Enemy Territory


Limit of Limit First sign of trouble + Notes
Brushes 32768 Compiler error
Models 256 Loading map in ET ('cg_RegisterGraphics: to many inline models: xxx')
Note: func_explosive creates on model for each explosive object
tagent 16 Max. length of the tagent. (?)
Script routines 196 In a scriptblock this is the maximum number of trigger / event routines.
Note: In the entire script file the total number of routines in multiple scriptblocks can be higher.
Entities 1024 The game has a maximum of 1024 entities. Of these 64 are reserved by the game for players. It also creates entities on the fly (panzershots, mortars).
--- Unconfirmed ---
Spline points 512 Was mentioned on the SD forum / Possibly in the Level Designer Reference
Sounds 256 Found in source code
Remapped shaders 128 A maximum of 128 shaders can be remapped.

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