Enemy Territory

Entities

trigger_heal
Keys
healrate
Rate of healing per second, default 20.
healtotal
The maximum health this trigger can add. Set to 0 or less for unlimited, default 0.
scriptname
object's scriptname
target
Cabinet that this entity is linked to
target
(If you see doubled target keys, this was done for future coding reasons)
targetname
(If you see doubled target keys, this was done for future coding reasons)
targetname
targeted by
Spawnflags
Normally used in conjunction with MISC_CABINET_HEALTH.
[ Goldrush health cabinets default at healtotal:400 ]
Any entity that touches this will be healed at a specified rate up to a specified maximum.

©2017 Chruker