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Brushwork from blueprintSorry so far this is just a couple of notesMake sure the images are in tga and 24bit, because the Alpha channel transparency are included in the blend proces. If image format is correct then check the radiant console, if it listing something about unable to extract relative path, then open the radiant subdir game/ and edit the appropriate file by replacing erronous \/ pairs with a single / or \ |
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