Enemy Territory

Entities

weapon_mp40
Keys
angle
The direction that the weapon will face
count
amount of ammo included, default 0
target
(If you see doubled target keys, this was done for future coding reasons)
target
fires target when picked up
targetname
(If you see doubled target keys, this was done for future coding reasons)
targetname
if targeted, will spawn (and respawn) when triggered
Spawnflags
RESPAWN

SPIN

SUSPENDED
Set to keep it from falling to the ground.
weapons can be pushed around by brushes and will fall down if pushed over an edge

©2017 Chruker