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Project: Bug FixThe objectiveThe goal of this project is to provide modders in the ET community with a SDK code base that contains fixes for various bugs which are present in the stock etmain game (version 2.60).26th september 2006: Sadly bugfix 088 had a bug :-( There were 3 lines that should have been deleted for the fix to work correctly. Show index Previous bug: Spawnpoints not movable Next bug: Lag-o-meter ping not correct during demo playback Bugfix 092 - Custom 5 minute warning is the same as 2 minute warningProblem:On maps that specify a different set of time limit warnings. The five minute warning was the same as the two minute warning due to a copy-paste error in the source code.Solution:Fix the key names for the 5 minute warning sounds.2.60 Code
cg_spawn.c @ 387
cg.thirtySecondSound_g[0] = \
cg.thirtySecondSound_a[0] = '\0';
// CHRUKER: b092 - Custom 5 minute warning is the same as 2 minute warning
CG_SpawnString( "fiveMinuteSound_axis", "axis_hq_5minutes", &s );
Q_strncpyz( cg.fiveMinuteSound_g, s, sizeof(cg.fiveMinuteSound_g) );
CG_SpawnString( "fiveMinuteSound_allied", "allies_hq_5minutes", &s );
Q_strncpyz( cg.fiveMinuteSound_a, s, sizeof(cg.fiveMinuteSound_a) );
// b092
CG_SpawnString( "twoMinuteSound_axis", "axis_hq_2minutes", &s );
Q_strncpyz( cg.twoMinuteSound_g, s, sizeof(cg.twoMinuteSound_g) );
Show index Previous bug: Spawnpoints not movable Next bug: Lag-o-meter ping not correct during demo playback Color codingSample = New codeSample = Changed code (the new version is what is displayed) Sample = Deleted code |
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