Enemy Territory

Project: Bug Fix

The objective

The goal of this project is to provide modders in the ET community with a SDK code base that contains fixes for various bugs which are present in the stock etmain game (version 2.60).

26th september 2006: Sadly bugfix 088 had a bug :-( There were 3 lines that should have been deleted for the fix to work correctly.

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Bugfix 073 - Cleanups in bot code 2

Problem:

A few more typos in the bots code.

2.56 & 2.60 Code

g_bot.c @ 897 void G_SpawnBot( const char *text ) { // bot parameters char name[MAX_TOKEN_CHARS] = "WolfBot"; // CHRUKER: b073 - Was 'wolfBot' but this must match in case //GS prevent bot health from counting down to 70 (i.e. don't set STAT_MAX_HEALTH = 70) char skill[MAX_TOKEN_CHARS] = "4"; char team[MAX_TOKEN_CHARS] = ""; char pClass[MAX_TOKEN_CHARS] = ""; char pWeapon[MAX_TOKEN_CHARS] = "0"; char spawnPoint[MAX_TOKEN_CHARS] = ""; char respawn[MAX_TOKEN_CHARS] = ""; char scriptName[MAX_TOKEN_CHARS] = "WolfBot"; // CHRUKER: b073 - Was 'wolfBot' but this must match in case char characterFile[MAX_TOKEN_CHARS] = ""; // START - Mad Doc - TDF char rank[MAX_TOKEN_CHARS] = "";

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Previous bug: Objective carrier icon caused class, xp, ping, lives text to be offset
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Color coding

Sample = New code
Sample = Changed code (the new version is what is displayed)
Sample = Deleted code

©2017 Chruker