller, faster menaces.
138
Minmatar Titan Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships.

What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.

2.000
Minmatar Trade Station Ruins
Ruins.
5.213
Minmatar Trade Station Ruins - Large
Ruins.
17.443
Minmatar Typhoon Battleship
Much praised by its proponents and much maligned by its detractors, the Typhoon-class battleship has always been one of the most hotly debated spacefaring vessels around. Its distinguishing aspect - and the source of most of the controversy - is its sheer versatility, variously seen as either a lack of design focus or a deliberate freedom for pilot modification.
330
Minmatar Vigil Frigate
The Vigil is an unusual Minmatar ship, serving both as a long range scout as well as an electronic warfare platform. It is fast and agile, allowing it to keep the distance needed to avoid enemy fire while making use of jammers or other electronic gadgets.
29
Minmatar Wreathe industrial
A Wreathe-class industrial.
207
Minmatar Wreathe Industrial Ship
The Wreathe is an old ship of the Minmatar Republic and one of the oldest ships still in usage. The design of the Wreathe is very plain, which is the main reason for its longevity, but it also makes the ship incapable of handling anything but the most mundane tasks.
205
Mobile Shipping Unit
A container with internal transportation mechanism. Used for quick shipments of low-volume items.
1.060
mobilestorage

600
Multi-purpose Pad
A platform designed to launch missiles similar to sentry guns.
60
Mysterious Probe
Despite its familiar construction, this ancient probe is made from materials and electronics unlike anything you've ever seen in New Eden. It floats silently through space, seemingly dormant.
6
Naglfar Upper Half
The upper half of this mighty Naglfar-class dreadnaught has sustained considerable damage to its starboard batteries. A few intermittent signals which might be signs of life deep inside can still be detected, but there's no easy way to cut through the mangled wreckage and find out
906
Naglfar Wreck
The remains of a destroyed Naglfar
800
Nestor Battleship Wreck
This SOE battleship has been destroyed beyond repair. No life signs are present on board.
100
Nestor Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Nightmare Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Noctis Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive industrials.
14
Osnirdottir Memorial
A small and humble memorial to the work of the late scientist Dr. Mishkala Osnirdottir, whose life was most likely lost when an experiment with the Tachyon Bombardment Array went horribly wrong. Others, however, theorize that she was not killed, but relocated, or in some way altered on a quantum level by the barrage of antimatter.

The memorial gardens features great trees contorted into elegant shapes with tungsten scaffolds and the doctor's favourite bloom, Ulfurtar - a small parasitic plant with delicate silvery flowers, noted for the soft, almost furred quality of its petals. In many Sebiestor clans, the blossom is believed to symbolise both dreams and memories and the atmosphere of the gardens is rich with both for those that tend it still.

4.553
Outpost/Disc - Spiky & Pulsating
This construction dampens all damage inflicted to ships within range.
205
Pandemic Legion - Winners of Alliance Tournament VI
Constructed in honor of the capsuleers of Pandemic Legion who fought and defeated their opponents, in a series of gruelling and murderous fights, to claim their place as winners of the sixth round of the great Alliance Tournament. Pandemic Legion can truly claim to be among the true elite, the best of the best.
3.657
Paradise Club
Note: Gala patrons should present their ticket and deposit at check in to receive their Gala Surprise Gift from the Angel Cartel.

The Paradise Club is the center of the Guardian's Gala YC121 celebrations. As elite attendees you will be pampered and entertained by a legion of servants, dancers, chefs, sommeliers, pharma-vendors, gladiators, robot comedians (a big hit in the Syndicate this year), performing loons, hired ranters, poets, fighting bantam cocks and so many, many more dazzling delights.

The Serpentis Corporation spares no expense in welcoming partners and clients, one and all, to the Guardian's Gala!

WARNING: Anyone found on station without an invitation will be made to run the cyber-slaver hound gauntlet. (Hounds provided by kind donation of Zashev Human Resources Extraction Services.)

16.000
Paradise Club
Note: Gala patrons should present their ticket and deposit at check in to receive their Gala Surprise Gift from the Angel Cartel.

The Paradise Club is the center of the Guardian's Gala YC121 celebrations. As elite attendees you will be pampered and entertained by a legion of servants, dancers, chefs, sommeliers, pharma-vendors, gladiators, robot comedians (a big hit in the Syndicate this year), performing loons, hired ranters, poets, fighting bantam cocks and so many, many more dazzling delights.

The Serpentis Corporation spares no expense in welcoming partners and clients, one and all, to the Guardian's Gala!

WARNING: Anyone found on station without an invitation will be made to run the cyber-slaver hound gauntlet. (Hounds provided by kind donation of Zashev Human Resources Extraction Services.)

85.000
Particle Acceleration Superstructure
Whatever purpose this structure once served, it is utterly useless now. Only a few bits of the array's hull survived the explosion that tore it apart.
3.500
Pashanai Bombing Monument
This monument honors the thousands of martyrs who lost their lives in the brutal terrorist attack against this station in YC112, including esteemed high officials of both the Ministry of War and the Theology Council.

These dedicated servants of the Empire were slain by a cowardly bombing orchestrated by the so-called "Bloody Hands of Matar" terrorist organization.

Let this monument and the fully repaired Ministry of War station stand as testaments to the resilience of the Holy Amarr Empire and as a commitment to bring the Empress's justice to all those who would seek to harm the Empire and its subjects.

6.000
Planetary Colonization Office Wreck
Perhaps the saddest testament to the shattered dreams of the expedition to Thera, this wrecked station seems to have been established as a coordinating center for the colonization of the planet it orbits. As Thera VIII is shattered and wracked by titanic quakes, such an effort would seem improbable unless the shattering happened relatively recently.

While the damage to this station is extensive and very little survives, there are large storage areas containing bins of rock samples that apparently originated from a geologically stable barren or temperate planet.

6.578
Plasma Chamber Debris
These are the remains of a plasma chamber, used to store large quantities of volatile materials. The destruction of the chamber has released the hazardous materials into the surrounding space.
800
Pleasure Cruiser

200
Pleasure Hub
A pleasure house of questionable honor. Whether it's outrageous, dirty, lethal or just merely illegal, you're bound to find it here.
4.974
Preserved Amarr Outpost Platform

600
Preserved Caldari Outpost Platform

600
Preserved Gallente Outpost Platform

600
Preserved Minmatar Outpost Platform

600
Primae Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive industrials.
14
Project Discovery Phase One Monument
In YC118, the Sisters of EVE launched the Project Discovery citizen science platform to the capsuleer community through the GalNet.

Beginning on YC118.03.09, Project Discovery's Phase One work was aimed at achieving a comprehensive categorization and analysis of tissue samples acquired from the Drifters since their emergence in early YC117.

Led by Professor Emma Lundberg, Chief Scientist for the SOE advanced research division, Project Discovery Phase One was particularly successful in mapping out a comprehensive protein atlas from the Drifter tissue samples collected and analyzed during the term of the project.

Project Discovery Phase One came to an end on YC119.07.11, after 16 months of highly successful work. Project Discovery Phase Two is a new Exoplanets Hunting Program and is being operated under the guidance of CONCORD's Chief of Deep Space Research, Professor Michel Mayor.

Please query the Phase One Monument's database for records of those capsuleers who were elite research contributors to Project Discovery's tissue analysis work.

---

Technical Note: there appears to be an open Entosis Link port on this structure.

6.000
Protest Monument
This was once a memorial to the winners of a riddle contest sponsored by late entrepreneur Ruevo Aram. After standing proud for half a decade, it was destroyed in late YC113 by capsuleers who were staging a mass uprising against an intolerable status quo of intergalactic affairs. Today, the ruins of this once-great work of art stand as a testament to the fact that change is the universe's only constant.
4.634
Pulsating Power Generator

79
Pulsating Sensor

60
g   Raven Hull
While the wings and bow have been sheared off this Raven-class battleship, the central hull structure has lived up to Caldari engineering standards and remained intact. Any remaining crew will likely have evacuated or perished by now.
220
g   Raven Wing
This piece of wreckage is the starboard wing of a Raven-class battleship, sheared off at the root. Where the rest of the ship ended up is anyone's guess.
150
Raven Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
RedCloud

5.000
Redoubt Hive
Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.

Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.

7.850
Residential Habitation Module
The architectural design for the CreoDron Habitation Module started out as a contract deal from the Expert Housing Corporation to standardize the modular drifter homes normally used by miners and deep space explorers. When the project was cancelled due to insufficient funding, CreoDron utilized their design for the open market as high-orbit department buildings for commercial use. The marketing was a tremendous hit, making the Habitation Module a common sight across the universe. Common uses include anything from bars, casinos and brothels, to police stations and interrogation facilities.
300
Revenant Wreckage
This hollowed out husk is all that remains of one of New Eden's most impressive capital ships. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
2.840
Ripped Superstructure
This enormous part of a stellar construct carries a melancholic atmosphere.
4.200
Rock - Infested by Rogue Drones
This block of rock and girders seems to be infested with independant artificial life.
150
Rock Formation - Branched & Twisted
A huge branching rock formation.
5.825
Roden Station
This facility bears the red color scheme particular to Roden Shipyards.
17.876
Rohk Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Ruined Monument
An archaic reminder of the days of olde.
4.634
Ruined Neon Sign
This billboard seems to have been destroyed in some long forgotten skirmish.
650
Sail Charger
This construction uses electromagnetic conductors to harvest solar power from the system's sun.
120
Sansha Cynosural Field
A cynosural field, also known colloquially as a "cyno", is a cosmic anomaly that acts as a pseudo-gravity well. With the correct calibration information, interstellar jump drives can lock onto the field and create a portal into the destination system.
1.274
Sansha Logistics Control Array
This array is responsible for determining friend or foe status for local remote logistics facilities. Although formidable, a capsuleer should be able to subvert the sophisticated electronics within.
1.239
Sansha Remote Logistics Station
This station repairs local Sansha fleets as they come under fire. Although almost entirely self-contained, friend or foe identification is handled by the Logistics Control Arrays, which are separated from the station to minimize risk of unauthorized overrides.
6.000
Sansha Starbase Control Tower
The Sansha Control Tower is a heavily modified and enhanced starbase structure utilizing the latest frontier design techniques to increase its defenses and efficiency.

Although the majority of the internal components are based on modified Amarr technology, Sansha control towers have always exhibited traits incorporated from all over the cluster.
Ever since their massive YC112 abduction raids in the Balle system, Sansha control towers have begun displaying more and more traits reminiscent of Gallente designs. This has led some observers to speculate that the Nation made significant use of the Center for Advanced Studies engineers they captured in that operation.

3.394
Sansha Station Ruins
Ruins.
6.063
Sansha's Battletower
This gigantic war station is one of the military installations of Sansha's slumbering nation. It is known to be able to hold a massive number of Sansha vessels, but strange whispers hint at darker things than mere warfare going on underneath its jagged exterior.
6.000
Scanner Sentry - Rapid Pulse

100
g   Scorpion Lower Hull
This piece of wreckage is part of the lower hull of a Scorpion-class battleship. This area is mainly given over to ship systems, so loss of life resulting from the multiple hull breaches should have been comparatively minimal
130
g   Scorpion Masthead
The masthead section of Scorpion-class battleships contains a large amount of sensitive equipment that would be of great interest to rival empires. In this case, though, it's clear that the damage inflicted means whatever's inside would only be of interest to scrap dealers
73
g   Scorpion Upper Hull
Containing a large number of crew battle stations, the damage to this section of Scorpion superstructure must have entailed a huge loss of life
80
Scorpion Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Secure Databank Wreck
This once functional databank has been destroyed beyond repair. The cause of destruction is unknown.
14
Secure Info Shard Wreck
This once functional info shard has been destroyed beyond repair. The cause of destruction is unknown.
14
Sentinel Hive
Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.

Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.

7.850
Serpentis Fortress
This gigantic station is one of the Serpentis military installations and a black jewel of the alliance between The Guardian Angels and The Serpentis Corporation. Even for its size, it has no commercial station services or docking bays to receive guests.
8.380
Serpentis Research Facility
This research facility is use by the Serpentis to conduct dangerous and secretive experiments.
918
Serpentis Slave Transport
A Serpentis cargo ship loaded with people.
553
Serpentis Station
This gigantic station is one of the Serpentis military installations and a black jewel of the alliance between The Guardian Angels and The Serpentis Corporation. Even for its size, it has no commercial station services or docking bays to receive guests.
8.380
Serpentis Stronghold
This gigantic station is one of the Serpentis military installations and a black jewel of the alliance between The Guardian Angels and The Serpentis Corporation. Even for its size, it has no commercial station services or docking bays to receive guests.
8.380
Sharded Rock
Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.
1.500
Sheared Rock Formation

15.902
Sisters of EVE Astero
A Sisters of EVE Astero frigate.
300
Sisters of EVE Nestor
A Sisters of EVE Nestor battleship.
300
Sisters of EVE Stratios
A Sisters of EVE Stratios cruiser.
300
SITE 1
This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.
 
SITE 2
This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.
 
SITE 3
This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.
 
SITE 4
This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.
 
SITE 5
This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.
 
SITE 6
This banner has been placed as a mark of ownership by a corporation invested in the surrounding asteroids.
 
Sleeper Canopic
The structure of this device suggests that it is designed to preserve a singular occupant for an undefined period of time.
 
Sleeper Canopic
The structure of this device suggests that it is designed to preserve a singular occupant for an undefined period of time.
 
Sleeper Canopic
The structure of this device suggests that it is designed to preserve a singular occupant for an undefined period of time.
 
Sleeper Drone Hangar
Clearly built to serve the needs of the Sleeper's automated defense drones, this ominous structure functions as one of their central docking points. Despite its age, the facility shows few signs of decay, suggesting that it is perhaps maintained by its residents.
3.394
Sleeper Enclave
Imposing in its majesty, this giant dome stands as a testament to the technological might of the ancient Sleeper race. Even millennia old, the innumerable electronics systems within are still comparable to contemporary technology, in some cases even exceeding it. The distinctive hub-like design of this particular structure suggests that it operated as some kind of central data nexus, a shining capital amongst a digital metropolis.

Although entirely functional and intact, the only signs of life within are electrical currents and the eerily constant transfers of data.

7.850
Sleeper Engineering Station
This enigmatic structure appears to house numerous engineering subsystems. An outer defense system is still online, shielding the installation from any hostile actions. Inside the facility there is a maze of data networks tangled amongst the cables and conduits that sustain them.
7.684
Sleeper Interlink Hub
Distinctively Sleeper in design, this structure operates as an information hub, linking up various data sources with one another. An extraordinarily resilient superstructure guards the flow of information inside from any disruption.
2.917
Sleeper Large Advanced Wreck

14
Sleeper linkage structure
This is a Sleeper linkage structure
508
Sleeper Multiplex Forwarder
The Sleeper Multiplex Forwarder was built as a massive router for transferring electronic data between various Sleeper facilities. Although enclosed in super-resilient metal alloys, the size of the data cables suggests that it is capable of transmitting extraordinary amounts of information.
2.759
Sleeper Preservation Conduit
Tiny windows looking out into space offer a glimpse past this structure's impressive armor plating and through to the strange sights within. Barely visible in the dim light are rows upon rows of small chambers, stretching out endlessly inside the darkened hallways of this mammoth conduit. A myriad of connective wires interlace with giant pipelines, feeding into every area of the facility. Although they can be seen coiling up through the foundations, the compounds they are ferrying remain a mystery.

A strange electronic interference emanates from deep within, pulsing randomly every few seconds.

11.361
Sleeper Thermoelectric Converter
Despite countless years in space, this structure appears to be entirely functional. A brief analysis of the technology inside reveals that it operates as some kind of central power source for other Sleeper facilities. Faint seams in the rigid armor suggest it may even house a docking port to power the Sleeper's automated drones.
4.738
Sleeper Vessel

 
Small and Sharded Rock
Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.
1.731
Small Armory
This small armory has a thick layer of reinforced tritanium and a customized shield module for deflecting incoming fire.
700
Small Asteroid w/Drone-tech
This massive hulk of rock appears to be infested with rogue drones.
44
Small Rock
Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.
1.500
Smoldering Archive Ruins
These are the remains of a majestic Archive structure, containing untold riches and knowledge. It now lies in ruins, emitting dangerous materials into space around it. It is impossible to determine from the outside if anything of value remains, though the dormant Archive worker machines inside might be able to eject whatever is left. They will have to be activated first, though.
5.858
Snake Shaped Asteroid
Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.
11.366
Solray Aligned Power Terminal
The Solray Power Terminal now seems to be in working order. The erratic outlet of energy seems to be lessening. You should be able to move close to this structure now, but use extreme care.
3.500
Solray Unaligned Power Terminal
The Solray Power Terminal is intended to use solar power to generate energy, by gathering solar power from nearby Solray Alignment Units. However, it seems the alignment units are not working properly, causing the Solray Power Terminal to flare its energy erratically into space around it. This makes it extremely hazardous to move close to.
3.500
Spaceshuttle Wreck
The mangled wreck floats motionless in space, surrounded with a field of scorched debris.
5.756
Spatial Rift
A natural phenomena that rumour says will hurtle those that come too close to faraway places. Wary travelers stay away from them as some that have ventured too close have never been seen again.
1.274
Spatial Rift
Superficially similar to natural phenomena observed throughout space, this spatial rift appears to be artificially generated by a Talocan static gate array. Observations have shown that large quantities of dangerous gamma radiation and x-rays are pouring out of the rift. If this tear in space-time leads anywhere it is likely to be very inhospitable.
1.274
SPS Structure

15.951
Stable Wormhole
This wormhole appears to be relatively new. For the time being, it is stable, though excessive traffic and time will eventually cause it to vanish.
1.274
Stargate - Caldari
This stargate is currently only usable from the other end.
2.200
Stargate - Gallente
This stargate has been manufactured according to Federation design. It is not usable without the proper authorization code.
4.706
Stargate - Minmatar
This stargate has been manufactured according to Republic design. It is not usable without the proper authorization code.
12.915
Statehood Incarnate Monument
The Guristas erected this monument years ago, in direct mockery of the massive State-funded public works programs, beautification initiatives, and patriotic displays seen throughout Caldari space. Dubbing this monument, “Statehood Incarnate,” the entire area is a mockery of the sacred, the glorification of the profane, littered with the true ideals of the Gurista pirates: abject nihilism.
3.657
Station - Caldari
Docking into this Caldari station without proper authorization has been prohibited.
18.000
Storage Warehouse
These huge spacebound facilities are used to stock anything from ammunitions to agricultural supplies.
600
Survey Ship

100
Talocan Coupling Array
The long capsules in the coupling array offer no hints as to their purpose. Archaeologists conjecture that the Array contained escape vessels, food bins, fuel resources or equipment for punishment. Some theories purport that all of the above are true.
4.859
Talocan Disruption Tower
The Talocan disruption tower is the most mysterious of the Talocan structures. Although certainly a part of the Talocan station, its hinges and propulsion systems imply ready removal from stations, but the peaks and points are unlike any current weapon grouping or turret structure. The tower appears as more of a mechanical syringe than a defense turret, but that may be just speculation. Regardless of the theories, the disruption tower is an unsettling relic of the Talocans.
6.879
Talocan Embarkment Destroyer
This Talocan ship wreckage drifts in space with surprising grace and efficiency. Even completely offline and abandoned, the embarkment destroyer appears to have been created for just this function, or at least for survival across vast stretches of unknown space for extended periods of time. Despite its incapacitated status, the wreckage looks sturdy enough to be rebuilt; perhaps its appearance is merely a ruse, a trap set long ago by a dead civilization. Regardless, caution is recommended.
150
Talocan Engineering Station
This is a Talocan engineering station
2.500
Talocan Exchange Depot
Amidst the ruins of this Talocan outpost, the exchange depot looms, its presence foreboding. Judging from the wreckage inside, the depot was either used for imprisonment or cultural exchange; eerily, there seems to be very little difference between the two. Whatever its purpose, this structure is rather prevalent among the outposts, displaying its importance in Talocan society.
6.322
Talocan Extraction Silo
This towering structure contains all the basic elements of a regular silo: cavernous storage areas, thick walls, extensive ventilation, etc. Based on the scans of this silo, however, the silo's previous contents are unknown. The residue from inside reveals nothing known in modern times, or even odd genetic combinations. Whatever its contents, the silo emits an unfamiliar – and uneasy – presence.
11.048
Talocan Observation Dome
Large windows and telescoping turrets peer out into the surrounding darkness. The Talocan observation dome always appears to be staring, despite the absence of its original occupants.
560
Talocan Outpost Conduit
Narrow tubes and electrical wiring fill the outpost conduit. Equal parts electrical artery and linking structure, the interior of this connecting structure is in disrepair, but it's polyferrous hull keeps the ravages of space and time at bay.
1.522
Talocan Outpost Core
Centuries of emptiness have left this Talocan outpost's central hub in disarray, but the chambers and corridors inside portray a busy (if very spartan) existence. Advanced technology mingles with rustic repairs and patchwork assemblages. Some of the technology is ancient and very rudimentary in design, harkening back to cultures long gone, yet with hints of familiarity.
5.794
Talocan Outpost Hub
Though large in design, this structure is sparsely adorned, with only a few antechambers and docking platforms inside. Speculation among historians suggests that this outpost hub was capable of immediate and easy disconnection from the Talocan outpost in case of attack, but there hasn't been a scholarly consensus about this.
508
Talocan Polestar
The central piece of this Talocan station is the Polestar, the nerve center of the complex and the heart of Talocan survival. Though dilapidated and unusable, the Polestar's outer hull holds many propulsion jets and mini-generators, implying its use as a self-sufficient structure with independent capabilities. From the burn marks around the propulsion thrusters, this Polestar has been jettisoned many times as a necessary structure for a migrant culture.
8.818
Talocan Reactor Spire
Centuries of emptiness have left this Talocan outpost's central hub in disarray, but the chambers and corridors inside portray a busy (if very spartan) existence. Advanced technology mingles with rustic repairs and patchwork assemblages. Some of the technology is ancient and very rudimentary in design, harkening back to cultures long gone, yet with hints of familiarity.
3.000
Talocan Static Gate
This standing structure shares many similar aspects with modern acceleration gates. Whispers among Talocan lore-keepers tell of the Talocan's firm grasp of astronautical engineering, and this gate may offer some insight into this ancient race's knowledge.
1.800
Talocan Wreckage
This appears to be the much-mangled remains of a Talocan vessel. It's too damaged to recover anything useful from
500
g   Tempest Lower Sail
As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. This lower section appears largely inert, with only a few arcing connectors showing any signs of activity
170
g   Tempest Midsection
As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. This midsection seems to have taken the brunt of the damage in this case
199
g   Tempest Stern
As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. The sparking power relays at the forward end of this drive section suggest there is still some life in the main reactors, but the radiation readings indicate that this was probably not a good thing for any surviving crew.
159
g   Tempest Upper Sail
As is common with Minmatar designs, this Tempest battleship has fragmented into multiple sections under heavy fire. A few red lights still blink forlornly within the bridge section, but the corpses drifting inside make clear that there are no other signs of life on board
220
Tempest Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
g 21486  Test Asteroid 1

40.000
g 21487  Test Asteroid 2

40.000
TEST Beacon
With it's blinking red light, this beacon appears to be marking a point of interest, or perhaps a waypoint in a greater trail.
6
g 21946  TestAsset_01

 
g 21947  TestAsset_02

 
g 21957  TestAsset_03

 
g 21958  TestAsset_04

 
g 21959  TestAsset_05

 
g 21960  TestAsset_06

 
g 21961  TestAsset_07

 
g 21962  TestAsset_08

 
g 21963  TestAsset_09

 
Testing Facilities Wreck
Apparently set up to study nearby Talocan technology, this station has been buckled and broken by numerous impacts, possibly from material thrown up from the devastated planet below. The array of Talocan static gates nearby is eerily intact and seems to be functional to some degree.
8.000
The Solitaire
A ghost ship of enormous proportions, this Ragnarok-class Titan should be at the core of a Minmatar strike force or planetary defense, yet here it floats in silence. Its hull is airtight, yet all useful technology has been meticulously stripped from it, including weapons systems, propulsion, and electronics. There is no trace of its crew, despite all of its escape pods being present.
2.000
The Terminus Stream
The material being ejected from this wormhole consists of hydrogen, oxygen, silicon, iron, and other materials usually only found in those states and frequency on terrestrial planets.
1.274
Theology Council Listening Post
This outpost does not respond to any communication attempts, however it appears to be actively maintained and staffed.
800
Tiny Rock
Fragments from an asteroid collision or a supernova, this rock formation decorates the starscape as a planetary mountain range.
2.033
Titanomachy Monument
This monument serves to honor the 74 capsuleers who sacrificed their Titan-class starships in the Battle of B-R5RB. It was conceived of and funded by an informal coalition of the Tritanium miners of New Eden.

Aerallo
Aiyashia Morgan
Anna Valerios
Anndy's Wife
Aphillo
Arwyon
Bjoern
Brother Justice
bushy2
Chango Atacama
Chris baileyy
Clam Spunj
Cyclon
Darth Jahib
DaStampede
DeathMarshellKerensky
Devix Sorax
Djabra'il
Dziubusia
Enoch Dagor
Flow Befort
Gumba Smith
Hermaphrodiety
I'm Harmless
Jebsar
Jirad TiSalver
Kaede Yamaguchi
Killerhound
La Sannel
Lady GoodLeather
Lord Thraakath
Maggy Lycander
Mandrake Seriya
Margido
Masc Suiza
Melony814
Mhyn Teregone
Mijstor Jedann
MoTiOnXml
Murkk
Myadra
Myal Terego
Needa3
Rawnar Imtari
Red Violence
Ristano
Robbie Boozecruise
Royal Bliss
Ryan Coolness
Sala Cameron
Selaik
Seleucus
Sharkith
ShinjiKonai
Shrike
Smirnoff
snutt
Sorrows Shadow
Sort Dragon
SpaceRangerJoe
Steph D'reux
Takra
Tarithell
The Kan
TIXOHJI
Trinitrous
Varak Silvertone
Vince Draken
von Schreck
Wrath of Achilles
xeneon
XoJIoD
Z Man
Zungen

4.634
Typhoon Wreck
This hollowed out husk is all that remains of one of New Eden's most impressive battlehips. What was once a battlefield juggernaut has been reduced to nothing but a silent, slowly deteriorating tomb.
14
Unidentified Sleeper Device

7.850
Unidentified Sleeper Device

7.850
Unidentified Sleeper Device

7.850
Unidentified Sleeper Device

7.850
Unidentified Structure
There's nothing in our databanks that matches this structure.
220
Unidentified Structure
There's nothing in our databanks that matches this structure.
6.500
Unidentified Wormhole
There's nothing in our databanks that matches this wormhole.
3.000
Unidentified Wreckage
There's no telling what this used to be; now though it's definitely scrap
1.000
Unknown object
An unknown object.
45
Unstable Wormhole
Your sensors show readings off the chart when you aim them at this peculiar phenomenon. From what little information you can gather you surmise that a stabilizing mechanism of some sort is needed for it to be safe to venture through the wormhole. But the readings also seem to indicate that this wormhole might not be a totally random natural phenomenon, but rather something that was created. When or by whom is impossible to tell and where it leads is an even bigger mystery.
1.274
Vidette Hive
Dwarfing the majestic enclave in size, the scale of this Hive sends shivers of awe into all those who bear witness to its grandeur. Its walls stand defiant against the harsh black vacuum. Its structure, testament to the unfathomable technological prowess of the Sleeper race.

Cold, sharp edges seem to tear at the very fabric of space, distorting reality around it. One can only cower in fear at the thought of what a construction of this magnitudes purpose could be.

7.850
Violent Wormhole
Though the wormhole seems stable, the exotic radicals pouring from the tear imply that using it would be catastrophic.
 
Walkway Debris
A fragment of a larger structure, this walkway's self-luminescent halls are silently running out of energy. What remains of the rest of the structure is unknown, only that it must have been subject to a cataclysmic force, powerful enough to rip apart nanoreinforced station steel.
800
Warning Sign
Why?
40
Wrecked Amarr Structure
The remains of an Amarr structure.
7.944
Wrecked Archon
One doesn't need to be an insurance inspector to know that this ship is a write-off. The huge holes in the superstructure are a dead giveaway.
1.650
Wrecked Battleship
This used to be a battleship of some description, although time has clearly not been kind to it - its original form is now completely unidentifiable.
170
Wrecked Battleship

200
Wrecked Battleship

100
Wrecked Caldari Structure
The ruins of a Caldari structure.
6.941
Wrecked Cruiser
A proud spacefaring vessel reduced to a pile of generic scrap. Not exactly what the captain was hoping would happen, but that's life for you.
40
Wrecked Dreadnought

1.000
Wrecked Frigate
A small crumpled tangle of structural beams and fragments of electronics is all that remains of this frigate
14
Wrecked Gallente Structure
The ruins of a Gallente structure.
8.380
Wrecked Minmatar Structure
The ruins of a Minmatar structure.
5.213
Wrecked Prospector Ship

40
Wrecked Revelation
This Revelation has seen better days, generally the ones in which it was still in one piece.
1.000
Wrecked Storage Depot
This storage depot has been completely wrecked, with nothing of value remaining. It is hard to tell whether the depot was destroyed by nearby explosions or through savage scavenging. Probably a bit of both.
600
泰坦会战纪念碑
这座纪念碑旨在缅怀于49-U6U大会战中英勇献身的84位泰坦驾驶员。它由新伊甸中的一个非官方矿工组织构思并出资建造。

碧海萧
魂月
吉祥啊啊啊啊啊啊啊啊啊
锁锁美同学提不起劲啦
气双流
Sin Glory
永远de毀灭公爵
無與倫比
曙光中的拜金
kiko喵
劲爆五花肉
八星队长
幽灵牛仔
滅亡
DAKE
依若兮
紫色星云
小宇哥
Tsukino Usagi
哇噻
AArena
细细渊
0o天子峰o0
坠天幻使
南枫禁
Lord Vici
碰撞之痛
Soltueurs企业号
儱九
8度
playboyNO1
强袭之怒
山上有谁
dadfafa
o香奈儿o
生命De消逝
流流雨
Y星空Y
娑罗双樹
哭泣的玫瑰
Sneezess
七色天堂
赤铁龙
孤独夜色
維多利亞De天空
K7TanCheng
雀茶V猫侠
夜神阿飛
海关署长
狂风鬼
卡尔古斯塔夫
卡拉迪嘉
Heinz古德里安
战虎
肉肉的枪骑兵
缘分之非凡
一定无敌
水亦非凡
无艮无潠
提莫 诺克斯
卡迪安风暴突击队
RAYTHONE
Beautiful
迦太基风暴
公本茂
无色羽翼
流炎
宝贝灬耀
TitusZ
JY飞叶小鸟KOK
柔情小凤仙
千寻琳
宝贝妞妞
灿烂的轨迹
爱因茨贝仑
隐形人
禁忌幽靈
星月孤寂
布鲁特林恩
鸿蝇
黑暗下的斗篷
爱的后宫03
致命诱惑哦
錢包 你又瘦了

4.634

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Database: Invasion 2 (2019-11-26)

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